Dragon Ball Z: Burst Limit - General Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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fps_anth
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Post by fps_anth » Sat Apr 05, 2008 11:52 am

gamespot wrote:Expect the special kind of rock music that only DBZ could roll with
*facepalm*

Please God, let the Japanese music come to North America.

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Supa Saiya-Jin Tullece
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Post by Supa Saiya-Jin Tullece » Sat Apr 05, 2008 12:32 pm

Has anyone actually been able to DL this? I want to rip the audio for a game I'm making, but I can't download the video itself (save as on WMP isn't there).

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Post by kvon » Sat Apr 05, 2008 2:51 pm

Freeza93 wrote:
gamespot wrote:Expect the special kind of rock music that only DBZ could roll with
Yes, I've read that part. Such statement doesn't answer my question, however.
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Post by Stan1992 » Sat Apr 05, 2008 4:46 pm

fps_anth wrote:
gamespot wrote:Expect the special kind of rock music that only DBZ could roll with
*facepalm*

Please God, let the Japanese music come to North America.
Probability this time Funimation don't change the soundtrack of the game !
Dimps usually use new musics, probability they do this like all Budokai games ...

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Post by Saiyan » Wed Apr 09, 2008 10:37 pm

Dunno if this has been posted yet, but I thought this would be fun. More gameplay with a soundtrack in the background, although hard to hear.

http://youtube.comac/watch?v=WswSOJKsqfw

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Post by Sebastian (SB) » Thu Apr 10, 2008 12:27 am

Saiyan, you need to fix your link. It looks like they're using new, original music like the rest of Dimps's DBZ games.

http://youtube.com/watch?v=WswSOJKsqfw
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Post by Mayuri Furiza Kurotsuchi » Thu Apr 10, 2008 12:32 am

Saiyan wrote:Dunno if this has been posted yet, but I thought this would be fun. More gameplay with a soundtrack in the background, although hard to hear.

http://youtube.comac/watch?v=WswSOJKsqfw
Finally! New Kenji Yamamoto music. I was getting annoyed with the midified BGM.

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Post by Adey » Thu Apr 10, 2008 10:32 am

Is it just me who really liked the music the Budokai games brought to the table?

It had some really rocking tunes. That's not to say I didn't like the music the Sparking games had, I'm a fan of those too. I wouldn't mind seeing a few recycled tunes from Budokai 3, personally.

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Post by Kaboom » Thu Apr 10, 2008 10:43 am

I don't know, I really like some of the BGM tunes in Shin Budokai. :)
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Post by Kid Trunks » Thu Apr 10, 2008 12:02 pm

I wish he kept the symbols on his uniform, it looked way cooler. Especially on namek.

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Post by sangofe » Thu Apr 10, 2008 12:10 pm

edit: noticed the other link...

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Post by El Diabeetus » Thu Apr 10, 2008 3:09 pm

I noticed the video said "Tenshinhan" not "T-i-e-n". Well it looks like they're not using all the Dub names after all.

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Post by sangofe » Thu Apr 10, 2008 5:32 pm

SSJ4 Furanki wrote:I noticed the video said "Tenshinhan" not "T-i-e-n".
Did you also notice it was the Japanese version?

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Post by Sebastian (SB) » Thu Apr 10, 2008 5:34 pm

SSJ4 Furanki wrote:I noticed the video said "Tenshinhan" not "T-i-e-n". Well it looks like they're not using all the Dub names after all.
Yeah, but their using "Fri-eza". Kinda odd.
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Post by Rocketman » Thu Apr 10, 2008 5:54 pm

Sebastian (SB) wrote:
SSJ4 Furanki wrote:I noticed the video said "Tenshinhan" not "T-i-e-n". Well it looks like they're not using all the Dub names after all.
Yeah, but their using "Fri-eza". Kinda odd.
And "Krillin".

Didn't the dub make his name "Tien Shinhan", actually?

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Post by Sebastian (SB) » Thu Apr 10, 2008 7:03 pm

Rocketman wrote:
And "Krillin".

Didn't the dub make his name "Tien Shinhan", actually?
Yeah, you're right. "Ti-en-Shinhan" derives from the Chinese spelling, so the dub went with that. So we got "Krillin" & "Fri-eza", yet we get Tenshinhan. I just think Dimps doesn't know what they're doing with the spellings. Mixing dub terminology with the translations.

Oddly enough, the US localization of the Sparking series does the same thing. It's one of those odd mixtures where the translators trying to follow the accurate translation while FUNimation's enforcing their usage of dub terms as well. The even end up saying some things differently from the original script. Like the 9000 meme and among some other things as well.
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Post by Castor Troy » Thu Apr 10, 2008 8:53 pm

fps_anth wrote:
gamespot wrote:Expect the special kind of rock music that only DBZ could roll with
*facepalm*

Please God, let the Japanese music come to North America.
I actually don't want the japanese music because I got sick of it from the Sparking games.

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Post by NeptuneKai » Thu Apr 10, 2008 9:29 pm

Castor Troy wrote:
fps_anth wrote:
gamespot wrote:Expect the special kind of rock music that only DBZ could roll with
*facepalm*

Please God, let the Japanese music come to North America.
I actually don't want the japanese music because I got sick of it from the Sparking games.

I can actually see how the same X amount of BGM tracks can get really old really quick.
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Post by Onikage725 » Fri Apr 11, 2008 5:28 am

Sebastian (SB) wrote:

Oddly enough, the US localization of the Sparking series does the same thing. It's one of those odd mixtures where the translators trying to follow the accurate translation while FUNimation's enforcing their usage of dub terms as well. The even end up saying some things differently from the original script. Like the 9000 meme and among some other things as well.
You think that's odd? Try to make sense of the attack list for Supersonic Warriors 2.
Castor Troy wrote:
I actually don't want the japanese music because I got sick of it from the Sparking games.
Heh, I wouldn't mind it if we got the series' BGM in some game over here. I'm actually getting tired of the Budokai music (and Budokai-styled but original music in BT 2 and 3). Not all of us are super hardcore on the importing scene (though now that I have SRW OGs and KHII FM+ coming Ill need a swapmagic disc, and I might start importing more often).
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Post by Kunzait_83 » Fri Apr 11, 2008 8:30 am

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