Complete BT3 Info and Discussion Thread [UPDATED 10/02/07]

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Post by shannarafan » Thu Sep 06, 2007 10:25 pm

Xyex: Yeah, the game is too much of a sausage fest and I'd like to see teen Chichi added as much as the next person, but c'mon, kid Krillin deserves to be up there more. He's just way stronger and more important.

And about Seripa not doing shit, I'm sure she did purge planets and stuff, but onscreen all she did was get killed.
The Freeza arc is, arguably, the most popular part of the entire series.
LOL, I wish. The Cell saga is the most popular by far... in fact, if I had a nickel for every time I've seen someone say it's their favorite, I'd have 10 dollars. I'm also going to scream if I see one more person call it the best.
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Post by gohanku » Thu Sep 06, 2007 11:32 pm

Well, well, from the rumor of one Dragon Ball character only to so many! Nam rocks, his most powerful attack is so darn powerful. #8 is a little weird but he did TKO White. And Akkuman is nice. Really nice. His Devil Might Beam better be there.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by Thanos6 » Thu Sep 06, 2007 11:48 pm

It is; the scan shows that as his ultimate.
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Post by Xyex » Fri Sep 07, 2007 12:15 am

Wow, go away for a few hours and come back to a plethora of posts I need to respond to... Alright, let's get to it then!
Whoa, whoa. Kid Krillin (First appearance-22nd Budokai) did more than just fight Goku. He fought Jackie Chun, Choutzu, and Kid Goku. Also, a fight could be made for him against Tambourine.
Except that I don't want to sit through a BILLION battles just to get through the the DB saga of the game so I can fight five billion more to get through the DBZ arc of the game. And I REALLY don't want to have to fight more matches than I have to in the tournament arena unless they've removed the 'if they can't fly in the show they fall like a rock' shit. Thus, Kid Krillin's ONLY BATTLE in the story mode of the game is as an opponent to Goku. BT2 already has enough pointless battles you're required to fight to progress the story. We don't need more.
Not to mention, if they're still on a Dragon Ball rush that it's possible for General Blue to get added, which of course means he'll get another fight.
Or they could do the smart thing and have Kid Goku fight Blue by himself! It's not like Krillin even really added anything to that battle.
Chi-chi fought only Goku, and lost because she got beat by wind.
Actually, she got beat by a 'force blast'. That's ki, not wind. Just pushed out in a loose fashion that you can't see it. 8)
Seripa could destroy whole galaxies, but if nothing is shown, what can they go off as for attacks and techniques? They just made stuff up for her. I'm sure she has a full power beam, ki ball, and/or volley or explosion wave. Default techniques. Kid Krillin has much more than that. Can't really remember much from way back then, but I do have the 22nd tournament manga. He was totally different when he was young, he was a tricky bastard.
Haha, hardly. I can only recall two of Seripa's moves but they are both unique. A rush that only she has an energy attack that only she has. Her ultimate could probably be a double team with Bardock, or a 4 man assault with the other members of Bardock's team. All unqiue moves.

Meanwhile Kid Krillin has.... the ability to punch, kick, and use (very poorly) the Kamehameha..... like everyone else Roshi's trained. Yeah, very unique. :roll: Kid Krillin would have nothing but generic moves because he had nothing but generic moves in the series.
And Kid Kuririn is the kid version of Kuririn...Kuririn is pretty important as well, no? If there can be 5 versions of Vegeta and 5 versions of Goku, how about 2 for poor old Kuririn?
Yeah. Sure. Krillin's important. And he's in the game. Kid Krillin's most important thing, ever, was getting killed by Tambourine.

And don't even get me started on the Goku's and Vegeta's. I didn't want them in the first place. We need ONE adult Goku and TWO Vegeta's. THAT'S IT. The rest are worthless wastes of space. You don't make the same character a gajillion different ways to compensate for your sucktastic engine design, you fix the fucking engine so you only need one character that can be adapted to the situation.

