"Dragon Ball FighterZ" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by LightBing » Sat Jul 08, 2017 4:53 pm

FortuneSSJ wrote:
EA575 wrote:Dragon Ball FighterZ will be coming to EVO with a side tournament! https://twitter.com/EVO/status/880939803147218945
SIgn-ups are almost full already!
They will also be using either the Trunks build or later: https://twitter.com/MrWiz/status/880941500485353472
I never had heard about EVO until some DB fans started talking we finally had a chance because of this game. And now we made it with an incomplete version.
Another milestone for this franchise! I'm surely happy about this. :clap:
It's not actually in the line up, there's no milestone. It's just another fighting game being advertised there, one of a few at this years EVO.
Hopefully next year, when the game is already released, we can rejoice.

Unfortunately there's no Trunks build. Only the six characters we already saw.
https://twitter.com/EVO/status/882014015949426688

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Noah » Tue Jul 11, 2017 7:34 pm

So when we're going to have more news about the game?
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Quebaz » Wed Jul 12, 2017 5:53 am

Noah wrote:So when we're going to have more news about the game?
Hopefully this weekend, most likely Sunday.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Super Saiyan Swagger » Fri Jul 14, 2017 11:28 am

Listen to that main menu theme. Oh my fucking goodness. Give me this game now. I need it.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by LightBing » Fri Jul 14, 2017 12:14 pm

Stream of the EVO tournament for those interested. :)
https://www.twitch.tv/bandainamcous

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by FortuneSSJ » Fri Jul 14, 2017 1:02 pm

If they keep the norm of revealing a new character each month, I'm expecting the next one to be Piccolo.
A world without Dragon Ball is just boring.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by cringey » Fri Jul 14, 2017 2:45 pm

Man, the stream is so painful to watch. The fgc is really really bad, kills all the hype.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by dbzfan7 » Fri Jul 14, 2017 3:34 pm

That come back by Maximillian Dood was insane!
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Quebaz » Fri Jul 14, 2017 6:39 pm

cringey wrote:Man, the stream is so painful to watch. The fgc is really really bad, kills all the hype.
The commentators aren't even "part" of the FGC tho.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by MainJPW » Fri Jul 14, 2017 6:46 pm

The colour schemes in this game are beautiful.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Sat Jul 15, 2017 12:38 am

A new interview.

http://www.shonengamez.com/2017/07/14/d ... h-version/

The Producer of the game actually clarified that weaker in-lore characters will be less effective as fighters and more effective as assists. Which probably means that Tien will be practically useless other than launching a Tayoken as an assist. The producer actually says that 'it would destroy the image of Dragonball to see a weaker character defeat Goku'. They basically say that guys like Krillin and Tien will NOT be able to beat Goku 1 on 1.

This is beyond stupid and a major possible-deal-breaker for me. A character who uses Goku and Vegeta will immediately be at a NATURAL ADVANTAGE when facing a player who has Krillin and Tien. Which means that online you'll possibly only see Gokus, Vegetas and Brollys.

And how the hell can TIen's assist be more effective than Broly's assist if ASW is taking power levels into consideration? Where's the logic in that? Weak in-lore characters do everything worse than an in-lore stronger character. Krillin's assist shouldn't be able to top Vegeta's ki barrage or Frieza's ki charge. Even if they do what they say they will, it still will break Dragon Ball lore, because Krillin assisting you shouldn't be better than having Boo assisting you. Tien should be worse in everything than Goku and no one will want to have Tien on his team IF they follow lore to the letter.

Unless of course, those 'weak characters' end up to be characters who are not true fighters - like Pilaf's mech or Bulma or something. Which doesn't make it any less stupid or lore-breaking.

I am really, really, REALLY worried about this one. In Arc System Works' fear of not 'destroying the image of Dragon Ball' (rolls eyes) they may well be destroying the balance for this game.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by MainJPW » Sat Jul 15, 2017 1:33 am

Nickolaidas wrote:A new interview.

http://www.shonengamez.com/2017/07/14/d ... h-version/
'it would destroy the image of Dragonball to see a weaker character defeat Goku'.
Image

This is a video game. No one cares about who can beat who in canon, we just want to wreck house with our favourite characters.

If I want to absolutely shit-stomp on guys like Goku with Kuririn or Tenshinhan that's my damn business. Like seriously who intentionally makes an unbalanced game?

