Dragon Ball Z: Burst Limit - General Discussion

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caejones
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Post by caejones » Mon Dec 31, 2007 6:35 pm

Murasaki should so have been in Battle Stadium D.O.N. XD
... *wonders what a DBZ game in the style of the Marvel Vs Capcom series would be like* (No, I haven't played MvC2. And when I watched people playing it a couple years ago I was actually rather disappointed... Meh.)

So is all we know about gameplay that it's some sort of Budokai enhancement? :?
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Post by Kikoha Hater » Mon Dec 31, 2007 11:40 pm

Yeah, it's the same Kiai he finished up the Dragon Fist attack with in Budokai 3. That's where Sparking! ripped it from.
And your point is :roll: . I wasn't pointing that out as a “rip-off” call, I was just saying that is possible that maybe Ryo Mito is the producer/designer of Burst Limit. For example the shared moves of Goku's "Angry Kamehameha" that appeared in the both Shin Budokai and Sparking!, remember that Ryo Mito was producer of the Sparking! and Shin Budokai and games. Granted that I could have made my point clearer in my last post that still doesn’t give you the excuse to act like a sarcastic ass.

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Post by Xyex » Tue Jan 01, 2008 5:47 pm

Granted that I could have made my point clearer in my last post that still doesn’t give you the excuse to act like a sarcastic ass.
I wasn't. I was pointing out it came from Budokai 3 originally. So it doesn't really provide a basis for anything.
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Post by Kikoha Hater » Tue Jan 01, 2008 8:06 pm

Sorry, that's my fault for jumping to conclusions then, well what I should have said from the beginning is that the kiai move he used on Butta and Jheese on Namek in the anime appeared in Sparking as a combo finisher, I'm not sure if he can use as a stand alone melee move. The Dragon Fist kiai is a little different in Budokai 3 like the character position, having to be in kaioken mode, and performing rush like combo to initiate it. I always thought that using that kiai model (Namek) was an odd choice since the Sparking! games doesn’t really feature a true 2-on-1 fights and that there would be no way it could be use to knock back to two opponents at once. Anyway, hopefully this explanation was a little bit better.

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Post by PerfectEnigma » Wed Jan 02, 2008 1:22 am

Xyex wrote: Damn. Oh well. There's still hope for Buu Saga and later, though.
Yeah. Personally, I think it is too soon to come to conclusions.

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Post by Supa Saiya-Jin Tullece » Wed Jan 02, 2008 10:33 am

Y'know what? Everyone at DIMPs should just rewatch the series from the beggining of Dragonball, to the end of GT. They need to impliment everything they see, and have the game come with a 30 button control pad. If not every Kami damned character that ever existed isn't in there and isn't completely different from any other character, we should simply hang ourselves, as to save the rest of us the trouble of tracing our IP addresses and slaughtering us when the next Burst Limit is announced.

That translates to "Stop the bitching about the characters. They won't add them."

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Post by NECPS » Wed Jan 02, 2008 4:32 pm

How can we even think about gt when we don´t have a word about majinbuu here.

This is bad..
The game does not have the amount of fighters to fill dragonball z,
what about kid goku, tamborine, etc..

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Post by Senator McJillywiggins » Wed Jan 02, 2008 5:09 pm

Perhaps they could release more characters/scenarios/fights as downloadable content? That'd be awesome.

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Post by Victator Supreme » Wed Jan 02, 2008 5:42 pm

Supa Saiya-Jin Tullece wrote:Y'know what? Everyone at DIMPs should just rewatch the series from the beggining of Dragonball, to the end of GT. They need to impliment everything they see, and have the game come with a 30 button control pad. If not every Kami damned character that ever existed isn't in there and isn't completely different from any other character, we should simply hang ourselves, as to save the rest of us the trouble of tracing our IP addresses and slaughtering us when the next Burst Limit is announced.

