Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by cuartas » Thu Aug 31, 2017 1:30 am

ArchedThunder wrote:
cuartas wrote:when is this special being aired?
October 8th in the hour block that Super and One Piece usually air.
Really? I was expecting it earlier, so my concern was they were gonna to spoil a fight and transformation that was out of place and after special back to "filler" (or no climax) fights, to get back after weeks to jiren fight with other animators and maybe reusing the special bits.

But october seems a reasonable time to start jiren vs goku fight for real, so I agree with u, more than a special it's just a double episode with guaranteed quality at the start of the climax of ToP

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by emperior » Thu Aug 31, 2017 5:28 am

I was wondering, why could One Piece TV Special have so much blood? Was that because of the time slot, or does OP generally have blood even in the show airing on the morning?
I would love to see Super having some more blood. It's what I miss the most from DBZ. Even having RoF level of blood would be a step up (basically it was just battle damage with some red in it). It seems like Goku will get that battle damage against Jiren, if he's really going to look as damaged as in the visuals they have shown.
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by ekrolo2 » Thu Aug 31, 2017 7:49 am

emperior wrote:I was wondering, why could One Piece TV Special have so much blood? Was that because of the time slot, or does OP generally have blood even in the show airing on the morning?
I would love to see Super having some more blood. It's what I miss the most from DBZ. Even having RoF level of blood would be a step up (basically it was just battle damage with some red in it). It seems like Goku will get that battle damage against Jiren, if he's really going to look as damaged as in the visuals they have shown.
You mean you don't enjoy Goku having a fist sized hole through his entire torso with absolutely no blood anywhere? :P
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Lord Beerus » Thu Aug 31, 2017 8:16 am

emperior wrote:I was wondering, why could One Piece TV Special have so much blood? Was that because of the time slot, or does OP generally have blood even in the show airing on the morning?
I would love to see Super having some more blood. It's what I miss the most from DBZ. Even having RoF level of blood would be a step up (basically it was just battle damage with some red in it). It seems like Goku will get that battle damage against Jiren, if he's really going to look as damaged as in the visuals they have shown.
It's down to the series director(s) as to how the content is presented in any given anime. If they want blood, they will most likely get it.

Dragon Ball Super is in this weird area where the show could have more blood in it, but since the higher ups (Bandai, Toei, Shueisha etc) know how much Dragon Ball (Super) is much more marketable overseas than One Piece, and given they are much more savvy to the current censorship regulations when it comes to animated programs across the world, they most likely instructed the series directors to not go overboard with the violence (i.e. the amount of blood shown) so that Dragon Ball Super has a better chances of passing the standards required for any given animated show to air on any given TV station across the world and Toei can rake in more cash from securing as many TV deal for the show as possible.

Take this as some food for thought: Dragon Ball Super got rejected by every major TV channel in the UK because it was "too violent".

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by zamasu121 » Thu Aug 31, 2017 8:27 am

emperior wrote:I was wondering, why could One Piece TV Special have so much blood? Was that because of the time slot, or does OP generally have blood even in the show airing on the morning?
I would love to see Super having some more blood. It's what I miss the most from DBZ. Even having RoF level of blood would be a step up (basically it was just battle damage with some red in it). It seems like Goku will get that battle damage against Jiren, if he's really going to look as damaged as in the visuals they have shown.
At this point its more likely we'll see Dende coming out of nowhere and beating the fuck out of Jiren, than having a single drop of blood in the tournament. It has been 9 episodes since the start of the tournament with no blood, but don't you worry toei will definitely keep the streak going .:lol:
Btw don't expect to see any kind of battle damage like RoF, if you are expecting that, then you are going to be very disappointed.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by emperior » Thu Aug 31, 2017 8:38 am

Guess I'm just out of luck. Damn it 21st century!
Though, about battle damage, in the new posters of Goku's new form it's exactly how I would want it to be in the show.
For example, Episode 14, 27 and 63 have incredibly badly drawn battle damage, as if it wasn't just bad in the other episodes. I've already mentioned it, but I find it extremely disappointing how they can't even get some battle damage lines to look good. It's the easiest thing ever!
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Saikyo no Senshi » Thu Aug 31, 2017 9:13 am

Just to clear something, Shueisha has no control over Dragon Ball Super, the anime. They aren't part of the production committee. Bandai is only the sponsor. Y'know their ads are shown when DBS airs and they benefit from it. They aren't part of the production committee either. How much influence Bandai have over the show is unknown without any substantial evidence and hence nothing more than pure guesswork and assumptions.