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by dbzfan7 » Sat Jul 15, 2017 1:43 am

I'm gonna wait to see what that means....cause yeah it would suck if there's a natural advantage for "Stronger" characters.
Why Dragon Ball Consistency in something such as power levels matter!

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Boo Machine » Sat Jul 15, 2017 1:52 am

This reminds me of an old argument I had with someone about why they wouldn't play the Budokai games. The reason was because they didn't like the fact that you could beat characters like Goku with characters like Krillin. That it was unfaithful.

I really hope that if Krillin is in this game that if I choose to play as him, that my attacks won't just do chip damage at most against someone playing as Cell. That would suck and pretty much ruin the purpose of having an extensive roster.

Hopefully It's not as bad or big an issue as it sounds.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by cringey » Sat Jul 15, 2017 4:30 am

Quebaz wrote:
cringey wrote:Man, the stream is so painful to watch. The fgc is really really bad, kills all the hype.
The commentators aren't even "part" of the FGC tho.
That was the problem.

Watching Tekken's stream with the godlike combo (Aris ft. Spooky) and then switch to DBZF's with those fgcommentators.. I hope Bandai does not make the same mistake in the future.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Simere » Sat Jul 15, 2017 6:03 am

MainJPW wrote:
Nickolaidas wrote:A new interview.

http://www.shonengamez.com/2017/07/14/d ... h-version/
'it would destroy the image of Dragonball to see a weaker character defeat Goku'.
This is a video game. No one cares about who can beat who in canon, we just want to wreck house with our favourite characters.

If I want to absolutely shit-stomp on guys like Goku with Kuririn or Tenshinhan that's my damn business. Like seriously who intentionally makes an unbalanced game?
It's like you didn't even try to understand if you think they said they were "intentionally" unbalancing the game. This is being designed with the intention of being a main title for EVO, of course that's not what they're doing. They said they're balancing certain characters as assist/support characters. Not everyone is an anchor. I don't know if past Marvel games intentionally set out to design characters to fit the team roles they fell into, but it's an interesting take that DBFZ is; bonus points for being thematically appropriate, but it's probably more geared to making team building easier to pick up for new players.

Is Goku's SSJ3 super not just a crossup? Or does it hit high, or something? People kept getting caught by it even after most everyone should have seen it crosses up.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Sat Jul 15, 2017 6:13 am

Simere wrote:
MainJPW wrote:
Nickolaidas wrote:A new interview.

http://www.shonengamez.com/2017/07/14/d ... h-version/
'it would destroy the image of Dragonball to see a weaker character defeat Goku'.
This is a video game. No one cares about who can beat who in canon, we just want to wreck house with our favourite characters.

If I want to absolutely shit-stomp on guys like Goku with Kuririn or Tenshinhan that's my damn business. Like seriously who intentionally makes an unbalanced game?
It's like you didn't even try to understand if you think they said they were "intentionally" unbalancing the game. This is being designed with the intention of being a main title for EVO, of course that's not what they're doing. They said they're balancing certain characters as assist/support characters. Not everyone is an anchor. I don't know if past Marvel games intentionally set out to design characters to fit the team roles they fell into, but it's an interesting take that DBFZ is; bonus points for being thematically appropriate, but it's probably more geared to making team building easier to pick up for new players.

Is Goku's SSJ3 super not just a crossup? Or does it hit high, or something? People kept getting caught by it even after most everyone should have seen it crosses up.
What I "understand" is this:

The game is 'forcing' me to choose specific characters, otherwise I'll get slaughtered. The game punishes me if I want to make a team of Krillin, Tien and Yamcha, because said team lacks powerhouses like Boo and Goku. The producer tells me that if Krillin's the last member of my team, and Goku is the last member of the other guy's team, I'm screwed. He tells me that Krillin vs Goku without outside help is a lost cause for Krillin. That's what he says.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by MisteryOne » Sat Jul 15, 2017 6:29 am

You guys haven't played Extreme Butoden, right? Pretty sure that just like in that game and in the Supersonic Warriors one they will use a Dragon Power system, so expect characters like SSB Goku to completely destroy the weakest ones.That being said, Extreme Butoden also introduced in an update balanced versions of every character, so who knows.
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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Simere » Sat Jul 15, 2017 6:36 am

Nickolaidas wrote:
Simere wrote:
MainJPW wrote:

This is a video game. No one cares about who can beat who in canon, we just want to wreck house with our favourite characters.