That translates to "Stop the bitching about the characters. They won't add them."
The newest game included Nam and Android 8. That translates to "You are wrong, and they will get to them eventually."
Last edited by Victator Supreme on Wed Jan 02, 2008 8:08 pm, edited 1 time in total.

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Post by Big Momma » Wed Jan 02, 2008 6:03 pm

Supa Saiya-Jin Tullece wrote:Y'know what? Everyone at DIMPs should just rewatch the series from the beggining of Dragonball, to the end of GT. They need to impliment everything they see, and have the game come with a 30 button control pad. If not every Kami damned character that ever existed isn't in there and isn't completely different from any other character, we should simply hang ourselves, as to save the rest of us the trouble of tracing our IP addresses and slaughtering us when the next Burst Limit is announced.

That translates to "Stop the bitching about the characters. They won't add them."
I dunno, I remember when the group of casual DBZ fans formed a picket line in front of DIMPS studio begging for Frieza's Henchmen. That turned out well.
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Post by Gyt Kaliba » Wed Jan 02, 2008 6:38 pm

Are you serious Big Momma? People actually did that? :shock: That's bad. I have no problem with Frieza Soldier as a character (just give him like 20 different outfits or something and be done with it, don't make three different ones :roll: ), but they could REALLY do with putting some more important characters in the roster before they start that.
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Post by Son Goku » Thu Jan 03, 2008 1:54 am

Gyt Kaliba wrote:Are you serious Big Momma? People actually did that? :shock: That's bad.
It's called sarcasm.
I also go by "veemonjosh".

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Post by Gyt Kaliba » Thu Jan 03, 2008 2:11 am

I know about sarcasm, but I wasn't sure if that's what it was or not. I've met people that pathetic. :roll:
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Post by Big Momma » Thu Jan 03, 2008 5:09 am

Gyt Kaliba wrote:I know about sarcasm, but I wasn't sure if that's what it was or not. I've met people that pathetic. :roll:
Yeah, I was just joking around. :wink:
Rocketman(In response to a post about Pandora's Box) wrote: I sat here for ten damn minutes wondering what the hell God of War had to do with any of this.
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Post by Gyt Kaliba » Thu Jan 03, 2008 7:02 pm

OK, so I'm easily convinced. I'm from AR, we're all stupid. :roll:

Does anyone know how accurate this is?
http://en.wikipedia.org/wiki/Dragon_Ball_Z_Burst_Limit

It has a bunch of character confirmations I didn't think had happened yet, and it also claims the game will be available for the PS2 and Wii. Any truth in this?
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Post by NeptuneKai » Thu Jan 03, 2008 7:07 pm

Gyt Kaliba wrote:OK, so I'm easily convinced. I'm from AR, we're all stupid. :roll:

Does anyone know how accurate this is?
http://en.wikipedia.org/wiki/Dragon_Ball_Z_Burst_Limit

It has a bunch of character confirmations I didn't think had happened yet, and it also claims the game will be available for the PS2 and Wii. Any truth in this?
Click on the little numbers beside the character names. It lists where the source is at the bottom of the page.
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Post by Slickmasterfunk » Thu Jan 03, 2008 9:30 pm

I think whoever put that it would be availible for PS2 and Wii was wishful thinking. I'm pretty sure that this game is next-gen (I mean PS3 & 360) all the way.

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Post by Rocketman » Thu Jan 03, 2008 9:37 pm

Victator Supreme wrote:The newest game included Nam and Android 8. That translates to "You are wrong, and they will get to them eventually."
I thought that translated as "Hurrrr".

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Post by MajinVejitaXV » Thu Jan 03, 2008 9:40 pm

Slickmasterfunk wrote:I think whoever put that it would be availible for PS2 and Wii was wishful thinking.
Indeed, especially since the image they gave for the source plainly says Xbox 360 and PS3, with no trace of PS2 or Wii :P

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Post by Gyt Kaliba » Thu Jan 03, 2008 11:06 pm

Damn. I was really hoping that it coming to the Wii was a little likely, but oh well, I'll be just fine with the next Sparking! game. :roll:
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