"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed May 17, 2017 7:06 pm

YonedgeHP wrote: In the pictures with Vegetto Blue, Zamas' halo is nowhere to be seen, so there's that.
Maybe instead of having Zamasu's monster form, they just have him without his Halo
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Super Saiyan Swagger » Wed May 17, 2017 8:49 pm

Recently bought the Switch, so I'll definitely pick up XV2 on it once it comes out.

But honestly, the Switch version should be a complete version. I wish it was the game but with all the DLC included in it and a couple of new stuff, kinda like what Nintendo did with Mario Kart 8 Deluxe.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by NintendoBlaze53 » Wed May 17, 2017 11:58 pm

So will Switch have XV1's story with XV2's physics and battle mechanics? That could be either great or broken.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Thu May 18, 2017 1:20 am

Disappointed at the lack of Grotesque Zamasu and Full Power Bojack.
I wonder when they'll reveal the Trunks variation listed in the files.
Also looking at that translation, it doesn't look like Demigra is playable.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Thu May 18, 2017 2:54 am

I expect Burning Hit will become available for us to use in this pack. Nice having whats essentially a ult version of Super God Fist.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by GodKaio-Ken » Thu May 18, 2017 1:16 pm

Should be picking up my PS4 and copy of Xenoverse 2 today unless something unexpected comes up. Will be sure to post my thoughts as a noob to the series.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by YonedgeHP » Thu May 18, 2017 3:26 pm

Kanassa wrote:
YonedgeHP wrote: In the pictures with Vegetto Blue, Zamas' halo is nowhere to be seen, so there's that.
Maybe instead of having Zamasu's monster form, they just have him without his Halo
Might be an alternate skin or an awoken skill, we don't know yet, but the last option seems plausible since the datamine revealed that he used two different auras.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Thu May 18, 2017 5:46 pm

Hopefully the arc will be longer than three missions (as in Pack 2). If not, I feel like they'll skip to the future with Base Black transforming into Super Saiyan Rosé after a short battle, then Zamasu shows up, then a Vegetto Blue vs Merged Zamasu fight, then perhaps a fight against the villain(s) orchestrating it all (Universe 6 Time Breakers?). In other words, I could see them hopping over all the time travel stuff and only covering a couple fights. But that's why I love the offline versus mode!

Also, I wonder if Grotesque Zamasu will only be in the story, or if they'll find a way to keep him as Merged Zamasu.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by GodKaio-Ken » Thu May 18, 2017 6:11 pm

Just started playing. Up to doing some of the training vs Piccolo at the start. Need food but enjoying the game haha.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu May 18, 2017 7:21 pm

Anime Kitten wrote:Hopefully the arc will be longer than three missions
I looked into the files, it seems to be three missions so far
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Thu May 18, 2017 9:35 pm

Yeah the value of the paid dlc has been really questionable in my opinion. At least all the new characters are unique and have a lot of work put into them and the free packs flesh out the console

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu May 18, 2017 10:55 pm

Kanassa wrote:I looked into the files, it seems to be three missions so far
Do the files give you the names of the Story Missions?

I wouldn't expect Future Trunks saga to be longer than Universe 6 saga for the simple reason that they skipped DLC Pack 3. Unlike Universe 6 saga which is, in reality, pretty short and just a bunch of fights, Future Trunks saga has many plot points and important stuff. However, since the third DLC didn't bring any content related to Story Mode, then obviously it will be pretty short since it will be released in just one DLC.

Taking Parallel Quests into account, they cover some points seen in the beginning of the saga and go up to Goku and Trunks vs Goku Black and Zamasu, I'd assume the Story Mode will continue from there and will end with the CG cutscene of Vegetto vs Merged Zamasu (assuming that CG cutscene is the ending moment just like Universe 6 saga).

That being said, I still hope that Future Trunks saga surprises me and be awesome even though it'll be short. Oh, let's not forget we'll finally know which year it took place.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Thu May 18, 2017 11:55 pm

Honestly, unless there are plans for a few more DLC packs with story missions down the line, I'm not that excited to play the Future Trunks Arc story if it's anything like the Hakaishin Invitational content. I'm more interested in the game's original content and who is manipulating time in the DLC than revisiting the Super story just for the sake of playing it.

Obviously, if they plan to actually address the issue during the arc, then that makes things a bit different. But I'm not very hopeful the reveal would be anything worthwhile if it's just a small tidbit dropped during the arc. Like Demigra's lame post-mortem wormholes...

