PS2
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- BrollysKin
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PS2
I know there have been a few threads on this topic, I didn't want to necro-post and I didn't get all the info I needed.
Could someone please tell me an in-depth process of how to rip PS2 cinemas to the computer? I would eventually like to convert them to my Ipod for my own pleasure.
Thanks in advance,
BrollysKin.
Could someone please tell me an in-depth process of how to rip PS2 cinemas to the computer? I would eventually like to convert them to my Ipod for my own pleasure.
Thanks in advance,
BrollysKin.
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- Conan the SSJ
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Re: PS2
Well, for the opening sequences, you can just download them from ... There's a site, too!?BrollysKin wrote:I know there have been a few threads on this topic, I didn't want to necro-post and I didn't get all the info I needed.
Could someone please tell me an in-depth process of how to rip PS2 cinemas to the computer? I would eventually like to convert them to my Ipod for my own pleasure.
Thanks in advance,
BrollysKin.
If you're referring to the cut-scene sequences in say Budokai 1, Sparking!/BT1, or even the new Sparking! NEO/BT2, well it would seem those were created with the actual in-game engine. Meaning they can't be encoded in the same manner the opening sequences can be. I myself learned this from Mike not too long ago, possibly explaining why we haven't seen the awesome Budokai 1 3D Cha-La opening (or even the Rock the Dragon audio version, which the EU/AU PAL buyers were deprived of) on his site. My suggestion, though I've never tried this, record the cut-scenes with a video-capture-card (I'm assuming it's similar enough to a VCR to be able to do this) and bring it to your computer that way.
Best of luck, I think it'd be awesome to see an AMV on the Budokai 1 cut-scenes.

14 years later
Agreed. I found a Video Capture Card at Fry's electronics for $30. Just plug a yellow RCA cable in and hit the record button on the application then start the scene you want to rip. This also works with VHS data off of VCRs. Just note that you are recording in real time and it takes a good chunk of memory. So you can't just rip and go. You have to wait for the entire clip to run its course and it's somewhere in the vacinity of 1 GB for every 30 seconds or so, on mine.
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- Sshadow5001
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- VegettoEX
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You don't/can't "rip" gameplay footage; it's something that's performed as calculations by the game engine and system in real-time, and isn't something pre-existing as a movie file that you can simply extract "as-is". In that case, you need either a video capture card in your computer to output into, or some other type of video recording device that will allow you to eventually get that footage into a computer via some sort of method (like a stand-alone DVD recorder).Sshadow5001 wrote:What exactly is needed to rip gameplay footage from the PS2?
I wanna make some Super Dragonball Z videos.
As for ripping existing videos on a disc, it's a process that I have to re-learn every year when a new game comes out, because they're either in different formats, or it's so complicated that I just can't remember how to do it. Programs for PS2 video you'll want to Google and learn about and don't ask me about because I can't help you and I hope you like working on the command line in DOS:
ADX2WAV
SFD2MPG
AFS_EXTRACT
PSS Plex
Bink / RAD Video Tools
And of course, the obligatory video/audio programs like VirtualDub, Audacity, etc.
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- Sshadow5001
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