Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by ArchedThunder » Fri Feb 10, 2017 4:47 pm

Yamamuro's design for Sidra seems to be nearly 1 to 1 with Toriyama's design and it seems to stay consistent with that even in the face shots, which wasn't the case with past designs of his that are very similar to Toriyama's.
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I hope this is a conscious shift into the direction of Toriyama's art and not just him cutting corners because of how many characters there are this arc.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Avok » Fri Feb 10, 2017 5:08 pm

His designs for the Trunks arc were 1:1 with Toriyama's too.
I personally don't like it.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by ArchedThunder » Fri Feb 10, 2017 5:11 pm

Avok wrote:His designs for the Trunks arc were 1:1 with Toriyama's too.
I personally don't like it.
Not for the face stuff.
https://sakugabooru.com/data/sample/a35 ... eafca6.jpg

He copied Toriyama's Black design for the basic standing pose and Zamasu and that was pretty much it. Trunks' design was also fairly different.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by emperior » Fri Feb 10, 2017 5:42 pm

ArchedThunder wrote:Yamamuro's design for Sidra seems to be nearly 1 to 1 with Toriyama's design and it seems to stay consistent with that even in the face shots, which wasn't the case with past designs of his that are very similar to Toriyama's.
Image
I hope this is a conscious shift into the direction of Toriyama's art and not just him cutting corners because of how many characters there are this arc.
I really hope that's the case. I love Toriyama's designs and current art style.
For example, Toriyama's designs for SSB Goku amd Vegeta are far better than Yamamuros, I would have preferred a lot more if they used Toriyama's as character designs.

Even though, to be honest, I'm liking Yamamuros recent designs, Goku Black was handled very well in my opinion. Now, if only he decided to also "upgrade" his other designs it would surely be better. Like for example, just removing those ugly hair/face highlights would be a very welcome change for me. It's incredible how good Black looked just because he had no highlights.
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Noah » Fri Feb 10, 2017 10:51 pm

I don't like his design, I think it could be less bad without the white shirt
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Sodhi » Sat Feb 11, 2017 12:18 am

According to aers on Twitter DBS is no longer on Newtype anymore. Only on Animage now. I don't know if the leak time would be affected or not though.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by iAnimationLover_ » Sat Feb 11, 2017 8:43 am

A question here (A rather simple one at that xD)

Who would you rather replace Yamamuro as Character designer and animation director? Only pick from these below:

-Takeo Ide

-Miyako Tsuji

-Yuichi Karasawa

-Shuichiro Manabe

-Naoki Tate

-Masahiro Shimanuki

-Osamu Ishikawa

-Futoshi Higashide

Only pick one :P and also add a reason as to why you want the guy (who you chose) to replace him
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Saikyo no Senshi » Sat Feb 11, 2017 8:56 am

I think we've had this discussion before. It's getting kind of tiring, no offense. Anyways, for the last time my answer is Tate Naoki. His designs would have less lines and less detail and be more movement oriented. It would be a lot of help for the animators and even weak key animators would produce better stuff if the designs were more friendly.

Yamamuro ain't leaving though.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by iAnimationLover_ » Sat Feb 11, 2017 8:58 am

Saikyo no Senshi wrote:I think we've had this discussion before. It's getting kind of tiring, no offense. Anyways, for the last time my answer is Tate Naoki. His designs would have less lines and less detail and be more movement oriented. It would be a lot of help for the animators and even weak key animators would produce better stuff if the designs were more friendly.

Yamamuro ain't leaving though.

i know but I'm a bit too curious here :lol: i already know your answer, but i want the answer of other people as well. And from a certain list instead of any person in the world
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by DragonBalllKaiHD » Sat Feb 11, 2017 8:58 am

In a crappy production like Dragon Ball Super Naoki Tate would be unanimously excellent choice as the replacement of character designer. His simplicity method as a key animator allows him to animate without much restrictions and allows for better flows. His character model is every bit as animation friendly as you could possibly get. It may not be something we are accustomed to from the first three series, but in a desperate time to catch up from the bad production, Tate would help a lot in the long run.
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Gashif Aldi » Sat Feb 11, 2017 9:46 am

iAnimationLover_ wrote:A question here (A rather simple one at that xD)

Who would you rather replace Yamamuro as Character designer and animation director? Only pick from these below:

-Takeo Ide

-Miyako Tsuji

-Yuichi Karasawa

-Shuichiro Manabe

-Naoki Tate

-Masahiro Shimanuki

-Osamu Ishikawa

-Futoshi Higashide

Only pick one :P and also add a reason as to why you want the guy (who you chose) to replace him

I've changed my mind. It should be Naoki Tate. If he had worked on a character designs, he would have taken it more seriously. So, yeah. It's not gonna look like what we've seen in most of his rushed episodes. So it's gonna look marvelous.

