Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Ajay » Sat Jun 03, 2017 12:01 pm

Mazingerdestro wrote:Under? He is the character designer not a supervisor.
He's the supervising director on Super, and if it were a seasonal show, he'd absolutely take the Chief AD role, meaning everyone's work would go through him. I imagine that's what Jacob means.
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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Mazingerdestro » Sat Jun 03, 2017 12:12 pm

Ajay wrote:
Mazingerdestro wrote:Under? He is the character designer not a supervisor.
He's the supervising director on Super, and if it were a seasonal show, he'd absolutely take the Chief AD role, meaning everyone's work would go through him. I imagine that's what Jacob means.
Do you have any clue why he doesn't work on the show correcting stuff like Tsuji? Or in general what does he do for the show besides character designs and probably a general supervision of the process?

At least some uncredited supervision/animation like in Z

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by dhaval_dongre » Sat Jun 03, 2017 12:16 pm

Super Saiyan Swagger wrote:Just watched the latest episode of My Hero Academia and it looked so damn good that it made me wish DBS had sakuga like that. Good lord that was mind-blowing.

If Super were a seasonal show do you guys think that we'd get animation equivalent to that of My Hero Academia?
Was it one of the final few episodes of the season. Anyways its a 12-13 episode season, so obviously its gonna be better. And its always great to see such animation. DBS is a long running series and obviously won't have the same level of animation, plus the schedule is not great either. But if its good like DBZ I will be more than satisfied. Because DB's strength lies in its characters and not just the fights, and even if the fights aren'tvthe best ever, it will be good enough. At the least for me.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Super Saiyan Swagger » Sat Jun 03, 2017 12:34 pm

dhaval_dongre wrote:Was it one of the final few episodes of the season. Anyways its a 12-13 episode season, so obviously its gonna be better. And its always great to see such animation.
It was the 10th episode of the season. I believe that this season will be 25 episodes in total compared to last seasons 13 episodes. I'm sure there's still more great animation to come. Such a wonderful show.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Saikyo no Senshi » Sat Jun 03, 2017 12:38 pm

BNHA S2 is two cours if I remember correctly. The latest episode was a work of pure talent and a great schedule. I mean, Nakamura is one of a kind and so is Umakoshi.

Yamamuro designs as mentioned already is a joke. Add to that, the lack of time and even the best Toei talents won't be able to deliver that level of quality. It's pretty unrealistic for DBS to even dream of that level.

I would totally love it if DBS were to become a seasonal series though. It would benefit a lot. The more I watch anime, the more I realise the long running series model is fundamentally broken. But, as much as I have come to dislike it, it makes sense from a business standpoint I guess. I'm glad BNHA didn't fall into that trap. It's doing pretty good.
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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Nasryyy » Sat Jun 03, 2017 12:47 pm

Ajay wrote:Tsutomo Ono posted a sketch on his Twitter in honour of tonight's episode:

[spoiler]Image[/spoiler]
I think this will help you identify his style and add him to the catalogue like the others

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Mazingerdestro » Sat Jun 03, 2017 12:50 pm

Saikyo no Senshi wrote:BNHA S2 is two cours if I remember correctly. The latest episode was a work of pure talent and a great schedule. I mean, Nakamura is one of a kind and so is Umakoshi.

Yamamuro designs as mentioned already is a joke. Add to that, the lack of time and even the best Toei talents won't be able to deliver that level of quality. It's pretty unrealistic for DBS to even dream of that level.

I would totally love it if DBS were to become a seasonal series though. It would benefit a lot. The more I watch anime, the more I realise the long running series model is fundamentally broken. But, as much as I dislike it, it makes sense from a business standpoint I guess. I'm glad BNHA didn't fall into that trap. Look, how well it's doing.
The struggle of the studios and at the same time the quality issues are indicators that the weekly series model is by far outdated and as you stated broken.
We have people working like crazy while sacrificing their creativity to produce something that is probably close to 40% of their skills. Even with great schedules, weekly series have to do sacrifices.
Adding seasons to every show would allow for basically reforming the whole production team every 5-10 months, which would be a blessing.
The only advantage of a weekly series nowadays would be to support/promote a very famous manga. The only long running manga that have the ability to attract people without requiring any support is op and naruto. Excluding these 2, I don't see how any long running anime has supported other series lately.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by FortuneSSJ » Sat Jun 03, 2017 1:07 pm

I'm actually really satisfied with how Super is looking in this arc.
The animation, the art, the consistency, the brilliant post-production work, the pacing... most of the things I wanted from DBS since the beginning I'm getting in this arc.

Of course there's always room for improvement and I do hope DBS keeps improving, but after 16 episodes in this arc I still don't have one episode or fight scene that made me say "This is bad".

The lack of blood is what bothers me the most, but it's not a deal breaker.
The sound effects still pale in comparison to the old ones, but they got better.

