Yeah I see nothing but praise for this episode. At one site I go to called naruto forums 27 people gave it 10/10s.Araki wrote:Yeah, it's an exaggeration. Most of "the talk" I've been seeing is about the Gods fighting scene or character interactions.superfan2024 wrote:I don't see what most are talking about. The art seemed fine to me. There was nothing bad at all. But, I guess we all have our own different standards huh?
Super Animation Catalogue 2.0
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Re: Super Animation Catalogue 2.0 - Episode 93
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Re: Super Animation Catalogue 2.0 - Episode 93
The second half certainly had some jank to it.superfan2024 wrote:I don't see what most are talking about. The art seemed fine to me. There was nothing bad at all. But, I guess we all have our own different standards huh?
[spoiler]




It's nothing too terrible, but I think it's certainly worth noting.
Re: Super Animation Catalogue 2.0 - Episode 93
I'm surprised that floral guy from universe 2 isn't there. He looked way off.ArchedThunder wrote: It's nothing too terrible, but I think it's certainly worth noting.
Edit: On a lighter note, Next week looks flipping amazing. Speaking of which, I was looking at the dub episode that came out tonight and damn
If this episode is what Super Looks like at it's worst these days, then we've come a long way. This episode was pretty polished for the most part.
Despite all the wonk I noticed.
Last edited by Yomi on Sat Jun 24, 2017 11:31 pm, edited 1 time in total.

Re: Super Animation Catalogue 2.0 - Episode 93
Looks like TAP's animators mistakenly drew Golden Freeza. You can tell on his arms, shoulders and legs that the animation supervisors only had enough time to correct his head.
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Re: Super Animation Catalogue 2.0 - Episode 93
Do you guys think that the energy clashes would look better if toei used more lens flare effect like this? (I'm not a JJ Abrams fan)
[spoiler][/spoiler]
I know this is a little bit overdone, but, I did that in 20 minutes
[spoiler][/spoiler]
I know this is a little bit overdone, but, I did that in 20 minutes
kill me
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Re: Super Animation Catalogue 2.0 - Episode 93
Some thoughts on Itai in this episode.
First off if feels like he's pretty much fixed the issue I had with his ear placement in previous episodes, so I'm happy about that!
Sometimes his art is really nice;
[spoiler]



[/spoiler]
But some times it feels like he has issues with facial feature size, placement and perspective;
[spoiler]



Gohan's nose looks pretty Kinoshita here

[/spoiler]
Also as a side note he draws Freeza's shoulders weird.
All in all I think he's getting better, probably a few more episodes from him and I think he'll be pretty great. It's not that I think he's bad right now or anything, I just think his art has some issues that can hold it back.
First off if feels like he's pretty much fixed the issue I had with his ear placement in previous episodes, so I'm happy about that!
Sometimes his art is really nice;
[spoiler]





But some times it feels like he has issues with facial feature size, placement and perspective;
[spoiler]




Gohan's nose looks pretty Kinoshita here


Also as a side note he draws Freeza's shoulders weird.
All in all I think he's getting better, probably a few more episodes from him and I think he'll be pretty great. It's not that I think he's bad right now or anything, I just think his art has some issues that can hold it back.
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Re: Super Animation Catalogue 2.0 - Episode 93
#96
The episode starts with a solid fight scene and a decently polished, though slightly janky first half.
The second, is where everything pretty much falls apart, it extremely janky and honestly not that good.
Overall, the episode is a mixed bag, the first half is solid while the second is pretty janky.
The episode starts with a solid fight scene and a decently polished, though slightly janky first half.
The second, is where everything pretty much falls apart, it extremely janky and honestly not that good.
Overall, the episode is a mixed bag, the first half is solid while the second is pretty janky.
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Re: Super Animation Catalogue 2.0 - Episode 93
You know, sometimes i think that Toei knows that we're "watching them" so they upload the bad ones to make us be in despair to then surprise us with good stuff.SansrivaaL wrote:So the ep 97 shot could really be Kitano.
This episode had a lot of great shots, I wonder why DBS twitter uploaded the bad ones.
That's my theory.
Edit:
That wonky Goku from the NEP is Kitano, right?
I really miss ma boy, Black

