"Dragon Ball FighterZ" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

Moderators: Kanzenshuu Staff, General Help

User avatar
SingleFringe&Sparks
I'm, pretty, cozy, here...
Posts: 1642
Joined: Mon Dec 09, 2013 10:55 pm
Location: Mt. Paozu/East District

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by SingleFringe&Sparks » Sat Jun 10, 2017 2:29 pm

KorgDTR2000 wrote:I'm so excited. I tried to like Xenoverse, I really did, but I just couldn't and I had to go back to the PS2 titles to get my fix. This couldn't have come at a better time for me.
So am I, I couldn't really get into Xenoverse because I just didn't like the gameplay. How loose it felt, how limited combos were, the excessive teleporting. I prefer the cancel system of the 2D games. It might not be ArcSystem's format, but somehow I want cancels to come back. There are things in the Budokai games that are unique to DBZ that I feel like are staples to the series, like the ping-pong teleport counters, guard-swaying, heavy-punch stuns, and manual flight. Things that aren't in traditional fighting games, which I hope they consider as a layer they need over their own format.
emperior wrote:
Hellspawn28 wrote:If we do get a story mode, I hope that we get a what if story mode similar how Super Sonic Warriors was.
That would be awesome. I loved Super Sonic Warriors story mode. Hopefully it won't stop with Buu but will also have some of Super.
Yeah, I like the character-specific storymode format, over the all-event through storymode style most DBZ games do, because though its shorter (sadly) it lets you focus on the character you like to main or practice with instead of forcing you to be characters you don't like just to fit the scene. Though I do hope they give both narratives where you have the straight forward storymode, and an arcade mode were you get character-specific endings and what-if fights based on different characters you fight. Hopefully this game also has a traditional tournament mode as well like the Budokai/Tenkaichi games.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

User avatar
Draconic
I Live Here
Posts: 2096
Joined: Mon Jul 13, 2015 3:44 pm
Location: Romania

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Draconic » Sat Jun 10, 2017 3:52 pm

I never could get into ArcSys fighting games since they are not my cup of tea, but I can't deny they put out some of the best ones in the industry.

The MvC style and the graphics are enough to get me excited and will probably check this out, but I am a roster completionist, since I love creating my own stories against the AI the most, so the smaller roster is saddening me and I can't see myself putting a lot of time into it.

However, if the game is great, there's always the possibility future sequels will adjust that and, if not, with a longer development time, Xenoverse 3 will probably be the one to scratch that itch.

Hell, it's something I hoped Street Fighter would start doing: Have a main game for the competitive side, but sometimes doing a fan service one on the side, but if Dragon Ball does it, I'm not gonna complain, since the fanbase is divided and this is a way to satisfy everyone.
Check out the videos below, made by yours truly!

Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe

Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW

User avatar
ekrolo2
Kicks it Old-School
Posts: 7865
Joined: Thu Nov 20, 2014 8:27 am
Location: Split, Croatia

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by ekrolo2 » Sat Jun 10, 2017 3:58 pm

Lord Beerus wrote:That title has kind of a "Totally radical, dude!" feeling about it. I would have just preferred Dragon Ball Fighters, but I guess they had to tack on the "Z" for better brand recognition, especially in the west.
As a member of the TRD group, your comment is blasphemy! *beats you to death with a surf board!*
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.

How the Black Arc Should End (by Lightbing!):

User avatar
Hellspawn28
Patreon Supporter
Posts: 15507
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hellspawn28 » Sat Jun 10, 2017 7:30 pm

Does anyone have any proof that the game was development/planning stages before Super started? I see people have been saying that lately.
She/Her
PS5 username: Guyver_Spawn_27
LB Profile: https://letterboxd.com/Hellspawn28/

User avatar
Noah
Kicks it Old-School
Posts: 8276
Joined: Thu Mar 19, 2015 10:56 pm
Location: Virtual World