If I want to absolutely shit-stomp on guys like Goku with Kuririn or Tenshinhan that's my damn business. Like seriously who intentionally makes an unbalanced game?
It's like you didn't even try to understand if you think they said they were "intentionally" unbalancing the game. This is being designed with the intention of being a main title for EVO, of course that's not what they're doing. They said they're balancing certain characters as assist/support characters. Not everyone is an anchor. I don't know if past Marvel games intentionally set out to design characters to fit the team roles they fell into, but it's an interesting take that DBFZ is; bonus points for being thematically appropriate, but it's probably more geared to making team building easier to pick up for new players.

Is Goku's SSJ3 super not just a crossup? Or does it hit high, or something? People kept getting caught by it even after most everyone should have seen it crosses up.
What I "understand" is this:

The game is 'forcing' me to choose specific characters, otherwise I'll get slaughtered. The game punishes me if I want to make a team of Krillin, Tien and Yamcha, because said team lacks powerhouses like Boo and Goku. The producer tells me that if Krillin's the last member of my team, and Goku is the last member of the other guy's team, I'm screwed. He tells me that Krillin vs Goku without outside help is a lost cause for Krillin. That's what he says.
Am I wrong in assuming you aren't a competitive player? Sorry if I am, but all games "force" you to choose specific characters when played at a competitive level, all games "punish" you. Even when the developers endeavor to balance characters to fight 1v1 against each other, top and low tiers emerge, imbalanced matchups arise. When it's a 3v3 tag/assist game? What are you expecting? No character is being designed to win "without outside help". That's what makes it hype when stuff like this happens.

If you aren't playing at a decently high level then balance isn't likely to make a lick of difference.

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Re: "Dragon Ball FighterZ" (PS4/XBO/PC, 2018, Arc System Works) Official Discussion Thread

Post by Nickolaidas » Sat Jul 15, 2017 7:56 am

Simere wrote:
Am I wrong in assuming you aren't a competitive player? Sorry if I am, but all games "force" you to choose specific characters when played at a competitive level, all games "punish" you. Even when the developers endeavor to balance characters to fight 1v1 against each other, top and low tiers emerge, imbalanced matchups arise. When it's a 3v3 tag/assist game? What are you expecting? No character is being designed to win "without outside help". That's what makes it hype when stuff like this happens.

If you aren't playing at a decently high level then balance isn't likely to make a lick of difference.
You're right, I'm not a competitive player.

But what you're referring to is more or less broken characters (i.e. Marvel vs Capcom 2's Sentinel) who were exploited by the players and caused the devs to nerf or buff accordingly. While this is a hypothesis on my part, I doubt the developers purposely made Sentinel to be one the best character in Marvel vs Capcom 2.

This isn't what this is.

Tien is designed, from the ground up, to be unable to defeat Goku 1 on 1 when playing against a player of equal skill as you (at least, that's what the developer is heavily implying). He's nerfed ON. PURPOSE. And it's complete, utter, bullshit.
MisteryOne wrote:You guys haven't played Extreme Butoden, right? Pretty sure that just like in that game and in the Supersonic Warriors one they will use a Dragon Power system, so expect characters like SSB Goku to completely destroy the weakest ones.That being said, Extreme Butoden also introduced in an update balanced versions of every character, so who knows.
Arc System Works seems to have a hard-on for imbalanced characters and I'm getting really annoyed.

Supersonic Warriors was balanced. If you picked up a lvl 3 Krillin you could decimate a lvl 3 Boo if you were good enough, but SSW is not a good example because it was hardly a pure, competitive fighting game.

But Extreme Butoden brings another good point: If Krillin's sole FUNCTION is to be an assist character, why waste a character slot on him? Why not make him an assist-only character like various characters were on Marvel vs Capcom 1, or in Extreme Butoden, and have similarly powerful characters on the roster instead, like Janemba and Beerus?

I know it's too early to tell, and I know we need to see the b-tier characters in action in order to have a better grasp at what is going on, but I don't want my favourite characters to have the same fate Appule had in the Xenoverse games.

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