That narrator voice sounds... bad... much like the D.O.N narrator voice 0.oShin Moonwalker wrote:New Japanese TV Spot :
http://fr.youtube.com/watch?v=P5Oi-jNx7OY
It confirms Seripa as a playable character (when Broly transforms, she's the character at the top left), Hell as a playable level and 17 absorbed by Cell.
Complete BT3 Info and Discussion Thread [UPDATED 10/02/07]
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This game seems to improve upon nearly everything I hated in the last game. But..there are a few things that make me want to scream.. :-/
1. I'm fighting a giant ape. WHY isn't it a giant? It's a few inches taller than Piccolo and 100x slower. I'm hoping that somewhere down the road they decide to fix the scale. I shouldn't be seeing the giant ape's whole body, all I should be able to see is it's feet.
2. Who's bright idea was it to make Master Roshi, DB Goku, Hercule, and other non-flying characters unplayable? In NEO's story mode I wanted to smash my controller, simply because the game DEFAULTS you to flying. How is Hercule VS. Android 18 a fair match when:
1. Hercule can't even stay in the air after throwing a few punches, leaving him venerable to attacks.(?)
2. His punches can't even make her flinch?
1. I'm fighting a giant ape. WHY isn't it a giant? It's a few inches taller than Piccolo and 100x slower. I'm hoping that somewhere down the road they decide to fix the scale. I shouldn't be seeing the giant ape's whole body, all I should be able to see is it's feet.
2. Who's bright idea was it to make Master Roshi, DB Goku, Hercule, and other non-flying characters unplayable? In NEO's story mode I wanted to smash my controller, simply because the game DEFAULTS you to flying. How is Hercule VS. Android 18 a fair match when:
1. Hercule can't even stay in the air after throwing a few punches, leaving him venerable to attacks.(?)
2. His punches can't even make her flinch?
PLAY B3YOND.
I guess because it's NOT a fair match. Going for some sense of story-related realism, I guess.
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This was already adressed by Spike a shortly after the game was announced. They said that they can't put the giants to scale and still keep the game playable. Which makes sense. And they're a lot bigger than a 'few inches taller than Piccolo' Try about 2 to 3 times taller.1. I'm fighting a giant ape. WHY isn't it a giant? It's a few inches taller than Piccolo and 100x slower. I'm hoping that somewhere down the road they decide to fix the scale. I shouldn't be seeing the giant ape's whole body, all I should be able to see is it's feet.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
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I wasn't trying to get too technical, but my point was that they weren't that "big". (In my opinion, of course.) Thanks for answering my questions, though. Now I see that they'll have to make the next game on a next-gen console before they would be able to address some of the problems I have with the current game.
I didn't know the Japanese music was going to be in the U.S. version of Meteor. I was getting tired of all the generic rock/techno music in NEO, so the Japanese music will be a welcomed addition.
I didn't know the Japanese music was going to be in the U.S. version of Meteor. I was getting tired of all the generic rock/techno music in NEO, so the Japanese music will be a welcomed addition.
PLAY B3YOND.
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It's not even a matter of system power. The PS2 can manage that just fine. The issue is mechanics. Making the giants to scale would simply make them unplayable.Now I see that they'll have to make the next game on a next-gen console before they would be able to address some of the problems I have with the current game.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
Where did you hear that? I'm sure this board would have been all over it by now.Shin Moonwalker wrote:By the way, I'm surprised nobody has posted the interview stating that the original musics will be in the US version yet...
(Or has it been posted ? I haven't seen it.)
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Over on the Atari Community forums, Ciel (the administrator) had a Q & A with a representative from Namco Bandai and Donnie Clay and they confirmed this....ALTHOUGH, I felt that they were kind of vague about it, though I assume the original score will make its appearance in the US/NA version.Shin Moonwalker wrote:
Where did you hear that? I'm sure this board would have been all over it by now.
One other interesting note on that same subject however is that when asked if there would be any Japanese vocals in the game, Clay was quick to point out that there would not be, while the Namco Bandai rep seemed to ask if the "fans" would like to have Japanese vocals in the game.
Apparently the Q & A session came in 3 parts, and while parts 1 & 2 were nothing special, the final one was a little interesting. Guess we'll find out soon enough...
Last edited by Untouchable on Mon Aug 13, 2007 9:37 pm, edited 1 time in total.
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They had facial expressions in BT 2 as well though. At least when they got hit they did.Drunken Master wrote:Think he means facial expressions. Also, why did Satan still have a jet pack in BT2, but couldn't even fly? Laaaazy.
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They could have a non-playable boss type battle with scale size giant characters. We have a story mode why not use it properly. Every battle feels like every other battle and some non-important fights were more difficult than the important ones.Xyex wrote:It's not even a matter of system power. The PS2 can manage that just fine. The issue is mechanics. Making the giants to scale would simply make them unplayable.Now I see that they'll have to make the next game on a next-gen console before they would be able to address some of the problems I have with the current game.
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Well, it is... on every other DB boards I've seen.LOUD-TREE wrote:Where did you hear that? I'm sure this board would have been all over it by now.
This is why I'm surprised nobody posted it here.
Untouchable said everything, but here is the complete interview :
http://www.ataricommunity.com/forums/sh ... p?t=594655
http://dbzs.jp/meteor/p_characters/08_piccolo.html
Only characters sec. updated
Only characters sec. updated
Anyone else laughing at " Ultra " Super Saiyan Trunks' retarded baby face?TheTET wrote:http://dbzs.jp/meteor/p_characters/08_piccolo.html
Only characters sec. updated
DB BT3 production diaries from Atari!
Neat little video. 1st in a series.
http://www.youtube.com/watch?v=77eEJxx--Is
Neat little video. 1st in a series.
http://www.youtube.com/watch?v=77eEJxx--Is
Check out our home made films!
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