"DBZ Budokai Tenkaichi 2" on Wii: PAL vs NTSC.

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sangofe
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"DBZ Budokai Tenkaichi 2" on Wii: PAL vs NTSC.

Post by sangofe » Mon Aug 27, 2007 2:24 pm

I'm gonna buy a Nintendo Wii and wonder if there are any differences between these two versions apart from the US version apparently having more Fps?

Thanks in advance for your answers :)

TheTET
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Post by TheTET » Mon Aug 27, 2007 2:33 pm

There are a lot of differences(almost)
it has Cyborg Tao,Appule,Freeza soldier, Piccolo (Father) and pilaf as additional characters and Freeza ship stage

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TripleRach
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Post by TripleRach » Mon Aug 27, 2007 2:34 pm

The US Wii version doesn't have the extra characters like Pilaf or Cyborg Taopaipai, or other extras like the space level from the Bardock special. I'm not sure about any graphical or music differences, though.
-Rachel

TheTET
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Post by TheTET » Mon Aug 27, 2007 2:51 pm

Already answered him ... -_____-;;

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Post by Shin Moonwalker » Mon Aug 27, 2007 2:52 pm

The Pal version doesn't have any 60hz mode.
So it's gonna be slower...
Anyway, the best thing to do is to wait for Sparking Meteor (Tenkaichi 3) since it's gonna come out soon and be better than Neo...

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Post by Neon Z » Mon Aug 27, 2007 3:12 pm

The American version had slowdown in versus mode, but I've read that was fixed in the PAL version.

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Post by TripleRach » Mon Aug 27, 2007 5:01 pm

TheTET wrote:Already answered him ... -_____-;;
You don't have to get pissy just because I didn't finish my post until one minute after yours. There were no replies when I started. And even if I had seen your post, frankly, you didn't even specify which version you were talking about.
-Rachel

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Adey
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Post by Adey » Mon Aug 27, 2007 5:07 pm

Neon Z wrote:The American version had slowdown in versus mode, but I've read that was fixed in the PAL version.

I'd have thought it'd be the other way around, seeing as Pal is 50hz

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Post by Neon Z » Mon Aug 27, 2007 9:29 pm

Adey wrote:
Neon Z wrote:The American version had slowdown in versus mode, but I've read that was fixed in the PAL version.

I'd have thought it'd be the other way around, seeing as Pal is 50hz
The American version has higher fps, but the Pal one has consistent animation in multiplayer, while in the American version, when some characters are punching each other, the game suddenly becomes slower.

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