Should the psuedo 3d art style be used for the franchise in general going forward?

Discussion regarding the entirety of the franchise in a general (meta) sense, including such aspects as: production, trends, merchandise, fan culture, and more.
User avatar
BlueChi
Beyond Newbie
Posts: 101
Joined: Thu Feb 07, 2019 10:34 am
Location: Portugal

Re: Should the psuedo 3d art style be used for the franchise in general going forward?

Post by BlueChi » Thu Dec 30, 2021 2:04 pm

Not saying that the entire series going forward should adopt this style, but that one kick in the trailer had more weight/impact than the entirety of Super's TV battles.

Dragon Ball Ireland
I Live Here
Posts: 4921
Joined: Thu May 21, 2015 9:09 am
Location: Sligo, Ireland

Re: Should the psuedo 3d art style be used for the franchise in general going forward?

Post by Dragon Ball Ireland » Thu Dec 30, 2021 5:51 pm

BlueChi wrote: Thu Dec 30, 2021 2:04 pm Not saying that the entire series going forward should adopt this style, but that one kick in the trailer had more weight/impact than the entirety of Super's TV battles.
That's assuming TOEI would do as good a job with the TV series as the movie. Sure, it's not impossible. Having not made it that far in One Piece I've heard the Wano arc has looked as good as the movies, but it helped it was in 2D. I'd say there's a greater chance of TOEI dropping the ball with a CG series than a 2D one.
Do you have any info about international non-English broadcasts about the Dragon Ball anime or manga translations/editions? Please message me. Researching for a future book with Dragon Ball scholar Derek Padula :thumbup:

Check out my blogs https://dragonballireland.wordpress.com/ and https://dragonballinternational.wordpress.com/

Post Reply