"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DBZ Macky » Sat Jan 21, 2017 5:49 am

Nejishiki wrote:
DBZ Macky wrote:Not a problem for me really, it works for my list. When does the Metal Coola stuff take place, pre or post RoSaT?
Officially speaking, DBZ Movie 06 is set in an alternate continuity that's simultaneously minding the status quo of the then-ongoing story & minding its own business with its events (so it doesn't need to "fit" with anything). Daizenshuu 6 claims its scenario is placed after the Cell Game is announced & before the martial arts tournament starts. I know, I know, there's an usual reaction to that official news, which is why my establishing sentence is important.
I am aware of that "alternate continuity" stuff. I agree it doesn't need to "fit" anywhere really. I asked because I had a good feeling that an official source stated something about the placement of the movies in the timeline.
And thanks to you, I got to know what it said :thumbup:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Sat Jan 21, 2017 8:00 am

I really wish they announce a specific date. Anyways, do you guys think it'll cover Universe 6 saga only skipping Magetta and Botamo fights or it'll be a completely new story? I'm hoping for both, with they stating what year Universe 6 saga took place, of course.

Also, they better make Bardock's headband available this time. Don't want to use scouters for every character but it's the coolest head accessory available. :x

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Sat Jan 21, 2017 10:03 am

Well it seems we got an update about the next DLC. It seems we'll be able to change the BGM during battles and we'll get two new Expert Missions. And the Level Cap will be raised to 90.
I've only leaned this from a YouTuber I'm following (a reliable one) but I'm pretty excited. I'll be able to match the Ingame Soundtracks to the situation (for example: Gohan vs Coola in the Saiyajin Landing Pod Stage with it's "Happy Go Lucky" Soundtrack isn't fitting at all, even though it's a good Soundtrack by itself).

Those Expert Missions will probably "just" be Champa and Vados. I just hope it won't be another "Extrem Madness" Expert Mission.
About the Level Cap: annoying grinding starts again, even worse than last time unless the new Quests give us a HUGE Exp. Reward. Just for like 10 new Stat Points... Mā, iika (Oh well).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sat Jan 21, 2017 12:06 pm

Grimlock wrote:I really wish they announce a specific date. Anyways, do you guys think it'll cover Universe 6 saga only skipping Magetta and Botamo fights or it'll be a completely new story? I'm hoping for both, with they stating what year Universe 6 saga took place, of course.

Also, they better make Bardock's headband available this time. Don't want to use scouters for every character but it's the coolest head accessory available. :x
Well, from what we know of the story, Champa comes to Conton city because someone in his universe screwed up time (Maybe we're gonna get Towa and Mira's universe coutner-parts)
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Jan 21, 2017 12:35 pm

Xaroc wrote:It seems we'll be able to change the BGM during battles.
This is absolutely wonderful news! I've wanted to change the stage music for so long. Maybe we'll finally get official names for each track, too.

Also, is this for DLC Pack 2 or the next free update?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Sat Jan 21, 2017 12:39 pm

Anime Kitten wrote:
Xaroc wrote:It seems we'll be able to change the BGM during battles.
This is absolutely wonderful news! I've wanted to change the stage music for so long. Maybe we'll finally get official names for each track, too.

Also, is this for DLC Pack 2 or the next free update?
It's for the free update that will launch together with the paid DLC (at least that's how I understand it, that both will come together), because it's included with the Tournament Rule Changes, new Expert Missions and Level Cap. And it would be unfair, if only people who got the DLC can reach Level 90 and everybody else not.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ZeroDio » Sat Jan 21, 2017 12:42 pm

People are gonna throw a fit when XV2 gets Hit's Outfit since in Fusions we can change its color while I feel there is a high chance that XV2 will stick to the original color

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sat Jan 21, 2017 3:51 pm

Still no mention of if Goku and Vegeta get new variants that let them go Super Saiyan in their F outfits...

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Jan 21, 2017 3:54 pm

ArchedThunder wrote:Still no mention of if Goku and Vegeta get new variants that let them go Super Saiyan in their F outfits...
Three new costumes, so I'm hopeful. The third could be another Cabba moveset since he has only one while Frost has two, if I recall correctly.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sat Jan 21, 2017 3:56 pm

Anime Kitten wrote:
ArchedThunder wrote:Still no mention of if Goku and Vegeta get new variants that let them go Super Saiyan in their F outfits...
Three new costumes, so I'm hopeful. The third could be another Cabba moveset since he has only one while Frost has two, if I recall correctly.
The costumes are costumes you get for your custom character.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Jan 21, 2017 4:02 pm

ArchedThunder wrote:The costumes are costumes you get for your custom character.
Oh. Then I'm not hopeful.

But hey, maybe that means we can get Hit's clothes. Possibly Whis and Vados too.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Sat Jan 21, 2017 5:08 pm

I'd like kid Vegeta's armor, kid Vegeta's wig, Time Breaker Bardock's outfit, Bardock's headband, "M" symbol, Super Saiyan 2 Goku's wig and some original Time Breakers clothes themed, something similar to Time Patrollers' outfit but cooler if possible.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by King Jacku » Sat Jan 21, 2017 8:08 pm

So am I the only one that's very scared the 5 DLC BGM's are for Japan only?

