Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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cuartas
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by cuartas » Mon Sep 11, 2017 2:48 pm

JazzMazz wrote:Your conclusions are again, completely subjective. They are completely founded in your own personal artistic tastes. Stop stating them like they are facts.

You can like Shida and dislike Tate, but you can't say that Tate is an objectively horrible animator or his artstyle is objectively unappealing simply because you dislike him, that just comes down to your own artistic preferences.
Then a movie isn't good or bad, a book isn't good or bad, a videogame isn't good or bad, a phone, an operative sistem, a browser, a soccer player and an infinite endless etcetera.
Then close all those review sites because they're pointless, everything is reduced to personal taste and nothing is in fact, good or bad.
Any aspect have some technical work behind, the fact of making 3d models and realistic movements, the voice acting to express emotions, the enviroments and effects, but at the end the emoji movie is a pile of crap, it doesn't matter how complicated it was from a technical standpoint.

Technicalism doesn't equate to appealing.

If this is your argument to defend tate work, I'm sorry, you're not convincing me and I'm 100% sure you never follow that logic in any other aspect of life, just here in this discussion so you're using selective logic in favor of your argument

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Psykomatik » Mon Sep 11, 2017 3:10 pm

When will it stop? We’ve discussed this a shit tons of times, and it’s still the same thing over and over again...

Look, I’m not a fan of Picasso’s work. Tho, his paintings goes for millions of euros. Is that mean he is good? Not necessarily. Same goes for Tate. But in his case, all the big names of animation industry love what he is doing, so there must be a reason for this, right?
Art is subjective, it’s a fact, and not a « selective logic ». I hate American rap, and I really love French rap, but that doesn’t mean that French rap > American rap, that is absolute nonsense. You have to take in consideration all opinions, and especially from those who know better than you. At least to try to understand why they like Tate’s work. Of course, it may just be « not your cup of tea » like Ajay said a billion time here, and that’s completely fine, but you can’t say that Tate is bad while people who works on the industry says that he is fantastic. There’s something wrong, and I hope you’ll realize it so we can finally end this, because damn I’m tired to see the same discussion for a hundred pages.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by KameNinja45 » Mon Sep 11, 2017 3:34 pm

cuartas wrote:
JazzMazz wrote:Your conclusions are again, completely subjective. They are completely founded in your own personal artistic tastes. Stop stating them like they are facts.

You can like Shida and dislike Tate, but you can't say that Tate is an objectively horrible animator or his artstyle is objectively unappealing simply because you dislike him, that just comes down to your own artistic preferences.
Then a movie isn't good or bad, a book isn't good or bad, a videogame isn't good or bad, a phone, an operative sistem, a browser, a soccer player and an infinite endless etcetera.
Then close all those review sites because they're pointless, everything is reduced to personal taste and nothing is in fact, good or bad.
Any aspect have some technical work behind, the fact of making 3d models and realistic movements, the voice acting to express emotions, the enviroments and effects, but at the end the emoji movie is a pile of crap, it doesn't matter how complicated it was from a technical standpoint.

Technicalism doesn't equate to appealing.

If this is your argument to defend tate work, I'm sorry, you're not convincing me and I'm 100% sure you never follow that logic in any other aspect of life, just here in this discussion so you're using selective logic in favor of your argument
Your first sentence is true? The quality of art is subjective, as it varies depending on a persons preferences and what they look for in that specific medium.
Some people like Tate's art and animation, that makes Tate good for them.
Some people don't like Tate's art and animation, that makes Tate bad for them.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by cuartas » Mon Sep 11, 2017 4:19 pm

KameNinja45 wrote: Your first sentence is true? The quality of art is subjective, as it varies depending on a persons preferences and what they look for in that specific medium.
Some people like Tate's art and animation, that makes Tate good for them.
Some people don't like Tate's art and animation, that makes Tate bad for them.
I perfectly get that.
But why this kind of opinions comes to discussion and at the same time yamamuro's designs gets bashed because "they're bad" almost every single day?
Why this:
[spoiler]Image[/spoiler]
was corrected in favor of this:
[spoiler]Image[/spoiler]

following recent logic is not because is bad, art is completely subjective, so why it was corrected then? why everyone here agreed it was bad work?

It's the double standard I don't like at all

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Amir » Mon Sep 11, 2017 4:26 pm

Tate's art is mostly bad and it's a fact, no matter how good his animation is.
Bad art doesn't always mean badly drawn, it can also mean the character looks so weird and off model that you can barely tell it's him and it gives you the ''what the fuck is that'' look on your face. Tate's art also has a lot of weird facial expressions like the characters are on drugs/drunk or mentaly challenged.

In the last episode with Gohan and Piccolo his art was pretty fine though, I'm not a fan of it but there was nothing terrible.

