Complete BT3 Info and Discussion Thread [UPDATED 10/02/07]

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Conan the SSJ
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Post by Conan the SSJ » Sun Oct 14, 2007 7:29 pm

DNA wrote:I found out today that they took Vegeta's rush that he uses to kill Zarbon in favour of a more powerfull Galick Gun... They should just separate Vegeta Saiyan Saga and Vegeta Namek Saga <_<
That rush from BT2 owned... :cry:
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DNA
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Post by DNA » Sun Oct 14, 2007 7:34 pm

Visualize this: Give this Vegeta a rush ending in the way he killed Nappa and make a new Vegeta with the rush he uses to kill Cui and the one to kill Zarbon along with a Galick Gun, a Ki Barrage or a Final Flash like move he uses. No Ozaru, the 2 outfits. Well... it is all there! DX
I will be 75 and I will still ramble "dammit, after all those tries they still manage to get it wrong". I will never be satisfied ;___;

Now seriously, the game looks really good, I like the character rooter, althought I wanted some other guys (and girls ;P) but heck, I can understand why these Vegetas get screwd and Vegeta GT.

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Post by SuperSaiyan3Goku » Sun Oct 14, 2007 8:03 pm

Big Momma wrote:Does anyone know the American release date? I haven't heard it yet.
I posted it a few pages ago, but I'll say it anyway: November 13, 2007.
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Post by Big Momma » Sun Oct 14, 2007 8:15 pm

Thanks :D
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
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Post by Teclo » Sun Oct 14, 2007 8:15 pm

SuperSaiyan3Goku wrote:
Big Momma wrote:Does anyone know the American release date? I haven't heard it yet.
I posted it a few pages ago, but I'll say it anyway: November 13, 2007.
Yep, and it's the 30th for Europe and apparently about a week before that for Australia. That's all for the PS2. It doesn't come out in North America on the Wii until the first of January 2008.

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Post by Daizensushi-x » Sun Oct 14, 2007 8:32 pm

Teclo wrote:
SuperSaiyan3Goku wrote:
Big Momma wrote:Does anyone know the American release date? I haven't heard it yet.
I posted it a few pages ago, but I'll say it anyway: November 13, 2007.
Yep, and it's the 30th for Europe and apparently about a week before that for Australia. That's all for the PS2. It doesn't come out in North America on the Wii until the first of January 2008.
This gamefaqs page says other wise.

http://www.gamefaqs.com/console/wii/data/939645.html

It says it comes out November 20th. :)
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Post by Big Momma » Sun Oct 14, 2007 8:35 pm

So, how does the GT Goku play? I've been waiting since Budokai 2(Well...technically Final Bout) to play as an SSJ3 young Goku, so is he a good addition?
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
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Post by gohanku » Sun Oct 14, 2007 11:28 pm

DNA wrote:I found out today that they took Vegeta's rush that he uses to kill Zarbon in favour of a more powerfull Galick Gun... They should just separate Vegeta Saiyan Saga and Vegeta Namek Saga <_<
WHAT! Oh now they start making BT3 suck, BT2 had great rush moves and now this one, they really make crappier advances in BT3... :x
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by HyperBlaze » Sun Oct 14, 2007 11:43 pm

gohanku wrote:
DNA wrote:I found out today that they took Vegeta's rush that he uses to kill Zarbon in favour of a more powerfull Galick Gun... They should just separate Vegeta Saiyan Saga and Vegeta Namek Saga <_<
WHAT! Oh now they start making BT3 suck, BT2 had great rush moves and now this one, they really make crappier advances in BT3... :x
No they did'nt

Vegeta (saiya-jin arc) has all the move he had before! What are you talkin' about??? :?
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Post by HyperBlaze » Sun Oct 14, 2007 11:44 pm

DNA wrote:Visualize this: Give this Vegeta a rush ending in the way he killed Nappa and make a new Vegeta with the rush he uses to kill Cui and the one to kill Zarbon along with a Galick Gun, a Ki Barrage or a Final Flash like move he uses. No Ozaru, the 2 outfits. Well... it is all there! DX
I will be 75 and I will still ramble "dammit, after all those tries they still manage to get it wrong". I will never be satisfied ;___;

Now seriously, the game looks really good, I like the character rooter, althought I wanted some other guys (and girls ;P) but heck, I can understand why these Vegetas get screwd and Vegeta GT.
Grow up.... :roll:
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Post by kvon » Mon Oct 15, 2007 12:29 am

HyperBlaze wrote: Grow up.... :roll:
Watch it with the double post.
HayperBlaze wrote:Vegeta (saiya-jin arc) has all the move he had before! What are you talkin' about??? Confused
You're right about that, Vegeta still has all of his moveset for the Saiyan Saga, including the Final Galick Cannon.
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Post by Casual Matt » Mon Oct 15, 2007 5:47 am

I still think Vegeta (Scouter) should has Super Explosive Wave again. I mean, does he really need two rushes like that?