Re: "Dragon Ball Fighters" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Sat Jun 10, 2017 7:42 pm

SingleFringe&Sparks wrote:Ironically, playing so much XV made me miss the old story structure. Maybe because XV was so isolated that it was forgettable to me. Something about it turns me off a bit now from the more fan-fic aspect that Xenoverse is set in. It doesn't reflect the anime for recognition.
You know, seeing posts like this makes me wonder:

Did people actually didn't like it XENOVERSE 2? I saw a bunch praising as one of the best DBZ games ever in the last year
MisteryOne wrote:Since Cell appears it will probably have most of the stuff from Z, and honestly,nowadays in a game with few playable characters I would rater see a Super based game. I supose I can still wait to XV3, but...I want ma boi Zamasu damn it.
You know Zamasu is playable in XV2, right?
emperior wrote:
Hellspawn28 wrote:If we do get a story mode, I hope that we get a what if story mode similar how Super Sonic Warriors was.
That would be awesome. I loved Super Sonic Warriors story mode. Hopefully it won't stop with Buu but will also have some of Super.
Damn, that game was so good! Why they never did a DBZ Supersonic Warriors 3 for 3DS? It would be awesome!
simtek34 wrote:I really liked Extreme Butoden, and I'm REALLY hyped for this game. I don't want the same Raditz-Boo, I don't want a Xenoverse What-If game. In my world, I wish for the game to go Piccolo Daimao-Zamas.
Dragon Ball didn't started on Piccolo Daimao arc, so If possible I could wish for a Story Mode beginning from Kid Goku vs. Yamcha in the desert :D
乃亜

Top 10 DB/Z/GT Songs

Are we too old to enjoy new Dragon Ball movies/series?

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball Fighters" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Kanassa » Sat Jun 10, 2017 7:45 pm

Noah wrote:Did people actually didn't like it XENOVERSE 2? I saw a bunch praising as one of the best DBZ games ever in the last year
What forum were you on? I've not seen that type of praise often. Though to be fair Xenoverse 1 & 2 sales do speak highly of them
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
SingleFringe&Sparks
I'm, pretty, cozy, here...
Posts: 1642
Joined: Mon Dec 09, 2013 10:55 pm
Location: Mt. Paozu/East District

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by SingleFringe&Sparks » Sat Jun 10, 2017 7:54 pm

Draconic wrote:love creating my own stories against the AI the most, so the smaller roster is saddening me and I can't see myself putting a lot of time into it.
Well roster wouldn't be an issue if they did what Neatherrealm studios did, by giving you a baseline cast and just adding more character packs along the way post-release to support the game's life span. I don't necessarily like it as other companies like Capcom just to this to gouge money for unfinished content, but for unique extra characters and additional chapters to the story like what Xenoverse does would feel like the best way to compensate.
Draconic wrote:The MvC style and the graphics are enough to get me excited and will probably check this out
This "MvC" style pointed out scares me to be honest, because the last thing I want is a 2D fighter featuring DBZ characters. It should be a DBZ game with a 2.5D plain, that plays like DBZ: Akin to Shin Budokai and Super Sonic Warriors. I really want to emphasize the difference is expectations. As just the basics of traditional mechanics of shuffling forward and somersault jumping is not DBZ.
Last edited by SingleFringe&Sparks on Sat Jun 10, 2017 7:56 pm, edited 1 time in total.
Zephyr wrote:The fandom's collective fetishizing of "moments" is also ridiculous to me. No, not everyone needs a fucking "shine" moment. If that's all you want, then all you want is fanservice, rather than an actual coherent story. And of course those aren't mutually exclusive; you could have a coherent story with "shine" moments! But if a story is perfectly coherent (and I'm really not seeing any compelling arguments that this one is anything but, despite constantly recurring, really poorly reasoned, attempts to argue otherwise), and you're bemoaning the lack of "shine" moments as a reason for the story's poor quality, then you're letting your thirst for "shine" moments obfuscate your ability to detect basic storytelling when it's right in front of you.

sophitia
Not-So-Newbie
Posts: 64
Joined: Tue Jun 21, 2016 2:56 am

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by sophitia » Sat Jun 10, 2017 7:56 pm

Hellspawn28 wrote:Does anyone have any proof that the game was development/planning stages before Super started? I see people have been saying that lately.
The guy who is known as a leaker on Neogaf said that the development started since before anybody know about Nintendo switch (hence no Switch version). Not really confirmation or proof, but if he's right, maybe it started over 2 years ago.