Oh and please stop with that subjective argument. By that logic nothing is either bad or good because we all have opinions and different taste. There is a reason people love Shida's art but hate Tate's, they are not comparable in that regard.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by KameNinja45 » Mon Sep 11, 2017 4:36 pm

cuartas wrote:
KameNinja45 wrote: Your first sentence is true? The quality of art is subjective, as it varies depending on a persons preferences and what they look for in that specific medium.
Some people like Tate's art and animation, that makes Tate good for them.
Some people don't like Tate's art and animation, that makes Tate bad for them.
I perfectly get that.
But why this kind of opinions comes to discussion and at the same time yamamuro's designs gets bashed because "they're bad" almost every single day?
Why this:
[spoiler]Image[/spoiler]
was corrected in favor of this:
[spoiler]Image[/spoiler]

following recent logic is not because is bad, art is completely subjective, so why it was corrected then? why everyone here agreed it was bad work?

It's the double standard I don't like at all
Yeah, I get that. I see why you're worried about him being in the special. Even if you like him, his art is still gonna be completely inconsistent and jarring compared to the rest of the special.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Baggie_Saiyan » Mon Sep 11, 2017 4:38 pm

Chuquita wrote: https://mobile.twitter.com/Terez27/stat ... 0997059585 says it was One Piece that wanted to do it, so it's very well possible it was last minute.
Very interesting! Given all the hype the OP is getting with constant teases of actual animation etc this certainly makes sense. If this is true how fortunate that the Goku vs Jiren matches up perfectly with whatever big event OP is doing!

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Ajay » Mon Sep 11, 2017 5:11 pm

cuartas wrote:It's the double standard I don't like at all
I'm not really sure how many more times I can explain this -- especially to you -- but Tate's work is rarely fundamentally broken from a construction standpoint, whereas Kitano's work is, and you can see that right there. That's not 'style', that's a bad drawing.

Tate's art can be genuinely bad, especially during rushed episodes:

[spoiler]Image[/spoiler]

This drawing is broken in a number of ways. Vegeta has an overly large head, colossal torso, and misshapen arms. Trunks' eye is straying off to the side of the face, too. That's not 'style', they're mistakes that make for a genuinely bad drawing. That's the difference. Same thing with your Kitano example - the construction of that image isn't his style, it's just... bad.

There are plenty of Kitano drawings that demonstrate his style while still being perfectly cromulent, if unappealing to me. I struggle to understand how yourself and a few others in this thread are apparently incapable seeing this when it comes to other animators. Not everyone needs to be an artist to see this stuff... it's pretty obvious. Going back to what someone wrote earlier: Uchiyama's drawings were very often broken, while Masunaga's were not. That's why the difference in response exists there.

Back to Tate, his work is drawn perfectly fine in the vast majority of cases and simply taken in a typically soft direction that apparently doesn't have mainstream appeal (see: Pokémon Sun & Moon). Again to pop back to other comparisons, Shida's work is flashy, angular, packed with detail, so of course it has huge mainstream appeal. It's easy for the average person to see that, easily digest it, and say, "Yeah, that's good". Anything that challenges you obviously won't have that same effect. Anyway... On to the drawing:

[spoiler]Image[/spoiler]

There's nothing fundamentally wrong with this drawing. He's opted for a half moon nose instead of the typical shape from the character sheets, but otherwise, it's literally just a softer take on Yamamuro's designs, and that's what you'll typically find from him, especially these days. For the millionth time, if that's not your thing, cool. Whatever. But for the sake of everyone's insanity, let's stop with the <insert expletives here> that's continually flowing at the mere mention of his name. It really isn't difficult, and after 666 pages, I'm blown away that 1. I'm still apparently responding to it, and 2. that the same people feel the need to repeat their vitriol over and over again.
Amir wrote:Tate's art is mostly bad and it's a fact, no matter how good his animation is.
Bad art doesn't always mean badly drawn, it can also mean the character looks so weird and off model that you can barely tell it's him and it gives you the ''what the fuck is that'' look on your face. Tate's art also has a lot of weird facial expressions like the characters are on drugs/drunk or mentaly challenged.
This is so unbearably ridiculous at best, and horrendously embarrassing and inappropriate at worst. I strongly, strongly suggest you stop with wherever you're taking this.

--

The fact this conversation is happening is baffling. Not even a few weeks ago, I posted about how all key moments must stick to the character sheets so as to adhere to the merchandisers' needs. The precious transformation episode won't be 'ruined' by Naoki 'The Devil Himself' Tate.