*ehem*
One more than Appule, King Vegeta etc. etc...
I already covered that.
And I'm pretty sure he's more important then how you describe him
Nope, he's not.
I think it would just be logical to add him in. I mean, it's obvious that they are pumping DB and GT characters into this game. If they add Android 8, the android that doesn't even like to fight, why not add in Kid Kuririn?
Because 8's the shit. 8's been demanded for a loooong ass time. No one wanted Kid Krillin until BT3 came along. Plus, 8 kicks fucking ass in The Path to Power and finishes up the canon Android cast.
To all the people saying Kid Krillin would be pointless to add, i've got one word to say:

Babidi.
Filler character to cover Yakon and Pui Pui, plus Buu and Piccolo fight him. Multi-functional character. Unlike Kid Krillin's one trick pony show. :wink:
Akkuman, that just pisses me off, that's really insignificant and I would much rather Kid Kuririn be in it.
What!? :lol: Kid Krillin over Akkuman? Adding a unqiue looking and fighting character over yet another generic duplicate that sucks (read: can't used effectively because of the game's busted mechanics) pisses you off? Interesting....
Xyex: Yeah, the game is too much of a sausage fest and I'd like to see teen Chichi added as much as the next person, but c'mon, kid Krillin deserves to be up there more. He's just way stronger and more important.
If it was all about who's stronger we'd have two characters. Omega Shenron and SSJ4 Gogeta. And Kid Krillin simply lacks importance. I just don't see what all this fuss is over. He's a smaller version of Krillin that can't fly and has sucky moves.
And about Seripa not doing shit, I'm sure she did purge planets and stuff, but onscreen all she did was get killed.
Untrue! She helped Bardock wipe out Kanassa! Seriously, she's just fucking bad-ass and that's all there is to it. And, since you brought the matter up earlier, she's way stronger. 8)
LOL, I wish. The Cell saga is the most popular by far... in fact, if I had a nickel for every time I've seen someone say it's their favorite, I'd have 10 dollars. I'm also going to scream if I see one more person call it the best.
You keep your 10 bucks. I'll keep the fifty grand I'd have for hearing people claim Freeza was their favorite. For every one person I see claim the Androids as their favorite Z arc I see about 20 claim the Saiya-jins and Freeza.

*wipes sweat from brow*

Phew. That was a lot of stuff to go through.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.

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Post by HyperBlaze » Fri Sep 07, 2007 12:51 am

Xyex wrote:Wow, go away for a few hours and come back to a plethora of posts I need to respond to... Alright, let's get to it then!
Whoa, whoa. Kid Krillin (First appearance-22nd Budokai) did more than just fight Goku. He fought Jackie Chun, Choutzu, and Kid Goku. Also, a fight could be made for him against Tambourine.
Except that I don't want to sit through a BILLION battles just to get through the the DB saga of the game so I can fight five billion more to get through the DBZ arc of the game. And I REALLY don't want to have to fight more matches than I have to in the tournament arena unless they've removed the 'if they can't fly in the show they fall like a rock' shit. Thus, Kid Krillin's ONLY BATTLE in the story mode of the game is as an opponent to Goku. BT2 already has enough pointless battles you're required to fight to progress the story. We don't need more.
Not to mention, if they're still on a Dragon Ball rush that it's possible for General Blue to get added, which of course means he'll get another fight.
Or they could do the smart thing and have Kid Goku fight Blue by himself! It's not like Krillin even really added anything to that battle.
Chi-chi fought only Goku, and lost because she got beat by wind.
Actually, she got beat by a 'force blast'. That's ki, not wind. Just pushed out in a loose fashion that you can't see it. 8)
Seripa could destroy whole galaxies, but if nothing is shown, what can they go off as for attacks and techniques? They just made stuff up for her. I'm sure she has a full power beam, ki ball, and/or volley or explosion wave. Default techniques. Kid Krillin has much more than that. Can't really remember much from way back then, but I do have the 22nd tournament manga. He was totally different when he was young, he was a tricky bastard.
Haha, hardly. I can only recall two of Seripa's moves but they are both unique. A rush that only she has an energy attack that only she has. Her ultimate could probably be a double team with Bardock, or a 4 man assault with the other members of Bardock's team. All unqiue moves.

Meanwhile Kid Krillin has.... the ability to punch, kick, and use (very poorly) the Kamehameha..... like everyone else Roshi's trained. Yeah, very unique. :roll: Kid Krillin would have nothing but generic moves because he had nothing but generic moves in the series.
And Kid Kuririn is the kid version of Kuririn...Kuririn is pretty important as well, no? If there can be 5 versions of Vegeta and 5 versions of Goku, how about 2 for poor old Kuririn?
Yeah. Sure. Krillin's important. And he's in the game. Kid Krillin's most important thing, ever, was getting killed by Tambourine.

