Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Shreyas_Singh
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Shreyas_Singh » Tue Feb 07, 2017 12:55 am

I think I spotted a little bit of Shimanuki in the Gohan meditating scene in the OP.
Feel free to correct me if I say something wrong.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ParkerAL » Tue Feb 07, 2017 3:15 am

After seeing what a terrible lack of pre-production did to Dragon Ball Super, I'm glad the new Cardcaptor Sakura series is seemingly getting the opposite treatment. Teased in May, announced in November, and launching January 2018. If Madhouse is actually using that time to work on the show, (and it doesn't appear director Asaka Morio is working on anything else at the moment) that's a schedule all Dragon Ball fans can be jealous of!
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Gashif Aldi » Tue Feb 07, 2017 5:54 am

ParkerAL wrote:After seeing what a terrible lack of pre-production did to Dragon Ball Super, I'm glad the new Cardcaptor Sakura series is seemingly getting the opposite treatment. Teased in May, announced in November, and launching January 2018. If Madhouse is actually using that time to work on the show, (and it doesn't appear director Asaka Morio is working on anything else at the moment) that's a schedule all Dragon Ball fans can be jealous of!
Well, first it's a seasonal anime. That probably will have like 12-24 episodes.
Second, I'm more impressed by Kyoto Animation. They're working on buttloads of projects. But, none of them ever looked bad. Well, you know what to expect from MadHouse. The studio itself is already a center of attention to freelancers. Lol.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Lujin_16 » Tue Feb 07, 2017 5:59 am

Psykomatik wrote:Hey, i've just realized that next week episode (78) was potentially finished three weeks ago, according to some shots (w/ all the gods) from episode 78 which were used in the first trailer of the arc.
There is a another scene of Goku being happy because of fighting maybe it is from episode 78 or 79

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by emperior » Tue Feb 07, 2017 6:08 am

Lujin_16 wrote:
Psykomatik wrote:Hey, i've just realized that next week episode (78) was potentially finished three weeks ago, according to some shots (w/ all the gods) from episode 78 which were used in the first trailer of the arc.
There is a another scene of Goku being happy because of fighting maybe it is from episode 78 or 79
Isn't that scene from episode 77 on Kaioshin's planet?
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by JazzMazz » Tue Feb 07, 2017 7:33 am

Ajay wrote:
Sodhi wrote:Any guesses as to who did Vegeta vs teletubby?. Manabe?
I'm still not sure. Here's what we know so far either for definite or highly likely: -

Naoki Tate - Goku vs Wolfman, Omni King spin, Broli transformation (first two for sure, last one probable)
Naotoshi Shida - Goku vs Bug Eyes pt. 2 (confirmed)
Ken Otsuka - Goku Red Aura + Goku vs Bug Eyes pt. 3 (confirmed)
Yuya Takahashi - Kuririn holding Dragon Ball + gang holding Dragon Ball, 17's blast, and the bit at the end where Goku turns with the Dragon Ball in his hand (all confirmed via Twitter PM)
Shuichiro Manabe - Kuririn Kienzan throw
Jin Inaba - Lead-in for Shida's cut

I think I may tweet at Nagamine and ask about some of the ones we don't know.
I may be wrong, but I believe that some of the opening fight in the OP was done by Inaba, he is pretty high up there on the Credited animators list, being literally right behind Yuya Takahashi, so it is likely that he did work on a scene in the opening fight. Again, it's highly possible that I am wrong, its just a guess based on some of the impact effects I found in the early parts of the opening.
[spoiler]I apoligise for the resolution
Image
Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Alee9977 » Tue Feb 07, 2017 11:27 am

I'm pretty sure most of the assumptions and guesses on which animator did what are wrong except for the obvious ones, because there are animators whose style we don't know, so it could be that Gohan meditating wasn't done by Shimanuki.
I'd like to know who did the Goku vs Alien first scene.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by iAnimationLover_ » Tue Feb 07, 2017 12:05 pm

Gashif Aldi wrote:Anyone got that Kitano's Black Goku? It looked gorgeous.
Where Black set the town on fire and reflecting to his cheeks.
I know this is a bit of a slightly old post, and I'm not sure if someone aleady corrected you on this, but that was Higashide. Not kitano

