Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Mazingerdestro
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Mazingerdestro » Sat Feb 18, 2017 6:04 am

ArchedThunder wrote:Manabe hasn't animated since episode 66, I hope that at the very least the reason he didn't animate for 75 was because he was already working on 80.
If the episode turns out nice and polished and Manabe provides animation I assume that will be the case.

Anyways, we're drawing near some Tate action! I hope for the best!
Pretty hard to believe that they had planned so far ahead.
As for Tate, I think Buu is the best match for his work. Especially since he can manipulate his body as he likes. However, the "Basil kicking the beams" scene in the preview didn't look like something Tate did
JazzMazz wrote:
Mazingerdestro wrote:If Yamamuro plans to return to providing key animation for the series I think now is the time!!!!!!!
We need him for Gohan's comeback.
Add Karasawa, Shida, Higashide, Shimanuki, and Tsuji and we can have an episode that everyone will talk for the next 20 years.
No seriously if 80 isn't going to be good, people will go crazy
I think its way to early in the arc for Shida to appear, also why isn't Ken Otsuka there, his definitely one of the best animators that has worked on the series.

As for Yamamuro, I think he would just make the fight rather stale.
It's would be great if gohan could get a big moment but regarding the schedule and the opening animation he providedid the chances are low. Ken Otsuka also worked on the op. He is great
As for Yamamuro, I think he could make the charging/transformation sequence from normal to ultimate look great.

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ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Sat Feb 18, 2017 6:15 am

Mazingerdestro wrote: Pretty hard to believe that they had planned so far ahead.
This wouldn't necessarily require much planning ahead though... There's only going to be 5 weeks between 75 and 80, Manabe working on 80 alongside 75 wouldn't be crazy in the slightest.

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Mazingerdestro
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Mazingerdestro » Sat Feb 18, 2017 7:04 am

ArchedThunder wrote:
Mazingerdestro wrote: Pretty hard to believe that they had planned so far ahead.
This wouldn't necessarily require much planning ahead though... There's only going to be 5 weeks between 75 and 80, Manabe working on 80 alongside 75 wouldn't be crazy in the slightest.
Unless storyboarding, episode dialogues, and scripts in general are finished in advances months before deciding the animators, these 5 weeks look like nothing.
I know the voices are usually added before the animation is completed but still the theory that key animation can be delivered in only 5 weeks sounds crazy.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Sat Feb 18, 2017 7:13 am

Mazingerdestro wrote:
Unless storyboarding, episode dialogues, and scripts in general are finished in advances months before deciding the animators, these 5 weeks look like nothing.
I know the voices are usually added before the animation is completed but still the theory that key animation can be delivered in only 5 weeks sounds crazy.
The average Super episode is made in more than 5 weeks, sometimes even double that, and that was before any potential improvements to the schedule for this arc. A supervisor working on two episodes that air weeks apart at the same time is not abnormal in the industry.
Also I'm really confused as to what you are even trying to say, what do you mean "these 5 weeks look like nothing" and " the theory that key animation can be delivered in only 5 weeks sounds crazy." Are you trying to say 5 weeks is not a lot of time? Because it's not, and that's part of my point, I hope that the reason he didn't provide animation for 75 because his main focus during the production of that episode was on 80.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by dhaval_dongre » Sat Feb 18, 2017 8:04 am

ArchedThunder is correct. The reason he didn't do key animation for 75 should have been primarily because he was going to be working on 80, moreover 75 was a filler episode.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Sat Feb 18, 2017 8:09 am

dhaval_dongre wrote:ArchedThunder is correct. The reason he didn't do key animation for 75 should have been primarily because he was going to be working on 80, moreover 75 was a filler episode.
Maybe, maybe not, it is just a hope. He also didn't provide any animation for episode 69, but that also came just 3 weeks after the last episode he did animation on so that might be why in that case.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Mazingerdestro » Sat Feb 18, 2017 8:45 am

ArchedThunder wrote:
Mazingerdestro wrote:
Unless storyboarding, episode dialogues, and scripts in general are finished in advances months before deciding the animators, these 5 weeks look like nothing.
I know the voices are usually added before the animation is completed but still the theory that key animation can be delivered in only 5 weeks sounds crazy.
The average Super episode is made in more than 5 weeks, sometimes even double that, and that was before any potential improvements to the schedule for this arc. A supervisor working on two episodes that air weeks apart at the same time is not abnormal in the industry.
Also I'm really confused as to what you are even trying to say, what do you mean "these 5 weeks look like nothing" and " the theory that key animation can be delivered in only 5 weeks sounds crazy." Are you trying to say 5 weeks is not a lot of time? Because it's not, and that's part of my point, I hope that the reason he didn't provide animation for 75 because his main focus during the production of that episode was on 80.
Yeah. I am saying that in terms of time it's nothing. They basically deliver their projects in less than 2 months. These people must really work like crazy to deliver their episodes and it's a miracle how some of them constantly deliver key animation without overworking themsel0ves and ending to the hospital.