dbgtFO wrote:


dbgtFO wrote:
Spoiler:
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Re: Super Animation Catalogue 2.0 - Episode 93
Not gonna lie, the first scene with the God's fighting was pretty badass. They needed a fighting scene in the episode and it looked great.
The art continues to be solid and the tournament will begin next week. Nothing else looked bad or good. Just a "filler" second half that allowed them to avoid starting the battles this week.
Nothing in the NEP looked amazing, pretty average looped animations with punches. The explosions near Jiren looked super fake, like something someone would add for a YouTube video. I don't know how this opening episode will go but I sure wish that the high quality from the last episodes won't affect the tournament.
Limiting their flying abilities, makes the storyboarders work way harder. Keeping the battles exciting without having the characters flying could be hard and it shouldn't be a limitation inside the arena
The art continues to be solid and the tournament will begin next week. Nothing else looked bad or good. Just a "filler" second half that allowed them to avoid starting the battles this week.
Nothing in the NEP looked amazing, pretty average looped animations with punches. The explosions near Jiren looked super fake, like something someone would add for a YouTube video. I don't know how this opening episode will go but I sure wish that the high quality from the last episodes won't affect the tournament.
Limiting their flying abilities, makes the storyboarders work way harder. Keeping the battles exciting without having the characters flying could be hard and it shouldn't be a limitation inside the arena
Last edited by Mazingerdestro on Sun Jun 25, 2017 8:05 am, edited 1 time in total.
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Re: Super Animation Catalogue 2.0 - Episode 93
It's not simply just looped frames, there is a lot of animation going on in that NEP, and the art is solid through out that action. Even the shots that are close ups on hands shooting blasts have animation on the hands instead of being static.Mazingerdestro wrote:Not gonna lie, the first scene with the God's fighting was pretty badass. They needed a fighting scene in the episode and it looked great.
The art continues to be solid and the tournament will begin next week. Nothing else looked bad or good. Just a "filler" second half that allowed them to avoid starting the battles this week.
Nothing in the NEP looked amazing, pretty average looped animations with punches. The explosions near hit looked super fake, like something someone would ads for a YouTube video. I don't know how this opening episode will go but I sure wish that the high quality from the last episodes won't affect the tournament.
Limiting their flying abilities, makes the storyboarders work way harder. Keeping the battles exciting without having the characters flying could be hard and it shouldn't be a limitation inside the arena
You are totally right on the explosions, they look pretty bad, hopefully they will look better in the final episode. They are going way too fast and aren't blended well with the background.
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Re: Super Animation Catalogue 2.0 - Episode 93
Yeah, the NEP, though definitely conservative at points, has a lot of really interesting looking effects and looped animation. In other words it looks decently promising and a good start to the tournament.
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Re: Super Animation Catalogue 2.0 - Episode 93
I can imagine some of the cheapest cgi effects been replaced in the blurays (still the explosions reminded me of FBurning Eutanasio Fuenteardiente). My main problem with the action was that again in the NEP the characters are drawn too small, like they squeeze them to fit in the screen (something that the Shida episode had fixed). Sure hope Toei is pulling their usual tricks and the NEP shows the worse parts of the episode.ArchedThunder wrote:It's not simply just looped frames, there is a lot of animation going on in that NEP, and the art is solid through out that action. Even the shots that are close ups on hands shooting blasts have animation on the hands instead of being static.Mazingerdestro wrote:Not gonna lie, the first scene with the God's fighting was pretty badass. They needed a fighting scene in the episode and it looked great.
The art continues to be solid and the tournament will begin next week. Nothing else looked bad or good. Just a "filler" second half that allowed them to avoid starting the battles this week.
Nothing in the NEP looked amazing, pretty average looped animations with punches. The explosions near hit looked super fake, like something someone would ads for a YouTube video. I don't know how this opening episode will go but I sure wish that the high quality from the last episodes won't affect the tournament.
Limiting their flying abilities, makes the storyboarders work way harder. Keeping the battles exciting without having the characters flying could be hard and it shouldn't be a limitation inside the arena
You are totally right on the explosions, they look pretty bad, hopefully they will look better in the final episode. They are going way too fast and aren't blended well with the background.
Re: Super Animation Catalogue 2.0 - Episode 93
The art was good, but it could be better on this episode. I wonder if they'll keep the same level now that the Tournament Of Power will finally begins and we'll see 80 people beating themselves at the same time lol
Re: Super Animation Catalogue 2.0 - Episode 93
I wonder if Toei got to design any o the new fighters?
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Re: Super Animation Catalogue 2.0 - Episode 93
Yes, not every character would have been designed by Toyotaro or Toriyama..Rhuagh wrote:I wonder if Toei got to design any o the new fighters?
It's safe to assume the ones which we got confirmation were the only ones designed by both or either of them..
Rest can be given to toie until said otherwise..
The Lord moves in mysterious ways but you don't have to. Please use your blinker
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Re: Super Animation Catalogue 2.0 - Episode 93
Did anyone check the amazing Shida cut (Actually the whole battle was crazy) in Tiger mask w with Tiger Mask W vs The third?
[spoiler]
[/spoiler]
I don't think this show ever had a low point in terms of animation. 2 more episodes and it's done (probably the production might have done already working on it) so if Toei wants to provide super with some fresh animators, now it's time
[spoiler]