And don't even get me started on the Goku's and Vegeta's. I didn't want them in the first place. We need ONE adult Goku and TWO Vegeta's. THAT'S IT. The rest are worthless wastes of space. You don't make the same character a gajillion different ways to compensate for your sucktastic engine design, you fix the fucking engine so you only need one character that can be adapted to the situation.

*ehem*
One more than Appule, King Vegeta etc. etc...
I already covered that.
And I'm pretty sure he's more important then how you describe him
Nope, he's not.
I think it would just be logical to add him in. I mean, it's obvious that they are pumping DB and GT characters into this game. If they add Android 8, the android that doesn't even like to fight, why not add in Kid Kuririn?
Because 8's the shit. 8's been demanded for a loooong ass time. No one wanted Kid Krillin until BT3 came along. Plus, 8 kicks fucking ass in The Path to Power and finishes up the canon Android cast.
To all the people saying Kid Krillin would be pointless to add, i've got one word to say:

Babidi.
Filler character to cover Yakon and Pui Pui, plus Buu and Piccolo fight him. Multi-functional character. Unlike Kid Krillin's one trick pony show. :wink:
Akkuman, that just pisses me off, that's really insignificant and I would much rather Kid Kuririn be in it.
What!? :lol: Kid Krillin over Akkuman? Adding a unqiue looking and fighting character over yet another generic duplicate that sucks (read: can't used effectively because of the game's busted mechanics) pisses you off? Interesting....
Xyex: Yeah, the game is too much of a sausage fest and I'd like to see teen Chichi added as much as the next person, but c'mon, kid Krillin deserves to be up there more. He's just way stronger and more important.
If it was all about who's stronger we'd have two characters. Omega Shenron and SSJ4 Gogeta. And Kid Krillin simply lacks importance. I just don't see what all this fuss is over. He's a smaller version of Krillin that can't fly and has sucky moves.
And about Seripa not doing shit, I'm sure she did purge planets and stuff, but onscreen all she did was get killed.
Untrue! She helped Bardock wipe out Kanassa! Seriously, she's just fucking bad-ass and that's all there is to it. And, since you brought the matter up earlier, she's way stronger. 8)
LOL, I wish. The Cell saga is the most popular by far... in fact, if I had a nickel for every time I've seen someone say it's their favorite, I'd have 10 dollars. I'm also going to scream if I see one more person call it the best.
You keep your 10 bucks. I'll keep the fifty grand I'd have for hearing people claim Freeza was their favorite. For every one person I see claim the Androids as their favorite Z arc I see about 20 claim the Saiya-jins and Freeza.

*wipes sweat from brow*

Phew. That was a lot of stuff to go through.

You really need to fall all the way back in the chair your sitting in!

Whats wrong with playin' through a "billion" fights as you say in this game? As far as I'm concerned your getting you moneys worth?
Sucktastic engine? If it was "sucktastic" it would hardly be worth a true gamers (me) time.
Your outlook on things seem just bland and lazy do'nt bother to buy the game if playin' too much is'nt for you (as odd as that is...)
and best believe your in no position to say whats a waste of space. I mean who else could they really possibly add that ain't really in already? All the heavy hitters are in so what?
A game that is'nt "BROKEN" do'nt need "FIXIN'"!

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Post by The Justice » Fri Sep 07, 2007 1:35 am

Come now gentlemen....do we really need to get so angry and heated over a video game? I remember when DBZ Budokai 3 came out I wanted Android 19 to be in the game as he is my favorite Android. He wasn't in it, but you know what? it didn't ruin the game for me. I had fun with the other characters, especially the saibamen.

In BT2 I was happy just to have so many characters as I am with this new one. I mean come on 161 characters counting forms right?
Remember when Hyper Dimension and Butoden 2 were all the rage? They only had like 10 characters in those games.

Me? I'm just happy to have another DBZ game on my ps2 as I am too low on money to buy a whole new system.

So perhaps we should stop this bickering before this thread gets locked like all the others.

That's my two cents.

Peace, I'm outta here.
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Post by Ex-Dubbie369 » Fri Sep 07, 2007 1:51 am

HyperBlaze wrote:You really need to fall all the way back in the chair you're sitting in!

