Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Octorockandroll
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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Octorockandroll » Tue Feb 28, 2017 12:57 am

ArchedThunder wrote:
KameNinja45 wrote:This has been bugging recently, so Imma just ask about it.
In the OP, the actual tournament arena is CGI in some shots, or at least I think it is.
Could that carry over to the actual tournament in the show?
The only shot that looks like the arena might be CG to me is the shot of the buff dude dashing forward near the end, I could be wrong though.
Either way there is nothing stopping them from using CG for the arena, it's a very simple design so it's just a matter of if those in charge want to use CG or not.
I hope that if they do they use the cgi to do some unique stuff. One of my biggest issues with the champa arc and other similar situations like season 1 of Legend of Korra is that you're stuck in very uninteresting and unchanging locations for long periods of time. A generic arena setting is only going to keep a viewer interested for so long. I know the Tenkaichi Budokai tournaments of classic Dragonball were somewhat guilty of this too, but that at least had a unique, memorable and interesting aesthetic and they even explored outside the building when fighting, like at the end of Goku's fight against Tien.
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Re: Super Animation Catalogue 2.0 - Episode 79

Post by JazzMazz » Tue Feb 28, 2017 1:51 am

Well the Booru's back up, I presume they managed to sort out the issue. Now we can continue to flood it with more crap. :lol:

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by zamasu121 » Tue Feb 28, 2017 3:29 am

I know this is kinda off topic, but i wish they would stop censoring battle damage and blood so much. For me personally the lack of battle damage is pretty big since it does not feel like the characters are badly damaged,
In episode 55 there was a decent amount of blood, so i really don't get why they are so inconsistent with this.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Jinzoningen MULE » Tue Feb 28, 2017 3:32 am

zamasu121 wrote:I know this is kinda off topic, but i wish they would stop censoring battle damage and blood so much. For me personally the lack of battle damage is pretty big since it does not feel like the characters are badly damaged,
In episode 55 there was a decent amount of blood, so i really don't get why they are so inconsistent with this.
Censoring isn't the right word, they just aren't including it to begin with because of the time slot. What I find bizarre is that so many people care. I guess bloodier fights feel more genuine to some, but it's always been a non-factor as far as I'm concerned.
Retired.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by JazzMazz » Tue Feb 28, 2017 3:43 am

I know this is completely irrelevant and crass, but screw it.

After going to the Dragonball Super animated page as one does, I decided to hover my mouse over the nifty icon that shows which animator has done the most noteable cuts for the series. While doing so on the first page for Tate, I noticed his cuts formed a very strange, but oddly familar shape.
[spoiler]Image[/spoiler]
And for those people who didn't see it.
[spoiler]Image[/spoiler]
Get your memes while they're dank.

In all seriousness though, I hope everyone on this thread has a wonderful day, and if your new, I swear that we do more than just post memes, this only happens when we're bored.
Last edited by JazzMazz on Tue Feb 28, 2017 3:48 am, edited 2 times in total.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by zamasu121 » Tue Feb 28, 2017 3:44 am

Jinzoningen MULE wrote:
zamasu121 wrote:I know this is kinda off topic, but i wish they would stop censoring battle damage and blood so much. For me personally the lack of battle damage is pretty big since it does not feel like the characters are badly damaged,
In episode 55 there was a decent amount of blood, so i really don't get why they are so inconsistent with this.
Censoring isn't the right word, they just aren't including it to begin with because of the time slot. What I find bizarre is that so many people care. I guess bloodier fights feel more genuine to some, but it's always been a non-factor as far as I'm concerned.
I don't think the time slot has anything to do with this. HxH 2011 also aired in the morning, yet it had a a lot of blood. For me, just having some battle damage improves the fights, because it actually makes me feel like the characters are getting injured.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by emperior » Tue Feb 28, 2017 4:26 am

Ajay wrote:
Nasryyy wrote:Hi everyone i'm new to this thread
I really like how Naoki Tate draws characters especially his goku in Ep 79 so can anyone please do me a comparison of how he used to draw characters in Z and he draws them now ? thanks
Sure, no problem. Here's some of his shots from back in the day. I went with the ones that were either not corrected or barely corrected at all:

[spoiler]Image
Image
Image
Image
Image
Image
Image
Image
Image[/spoiler]

As for him now, well you can see the main post of this thread for full examples, but here's some anyway:

[spoiler]Image
Image
Image
Image
Image
Image
Image
Image
Image[/spoiler]

Despite the new character designs and his different approach to animation, you can see the similarities pretty clearly; the facial expressions, eyes, mouths, and general poses carry across well.
That Vegeta in Cell Games shot is really bad, and it seems like Tate/someone else still draw Vegeta's hair that way sometimes, because I definitely saw some very similar shots of that Vegeta in Super.
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Re: Super Animation Catalogue 2.0 - Episode 79

Post by JazzMazz » Tue Feb 28, 2017 4:39 am

emperior wrote:
Ajay wrote:
Nasryyy wrote:Hi everyone i'm new to this thread
I really like how Naoki Tate draws characters especially his goku in Ep 79 so can anyone please do me a comparison of how he used to draw characters in Z and he draws them now ? thanks
Sure, no problem. Here's some of his shots from back in the day. I went with the ones that were either not corrected or barely corrected at all:

[spoiler]Image
Image
Image
Image
Image
Image
Image
Image
Image[/spoiler]

As for him now, well you can see the main post of this thread for full examples, but here's some anyway:

[spoiler]Image
Image
Image
Image
Image
Image
Image
Image
Image[/spoiler]

Despite the new character designs and his different approach to animation, you can see the similarities pretty clearly; the facial expressions, eyes, mouths, and general poses carry across well.
That Vegeta in Cell Games shot is really bad, and it seems like Tate/someone else still draw Vegeta's hair that way sometimes, because I definitely saw some very similar shots of that Vegeta in Super.
Eh, I don't think there is anything wrong with that Vegeta shot from a technical aspect, its clearly drawn to exist three dimensionally, the only thing I particularly dislike is how the hair doesn't feel big enough, though I guess it's because of the side view.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Shreyas_Singh » Tue Feb 28, 2017 8:24 am

Who drew this?
[spoiler]Image[/spoiler]
Feel free to correct me if I say something wrong.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by SansrivaaL » Tue Feb 28, 2017 8:29 am

ArchedThunder wrote:
kinisking wrote:
Shreyas_Singh wrote:Do we have any info on any of the key animators working on 81? NEP doesn't look very promising.
Neither NEP were particularly promising but both were great. I wouldn't worry. It's weird though, you think they'd show their best work.
Yeah, and I think it's important to note that there was almost no action shown in this NEP, so there might be some good stuff in the full episode. Hope for the best, be prepared for the worst, like always.
Oh no... lets keep our fingers crossed that it doesnt end up bad. I feel like NEP's gonna be more on Bergamo talking shit that this is all Goku's fault and not much action.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by ArchedThunder » Tue Feb 28, 2017 11:33 am

Fuji TV finally put a preview picture up for episode 81 yesterday, but it's just a shot from the NEP.
SansrivaaL wrote: Oh no... lets keep our fingers crossed that it doesnt end up bad. I feel like NEP's gonna be more on Bergamo talking shit that this is all Goku's fault and not much action.
My point was not that there probably won't be action in the episode, episode 79's NEP had very little action as well. My point is that since they aren't showing much action it's hard to judge how the episode might turn out until we see it, they seem to be saving all the good stuff for the full episodes instead of showing any of it for the NEP.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Baggie_Saiyan » Tue Feb 28, 2017 5:56 pm

So who decides when aura is used or not? Is it the story boader? I am going through the Black arc and it is strange one episode they be in aura all the time and the next they are not take #56 & 57 for example.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Jinzoningen MULE » Tue Feb 28, 2017 6:01 pm

