Super Animation Catalogue 2.0
- Mazingerdestro
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Re: Super Animation Catalogue 2.0 - Episode 74
Watching the NEP made me think of something "does Toei categorize its animators based on their skill and compatibility with a series?".
The NEP showed consistent designs, great shadow effects etc for an episode that is considered "filler" until the new huge arc starts but why? Why do that? Shouldn't the people working on this episode be utilized in a major episode in the new arc?
Also do they choose the animators based on their ability to draw fast and on model?
In the baseball episode we saw three female animators capable of drawing on model almost 24/7. Shouldn't that team be reformed in the new arc?
Also does Toei categorize its staff according to their ability to draw "static animation" vs "action packed animation"?
Do we have any clue about all these stuff?
There are series like Tiger Mask W that are consistent and have wonderful animation almost 100% of the time. Excluding the time limit constraints, does Toei distribute its staff according to their skills?
The NEP showed consistent designs, great shadow effects etc for an episode that is considered "filler" until the new huge arc starts but why? Why do that? Shouldn't the people working on this episode be utilized in a major episode in the new arc?
Also do they choose the animators based on their ability to draw fast and on model?
In the baseball episode we saw three female animators capable of drawing on model almost 24/7. Shouldn't that team be reformed in the new arc?
Also does Toei categorize its staff according to their ability to draw "static animation" vs "action packed animation"?
Do we have any clue about all these stuff?
There are series like Tiger Mask W that are consistent and have wonderful animation almost 100% of the time. Excluding the time limit constraints, does Toei distribute its staff according to their skills?
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Re: Super Animation Catalogue 2.0 - Episode 74
this episode had fine animation but why people keep saying that all anime has bad animation in the same level as db super. this is not true at all. I'm watcihng attack on titan right now. not once did i see an animation fuck up. not even once. and its has so much action and histerical and fast action scenes that are way more complicated then what db super have. and yet you never see charecters looking like crap. even in those shots that are far way they allwayes look complete and pulished. so tell me now. why it took to db super only 4 episodes to look like something a 6 year old kid would draw in kindergarden. like. explain why all those other animes dont have those fuck ups. the only one who has is maybe one piece which is also from toei.
Re: Super Animation Catalogue 2.0 - Episode 74
Animators work on a series depending upon whether or not the main staff can convince them to work on a series. Staff will work on a series if they like the series or are friends with members of the main staff. If your character designer is a popular and respected animator then it is easier to acquire good staff. Nobody likes Yamamuro Tadayoshi, so I imagine that's a big reason why there is so seldom good staff. Another reason is the production schedule. Nobody really wants to hop onto a production schedule with no lead time, because that means they have to rush and turn in bad work. I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
- gohan_black
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Re: Super Animation Catalogue 2.0 - Episode 74
no one forced toei to have a week to week episodes. they do it cuz they are greedy bastards. they could have made 25 episodes that are pollished with superb animation and then take a break and make another 25 and so on.JulieYBM wrote:Animators work on a series depending upon whether or not the main staff can convince them to work on a series. Staff will work on a series if they like the series or are friends with members of the main staff. If your character designer is a popular and respected animator then it is easier to acquire good staff. Nobody likes Yamamuro Tadayoshi, so I imagine that's a big reason why there is so seldom good staff. Another reason is the production schedule. Nobody really wants to hop onto a production schedule with no lead time, because that means they have to rush and turn in bad work. I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
why dont they do it? because for them dragon ball is just shonen who make money like pokemon. they dont treat it as art and i doubt toryama does too.
- Jinzoningen MULE
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Re: Super Animation Catalogue 2.0 - Episode 74
It's not like doing the series weekly makes them that much more money. Where do you even get this idea?gohan_black wrote:no one forced toei to have a week to week episodes. they do it cuz they are greedy bastards. they could have made 25 episodes that are pollished with superb animation and then take a break and make another 25 and so on.
why dont they do it? because for them dragon ball is just shonen who make money like pokemon. they dont treat it as art and i doubt toryama does too.
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Re: Super Animation Catalogue 2.0 - Episode 74
I believe you need to read this: http://www.kanzenshuu.com/forum-rules/gohan_black wrote:no one forced toei to have a week to week episodes. they do it cuz they are greedy bastards. they could have made 25 episodes that are pollished with superb animation and then take a break and make another 25 and so on.JulieYBM wrote:Animators work on a series depending upon whether or not the main staff can convince them to work on a series. Staff will work on a series if they like the series or are friends with members of the main staff. If your character designer is a popular and respected animator then it is easier to acquire good staff. Nobody likes Yamamuro Tadayoshi, so I imagine that's a big reason why there is so seldom good staff. Another reason is the production schedule. Nobody really wants to hop onto a production schedule with no lead time, because that means they have to rush and turn in bad work. I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
why dont they do it? because for them dragon ball is just shonen who make money like pokemon. they dont treat it as art and i doubt toryama does too.