Whats wrong with playin' through a "billion" fights as you say in this game? As far as I'm concerned you're getting you're money's worth?
Sucktastic engine? If it was "sucktastic" it would hardly be worth a true gamer's (me) time.
Your outlook on things seem just bland and lazy. Don't bother to buy the game if playin' too much isn't for you, (as odd as that is...)
and you best believe you're in no position to say what's a waste of space. I mean who else could they really possibly add that isn't really in already? All the heavy hitters are in, so what?
A game that isn't "BROKEN" doesn't need "FIXIN(G)'"!
Please stop with your "Holier that thou" mindset. We all have our personal opinions about this game and all the other games too. You don't have the entitlement to bash others' thoughts simply because you disagree with them.
Xyex wrote:
Akkuman, that just pisses me off, that's really insignificant and I would much rather Kid Kuririn be in it.
What!? Laughing Kid Krillin over Akkuman? Adding a unqiue looking and fighting character over yet another generic duplicate that sucks (read: can't used effectively because of the game's busted mechanics) pisses you off? Interesting....
Well, I think Kid Kuririn warrants being in it more simply for the fact that he participates in more fights. Akkuman participates in one and, for what I remember in the manga, (haven't seen this episode in the anime) loses quite quickly.

In order to be more unique, Kuririn could have some sort of move similar to Kiwi's UB where he calls out "Hey, Look Over There" and maybe one where he farts on his opponent (well....I would find it amusing.....). The problem would be that Kuririn can't fly, which yes, would bug the shit out of me.

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Post by caejones » Fri Sep 07, 2007 4:54 am

Oy Oy, a mix of decent discussion and horrible tone and focus. I should probably PM this, but some parts are relevant enough to the discussion that I'm going to post it in the thread...
hyper_blaze wrote: You really need to fall all the way back in the chair you're sitting in!
<-- ???

Whats wrong with playin' through a "billion" fights as you say in this game? As far as I'm concerned you're getting you're money's worth?
<-- Despite the fact that the engine will most likely make a lot of these fights boring and generic, I can't argue with this part.

Sucktastic engine? If it was "sucktastic" it would hardly be worth a true gamer's (me) time.
<-- Problem here. You're making yourself the standard for comparison of what a "true gamer" is. And what is and isn't sucktastic is a matter of opinion; in the case of the BT/Sparking series, the "sucktasticity" claims come from the generic-ness of the combat engine, which is why a lot of the new characters are exciting for many people. But if the style of fighting in BT1 and 2 is awesome enough for you, by all means, say you don't find it sucktastic. I think it could be better, but isn't _that_ bad. But that's my opinion.

Your outlook on things seem just bland and lazy. Don't bother to buy the game if playin' too much isn't for you, (as odd as that is...)
<-- You could have ended the post before this sentence. Let's see how we can make this sound less of a personal insult... how about "If you don't want to play all the battles, just don't buy the game". Though the problem there is... there are other modes in the game, where the new features and characters are worth using. The problem is that you most likely have to play a few hundred fights to access them--I mean, ok, I like unlocking things, but by repeating fights that vary in difficulty, generic-ness, and annoyance factor... sometimes it's fun, sometimes it gets old (it's long enough that we can have a good mix of these... :shock: ). So while your position is justified, so is Xyex's.

and you best believe you're in no position to say what's a waste of space. I mean who else could they really possibly add that isn't really in already?
<-- This bit seems to be your motto. While it could be a decent complaint against complaints, it has a really grating noobish sound. And the first sentence iounds like a personal attack. An interesting position to get across, but it needs a little cleaning up if you want to present it and be taken seriously (I can see where you're coming from here... the whole idea of space in terms of character slots is a mess as it is...).

All the heavy hitters are in, so what?
<-- Umm... I'm not sure what this is supposed to be referring to. All the heavy hitters have been in since Final Bout (Vegetto, SSJ4 Goku, Super Baby), Butoten (Broli, Buu, Bojak, Cell), and UB22 (Gogeta, SSJ3Goku, Etc).

A game that isn't "BROKEN" doesn't need "FIXIN(G)'"!
<-- I can't complain here. ^^. With this series, what is and isn't broken is mostly subjective. I think the talk of broken-ness we mostly see is concerning playability--such as the tournament arena and non-flying characters that are very well near impossible to actually play with (despite that this makes sense in context of the series). I can't say I like the ringout concept with the level of fighting in the Sparking series... but I wouldn't call it broken so much as "Priority#2: Pain in the ass".
And, I'd be careful calling yourself a "true gamer" when talking to Xyex. ^^.