I don't think this show ever had a low point in terms of animation. 2 more episodes and it's done (probably the production might have done already working on it) so if Toei wants to provide super with some fresh animators, now it's time
Re: Super Animation Catalogue 2.0 - Episode 93
The dream is to have some of the best Tiger Mask W animators to join Super.Mazingerdestro wrote:Did anyone check the amazing Shida cut (Actually the whole battle was crazy) in Tiger mask w with Tiger Mask W vs The third?
[spoiler][/spoiler]
I don't think this show ever had a low point in terms of animation. 2 more episodes and it's done (probably the production might have done already working on it) so if Toei wants to provide super with some fresh animators, now it's time
悟 “Vincit qui se vincit”
What I consider canonical
What I consider canonical
Spoiler:
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Re: Super Animation Catalogue 2.0 - Episode 93
We have to wait for Toei's future project announcements. The studio never has a "slow year" and usually adapts at least 2-3 new shows every year.emperior wrote:The dream is to have some of the best Tiger Mask W animators to join Super.Mazingerdestro wrote:Did anyone check the amazing Shida cut (Actually the whole battle was crazy) in Tiger mask w with Tiger Mask W vs The third?
[spoiler][/spoiler]
I don't think this show ever had a low point in terms of animation. 2 more episodes and it's done (probably the production might have done already working on it) so if Toei wants to provide super with some fresh animators, now it's time
Also there is Digimon appli monsters. Is this show Ending? I know it's heavy on the CG but it has been running for long
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Re: Super Animation Catalogue 2.0 - Episode 93
Not having breaks in July to help the schedule more sucks, but they know what they are doing.
The awesome GoDs fight scene in this episode was unnecessary and they still decided to give it to us.
I have no problems with the explosions in the NEP.
Shida popping up in Tiger Mask W caught me off guard. That show will go out with a bang. Impressive.
The awesome GoDs fight scene in this episode was unnecessary and they still decided to give it to us.
I have no problems with the explosions in the NEP.
Shida popping up in Tiger Mask W caught me off guard. That show will go out with a bang. Impressive.
A world without Dragon Ball is just boring.
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
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Re: Super Animation Catalogue 2.0 - Episode 93
Apparently Koudai Watanabe is going to be there for the final episode. As for some staff joining Super from Tiger Mask W, I think thats more a hope than something that is actually going to happen. Though I do think we will probably get one or two animators, I feel like a lot of animators will be going towards the new One Piece special.FortuneSSJ wrote:Not having breaks in July to help the schedule more sucks, but they know what they are doing.
The awesome GoDs fight scene in this episode was unnecessary and they still decided to give it to us.
I have no problems with the explosions in the NEP.
Shida popping up in Tiger Mask W caught me off guard. That show will go out with a bang. Impressive.