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Gashif Aldi » Tue Feb 07, 2017 12:07 pm

iAnimationLover_ wrote:
Gashif Aldi wrote:Anyone got that Kitano's Black Goku? It looked gorgeous.
Where Black set the town on fire and reflecting to his cheeks.
I know this is a bit of a slightly old post, and I'm not sure if someone aleady corrected you on this, but that was Higashide. Not kitano
I remember people said that's Kitano. I guess my memory got corrupted. Well thanks for answering.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by iAnimationLover_ » Tue Feb 07, 2017 12:10 pm

Gashif Aldi wrote:
iAnimationLover_ wrote:
Gashif Aldi wrote:Anyone got that Kitano's Black Goku? It looked gorgeous.
Where Black set the town on fire and reflecting to his cheeks.
I know this is a bit of a slightly old post, and I'm not sure if someone aleady corrected you on this, but that was Higashide. Not kitano
I remember people said that's Kitano. I guess my memory got corrupted. Well thanks for answering.
No problem :lol:

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by BakaManiaHD » Tue Feb 07, 2017 1:48 pm

I think that the filter is not that bad..
I made a comparison with episode 1, the difference is not huge, the filter seems much less intense than in the preview. Maybe the RAW i used is bad?
[spoiler]Image[/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by DragonBalllKaiHD » Tue Feb 07, 2017 1:53 pm

I wonder if the new series directors will have time to storyboard and direct an episode in this arc? Nakamura and Nagamine are the legendary directors, so it would be a huge letdown if they didn't get to do anything. Nakamura's storyboard and direction in #75 is the best in the franchise. It's just that good. It would be darn shame if his talent is not put to a good use.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Ajay » Tue Feb 07, 2017 1:57 pm

BakaManiaHD wrote:I think that the filter is not that bad..
I made a comparison with episode 1, the difference is not huge, the filter seems much less intense than in the preview. Maybe the RAW i used is bad?
[spoiler]Image[/spoiler]
The Earth scenes are fine.

Compare scenes on Whis' planet or the Kaioshin realm and you'll see why people aren't happy.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Tue Feb 07, 2017 1:57 pm

DragonBalllKaiHD wrote:I wonder if the new series directors will have time to storyboard and direct an episode in this arc? Nakamura and Nagamine are the legendary directors, so it would be a huge letdown if they didn't get to do anything. Nakamura's storyboard and direction in #75 is the best in the franchise. It's just that good. It would be darn shame if his talent is not put to a good use.
At the very least I think Nakamura will continue to do episodes at a similar pace that he's always done them, maybe a tiny bit further apart. I imagine that he's more of an assistant director to help Nagamine.
Hopefully Nagamine will be able to at least do an important episode or two, the arc seems like it will be pretty dang long since 90% of the opening is focused on it so there will be plenty of chances in this arc for us to get an episode from him.
I know it doesn't mean too much, but the opening being storyboarded and directed by him makes me hopeful that we'll at least see him do an episode here and there.
Ajay wrote:
The Earth scenes are fine.

Compare scenes on Whis' planet or the Kaioshin realm and you'll see why people aren't happy.
Kaioshin's planet isn't too far off from what it was.
[spoiler]Image[/spoiler]
Just drop the saturation a bit and tone down the bloom and it'd be mostly fine, same goes for Beerus' planet (Or just return to using the normal palette for it like before). I don't mind there being some bloom since they are "other worldly" planets, so I can get what they're going for on that, they just over did it a bit.
Either way we luckily don't spend much time on either planet so it shouldn't be too much of an issue.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by FortuneSSJ » Tue Feb 07, 2017 3:38 pm

Question about the filter:

Assuming it was idea of the new directors, is there anyone in the staff that can deny the use of it? Yamamuro or someone else above?
Surely someone should have the power to stop them, if they thought it was too risky for the fanbase to like it.
DragonBalllKaiHD wrote:I wonder if the new series directors will have time to storyboard and direct an episode in this arc? Nakamura and Nagamine are the legendary directors, so it would be a huge letdown if they didn't get to do anything. Nakamura's storyboard and direction in #75 is the best in the franchise. It's just that good. It would be darn shame if his talent is not put to a good use.
As a director, Morio managed to direct and storyboard episode 66. After that we had 2 months of filler, the biggest bunch of fillers Super ever had and most of them were conversative, we have no reason to think they won't do it.

