Most of these changes were extremely minor, though. The biggest WTF moments came with all of Cooler's scenes. Turles and Slug came off as major threats only to be killed off by Namek, which makes you wondered why they were even there. Broly and Janenba in the Buu Saga were extremely meh and they could have done so much more with them like have Buu absorbed them or something. Seriously, Janenba one of the strongest movie villains gets wasted by base form Vegeta after a brief fight. What happened to your original Time Patroller is awesome, but it feels like they could have done more with it, like have him as an ongoing threat instead instead of just shock value. Future Gohan was the highly of the game simply because of the character interaction with Future Trunks more than the changed in history.Kanassa wrote: Xenoverse 2 had plenty of changes, Nappa going great ape, Ginyu switching with Trunks, Turles and Slug fighting over the Dragonballs and helping out the Ginyu Force,the Metal Coolers entering the Cell games, 16 going after F!Gohan, ect.
Overall, the story just felt like a retread of Xenoverse with a few surprises. The last missions weren't nearly as cool as the ones from Xenoverse, especially the final map, although Mira was a better final boss with a cool twist. Xenoverse 2's highs are much higher than the best of Xenoverse, but the overall package falls short compared to Xenoverse since the whole Time Patrol story kind of feels played out and not fresh and new like the first game. It was also a copout not to include any of the original Dragon Ball story and they just did Raditz through Buu with extremely short version of BOG and Resurrection 'F'. I also hate how they used Bardock, letting him just getting all the major Super Saiyan forms just cause. He was done better in the first game with the Broly DLC.
Maybe they can do something more interesting once they fully integrate Super in Xenoverse 3, especially with trying to incorporate the Future Trunks Saga into the Xenoverse's lore.