EDIT: The basic red eyed enslaved version of Zamasu and Rosé Black. The possession technique in XV2 seems to work on gods I guess? Unless it was already shown to work in the main game and I overlooked it (there wasn't a lot different from XV1, so I didn't pay too much attention).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri May 19, 2017 4:14 am

Grimlock wrote:
Kanassa wrote:I looked into the files, it seems to be three missions so far
Do the files give you the names of the Story Missions?
No, they are three empty entries after the Universe 6 mission. Placeholders. The files in question is one the .msg file which gives the title and outline to story quests.

I predict that the first missioon will be Black's Transformation and Zamasu showing up, the second mission will be Zamasu and Black triggering Trunks's transformation (If we're getting SSR) and the final being Vegetto and Trunks vs Merged Zamasu with us disappearing just before Zeno appears.
TheDevilsCorpse wrote:EDIT: The basic red eyed enslaved version of Zamasu and Rosé Black. The possession technique in XV2 seems to work on gods I guess? Unless it was already shown to work in the main game and I overlooked it (there wasn't a lot different from XV1, so I didn't pay too much attention).
[spoiler]Image[/spoiler]
Maybe it can be used on Gods if they allow it (Since it does power them up), or Demigra's was just a very basic version of the technique.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by GodKaio-Ken » Fri May 19, 2017 7:34 am

Man I'm sure it was easy for you vets but the Frieza/Cooler fight is a pretty big jump in skill from the previous battles where the AI barely fights back. I finally had to go to bed at 1 AM after ALMOST beating it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by YonedgeHP » Fri May 19, 2017 11:30 am

New scan: [spoiler]Image[/spoiler]

Confirmed Lighting of Absolution as Merged Zamas' technique and Black Rosé and Zamas possessed.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri May 19, 2017 1:30 pm

GodKaio-Ken wrote:Man I'm sure it was easy for you vets but the Frieza/Cooler fight is a pretty big jump in skill from the previous battles where the AI barely fights back. I finally had to go to bed at 1 AM after ALMOST beating it.
Yeah, a lot of us were stuck on that mission for a while. Coola's stronger and more dangerous, so it's best to take him out first. At least, that's what I did.

Is there anything in the two latest scans that we haven't already covered? I'm assuming it's nothing except the characters, techniques, and stages, but I'm curious as I haven't seen any translations (then again, I haven't really looked either).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheShadowEmperor8055 » Fri May 19, 2017 2:40 pm

YonedgeHP wrote:New scan: [spoiler]Image[/spoiler]

Confirmed Lighting of Absolution as Merged Zamas' technique and Black Rosé and Zamas possessed.
No Super Saiyan Rage Trunks (Or whatever it's named)? Hmm.

From this scan about "Supervillain Goku Black" and "Supervillain Zamasu" (you know, when they're possessed by that dark, purple energy), I have a question. Wasn't it established in XV1 that gods can't be controlled? Which was why Demigra couldn't control Beerus or Goku? Or did I miss something?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri May 19, 2017 3:43 pm

TheShadowEmperor8055 wrote: I have a question. Wasn't it established in XV1 that gods can't be controlled? Which was why Demigra couldn't control Beerus or Goku? Or did I miss something?
It was established that Demigra's magic could not effect Gods. With Zamasu being 'possessed', it could be seen as this type of possession magic being a more effective or improved version of Demigra's; I mean, Towa's Supervillain corruption has a much different look than the possessions in the first, implying it to be either different or improved. Plus, considering the power up gained through this magic, it could be a case of Zamasu letting himself get possessed for the power and then immediately showing that the possessor (I'm banking on it being Demigra returning) has no power over him. Remember, when Beerus was faking being controlled by Demigra, he still carried the aura and red-eye appearance.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dragon Ball Gus » Fri May 19, 2017 4:28 pm

Kanassa wrote:
TheShadowEmperor8055 wrote: I have a question. Wasn't it established in XV1 that gods can't be controlled? Which was why Demigra couldn't control Beerus or Goku? Or did I miss something?
It was established that Demigra's magic could not effect Gods. With Zamasu being 'possessed', it could be seen as this type of possession magic being a more effective or improved version of Demigra's; I mean, Towa's Supervillain corruption has a much different look than the possessions in the first, implying it to be either different or improved. Plus, considering the power up gained through this magic, it could be a case of Zamasu letting himself get possessed for the power and then immediately showing that the possessor (I'm banking on it being Demigra returning) has no power over him. Remember, when Beerus was faking being controlled by Demigra, he still carried the aura and red-eye appearance.
So with Hit, Frost, and Cabba being possessed for some reason in DLC 2, and Goku Black and Zamasu being possessed this DLC, could they be setting up a plot for Xenoverse 3, with possibly Demigra returning?
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