He also said Bamco want this game to be on Evo, so the gameplay should be good and competitive. Can't wait.

User avatar
Hellspawn28
Patreon Supporter
Posts: 15507
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hellspawn28 » Sat Jun 10, 2017 8:03 pm

How you guys feel if have the Trio de Dangers to be a preorder bonus?
She/Her
PS5 username: Guyver_Spawn_27
LB Profile: https://letterboxd.com/Hellspawn28/

User avatar
dbzfan7
Namekian Warrior
Posts: 13045
Joined: Sat Aug 04, 2012 3:55 am
Location: Earth
Contact:

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by dbzfan7 » Sat Jun 10, 2017 8:30 pm

Hellspawn28 wrote:How you guys feel if have the Trio de Dangers to be a preorder bonus?
Who....wants them? Well besides a certain crowd.....
Why Dragon Ball Consistency in something such as power levels matter!

User avatar
batistabus
Patreon Supporter
Posts: 2108
Joined: Fri Jun 18, 2010 2:55 pm
Location: DBS:SH

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by batistabus » Sat Jun 10, 2017 8:35 pm

Back when that Xenoverse 2 survey came out, this is exactly the type of game I asked for.

So...you're welcome.

Seriously though, I've been waiting about a decade for a game like this. I never thought it'd actually happen at this point. Hope we get a quality over quantity roster. If we only had 10 characters, but they were all well-designed, balanced, and fun to play, I would be overjoyed. I can't wait to see this game at EVO.

User avatar
FortuneSSJ
Born 'n Bred Here
Posts: 5921
Joined: Sat Mar 30, 2013 9:07 pm

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by FortuneSSJ » Sat Jun 10, 2017 10:59 pm

Hellspawn28 wrote:How you guys feel if have the Trio de Dangers to be a preorder bonus?
I think it's too soon to have characters from Universe Survival arc and I'm not sure how many people care about those three. Beerus, Hit, Goku Black/Zamasu on other hand...
A world without Dragon Ball is just boring.

Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota

User avatar
Yuli Ban
OMG CRAZY REGEN
Posts: 827
Joined: Tue Jun 09, 2015 9:07 am
Location: New Orleans, LA
Contact:

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Yuli Ban » Sat Jun 10, 2017 10:59 pm

I'm happy that everyone's happy. I'm also happy that we're getting a quality developer to do this. That Dark Age of DB games between 2009 and 2015 was degenerate trash. And it's interesting that it was a period crested on both sides by non-collection Dimps games— Burst Limit and Xenoverse. Spike utterly lost the plot after Budokai Tenkaichi 3 and I've never even heard of Artdink before or since.
The Yabanverse
Saiyan subspecies-centric worldbuilding fanverse

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Kanassa » Sat Jun 10, 2017 11:21 pm

Yuli Ban wrote:That Dark Age of DB games between 2009 and 2015 was degenerate trash.
The Dark age of DB Games? Seriously?
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
Grimlock
Kicks it Old-School
Posts: 8518
Joined: Sun Jan 24, 2016 4:11 pm
Location: Cybertron.

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Grimlock » Sat Jun 10, 2017 11:27 pm

The dark age of Dragon Ball games actually ended in 2014, not 2015. As Xenoverse is a relief for Dragon Ball games on console history.