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Post by kaioken12 » Mon Oct 15, 2007 6:03 am

The Lecherous Muten Roshi wrote:I still think Vegeta (Scouter) should has Super Explosive Wave again. I mean, does he really need two rushes like that?
Well, that's the problem with this system where you can't change movesets.
But anyway, I still don't get, why they say they can't usw /_\ + down for a third attack (in not-sparking mode) and so on - doesn't make much sense anyway (with this as a reason).

I personally like this rush and it is still in BT3.
What has changed is, that the gallic gun at the end doesn't do much damage like in BT2.
Okay, they had to power it down as they did power down nearly all blast2 attacks, but hey, if you shoot a blast like that through an enemy, it should do more damage than a simple hit...

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Post by Casual Matt » Mon Oct 15, 2007 6:11 am

Yeah, they should definitely give some characters more Blast 2 attacks. Final Form Freeza is one who comes to mind.

And Majin Boo (Good). I hate how he didn't have Kamehameha anymore in NEO.

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Post by kaioken12 » Mon Oct 15, 2007 7:11 am

The Lecherous Muten Roshi wrote:Yeah, they should definitely give some characters more Blast 2 attacks. Final Form Freeza is one who comes to mind.

And Majin Boo (Good). I hate how he didn't have Kamehameha anymore in NEO.
I played with him, he had it back.
3 blast-units and Super Kamehameha if I "understood" the japanese writing correctly (can't read it).

What I again hated, was that his breath was very short on reach (I remember him destroying whole towns with it :/ ) and that the suicide attacks again didn't kill the users and make more damage in exchange.
For example Majin Vegeta's ultimate explosion just does around 14000 damage (like any other ultimate attacks like angry Kamehameha and so on), but you lose all your life power and then it's only all but 1 health point.
Considering that blowing yourself up will kill you, it is pretty bizarre again (like in Sparking and Sparking NEO).

I once had a MUGEN character.
There you had the case that when he was at a certain high (if not full) health, he could blow himself up and survive - otherwise he was dead, but won the fight if the enemy was killed by that.
I liked this explosion more than that in Sparking, but well...

Besides, it seems odd, if Vegeta makes his speech "Farewell everyone", then blows himself up and after that stands there laughing... lol, alright, Vegeta surviving laughing is cool in a way, but this whole thing seems just .... odd...

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Post by SSj Gogito » Mon Oct 15, 2007 7:37 am

Is there anywhere to download the high quality intro yet? If not how long till you guys get it on your site ike the other game intros?

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Post by Humpski » Mon Oct 15, 2007 8:02 am

Here's a sample of the music from the North American release of the game.
http://www.youtube.com/watch?v=AiihilTdyrE
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Post by Daizensushi-x » Mon Oct 15, 2007 8:32 am

Humpski wrote:Here's a sample of the music from the North American release of the game.
http://www.youtube.com/watch?v=AiihilTdyrE
Meh, I was hoping to hear some dialogue; the music seems to be just more of the same.

Oh well, my imported copy should come in within a few days. :)
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Post by Casual Matt » Mon Oct 15, 2007 8:53 am

Humpski wrote:Here's a sample of the music from the North American release of the game.
http://www.youtube.com/watch?v=AiihilTdyrE
Bah, I thought they'd already given up on trying to make Dragon Ball Z "RAR! SUPER HARDCORE ROCK" when they slapped the Japanese music on the dub in the season sets. :?

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Post by kaioken12 » Mon Oct 15, 2007 9:00 am

The Lecherous Muten Roshi wrote:
Humpski wrote:Here's a sample of the music from the North American release of the game.
http://www.youtube.com/watch?v=AiihilTdyrE
Bah, I thought they'd already given up on trying to make Dragon Ball Z "RAR! SUPER HARDCORE ROCK" when they slapped the Japanese music on the dub in the season sets. :?
I still hope for the european multi5 version to contain the original music (and english dub voices).

Not that I dislike the japanese ones, but the english ones I can understand, as there are still no subtitles in the opening/ending dialogues of a fight ^^"

If the european version is not a simple "US-but-with-some-textlanguages-copy" or a "Japanese-that-nearly-anyone-can-understand-but-menu-translated-copy" then I will buy that one.

Otherwise I'll just import my own copy of Sparking Meteor from Japan :/

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