Put the conversation to bed. It's done. Thanks.
Follow me on Twitter for countless shitposts.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Baggie_Saiyan » Mon Sep 11, 2017 5:29 pm

Oh wow I found this to add the the Yamamuro Kamehameha pose collection:
[spoiler]Image[/spoiler]

[spoiler]Image
Image
Image
Image
Image[/spoiler]

Can't wait to get promo art of the new form in this pose, don't let us down Yamamuro :P

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by JulieYBM » Mon Sep 11, 2017 5:32 pm

I often think back to Tate's Vegeta in Episode #38 and how the poses felt so detailed in their body language. You could tell Vegeta was about to burst into movement at any second. You don't really get that sort of realism from the other animation supervisors.
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Sodhi » Tue Sep 12, 2017 2:18 pm

FortuneSSJ wrote:
VejituhTheWarriorGuy wrote:It seems that Shida will be popping up in One Piece sometime soon too: https://twitter.com/naoV47/status/904677635162124288
As long as he delivers in DB Special it's okay, even though he just did Luffy defeating Arlong in Episode of East Blue...
He might be talking about working in the new Op. Seems like One piece is getting a new opening on Oct 1st.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Noah » Tue Sep 12, 2017 7:33 pm

Baggie_Saiyan wrote:Oh wow I found this to add the the Yamamuro Kamehameha pose collection:
[spoiler]Image[/spoiler]

[spoiler]Image
Image
Image
Image
Image[/spoiler]

Can't wait to get promo art of the new form in this pose, don't let us down Yamamuro :P
My gosh. these are so uncreative and repetitive that now I know why people tends to bash his work lol
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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Amir » Wed Sep 13, 2017 7:37 am

Noah wrote:
Baggie_Saiyan wrote:Oh wow I found this to add the the Yamamuro Kamehameha pose collection:
[spoiler]Image[/spoiler]

[spoiler]Image
Image
Image
Image
Image[/spoiler]

Can't wait to get promo art of the new form in this pose, don't let us down Yamamuro :P
My gosh. these are so uncreative and repetitive that now I know why people tends to bash his work lol
So this is why people bash on him....yeah I approve.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by BlueBasilisk » Wed Sep 13, 2017 2:33 pm

Hope we get a spicy new preview image for 108 in the next couple days. Kitano Goku from 107 is kinda boring to be holding down the fort for 2 weeks. :lol:

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Simere » Wed Sep 13, 2017 5:15 pm

If you don't know, the 95 link for Tate in the OP is dead.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Baggie_Saiyan » Wed Sep 13, 2017 5:28 pm

Noah wrote:
Baggie_Saiyan wrote:Oh wow I found this to add the the Yamamuro Kamehameha pose collection:
[spoiler]Image[/spoiler]

[spoiler]Image
Image
Image
Image
Image[/spoiler]

Can't wait to get promo art of the new form in this pose, don't let us down Yamamuro :P
My gosh. these are so uncreative and repetitive that now I know why people tends to bash his work lol
His promo drawing has not improved one bit, infact I'd say he has somehow regressed to as bad as the BoG film days though his two visuals for the tease of Goku's form aren't too bad so perhaps it is case of him being rushed for promo art, but I will take bad promo art anyday over stuff that matters like designs and actual art in the show.

Speaking of promo art just looking at the Z promo art really makes me figuratively cry sooooo good compared to Super's mostly cuz DBS is stuck that one shitty promo artist who for some reason somehow is still conning Toei/Shueisha/Bandai for a living... I don't mean to mean but how can someone look at those and sign them off, for something like overseas covers I can understand them being like ehh send these over but this is domestic stuff... head scratcher.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by iAnimationLover_ » Fri Sep 15, 2017 6:09 pm

Amir wrote:
Noah wrote:
Baggie_Saiyan wrote:Oh wow I found this to add the the Yamamuro Kamehameha pose collection:
[spoiler]Image[/spoiler]

[spoiler]Image
Image
Image
Image
Image[/spoiler]

Can't wait to get promo art of the new form in this pose, don't let us down Yamamuro :P
My gosh. these are so uncreative and repetitive that now I know why people tends to bash his work lol
So this is why people bash on him....yeah I approve.
There are more reasons than just this.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by JazzMazz » Sat Sep 16, 2017 7:39 am

Here are the preview shots from the episode.
[spoiler]Image
Image
Image
Image[/spoiler]
You can see Nagamines direction coming through in the first shot. The second shot of Frost looks a little awkward, think it might have something to do with the lip. Nothing really to say about the third shot. The fourth shot looks like it has Highashides effects, it's similar to his stuff on #103.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by ArchedThunder » Sat Sep 16, 2017 7:47 am

I really like that Frost shot.
The Vegeta reminds me a bit of Yashima.

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Re: Super Animation Catalogue 2.0 - Episode 100

Post by Psykomatik » Sat Sep 16, 2017 7:51 am

That Frost shot looks like Karasawa... maybe he’ll be a key animator?
Kame Sennin’s shot reminds me of Nashizawa... that sure is an important episode, since it’ll be directed by the two series directors!

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