[edit] Oh, right... Kid Kuririn.
Well, he... "blows his nose" at Jackie Chun? o_-. He used the kamehameha as a distraction to grab Goku's tail, and... umm... ... ...
Yeah, he'd need some creative trickiness. That I'm too impatient to think of at the moment.
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Post by VegettoEX » Fri Sep 07, 2007 6:49 am

I have absolutely no problem locking yet another Sparking! METEOR thread and simply disallowing any further ones.
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Post by Leotaku » Fri Sep 07, 2007 6:54 am

(Ignores all the arguments :roll: ...)

I'm pleasantly surprised by the three new characters. When that big group shot (taken from a video) was posted a while ago, I was wondering if all the new characters had been announced already, and that there wouldn't be any more.

I think it's great to have not only more DragonBall characters, but also more unique characters, both in design and fighting style.
But now, I'm just worried about that non-flying-characters-always-falling-down thing. Is that still in? With all these nice new characters, I'd HATE for them to be hard to play as. It would be such a waste.

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Post by gohanku » Fri Sep 07, 2007 7:11 am

Leotaku wrote:(Ignores all the arguments :roll: ...)

I'm pleasantly surprised by the three new characters. When that big group shot (taken from a video) was posted a while ago, I was wondering if all the new characters had been announced already, and that there wouldn't be any more.

I think it's great to have not only more DragonBall characters, but also more unique characters, both in design and fighting style.
But now, I'm just worried about that non-flying-characters-always-falling-down thing. Is that still in? With all these nice new characters, I'd HATE for them to be hard to play as. It would be such a waste.
Well, so far, it seems like in the screenshot that Akkuman can fly but that might be the wings, so he might be the only pre-23rd Budokai person who can fly, keeping to realism, our DB friends will be grounded. And for something interesting, is Goku doing his spinning arm attack on Nam? So Kid Goku going to have some better attack now...
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by Humpski » Fri Sep 07, 2007 7:17 am

Characters falling down isn't that big of a deal. In fact a lot of the time it helps. You don't fall down as long as you keep attacking right? Well, I don't know how many times falling down has actually saved me from a nasty counterattack after my combo got blocked or interrupted.
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Post by Strongbad456 » Fri Sep 07, 2007 7:32 am

TripleRach wrote:I can't read all of that blurb because of the size, but it's basically just hyping the hell out of the next V Jump. Definitely no particular mentions of any characters, though.
The Katakana for Akuman's name is bugging me. It translates out to be Ashikuman. Am I looking at that wrong?
Yes. That's a small tsu, not a shi, and it's pronounced as a glottal stop. It would be romanized as Akkuman, with the extra k representing the stop in this case. (Incidentally, Ackman of Toriyama's Go! Go! Ackman is also written as Akkuman in katakana.)

Also, it just occured to me that Namu's seiyuu passed away quite a while ago, so he'll probably be voiced by someone else in the game, like Kewi is. :( (Tenshinhan, on the other hand, will apparently just have recycled audio.)

I see. I don't much Japanese. I always use one of my issues of American Shonen Jump to do it because it has a Katakana list. Also I was gonna ask about the extra k. Doesn't the extra k take away from the meaning of his name kind of? From what I understand, his name is a play on the word Devil which is Akuma(I think). So wouldn't Akuman make more sense since it has Akuma right in it? I'm not trying to argue or anything. I'm just a little curious.

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Post by Anonymous Friend » Fri Sep 07, 2007 10:48 am

I remember playing the 1st BT and not liking that people who can't fly were flying. Then playing BT2 and being upset that they just fall out of the sky, which is actually a good defensive device for them sometimes. Although, it totally works against them at the tournament stage. Coukd we possibly have an option with this feature?

When it comes to characters being included, I'm happy with whatever they give us. Although I am still a bit puzzled by the choice of Babidi, and still kinda wish that he would summon his henchmen and you could control them and just do melee attacks. But hey, we got what we got.

Kid Krillin still sounds better as a alternate costume. You could have him separate, but whatever moves list you give him would stay for all of his story moments. As for Chi-chi, doesn't she fight some of Slug's goons in the movie? I wouldn't mind her having her having three rushes with atleast one involving Goku/Gohan/Goten.