I really want to listen to Solid State Scouter during battles :(

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SquadronGOD » Sat Jan 21, 2017 8:28 pm

So the dlc packs of XV 1 offered more characters than the packs from XV 2 huh?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sat Jan 21, 2017 11:55 pm

SquadronGOD wrote:So the dlc packs of XV 1 offered more characters than the packs from XV 2 huh?
Depends on what you consider 'characters'
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Sun Jan 22, 2017 12:05 am

King Jacku wrote:So am I the only one that's very scared the 5 DLC BGM's are for Japan only?

I really want to listen to Solid State Scouter during battles :(
I am more than sure that the new BGMs are for the hub only. Just like the last BGM update.
Dragon Ball /Z/GT/Super is a children's show and there's nothing wrong with that.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KinguKurimuzon » Sun Jan 22, 2017 2:04 am

Grimlock wrote:I really wish they announce a specific date. Anyways, do you guys think it'll cover Universe 6 saga only skipping Magetta and Botamo fights or it'll be a completely new story? I'm hoping for both, with they stating what year Universe 6 saga took place, of course.

Also, they better make Bardock's headband available this time. Don't want to use scouters for every character but it's the coolest head accessory available. :x

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For fuck's sake, there's no reason they shouldn't have released only one pack with the content of packs 1 and 2. I was really hoping this one would've had some Zamasu arc stuff, but no, looks like that one's gonna be split in two as well.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gog » Sun Jan 22, 2017 5:00 pm

KinguKurimuzon wrote:
Grimlock wrote:I really wish they announce a specific date. Anyways, do you guys think it'll cover Universe 6 saga only skipping Magetta and Botamo fights or it'll be a completely new story? I'm hoping for both, with they stating what year Universe 6 saga took place, of course.

Also, they better make Bardock's headband available this time. Don't want to use scouters for every character but it's the coolest head accessory available. :x

Image
For fuck's sake, there's no reason they shouldn't have released only one pack with the content of packs 1 and 2. I was really hoping this one would've had some Zamasu arc stuff, but no, looks like that one's gonna be split in two as well.
Honestly theres three reasons why they wouldn't send out the Zamasu arc right now. 1. Their still making them. 2. Their need to release them separately as their now a skeleton crew. 3. It's the best way to get more money

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Sun Jan 22, 2017 5:05 pm

If they release everyone in a single pack, who will they add for the next ones? Characters from Dragon Ball Heroes? No. Characters from Dragon Ball Fusions? No. Characters from Universe Survival saga? Obviously not.

I don't understand the complaining, as it is the most reasonable route to distribute the characters the way they're doing it. :|

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TekTheNinja » Sun Jan 22, 2017 11:04 pm

Grimlock wrote:If they release everyone in a single pack, who will they add for the next ones? Characters from Dragon Ball Heroes? No. Characters from Dragon Ball Fusions? No.
I mean why not? Those characters would be awesome. Maybe DBO characters too. Possibly an original DB pack since the fact we don't even have DB Goku is fucking stupid.

The characters we've gotten so far are characters who've BARELY FOUGHT. Frost had two fights (Frost vs Vegeta doesn't count since he went down in one punch) where he showed a little bit of interesting techniques, but ended up pretty shit in-game. He basically Frieza's combos with minor alterations and a laughable ultimate. The super attack is decent. Cabba only had ONE fight where he showed a little bit, but in the end all he got in regards to supers and alts were a rushdown combo ult which is finicky as fuck because Xenoverse strike ults usually suck when they aren't named Justice Combination, and another version of Gallick Gun. His combos LOOK cool but actually suck because he has garbage reach and they like to drop for no real reason. Vados and Champa are said to be more original, but the problem with them is they've NEVER FOUGHT ANYONE. Their moves will be made up, just like Whis'. Datamines also says Rose Black will STILL be a clone of Goku. If this is true, that's infuriating. And with how average at best these characters are, WHY DO WE ONLY GET TWO PER PACK? There's plenty more questions too, such as why do we not get story missions every pack? Why do we not get parallel quests every pack? Why do the free DLC's undermine the value of the paid ones? Why all the clones? etc...

Another problem is since we're missing the entirety of DB and MAJOR elements of DBZ and DBGT, where characters have been around long enough that they would be much more fleshed out, I find it annoying that they're adding DBS stuff as the ONLY DLC. I get it. Super's new and popular. But maybe they just should have had good roster from the start. If they did, this wouldn't be an issue. I remember the disappointment when they deconfirmed major and highly requested characters and features, and then we saw all the empty roster spaces left, giving a bit of hope, only for that hope to be crushed when it was revealed the the "Supervillain" versions of characters took up separate slots now for NO REASON. Then people said, "Alright. Maybe the DLC will help fix the roster at least a little bit" and imo it hasn't helped the roster at all so far.

/alright, rant over. :P

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