Baggie_Saiyan wrote:So who decides when aura is used or not? Is it the story boader? I am going through the Black arc and it is strange one episode they be in aura all the time and the next they are not take #56 & 57 for example.
The action portion of Episode 56 was fairly short, as opposed to 57, where most of the episode is a fighting sequence. It would just add extra work if they were to add the aura all the time, on top of the fact that it isn't necessary and doesn't really have any precedent behind it.
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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Baggie_Saiyan » Tue Feb 28, 2017 6:11 pm

Jinzoningen MULE wrote:
Baggie_Saiyan wrote:So who decides when aura is used or not? Is it the story boader? I am going through the Black arc and it is strange one episode they be in aura all the time and the next they are not take #56 & 57 for example.
The action portion of Episode 56 was fairly short, as opposed to 57, where most of the episode is a fighting sequence. It would just add extra work if they were to add the aura all the time, on top of the fact that it isn't necessary and doesn't really have any precedent behind it.
But even then in #66 it felt natural they used it on and off for Vegetto, but in the likes of #61 when Goku exploded they used the aura for that brief period and then it disappeared it is just odd.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Mazingerdestro » Tue Feb 28, 2017 6:39 pm

Baggie_Saiyan wrote:
Jinzoningen MULE wrote:
Baggie_Saiyan wrote:So who decides when aura is used or not? Is it the story boader? I am going through the Black arc and it is strange one episode they be in aura all the time and the next they are not take #56 & 57 for example.
The action portion of Episode 56 was fairly short, as opposed to 57, where most of the episode is a fighting sequence. It would just add extra work if they were to add the aura all the time, on top of the fact that it isn't necessary and doesn't really have any precedent behind it.
But even then in #66 it felt natural they used it on and off for Vegetto, but in the likes of #61 when Goku exploded they used the aura for that brief period and then it disappeared it is just odd.
I have to admit especially in episode 5, I remember asking myself "what's the point of charging and then stopping the aura". Heck, some were telling me the exact same excuse "they can't handle auras due to time restriction". Is animating auras that hard? Even if it is, aren't auras cool effects that make the scenes look flashier and as a result improve the visuals? Why waste an opportunity to make the scene look better?
In episode 5 and 61 the way they charged and then stop their auras looked bizarre

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Gashif Aldi » Tue Feb 28, 2017 7:04 pm

Hey guys! So I have a question.
Recently, Dragon Ball Super has been trending WorldWide on Twitter (#DragonBallSuper),since a lots of animators have Twitters, does this mean we attract freelancers?/Do freelancers get attracted to this?
I'm bad at English and still learning. If there's anything wrong, please correct me. :D


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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Alee9977 » Tue Feb 28, 2017 8:04 pm

:cry:
Gashif Aldi wrote:Hey guys! So I have a question.
Recently, Dragon Ball Super has been trending WorldWide on Twitter (#DragonBallSuper),since a lots of animators have Twitters, does this mean we attract freelancers?/Do freelancers get attracted to this?
I think it is more related to the dubs and that stuff, if it was only in Japan they would use their hashtag that is written in japanese.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by kinisking » Tue Feb 28, 2017 11:07 pm

JazzMazz wrote:I know this is completely irrelevant and crass, but screw it.

After going to the Dragonball Super animated page as one does, I decided to hover my mouse over the nifty icon that shows which animator has done the most noteable cuts for the series. While doing so on the first page for Tate, I noticed his cuts formed a very strange, but oddly familar shape.
[spoiler]Image[/spoiler]
And for those people who didn't see it.
[spoiler]Image[/spoiler]
Get your memes while they're dank.

In all seriousness though, I hope everyone on this thread has a wonderful day, and if your new, I swear that we do more than just post memes, this only happens when we're bored.
Wow... Is that an upside down sling shot ? Pretty cool.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
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Re: Super Animation Catalogue 2.0 - Episode 79

Post by Sodhi » Tue Feb 28, 2017 11:09 pm

It's looks like a penis to me. Balls and the stick.

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Re: Super Animation Catalogue 2.0 - Episode 79

Post by ArchedThunder » Wed Mar 01, 2017 12:12 am

I noticed they weren't zoomed in enough on Lavender during the beam struggle for how much they shook the camera, look at the top.
[spoiler]Image[/spoiler]

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