I find all the discussions about the industry way more exciting and informative than "who is the best animator" or "whether db has sakugas". I really hope that at some point, the animators will provide more info regarding their experience.

I really respect these people and at the same time blame the industry for pushing them to their limits.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Gashif Aldi » Sat Feb 18, 2017 10:17 am

Mazingerdestro wrote:
ArchedThunder wrote:
Mazingerdestro wrote:
Unless storyboarding, episode dialogues, and scripts in general are finished in advances months before deciding the animators, these 5 weeks look like nothing.
I know the voices are usually added before the animation is completed but still the theory that key animation can be delivered in only 5 weeks sounds crazy.
The average Super episode is made in more than 5 weeks, sometimes even double that, and that was before any potential improvements to the schedule for this arc. A supervisor working on two episodes that air weeks apart at the same time is not abnormal in the industry.
Also I'm really confused as to what you are even trying to say, what do you mean "these 5 weeks look like nothing" and " the theory that key animation can be delivered in only 5 weeks sounds crazy." Are you trying to say 5 weeks is not a lot of time? Because it's not, and that's part of my point, I hope that the reason he didn't provide animation for 75 because his main focus during the production of that episode was on 80.
Yeah. I am saying that in terms of time it's nothing. They basically deliver their projects in less than 2 months. These people must really work like crazy to deliver their episodes and it's a miracle how some of them constantly deliver key animation without overworking themsel0ves and ending to the hospital.

I find all the discussions about the industry way more exciting and informative than "who is the best animator" or "whether db has sakugas". I really hope that at some point, the animators will provide more info regarding their experience.

I really respect these people and at the same time blame the industry for pushing them to their limits.

I'm just thinking how great Dragon Ball Super animator is. The animators are as great as Madhouse's or even better. But, in the end. They got crushed by this marketing. Like, everything we see here is just a tiny bit of potential. Animes like Konosuba, or Kobayashi-san Maid Dragon has more animations to it, but the animators aren't that super-special either. Dragon Ball Super is still nothing in terms of animation in anime these days, even the Shida scenes are not executed good.
But, just seeing them animators is just amazing. And it always put my trigger on.

Really want to see how they perform if Dragon Ball Super had 50 episodes of pre-production before launching. Would be astonishing, but 20 episodes seemed more natural.

Btw, how many episodes do anime takes for it pre-production?

EDIT: If the production is super good. We would get the same stuff as the 2013 OVA Bardock https://youtu.be/IVPTBE8d0L4. Its direction, storyboarding, soundeffects, and animation is good. Most of the battle animation is by Ryo Onishi (maybe), excluding Yamammuro's correction. But, it presents how DBS would look like of it get 1 year of pre-production. They can get some good writing, and animation. Just see how the directors, animators, and storyboarders suffer, they can't deliver anything good. Like Chioka, Hatano, and others. Possibly more if the schedule is better. But, it's not possible for now.
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Dai-Saiyajin » Sat Feb 18, 2017 10:20 am

Anyone know how many episodes are finished before the original db aired in 1986 ? and db super how many ?

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Gashif Aldi » Sat Feb 18, 2017 10:47 am

Dai-Saiyajin wrote:Anyone know how many episodes are finished before the original db aired in 1986 ? and db super how many ?
Well, if we predicted. DBS should be 4 Episodes. As of DB/DBZ I don't know.
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JulieYBM » Sat Feb 18, 2017 12:53 pm

Dai-Saiyajin wrote:Anyone know how many episodes are finished before the original db aired in 1986 ? and db super how many ?
Probably seven or eight. When most Kyouto Animation series begin airing they only have seven or eight episodes finished, but because they do everything in-house they don't have to worry about finding animators on a short basis, so they can get things done quicker.
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Mazingerdestro » Sat Feb 18, 2017 1:32 pm

Gashif Aldi wrote:
Mazingerdestro wrote:
ArchedThunder wrote: The average Super episode is made in more than 5 weeks, sometimes even double that, and that was before any potential improvements to the schedule for this arc. A supervisor working on two episodes that air weeks apart at the same time is not abnormal in the industry.
Also I'm really confused as to what you are even trying to say, what do you mean "these 5 weeks look like nothing" and " the theory that key animation can be delivered in only 5 weeks sounds crazy." Are you trying to say 5 weeks is not a lot of time? Because it's not, and that's part of my point, I hope that the reason he didn't provide animation for 75 because his main focus during the production of that episode was on 80.
Yeah. I am saying that in terms of time it's nothing. They basically deliver their projects in less than 2 months. These people must really work like crazy to deliver their episodes and it's a miracle how some of them constantly deliver key animation without overworking themsel0ves and ending to the hospital.

