Oh, you weren't that off the mark! In fact, your definition is pretty spot-on. "Show, don't/not tell" is usually meant to be "don't use words, but let people understand it/ feel it in some way". There's this really, really good article that explains it in detail by crafting a bunch of literary examples (even though the "show/tell" concept is mostly applied to visual arts like cinema, historically).Fair enough. I've always assumed that the narrative technique of "show, don't tell" was to enable the reader/watcher to experience the story through actions, thoughts, senses, and feelings rather than through exposition, summarisations, and descriptions. Which is what I assumed they were going for with the Genki Dama Sword. The show didn't feel as though it needed to explain what was happening but rather you be be taken aback by the spectacle of the moment and the representation of it. I apologize if I was off the ball with that one, but that's how I've always seen it. Another elaboration from you would be more than welcome to further enlighten me.![]()
http://www.foremostpress.com/authors/ar ... _tell.html
Maybe I'd contest your take on how Super handles the thing, then. I believe you may be confusing the "showing" part done properly in contrast to when it's half-assed. If DBS writers did implement the "show, not tell" tactic to successfully make us understand... say, uh, power levels, they would have a character visually doing something another character can't and his or her actions sufficing in explaining the underlying narrative by themselves. Without apparent logical gaps or unintended surface contradictions, that is, which are really the root of the problem in Super for most of us fans.
In other words, you'd still understand what you want to know through visual cues because whoever envisioned the thing was thorough; it these visual or textual clues weren't enough, then it's not "show don't tell", but pretty much a "didn't tell and didn't show". Hope I was a little clearer; then again, I think the article is much more eloquent than what I could hope to be -- other than a fun read.