In the end, this is supposed to be a fighting game. The main priority should be to provide characters to battle with, atleast in the case of the Wii version's online mode, other people.
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Post by Xyex » Fri Sep 07, 2007 12:03 pm

I have absolutely no problem locking yet another Sparking! METEOR thread and simply disallowing any further ones.
Sorry Mike. ^^;
Well, I think Kid Kuririn warrants being in it more simply for the fact that he participates in more fights. Akkuman participates in one and, for what I remember in the manga, (haven't seen this episode in the anime) loses quite quickly.

In order to be more unique, Kuririn could have some sort of move similar to Kiwi's UB where he calls out "Hey, Look Over There" and maybe one where he farts on his opponent (well....I would find it amusing.....). The problem would be that Kuririn can't fly, which yes, would bug the shit out of me.
I like Akkuman over Kid Krillin largely because he's something new. I'm really tired of the same thing again, and again, and again, and again, and... well, you get the idea. All the replicated Goku's seriously put me off, even with the coolness of Kid Chi-Chi and King Vegeta, and Pilaf.

If Spike had any kind of imagination I'd say Kid Krillin could be interesting. But since it's Spike we're talking about... yeah. He'd have two rush attacks for blast 2's and the Kamehameha as an UB. So, basicly, he's Kid Goku without a tail and only one Kamehameha.
I'm pleasantly surprised by the three new characters. When that big group shot (taken from a video) was posted a while ago, I was wondering if all the new characters had been announced already, and that there wouldn't be any more.
Same. I figured the last slots were taken by these unique/original fusions and such we heard about before. I'm thrown by the number of DB characters being added since it's completely against previous information. All I can think of is that the information was actually 1 new evil dragon (Nova Shenron) and not 1 new Dragonball Character. I can see where that translation mistake could come from as the evil Dragon's kinda are 'dragonball characters'.
I think it's great to have not only more DragonBall characters, but also more unique characters, both in design and fighting style.
But now, I'm just worried about that non-flying-characters-always-falling-down thing. Is that still in? With all these nice new characters, I'd HATE for them to be hard to play as. It would be such a waste.
Well, they might have 8 able to fly as well. I can't remember if he did it in the series but he flew in the 10th anniversary movie. But... yeah. Kid Goku, Kid Chi-Chi, Grandpa Gohan, Master Roshi, Nam, maybe #8.... The falling just wouldn't work with so many of them.

But! I have hope that it's gone. Why? Well, I was just thinking. DB Yamcha couldn't fly either... but they made him an alternate costume for normal Yamcha. Which means he can fly. It'd be rather odd to have him able to fly when no one else can, no?
Characters falling down isn't that big of a deal. In fact a lot of the time it helps. You don't fall down as long as you keep attacking right? Well, I don't know how many times falling down has actually saved me from a nasty counterattack after my combo got blocked or interrupted.
I can count the number of times it's helped me on one finger. It would take all of my fingers and toes, five times over, to count how many times it's fucked me up. Falling after using a combo and being unable to pursue. The opponent falling before I could land my charged blow thus breaking my combo. Etc. For ever 1 time it helps it hurts 50 times.
I remember playing the 1st BT and not liking that people who can't fly were flying. Then playing BT2 and being upset that they just fall out of the sky, which is actually a good defensive device for them sometimes. Although, it totally works against them at the tournament stage. Coukd we possibly have an option with this feature?
I don't get this. Why would you not want them to fly? I mean, Kid Goku can't beat Freeza either, do you want him to not be able to? It's the same thing.... it just makes no sense to me. I want a game that plays properly, not a game that has poor design.

As for the option... I would love to see it just gone completely. But an option of on or off would be fine. Or, if they really have to have them not able to fly then they should remove the ability to hover completely so that they can just jump, but they don't fall, but land. Of course, this would then require they remove ring-outs in the tournament mode and remove all instances in arena's where there is no ground beneath a person such as the Lookout and Destroyed Earth and space stages.
Kid Krillin still sounds better as a alternate costume. You could have him separate, but whatever moves list you give him would stay for all of his story moments. As for Chi-chi, doesn't she fight some of Slug's goons in the movie? I wouldn't mind her having her having three rushes with atleast one involving Goku/Gohan/Goten.
Yep. She knocks two of them out cold with one kick.