Re: Super Animation Catalogue 2.0 - Episode 74
The weekly nature isn't exactly the issue here. The issue is that the broadcast began too soon, there's little interest from freelancers or in-house talent to work on a series with no good production schedule and the character designer is pretty notoriously disliked. Pocket Monster maintains high-quality animation week-to-week because of it's good production schedule (key animation is done on episodes five months before they air) and even just switched over to more friendly animation character designs for its Sun & Moon series.gohan_black wrote:no one forced toei to have a week to week episodes. they do it cuz they are greedy bastards. they could have made 25 episodes that are pollished with superb animation and then take a break and make another 25 and so on.JulieYBM wrote:Animators work on a series depending upon whether or not the main staff can convince them to work on a series. Staff will work on a series if they like the series or are friends with members of the main staff. If your character designer is a popular and respected animator then it is easier to acquire good staff. Nobody likes Yamamuro Tadayoshi, so I imagine that's a big reason why there is so seldom good staff. Another reason is the production schedule. Nobody really wants to hop onto a production schedule with no lead time, because that means they have to rush and turn in bad work. I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
why dont they do it? because for them dragon ball is just shonen who make money like pokemon. they dont treat it as art and i doubt toryama does too.
Dragon Ball Super is airing in a weekly format because it's a merchandise commercial spurred upon by Bandai. The time slot actively costs money to maintain. Toei Animation needs a project airing there to maintain that slot, which will maintain their relationship with Fuji TV. Maintaining their relationship with Fuji TV leads to maintaining their outlet for promoting their property.
- Gashif Aldi
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Re: Super Animation Catalogue 2.0 - Episode 74
Research before you talk.gohan_black wrote:this episode had fine animation but why people keep saying that all anime has bad animation in the same level as db super. this is not true at all. I'm watcihng attack on titan right now. not once did i see an animation fuck up. not even once. and its has so much action and histerical and fast action scenes that are way more complicated then what db super have. and yet you never see charecters looking like crap. even in those shots that are far way they allwayes look complete and pulished. so tell me now. why it took to db super only 4 episodes to look like something a 6 year old kid would draw in kindergarden. like. explain why all those other animes dont have those fuck ups. the only one who has is maybe one piece which is also from toei.
There's a lot of factors. And it's not entirely TOEI's fault, but it's their mistake to accept Dragon Ball Super while there's no time to do any Pre-Production.
Dragon Ball is a franchise that had a lot of partners. Not only TOEI, but Bandai, and Shugeisa (or whatever).
All of them pumping Dragon Ball Super to air early, then mistakes were made. Also, are you really comparing long-series anime that had 10 Key Animators to a seasonal anime that had like 100 Key Animators per episode.
If you think DBS should've been seasonal anime, then why DBZ isn't? Nobody complains.
Just READ ALL of the posts above me. You should get clear explanation.
Oh yeah, Attack On Titan got 1 Year Pre-production.
The Season 2 will most likely too.
Naruto as an example, that series did 2 years worth of filler instead a hiatus like you suggested (amirite?).
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Re: Super Animation Catalogue 2.0 - Episode 74
Read the quote in my signature. You obviously have a lot to learn from being here, which isn't a bad thing. However, you should acknowledge that and ask more questions rather than saying things as absolutes.gohan_black wrote:no one forced toei to have a week to week episodes. they do it cuz they are greedy bastards. they could have made 25 episodes that are pollished with superb animation and then take a break and make another 25 and so on.JulieYBM wrote:Animators work on a series depending upon whether or not the main staff can convince them to work on a series. Staff will work on a series if they like the series or are friends with members of the main staff. If your character designer is a popular and respected animator then it is easier to acquire good staff. Nobody likes Yamamuro Tadayoshi, so I imagine that's a big reason why there is so seldom good staff. Another reason is the production schedule. Nobody really wants to hop onto a production schedule with no lead time, because that means they have to rush and turn in bad work. I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
why dont they do it? because for them dragon ball is just shonen who make money like pokemon. they dont treat it as art and i doubt toryama does too.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.
Re: Super Animation Catalogue 2.0 - Episode 74
Super was made because DB is still one of the most popular series in the world and thanks to BoG and FnF they confirmed it, also Toriyama was wiling to work with DB again (it has been 18 years since he wrote something for DB, he could easily say that he doesn't want to work with DB anymore like he said years ago but he didn't, he is working right now with the series after 18 years, that means he got inspirated or something that made him want to make more Dragon Ball). Maybe If they realised it earlier that the show is still popular and decided to make the movie in 2011, maybe Toriyama wasn't ready but If he was, BoG would be made and released earlier, FnF would be made and released earlier (2013 or 2014) and they would have had all the time Kai 2.0 was on air to prepare and produce Super, meanwhile that they could have started the manga and everything would have been better.
Seriously they could have made a 12 episodes anime to fill the slot meanwhile they produced Super but it wasn't the case.
I'm happy now because everything is getting better now and we can have movie quality episodes once in a while but everything could have been better, way better.
Seriously they could have made a 12 episodes anime to fill the slot meanwhile they produced Super but it wasn't the case.
I'm happy now because everything is getting better now and we can have movie quality episodes once in a while but everything could have been better, way better.