User avatar
Noah
Kicks it Old-School
Posts: 8276
Joined: Thu Mar 19, 2015 10:56 pm
Location: Virtual World

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Sat Jun 10, 2017 11:28 pm

Kanassa wrote:
Yuli Ban wrote:That Dark Age of DB games between 2009 and 2015 was degenerate trash.
The Dark age of DB Games? Seriously?
Yeah, I don't agree with that statement either. I know a lot of people crictize Raging Blast series, but I had fun playing them. Sadly SPIKE probably gave up of producing a third installment. I think it could ended being really good.
乃亜

Top 10 DB/Z/GT Songs

Are we too old to enjoy new Dragon Ball movies/series?

User avatar
Kanassa
Born 'n Bred Here
Posts: 6265
Joined: Sun Apr 17, 2016 6:57 am

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Kanassa » Sat Jun 10, 2017 11:36 pm

Noah wrote:Yeah, I don't agree with that statement either. I know a lot of people crictize Raging Blast series, but I had fun playing them. Sadly SPIKE probably gave up of producing a third installment. I think it could ended being really good.
I'm not a fan of Raging Bast and Ultimate Tenkaichi was... A thing. But I never thought they were that bad. Also, didn't spike or somene from their team start up a kickstarter to develop a Raging Blast 3?
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

User avatar
MisteryOne
Advanced Regular
Posts: 1004
Joined: Sun Dec 18, 2016 10:27 am

Re: "Dragon Ball Fighters" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by MisteryOne » Sat Jun 10, 2017 11:42 pm

I completely agree about the idea of a story mode similar to SSW2. But I'm not holding my breath.
Noah wrote:
MisteryOne wrote:Since Cell appears it will probably have most of the stuff from Z, and honestly,nowadays in a game with few playable characters I would rater see a Super based game. I supose I can still wait to XV3, but...I want ma boi Zamasu damn it.
You know Zamasu is playable in XV2, right?
? What has that to do with anything I said? Of course I know, in fact he's my favourite character gameplay wise (Rosé is also fucking awesome, specially with Divine Lasso, but for some reason I'm more comfortable with Zamasu). But this game is not Xenoverse. It will have a small roster so I don't get why they are still focusing so much in the Z era. If Cell makes the cut but not the Zamasus I will be dissapointed. As I said, I can wait for XV3 to have a decent Super roster, but still...
English is not my first language. Please excuse my gramatical mistakes.

User avatar
Noah
Kicks it Old-School
Posts: 8276
Joined: Thu Mar 19, 2015 10:56 pm
Location: Virtual World

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Sat Jun 10, 2017 11:46 pm

Kanassa wrote:I'm not a fan of Raging Bast and Ultimate Tenkaichi was... A thing. But I never thought they were that bad. Also, didn't spike or somene from their team start up a kickstarter to develop a Raging Blast 3?
Don't know much about their attempts to develop RB3, but talking about Ultimate Tenkaichi... That game really sucked balls, but was one of the greatest DBZ games, visually speaking. I really wish we had these visuals but in a decent game instead.
MisteryOne wrote: But this game is not Xenoverse. It will have a small roster so I don't get why they are still focusing so much in the Z era. If Cell makes the cut but not the Zamasus I will be dissapointed. As I said, I can wait for XV3 to have a decent Super roster, but still...
Relax mate, we don't know yet the full character roster in this game. I don't think it wouldn't have any Super characters in this.
乃亜

Top 10 DB/Z/GT Songs

Are we too old to enjoy new Dragon Ball movies/series?

User avatar
Hellspawn28
Patreon Supporter
Posts: 15507
Joined: Mon Sep 07, 2009 9:50 pm
Location: Maryland, USA

Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Hellspawn28 » Sun Jun 11, 2017 12:03 am

I hope we can destroy the stages again. I miss blowing up the whole planet in DB games.
She/Her
PS5 username: Guyver_Spawn_27
LB Profile: https://letterboxd.com/Hellspawn28/

Post Reply