Hmmm.... *heads to the characters you want to see thread to make a Chi-Chi move set*
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Post by Humpski » Fri Sep 07, 2007 12:04 pm

Xyex wrote:If Spike had any kind of imagination I'd say Kid Krillin could be interesting. But since it's Spike we're talking about... yeah. He'd have two rush attacks for blast 2's and the Kamehameha as an UB. So, basicly, he's Kid Goku without a tail and only one Kamehameha.
Well what else could they possibly give him?
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Post by Xyex » Fri Sep 07, 2007 12:37 pm

Humpski wrote:Well what else could they possibly give him?
Well, hmm. Alright, I can take this challenge! His moves would be gag-types for the most part, but then he's from a time when DB was about gags so that's to be expected. And it really fits with his character.

So, Ex-Dubbie369 mentioned earlier about his 'fart attack'. I say, instead of making that a rush type move similar to Kui's you make it like the 'breath' attacks. Only it's from the rear and not the mouth. So he turns around and farts and you get this burst of wind that hits the opponent. That's his first blast 2 (and you could use another fart as move as a blast 1 'stunner' type move too!).

His second blast 2 would be the Kamehameha. Pretty straight forward, and I'm making this a blast 2 and not ultmate blast because, really, there's too many Kamehameha UBs already.

As for his Ultimate Blast, here we would go with a rush attack. But not a solo attack. A combo rush with Kid Goku were the two of them attack together and then maybe finish up with a joint Kamehameha just for the coolness factor of it.

Keep in mind, this is all just off the top of my head without much time spent on thinking of the moves. Meanwhile Spike would have several months to come up with stuff and still end up giving him Generic Rush 3, Generic Rush 8, and Full Power Kamehameha.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.

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Post by Humpski » Fri Sep 07, 2007 12:42 pm

Xyex wrote:
Humpski wrote:Well what else could they possibly give him?
Well, hmm. Alright, I can take this challenge! His moves would be gag-types for the most part, but then he's from a time when DB was about gags so that's to be expected. And it really fits with his character.

So, Ex-Dubbie369 mentioned earlier about his 'fart attack'. I say, instead of making that a rush type move similar to Kui's you make it like the 'breath' attacks. Only it's from the rear and not the mouth. So he turns around and farts and you get this burst of wind that hits the opponent. That's his first blast 2 (and you could use another fart as move as a blast 1 'stunner' type move too!).

His second blast 2 would be the Kamehameha. Pretty straight forward, and I'm making this a blast 2 and not ultmate blast because, really, there's too many Kamehameha UBs already.

As for his Ultimate Blast, here we would go with a rush attack. But not a solo attack. A combo rush with Kid Goku were the two of them attack together and then maybe finish up with a joint Kamehameha just for the coolness factor of it.

Keep in mind, this is all just off the top of my head without much time spent on thinking of the moves. Meanwhile Spike would have several months to come up with stuff and still end up giving him Generic Rush 3, Generic Rush 8, and Full Power Kamehameha.
Well, the fart attack... I don't know how well that would go over with most people.

Didn't Kid Kuririn do a kind of "after image" Kame Hame Ha one time? Where his opponent went to attack him and their hand went through his after image and then it revealed he was actually up in the air charging a Kame Hame Ha?
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Post by NECPS » Fri Sep 07, 2007 1:14 pm

Well Kid Krillin was in Dragonball Advance and it was really cool
to match in budokais with him.

They were, kid goku, kid krillin, jacky chun, tao pai pai, tenshin,
grampa gohan and ma junior.

If they want to cover Dragonball, they better do things right.
I don´t care if they are programming quotes for the fights,
and I don´t care if krillin didn´t won the fights, I just want to play with
goku+krillin!

Both, in young and adult form. Because this is dragonball danmit!

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Post by TripleRach » Fri Sep 07, 2007 2:36 pm

Strongbad456 wrote:Doesn't the extra k take away from the meaning of his name kind of? From what I understand, his name is a play on the word Devil which is Akuma(I think). So wouldn't Akuman make more sense since it has Akuma right in it? I'm not trying to argue or anything. I'm just a little curious.
Well yes, it's obviously a pun on akuma, but it's not meant to be the word itself. I don't think the extra K really detracts from that anymore than the N does.
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