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Saikyo no Senshi
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Re: Super Animation Catalogue 2.0 - Episode 74
That's what I think as well. They are just creating more stories based on the reception Super is been getting from the market without caring much about the quality. I also have doubts whether Hatano Morio or Hatano Kouhei now I should say have complete control over the creative process.JulieYBM wrote:I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
I hope we'll get some interviews with the staff and maybe get to know more about the production mess and the working process.
- Shreyas_Singh
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Re: Super Animation Catalogue 2.0 - Episode 74
So I just saw the new character designs for the gods of destruction for the upcoming arc and I love Toriyama's new style . Android 18 and 17 looked dope. One thing I noticed is his new style makes character s look very young and the line work and shading is pretty simplistic. This ,for some reason reminds me of sun and moon . Toriyama should be the character designer (or someone with a style similar to his)for a Super special or movie,if they ever make any.
Feel free to correct me if I say something wrong.
- ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 74
With all the stuff going on right now with the 10 weeks of filler maybe you guys should wait until we see how the next arc looks before making judgments like these.Saikyo no Senshi wrote:That's what I think as well. They are just creating more stories based on the reception Super is been getting from the market without caring much about the quality. I also have doubts whether Hatano Morio or Hatano Kouhei now I should say have complete control over the creative process.JulieYBM wrote:I also imagine that at this point the quality of the animation isn't a priority for Producer Kido Atsushi.
Re: Super Animation Catalogue 2.0 - Episode 74
It would be interesting to see a movie animated with Toriyama's new style. Looking at the Super Exciting Guide front and back art, the new designs for Super and DB Minus I think his new style is actually very cool. I would prefer even more if Toyotaro used Toriyama's new style for the manga.Shreyas_Singh wrote:So I just saw the new character designs for the gods of destruction for the upcoming arc and I love Toriyama's new style . Android 18 and 17 looked dope. One thing I noticed is his new style makes character s look very young and the line work and shading is pretty simplistic. This ,for some reason reminds me of sun and moon . Toriyama should be the character designer (or someone with a style similar to his)for a Super special or movie,if they ever make any.
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Re: Super Animation Catalogue 2.0 - Episode 74
Am I the only one that doesn't like Toriyamas current artstyle, and actually prefer yamamuros character designs more? Atleast its closer to the dbz artstyle of the mid 90s
Re: Super Animation Catalogue 2.0 - Episode 74
Nah, I agree.IGhostUlt wrote:Am I the only one that doesn't like Toriyamas current artstyle, and actually prefer yamamuros character designs more? Atleast its closer to the dbz artstyle of the mid 90s
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.
- Jinzoningen MULE
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Re: Super Animation Catalogue 2.0 - Episode 74
A lot of people neglect the fact Toriyama's current style would not work nearly as well for combat as his old drawings. However, Yamamuro's aren't animation-friendly either.IGhostUlt wrote:Am I the only one that doesn't like Toriyamas current artstyle, and actually prefer yamamuros character designs more? Atleast its closer to the dbz artstyle of the mid 90s
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- ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 74
Toriyama's modern art would be pretty animator friendly and would allow animators to more easily animate more fluid combat.Jinzoningen MULE wrote: A lot of people neglect the fact Toriyama's current style would not work nearly as well for combat as his old drawings. However, Yamamuro's aren't animation-friendly either.
Re: Super Animation Catalogue 2.0 - Episode 74
I don't really get what this means. Do you mean that they don't look as menacing or something? Honestly, his old drawing seemed a lot less animation friendly compared to his new ones.Jinzoningen MULE wrote:A lot of people neglect the fact Toriyama's current style would not work nearly as well for combat as his old drawings. However, Yamamuro's aren't animation-friendly either.IGhostUlt wrote:Am I the only one that doesn't like Toriyamas current artstyle, and actually prefer yamamuros character designs more? Atleast its closer to the dbz artstyle of the mid 90s
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Re: Super Animation Catalogue 2.0 - Episode 74
Sure, I didn't phrase that as well as I should have. What I mean is that it wouldn't be identifiable as Dragon Ball, especially so during action sequences. Also, some techniques that are used to create the illusion of speed work better with angular models, Toriyama's modern drawings are round. Granted, this isn't to say that there's no place for roundness in DB, Tate has proven quite the opposite to me. However, Dragon Ball is especially notorious for its angular style and rapid feel, something that Toriyama's new style doesn't compliment.nite_jay wrote:I don't really get what this means. Do you mean that they don't look as menacing or something? Honestly, his old drawing seemed a lot less animation friendly compared to his new ones.Jinzoningen MULE wrote:A lot of people neglect the fact Toriyama's current style would not work nearly as well for combat as his old drawings. However, Yamamuro's aren't animation-friendly either.IGhostUlt wrote:Am I the only one that doesn't like Toriyamas current artstyle, and actually prefer yamamuros character designs more? Atleast its closer to the dbz artstyle of the mid 90s
That said, they also don't use as many of those old tricks as they used to, so there is definitely an argument to be made for a rounder style, but it isn't the direction that I want out of a modern DB anime.
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