The higher ups are Fuji TV(television station), Toei Animation(animation studio) and Yomiko Advertising Inc.(advertising agency) for DBS. Their producers are the decision making authority. For blood, the Fuji TV producer might be responsible for how it is used probably cause of the morning timeslot and its restrictions. How One Piece gets away with it, I have no idea. Another factor for less blood and battle damage would be international licensing as has been pointed out.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by emperior » Thu Aug 31, 2017 11:46 am

Saikyo no Senshi wrote:Just to clear something, Shueisha has no control over Dragon Ball Super, the anime. They aren't part of the production committee. Bandai is only the sponsor. Y'know their ads are shown when DBS airs and they benefit from it. They aren't part of the production committee either. How much influence Bandai have over the show is unknown without any substantial evidence and hence nothing more than pure guesswork and assumptions.

The higher ups are Fuji TV(television station), Toei Animation(animation studio) and Yomiko Advertising Inc.(advertising agency) for DBS. Their producers are the decision making authority. For blood, the Fuji TV producer might be responsible for how it is used probably cause of the morning timeslot and its restrictions. How One Piece gets away with it, I have no idea. Another factor for less blood and battle damage would be international licensing as has been pointed out.
Thanks for the reply. Thinking about it, to show blood or not is most likely the series director's choice. Back in the episodes from 68 to 76 there was another Hatano director (not Morio) who put some more blood, like Yamcha's bleeding nose and Beerus vs Champa in episode 70 (gag fight though) and Krillin getting shot in episode 75. Considering those episodes could have gotten away without any blood, I assume it was the director's decision to have some blood showing, and it doesn't seem like that will stop those episodes from airing in other countries, unless Toei gives them a blood-less version. By the way, the blood being in some episodes makes me think they could put more blood but they don't want to for some reason - probably to make the show more kid friendly.
I just wish we could get some more blood because Kai also had it.
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by zamasu121 » Thu Aug 31, 2017 1:12 pm

emperior wrote:
Saikyo no Senshi wrote:Just to clear something, Shueisha has no control over Dragon Ball Super, the anime. They aren't part of the production committee. Bandai is only the sponsor. Y'know their ads are shown when DBS airs and they benefit from it. They aren't part of the production committee either. How much influence Bandai have over the show is unknown without any substantial evidence and hence nothing more than pure guesswork and assumptions.

The higher ups are Fuji TV(television station), Toei Animation(animation studio) and Yomiko Advertising Inc.(advertising agency) for DBS. Their producers are the decision making authority. For blood, the Fuji TV producer might be responsible for how it is used probably cause of the morning timeslot and its restrictions. How One Piece gets away with it, I have no idea. Another factor for less blood and battle damage would be international licensing as has been pointed out.
Thanks for the reply. Thinking about it, to show blood or not is most likely the series director's choice. Back in the episodes from 68 to 76 there was another Hatano director (not Morio) who put some more blood, like Yamcha's bleeding nose and Beerus vs Champa in episode 70 (gag fight though) and Krillin getting shot in episode 75. Considering those episodes could have gotten away without any blood, I assume it was the director's decision to have some blood showing, and it doesn't seem like that will stop those episodes from airing in other countries, unless Toei gives them a blood-less version. By the way, the blood being in some episodes makes me think they could put more blood but they don't want to for some reason - probably to make the show more kid friendly.
I just wish we could get some more blood because Kai also had it.
Showing blood in the show is up to the series director and episode director. If you look at all the episodes that had blood in them you will see that most of them were directed by Kohei Hatano.
it sucks that one of the only people that wants to have some blood in the show has not directed an episode in a long time.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by ArchedThunder » Thu Aug 31, 2017 8:36 pm

https://pbs.twimg.com/media/DImRWAzVwAAOlhJ.jpg:large
Looks like Yashima is doing work on the Japanese history thing going on on Fuji TV. Wouldn't be surprised if all of the Dragon Ball clips are animated by him with some corrections.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by ArchedThunder » Thu Aug 31, 2017 11:56 pm