I'm hyped for the Tournament and even more hyped for the climax itself. I'm expecting one of best looking episodes this franchise ever had!
A world without Dragon Ball is just boring.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by dhaval_dongre » Sat Jun 03, 2017 1:12 pm

Saikyo no Senshi wrote:BNHA S2 is two cours if I remember correctly. The latest episode was a work of pure talent and a great schedule. I mean, Nakamura is one of a kind and so is Umakoshi.

Yamamuro designs as mentioned already is a joke. Add to that, the lack of time and even the best Toei talents won't be able to deliver that level of quality. It's pretty unrealistic for DBS to even dream of that level.

I would totally love it if DBS were to become a seasonal series though. It would benefit a lot. The more I watch anime, the more I realise the long running series model is fundamentally broken. But, as much as I dislike it, it makes sense from a business standpoint I guess. I'm glad BNHA didn't fall into that trap. Look, how well it's doing.
I think the long running series model is definitely flawed, because you won't have the same level of animation as in a seasonal one. But from a storytelling perspective I really like long running series. Older anime always had a lot more episodes. I am not saying that short series can't have great story telling. Obviously short series can have that. But in many cases it just doesn't work, especially nowadays. Because volume upon volume gets dumped in a single season. The animation is great, the storyboards are great, the direction is good, but character development falls flat. Probably this works for MHA. I haven't read the manga or watched the anime yet.

Long running series is a flawed model. It puts more restrictions on an animator than a short series, but it still works fine if done right. DBZ is a good example of that. In Super's case though not so much. Especially during the first 2 arcs and mostly the 3rd as well. But at the least the FT arc had some decent animation in the important episodes, and its been mostly fine in this arc. It will be interesting to see how the tournament turns out.

But I really dislike today's version of short series. Its mostly become something like, read the manga for the story and understanding the characters, and then watch the anime for the fight scenes. And despite the short number of episodes studios will continue to sell those series at extravagant prices. That's what it has become today, and I also understand that the shortage of animators in the industry has also led to this, but still it bothers me. That's one of the reasons I feel manga, Light novels and Visual novels are more popular in Japan than anime.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Saikyo no Senshi » Sat Jun 03, 2017 2:15 pm

The way I see it adaptations without any original ideas from the staff are becoming less and less interesting. Some of the best works today, in fact for quite sometime are original works. There's more freedom and room for experimentation. It brings out the best from the good staff.

But, even with comic and novel adaptations creative minds always transform the work into something great. Koe no Katachi is the perfect example. The film roflstomps the manga as far as I'm concerned.

I don't think storytelling is worse in shorter series. I'd say it has gotten smarter. Some are bad and horribly rushed definitely, but the good ones are smart and play to the strengths of the medium which imo was pretty lacking back in the days. Eva changed this and I don't think anyone will argue that Eva falls flat on character development. My point is I don't think length matters much.

However, I don't think long running series don't have any advantages. I didn't mean to say that. It makes perfect sense from a business perspective and not addressing the commercial aspect would be naive of me, but animators also develop in long running series. That's a huge plus. See, Yamashita Hiroyuki of Naruto who is a star now because of his dedication to the franchise and his development he went through while working on it as long as the series went on. Huang Chengxi is another great example. Naruto and One Piece developed and continue to develop several talented but inexperienced animators/directors and make them an important and reliable asset. Hell, Dragon Ball did that too to an extent with Shida. And, now with Ishitani Megumi and Karasawa Kazuya.

But, there's disadvantages that you've already mentioned and it would benefit the overall quality of the show if those were reduced and besides at the end of the day quality is I guess what people care about most and shorter series are more likely to provide that with better planning and good resources.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by SaiyanGod117 » Sat Jun 03, 2017 2:55 pm

I think long-running anime if planned right can be exceptional like: DB and Some parts of DBZ, Naruto( Part 1), Soul Society Arc of Bleach, Pretimeskip-One Piece, Hunter x Hunter 2011, Gintama, Yu Yu Hakusho, and yeah even Fairy Tail before it started suck. The only real major problem long-running anime have is filler and it's not really the studios fault sometimes for that, since they have to pad-out the anime so it can't catch up to the manga. Another factor, that I thought would play a role whether a manga became long-running vs short running is the length of the source material. For example, a manga with a short volume count would work better as a seasonal anime. Additionally, the most common problem among seasonal anime is the wait for the next season.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by JulieYBM » Sat Jun 03, 2017 3:02 pm

Pokemon is the master of long-running anime. They're five months ahead of schedule consistently, have loosed their animation production and thanks to that Iwane Masa'aki has managed to help create animation that has developed a big enough following that other good animators are now willing to work on the series. The higher number of drawings allowed per episode also helps.
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Re: Super Animation Catalogue 2.0 - Episode 90

Post by dhaval_dongre » Sat Jun 03, 2017 3:03 pm

Saikyo no Senshi wrote:The way I see it adaptations without any original ideas from the staff are becoming less and less interesting. Some of the best works today, in fact for quite sometime are original works. There's more freedom and room for experimentation. It brings out the best from the good staff.

But, even with comic and novel adaptations creative minds always transform the work into something great. Koe no Katachi is the perfect example. The film roflstomps the manga as far as I'm concerned.