They even bothered to gives us a whole new Opening, which is something a lot of us didn't take for granted after 70+ episodes with the same one.
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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Tue Feb 07, 2017 3:48 pm

FortuneSSJ wrote:Question about the filter:

Assuming it was idea of the new directors, is there anyone in the staff that can deny the use of it? Yamamuro or someone else above?
Surely someone should have the power to stop them, if they thought it was too risky for the fanbase to like it.
The filter is applied in post, so the animators would have zero say.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by DragonBallFan8001 » Tue Feb 07, 2017 3:51 pm

ArchedThunder wrote:
Ajay wrote:
The Earth scenes are fine.

Compare scenes on Whis' planet or the Kaioshin realm and you'll see why people aren't happy.
Kaioshin's planet isn't too far off from what it was.
[spoiler]Image[/spoiler]
Just drop the saturation a bit and tone down the bloom and it'd be mostly fine, same goes for Beerus' planet (Or just return to using the normal palette for it like before). I don't mind there being some bloom since they are "other worldly" planets, so I can get what they're going for on that, they just over did it a bit.
Either way we luckily don't spend much time on either planet so it shouldn't be too much of an issue.
Sadly most of the arc will take place at the place where the filter looks the worst: the tournament ring. :? In the opening you can't even tell hair from the background at times. I really hope they turn down the filter, or better yet, just get rid of it entirely. The effect used to make the line-art more varied is nice, but I'd prefer it if the blur and colour/saturation filter left. There are still some nice post-processing effects they can use, like how there was a light source in some of the scenes at Muten Roshi's island in episode 75.
[spoiler]Image[/spoiler]
That effect was quite nice, I think.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Tue Feb 07, 2017 3:53 pm

DragonBallFan8001 wrote:
Sadly most of the arc will take place at the place where the filter looks the worst: the tournament ring. :? In the opening you can't even tell hair from the background at times. I really hope they turn down the filter, or better yet, just get rid of it entirely. The effect used to make the line-art more varied is nice, but I'd prefer it if the blur and colour/saturation filter left. There are still some nice post-processing effects they can use, like how there was a light source in some of the scenes at Muten Roshi's island in episode 75.
[spoiler]Image[/spoiler]
That effect was quite nice, I think.
The opening is heavily dramatized, don't take it as an example of what it will actually look like.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by DragonBallFan8001 » Tue Feb 07, 2017 3:59 pm

ArchedThunder wrote:
DragonBallFan8001 wrote:
Sadly most of the arc will take place at the place where the filter looks the worst: the tournament ring. :? In the opening you can't even tell hair from the background at times. I really hope they turn down the filter, or better yet, just get rid of it entirely. The effect used to make the line-art more varied is nice, but I'd prefer it if the blur and colour/saturation filter left. There are still some nice post-processing effects they can use, like how there was a light source in some of the scenes at Muten Roshi's island in episode 75.
[spoiler]Image[/spoiler]
That effect was quite nice, I think.
The opening is heavily dramatized, don't take it as an example of what it will actually look like.
Fair enough. The episode looked quite a bit different from the previews too, so I guess the opening was from a previous "version" of the filter or something, or maybe they actually intended for the opening to look different from the rest of the show. I think the filter in episode 77's scenes on Kaioshin and Beerus's planets was still too much, though. Hopefully they're still tinkering with the filter, and it'll look better in future episodes.

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Re: Super Animation Catalogue 2.0 - Episode 76

Post by Baggie_Saiyan » Tue Feb 07, 2017 6:05 pm

Hey guys I was going through episode #66 trying to capture all the good SSGSS shots of Vegetto to add my SSGSS album...(Yeah I am kind of obsessed with the form! Love it so much!) Anyway I came across this great hidden shot of Vegetto Anyone know who drew it?
[spoiler]Image[/spoiler]

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