Episode 107 is Kitano... I think...?
Image
Hopefully the whole episode doesn't look like this, though at the same time I wouldn't be surprised if 107 and 108 are sacrificed to some extent for the sake of the special.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Sodhi » Fri Sep 01, 2017 1:16 am

Wouldn't be surprised if this got corrected by the time the episode aired in about 2 weeks. However looks like we would be getting some weak episodes before and maybe even after the special, depending on how all out they go in it. Basically same situation as #66.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by FortuneSSJ » Fri Sep 01, 2017 10:48 am

Sodhi wrote:Wouldn't be surprised if this got corrected by the time the episode aired in about 2 weeks. However looks like we would be getting some weak episodes before and maybe even after the special, depending on how all out they go in it. Basically same situation as #66.
It's possible, but I doubt any of those will reach the low levels of episode 67 first part.
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by JazzMazz » Sat Sep 02, 2017 9:27 am

Here's the preview images for 106. From these, I think Shimanuki might actually be doing the animation for that scene, which could explain why it's fairly iffy.
[spoiler]Image
Image
Image
Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by aaronWgamer » Sat Sep 02, 2017 9:31 am

JazzMazz wrote:Here's the preview images for 106. From these, I think Shimanuki might actually be doing the animation for that scene, which could explain why it's fairly iffy.]
His art here looks pretty nice, Tsuji's doing her thing about as well as usual. If Shimanuki's doing a notable amount of animation, I hope it's heavily effects based and doesn't consist of much more than some beam shots and what looks like Goku and Vegeta walking towards a target. If that's the case, I'm sure he'll provide something cool. Anything more and I don't doubt his stiffness will come into play.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by JazzMazz » Sat Sep 02, 2017 9:39 am

aaronWgamer wrote:
JazzMazz wrote:Here's the preview images for 106. From these, I think Shimanuki might actually be doing the animation for that scene, which could explain why it's fairly iffy.]
His art here looks pretty nice, Tsuji's doing her thing about as well as usual. If Shimanuki's doing a notable amount of animation, I hope it's heavily effects based and doesn't consist of much more than some beam shots and what looks like Goku and Vegeta walking towards a target. If that's the case, I'm sure he'll provide something cool. Anything more and I don't doubt his stiffness will come into play.
One of the things that I believe Shimanuki should be given the opportunity to do more of in Super are scenes involving effects and debris, as that is definitely the thing his strongest at. Even though his action animation is nowhere near as good as it was in the 90's, he can still draw some really meaty looking debris as is evidenced in his scenes involving effects and debris.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by aaronWgamer » Sat Sep 02, 2017 9:54 am

JazzMazz wrote:One of the things that I believe Shimanuki should be given the opportunity to do more of in Super are scenes involving effects and debris, as that is definitely the thing his strongest at. Even though his action animation is nowhere near as good as it was in the 90's, he can still draw some really meaty looking debris as is evidenced in his scenes involving effects and debris.
Yeah. This episode seems like the perfect chance for him to showcase his strengths so I hope the episode delivers.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Amir » Sat Sep 02, 2017 5:39 pm

I really don't understand why the Super animators (other than Karasawa and Higashide) add inner glow effect to the beams, especially kamehamehas, it makes it look pretty bad. Should only be a white beam with white and blue glows.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Sodhi » Sat Sep 02, 2017 8:30 pm

There really wasn't any noteworthy action in this episode. It was underwhelming for me but I liked what was there. Tsuji definitely did a lot. Some of the derpy stuff from preview was corrected by her too. Also, from the short preview we got for next week. It wasn't bad for kitano at all. Ishikawa may be with him too.
Last edited by Sodhi on Sat Sep 02, 2017 8:41 pm, edited 2 times in total.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Lord Beerus » Sat Sep 02, 2017 8:37 pm

Not really much to get out of the episode. Much like last week nothing stood out as bad or really good. Just acceptable. And NEP provides nothing of interest

I really hope with how conservative the episodes have been so far with the tournament that the double episode/TV special in October really provides something noteworthy as the tournament has been lacking in standout animation so far. That's not to say any of the episodes have looked bad. They've just looked painfully average for the most part with only a few cuts here and there have looked above average.

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