I find all the discussions about the industry way more exciting and informative than "who is the best animator" or "whether db has sakugas". I really hope that at some point, the animators will provide more info regarding their experience.

I really respect these people and at the same time blame the industry for pushing them to their limits.

I'm just thinking how great Dragon Ball Super animator is. The animators are as great as Madhouse's or even better. But, in the end. They got crushed by this marketing. Like, everything we see here is just a tiny bit of potential. Animes like Konosuba, or Kobayashi-san Maid Dragon has more animations to it, but the animators aren't that super-special either. Dragon Ball Super is still nothing in terms of animation in anime these days, even the Shida scenes are not executed good.
But, just seeing them animators is just amazing. And it always put my trigger on.

Really want to see how they perform if Dragon Ball Super had 50 episodes of pre-production before launching. Would be astonishing, but 20 episodes seemed more natural.

Btw, how many episodes do anime takes for it pre-production?

EDIT: If the production is super good. We would get the same stuff as the 2013 OVA Bardock https://youtu.be/IVPTBE8d0L4. Its direction, storyboarding, soundeffects, and animation is good. Most of the battle animation is by Ryo Onishi (maybe), excluding Yamammuro's correction. But, it presents how DBS would look like of it get 1 year of pre-production. They can get some good writing, and animation. Just see how the directors, animators, and storyboarders suffer, they can't deliver anything good. Like Chioka, Hatano, and others. Possibly more if the schedule is better. But, it's not possible for now.
1 year is too much. It would be great but still working for 1 year without releasing anything would be a pretty expensive plan. Considering that super had only 2 months of pre-production and almost 4 episodes completed (probably around 80% completed each), I can safely say that 8 months could be more than enough. Of course let's not forget that till episode 5 the series had literally no action. There were some scenes here and there but nothing long.

Another thing is that you shouldn't compare weekly series with X number of episodes with series that don't go beyond the 25 episodes. Konosuba is a great show and the animation looks great (even if at some points it feels totally pointless. Seriously, in the last episode why did Aqua had that "long rant" moment animated like that? It felt totally unnatural.)

As for the "Madhouse animators Toei animators" comment, I think that both groups have good and not so good people. However, Toei animation works more like a factory. Focusing on bringing the series on time without going extreme. If animation episodes were food then Madhouse's cooking would feel like a home-cooked meal while Toei's like fast food. Both fill you up, both might be tasty but you can't live on fast food forever.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Draconic » Sat Feb 18, 2017 4:17 pm

Tate hype.

That's all.
Check out the videos below, made by yours truly!

Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe

Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Psykomatik » Sat Feb 18, 2017 4:40 pm

I've just noticed something strange about the production of Dragon Ball Super.
February the 12th of 2016, King Ryu announced on his/her personal blog that he's/she's gonna take over the series composer role during the entire Champa arc.
We were already at episode 30 of the Champa arc, but one comment seems really weird now...

"In order to be faithful to the scenario sensei has given us, and also to make an anime series that everyone can enjoy, I shall do my very best to make this series together with director [Kimitoshi] Chioka."

And, just 3 weeks later, Morio Hatano joins the party.
So... what the hell?

Article: http://www.kanzenshuu.com/2016/02/12/ki ... hampa-arc/

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Sodhi » Sat Feb 18, 2017 5:09 pm

He says in his blog ,"The first episode of the God of Destruction Champa arc (episode 28) airs 24 January 2016." So he was told this news likely before the arc even started. Not February 12, 2016.That was just when Kanzenshuu reported it.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Psykomatik » Sat Feb 18, 2017 5:11 pm

Ah, good catch! But seems strange to me, 5/6 weeks only to get a new series director... Perhaps that's why he/she removed the post on his/her blog?

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Sat Feb 18, 2017 6:58 pm

Considering the fact that his named first showed up in the credits a few episodes into the arc, Hatano Morio was probably brought on to the show super last minute.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Lord Beerus » Sat Feb 18, 2017 8:27 pm

Really polished episode as a whole, and on top of that, we got a really well animated fight for the most part.

Tate really shined in this episode, but it was mostly in the second half where we saw why he's such a great animator. His character acting was really wonderful.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Sat Feb 18, 2017 8:28 pm

Mix feelings about this one, first half was kinda meh, second half was solid and Tate's art was great in it, but he didn't really provide any great animation.

NEP looks pretty conservative.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Sodhi » Sat Feb 18, 2017 8:32 pm

TATE Blew it out of the park. I had to check If I was watching a Super episode or not. NEP though looked alright, nothing impressive.

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