TKA wrote:Exline wrote:I'm referring to scenes like this:
[spoiler]

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This panel doesn't feel it adds anything at all to the fight. It actually feels like it slows the pace of the fight.
No, absolutely not. That's a transitory panel showing the in-between stage of Hit moving from one attack motion to another. That's completely necessary and is ALL OVER Toriyama's original manga. It's one of the strengths of it since it isn't just dynamic panels of static attacks. We see how the characters move. That's what sets dragonball in its action scenes apart from American-style comics. Dragonball manga fights have to convey
motion and a
slightly decompressed style is how you do so.
[spoiler]Examples:
https://i.imgur.com/j72oqYS.jpg
https://i.imgur.com/ji5oEt2.png
https://i.imgur.com/Nt3a3dA.png
https://i.imgur.com/wxDyBV3.png[/spoiler]
I just meant for that scene in particular. It was why I said he does it occasionally at the most awkward of times. In that scene, it wasn't really needed. The attack didn't have much weight to it either way.
I didn't mean to imply that the practice shouldn't be done. He did it well with Jiren in the last moments of the fight. A panel shows Jiren catching Hit's fist, surprising him. Jiren gets serious by clenching his fist. And then proceeds to uppercut Hit.
However, in that scene, it wasn't really needed. The attack didn't have much weight to it either way and looks extremely awkward.
In those examples you've used, it's done beautifully. The Spirit Bomb on Vegeta page in particular.
But see how in your first example, we don't see Vegeta charging behind Goku getting ready to attack? It's because we don't need to and it comes off as much more surprising. It keeps the battle feeling fast-paced as well. Some of those transitory panels like you've mentioned are unneeded sometimes. They're good to demonstrate motion and tension at times, but if used frequently and at moments where it can be done without, it doesn't have that same effect.
Ngl looking at my argument now, it seems like a major nitpick. But I can't help but want to discuss it anyway haha
(Oh and in regards to your previous reply, You haven't offended me. I don't think you have with anyone else either.)
Doctor. wrote:Exline wrote:I can't understand why people want these fights to start off with everyone at max power. If that was the case, these fights would be over in a matter of seconds. It would make this Battle Royale boring. I'm fine with the approach Goku and the others are taking by convserving their stamina for later. They don't know their opponents very well and are unaware of what they are capable of.
I will explain it again. Dragon Ball has always functioned in one way: massively stronger characters can knock out massively weaker characters in a flash, without exerting too much or any energy at all. The excuse that they're conserving their stamina doesn't work for this reason alone.
Now, does this mean I want Jiren to flex and instantly knock out every character in the tournament? Of course not. But it also means I don't want previously established rules in regards to how fights work in this franchise (and, considering how focused Dragon Ball is on fighting, those rules should be pretty important) to be thrown away. So, creative workarounds are necessary. Just one I keep mentioning is to have the strongest characters face each other from the start. We're only 5 minutes in and Goku/Hit and Jiren are already facing each-other; that's good. Do more of that instead of having something like, say, Gohan hold back in his base form against a bunch of weaklings and tiring himself out by dodging, blocking and punching opponents around his level of strength rather than just power-up to max and knock them out instantly.
I think maybe dodging/blocking/etc. drains less stamina than actual transformations. It seems its more taxing to activate these SSJ forms than it is to jump around constantly. Maybe thats why they scream so much? haha.
I am slowly getting your point. It'd be a waste of time to see Goku fight with all the less threatening fighters and focus more on Jiren. However, I am also fine with characters escalating Goku's transformations. It'd be nice to see on of his fights push him to SSJ2, then another with SSJ3, and so on and so forth. I like how they did this with Goku vs. Caulifla and Kale. It's a great way of keeping these transformations relevant as well.
And maybe characters have honed their ability to overcome such powerful opponents to the point where a flick is not enough for them to be ringed out. I understand it's happened in the past, but we don't have to keep dwelling on it. Many things have changed over the years in dragon and I'm glad we don't do that as frequently in Super anymore.
I'm now realizing something. It is odd how Gohan doesn't go Full-Power Super Saiyan since it doesn't drain as much stamina anymore.
Doctor. wrote:
Exline wrote:It also a battle royale. You can't always fight who you want to fight. And Toyotaro made it realistic by having Jiren ignore Goku. Goku had to jump in at full power to get his attention.
This is wrong, though. Characters can fight exactly whoever they want, because the writer arbitrarily chooses who faces off against who. Goku was fighting against Dyspo and Toppo at the start of this chapter even though he was nowhere near them in the last one (which is surprising considering how well the previous chapters handled the transition between different match-ups). You just need to find a credible way to make two characters face-off and there you go.
Actually, I found it weird how Frost didn't already get rid of Oregano after he could've eliminated him. He easily had him out-matched but needed a large surprise attack to get rid of him only.
And my question, you believe Toyotaro has done well with that? Matching characters up in an understandable manner?