I don't think storytelling is worse in shorter series. I'd say it has gotten smarter. Some are bad and horribly rushed definitely, but the good ones are smart and play to the strengths of the medium which imo was pretty lacking back in the days. Eva changed this and I don't think anyone will argue that Eva falls flat on character development. My point is I don't think length matters much.

However, I don't think long running series don't have any advantages. I didn't mean to say that. It makes perfect sense from a business perspective and not addressing the commercial aspect would be naive of me, but animators also develop in long running series. That's a huge plus. See, Yamashita Hiroyuki of Naruto who is a star now because of his dedication to the franchise and his development he went through while working on it as long as the series went on. Huang Chengxi is another great example. Naruto and One Piece developed and continue to develop several talented but inexperienced animators/directors and make them an important and reliable asset. Hell, Dragon Ball did that too to an extent with Shida. And, now with Ishitani Megumi and Karasawa Kazuya.

But, there's disadvantages that you've already mentioned and it would benefit the overall quality of the show if those were reduced and besides at the end of the day quality is I guess what people care about most and shorter series are more likely to provide that with better planning and good resources.
Short anime are great, if the story is designed to be that way. Absolutely. FLCL is such a classic example of that. But not in the way that Anime studios make them nowadays.
Tbh, short anime provide higher quality of animation, than long running anime. That's the truth and there's no denying that. But long running anime can provide better depth, and there is a certain joy in watching them even if the animation isn't the best.

But short anime can be great if you are already reading the manga or LN and watch the anime for the animation. It works well for some people.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by SaiyanGod117 » Sat Jun 03, 2017 3:14 pm

JulieYBM wrote:Pokemon is the master of long-running anime. They're five months ahead of schedule consistently, have loosed their animation production and thanks to that Iwane Masa'aki has managed to help create animation that has developed a big enough following that other good animators are now willing to work on the series. The higher number of drawings allowed per episode also helps.
Yep that's pretty much all that's needed good planning and staff. By the way, was FMA: Brotherhood a seasonal anime? I don't think it was.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Saikyo no Senshi » Sat Jun 03, 2017 3:54 pm

Whoops, forgot about Pocket Monsters. Yep, Diamond and Pearl onwards it has been great and currently it is at its peak.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Noah » Sat Jun 03, 2017 5:39 pm

JulieYBM wrote:Pokemon is the master of long-running anime. They're five months ahead of schedule consistently, have loosed their animation production and thanks to that Iwane Masa'aki has managed to help create animation that has developed a big enough following that other good animators are now willing to work on the series. The higher number of drawings allowed per episode also helps.
They never had any problems regarding with animation schedule like Super?
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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Cursemark505 » Sat Jun 03, 2017 7:04 pm

Saikyo no Senshi wrote:BNHA S2 is two cours if I remember correctly. The latest episode was a work of pure talent and a great schedule. I mean, Nakamura is one of a kind and so is Umakoshi.

Yamamuro designs as mentioned already is a joke. Add to that, the lack of time and even the best Toei talents won't be able to deliver that level of quality. It's pretty unrealistic for DBS to even dream of that level..
That's not true. They've definitely produced some phenomenal stuff, you just wouldn't catch that level of quality in their TV series due to the restraints they've put on themselves.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Avok » Sat Jun 03, 2017 7:38 pm

Some nice background movement and hair animation in the Saiyans fight. The series hasn't had good hair animation from what I can remember, but in this episode it was pretty nice.
Cursemark505 wrote:
Saikyo no Senshi wrote:BNHA S2 is two cours if I remember correctly. The latest episode was a work of pure talent and a great schedule. I mean, Nakamura is one of a kind and so is Umakoshi.

Yamamuro designs as mentioned already is a joke. Add to that, the lack of time and even the best Toei talents won't be able to deliver that level of quality. It's pretty unrealistic for DBS to even dream of that level..
That's not true. They've definitely produced some phenomenal stuff, you just wouldn't catch that level of quality in their TV series due to the restraints they've put on themselves.
What do you mean?
Last edited by Avok on Sat Jun 03, 2017 8:32 pm, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Lord Beerus » Sat Jun 03, 2017 8:31 pm

Such an uneven looking episode. The rough art stuck out like a sore thumb and it was unfortunately during the most significant portion of the episode, where Kale fights in her new attained form, that it popped up. Even with the corrections it still wasn't good enough. The rest of the episode looked quite inconsistent with the quality of the artstyle fluctuating like crazy. From the lows with Cabba, Caulifla and Kale to the highs of Goku and Freeza in hell. And even the Goku/Freeza scenes had some unappealing shots.

EDIT: Kitano wasn't in the episode. My mistake.
EDIT 2: Missed the NEP.
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Re: Super Animation Catalogue 2.0 - Episode 90

Post by Nasryyy » Sat Jun 03, 2017 8:33 pm

Lord Beerus wrote:Such an uneven looking episode. Kitano's rough art stuck out like a sore thumb and it was unfortunately during the most significant portion of the episode, where Kale fights in her new attained form, that it popped up.
although there is no kitano on this episode the art indeed was rough

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