Edit: Last time we did this. I chose Karasawa
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by IGhostUlt » Sat Feb 11, 2017 10:16 am

DragonBalllKaiHD wrote:In a crappy production like Dragon Ball Super Naoki Tate would be unanimously excellent choice as the replacement of character designer. His simplicity method as a key animator allows him to animate without much restrictions and allows for better flows. His character model is every bit as animation friendly as you could possibly get. It may not be something we are accustomed to from the first three series, but in a desperate time to catch up from the bad production, Tate would help a lot in the long run.
I totally disagree with this. Yes his designs are animation friendly, but that's it. There needs to be a good balance like it was in the z days.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Gashif Aldi » Sat Feb 11, 2017 10:29 am

IGhostUlt wrote:
DragonBalllKaiHD wrote:In a crappy production like Dragon Ball Super Naoki Tate would be unanimously excellent choice as the replacement of character designer. His simplicity method as a key animator allows him to animate without much restrictions and allows for better flows. His character model is every bit as animation friendly as you could possibly get. It may not be something we are accustomed to from the first three series, but in a desperate time to catch up from the bad production, Tate would help a lot in the long run.
I totally disagree with this. Yes his designs are animation friendly, but that's it. There needs to be a good balance like it was in the z days.
That's the weakness. Like someone said (sorry I forgot), we always use traditional and nostalgia stuff. And, now is the time to move on.

Naoki Tate was a DBZ animator. If he's given the role of a character designer, he would have to do it more seriously. I mean, we've never really seen his style in full-potential. It's either a bad him or a corrected version of him. And, working on a character designs could be longer than doing key animations, because it is used for references of all animators working on the series.

His designs would attract a lots of freelancer, but as for the schedule I don't know (I thought maybe there's some DB fans animators that wanted to do a little bit sacrifice to help the series).

And, animators like Masaki Sato whose style is so reminiscent of DBZ will shine throughout the series.
But, I assume he's not gonna participate in the series, because of the current Yammamuro's stiff designs. Plus, overcorrection. He still did some fanart though.

Did he complain in Twitter too?
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Jinzoningen MULE » Sat Feb 11, 2017 10:33 am

IGhostUlt wrote:I totally disagree with this. Yes his designs are animation friendly, but that's it. There needs to be a good balance like it was in the z days.
It's not like Tate would just draw blurbs on paper, they would still look like the characters. In fact, Tate's work is probably closer to Toriyama's modern style than any of the others working on the show. He would make for a fine "balance".

Speaking of, what do you mean when you say that the balance was goo in the "Z days"? It was a totally different era with different methods of simulating movement. Notably, it contained far more repeated frames, stills, and relied on clever (and some not so clever) perspective shots as to avoid having to draw an extraordinary amount. Regressing to an earlier period is the last thing you want when it comes to animation.
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Doctor. » Sat Feb 11, 2017 10:37 am

Jinzoningen MULE wrote:In fact Tate's work is probably closer to Toriyama's modern style than any of the others working on the show.
I'd say that's Tsuji.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by iAnimationLover_ » Sat Feb 11, 2017 10:51 am

Doctor. wrote:
Jinzoningen MULE wrote:In fact Tate's work is probably closer to Toriyama's modern style than any of the others working on the show.
I'd say that's Tsuji.

How so? Please elaborate
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Jinzoningen MULE » Sat Feb 11, 2017 10:58 am

Doctor. wrote:
Jinzoningen MULE wrote:In fact Tate's work is probably closer to Toriyama's modern style than any of the others working on the show.
I'd say that's Tsuji.
I don't know enough about her to be sure, since I've only seen her Dragon Ball stuff.
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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Doctor. » Sat Feb 11, 2017 11:11 am

iAnimationLover_ wrote:
Doctor. wrote:
Jinzoningen MULE wrote:In fact Tate's work is probably closer to Toriyama's modern style than any of the others working on the show.
I'd say that's Tsuji.

How so? Please elaborate
The relatively big, square-ish faces with rounded edges remind me a lot of Toriyama's current artwork.

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by iAnimationLover_ » Sat Feb 11, 2017 11:13 am

Doctor. wrote:
iAnimationLover_ wrote:
Doctor. wrote:
I'd say that's Tsuji.

How so? Please elaborate
The relatively big, square-ish faces with rounded edges remind me a lot of Toriyama's current artwork.

Can you show me a comparison? xd

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Re: Super Animation Catalogue 2.0 - Episode 77

Post by Doctor. » Sat Feb 11, 2017 11:30 am

iAnimationLover_ wrote:Can you show me a comparison? xd
[spoiler]Image

Image

Image[/spoiler]

[spoiler]Image

Image[/spoiler]

There's a bit of a difference regarding the ear shape and the nose, the hair a bit too, but I think the general head shape and eyes, along with the position of the ears, are almost identical.

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