Then look no further than THIS!

Dragon Ball Z, The Super Saiyan Legend - Episode 1: The Arrival of Raditz
ADDITIONAL NOTES (These will complement each vid, to explain stuff I couldn't easily do so within them):
NO ENCOUNTER TRICK (only works outside caves):
Step 1: Fly into the air
Step 2: Tap the Y button 3 times
Step 3: Activate super speed and enjoy!
The only downside is that the encounter rate spikes when you land. You'll want to either enter a building, or ascend and descend again. Either one will turn things back to normal.
DEFENSIVE VALUES (those weird symbols on the lower-right of your cards):
一: 1
ニ: 2
三: 3
四: 4
五: 5
六: 6
七: 7
Z: 10 (yes, it's that much stronger than all the others)
DAMAGE FORMULA:
Dots: Number of Dots on the Battle Card's upper-left corner (Z = 10)
Kanji: Kanji on Battle Card's lower-right corner (Z = 10)
BP Difference: Attacker BP-Defender BP
[BP is multiplied by 1.25x at all points in this formula, when the attacker or defender is using a "Favorite Card" (one that matches their personal symbol, or had a Goku card used on it)].
Attack = Power of Attack * (Dots + 4) * BP + BP difference (Kanji replaces Dots when doing a counter-attack)
Defense = BP * (Kanji + 4) * Resilience/10/8 (Yes, you divide by 10, and then divide by 8. Divide that result by half, if you score a follow-up attack]
[Resilience is usually "30" for enemies, with very few exceptions. Goku, Piccolo, Gohan, Tien, & Vegeta have 30 Resilience. Krillin & Yamcha have 25. Chiatzu has 20.]
Final Damage = Attack/Defense
ATTACK LIST:
Regular Attack (All characters): 4
Ki Blast: 6
Energy Wave (Turns into "Rapid Energy Wave" when attack is 6+): 10
Rapid Energy Wave: 12 (+2 for each one that lands)
Solar Flare: N/A (it stops one attack, but rarely works)
Kamehameha: 24
Light Grenade (Becomes "Rapid Light Grenade" or "Uber Light Grenade" when value is 4-6 or 7+): 10
Rapid Light Grenade: 14 (+2 for each one that lands)
Uber Light Grenade: 28
Special Beam Cannon: 30
Uber Energy Wave (Gohan only): 24
Masenko: 30
KING KAI'S TRAINING:
0-15 Cards used: Goku arrives on the World Map
16-17 Cards used: Goku arrives after the x1 Green Saibaman fight
18-19 Cards used: Goku arrives 3 turns into the x5 Green Saibamen fight
20-24 Cards used: Goku arrives after the x5 Green Saibamen fight.
25-35 Cards used: Goku arrives 3 turns into the Nappa fight
36-45: Cards used Goku arrives after the Nappa fight.
46+ Cards used: Goku arrives 3 Turns into the Vegeta fight.
MY ROUTE (mostly based on the world record speed run, with some adjustments for guaranteed success):
x4 ORANGE SAIBAMEN:
-Walk into Kame House
-Talk to Roshi, then Krillin
-Ascend, tap Y three times, then super-dash to excise encounters
-Fly up-left to two houses, then upward to Mr. Popo’s house
-Save
---------Turn 1: Goku (7-Super), Piccolo (Light Grenade)
---------Turns Onward: Use favorite cards, and don’t worry about saving any
RADITZ:
-Heal at upper-left house
-Buy x8 Oolong & x1 Turtle
-Go into the cave, raid all the chests, and get Piccolo LVL 2 on the way
-Try to save x2 Ki cards & one Z card for both Raditz fights
-Save at Fake Raditz
---------Turn 1: Special Beam Cannon, and reset till it OHKOs (or use Kamehameha + Special Beam Cannon, if you have three Ki cards)
---------Use Puar on Piccolo
-Proceed to Real Raditz
---------Turn 1: Gohan + Grandpa, then Goku uses Z card
---------Turn 2: Piccolo uses Demon Death Spiral
TRAINING #1:
-Gohan beats up Piccolo, but try and save strong cards for King Kai’s
-Beat 1st Planet with 7-8 cards, using up to x2 Oolongs if needed
---------Do not reset after that! For some reason, it gets tougher upon reset!
-Use 6 cards on 2nd, and 3-4 cards on 3rd.
-Beat King Kai in 1 Turn with Kamehameha to get the ideal Goku scenario
---------You get him too early, and he won’t help for Jeice & Burter



