I made a comment, I didn't profess a complex knowledge of the inner workings of Atari and the video game industry (I believe that was you).
I may not be as "In the know" as you obviously are, but one day I do hope to have enough self importance to fly off the handle at the slightest thing, and shove my patronizing belittling bullshit down someone's throat in the most annoying fashion possible.
Funny I could've sworn that you gotta pretty cocky first and acted as if I didn't know what I was talking about.
You can thank Bandai (and Atari) for that.
It doesn't matter how Atari view the DBZ games franchise, they don't contribute to the games in any way.
Dimps: "Wanna put out Burst Limit in the United States and PAL territories?"
Atari: "Sure!"
END ATARI INVOLVEMENT.
Now it's not like you went off on me in the slightest did you Caps Lock? I mean it's not like anybody could see that as annoying, frustraiting, or pointless right?
In the meantime, why don't you share some of this information?, I know Atari is responsible for distribution, localization and advertising (and they probably throw their two cents in during development), but someone with your connections could surely shed some light on whats really going on behind the scenes.
I'm pretty sure I already covered much of the situation in my first post in this thread. What do you think that big ass post up above was all about? Although maybe you didn't see it, maybe it's not that big after all, and easy to miss among the 100 other posts in this thread.
From that post
Dimps is a small 3rd party developer and often times they don't have the time, money, or manpower to do games the way they want, however SFIV is an exception to this as Capcom is working on it with them and giving them the time and money they need in order to make sure SFIV is done properly, where as that's not the case with the DBZ games as Bandai doesn't provide them with much of a budget in order to produce these games, not to mention Dimps gets this "we need a new DBZ fighting game every year mentality" forced upon them by Bandai and Atari too from what I've heard. Atari from what I've been told has more to do with the game then just publishing it in certain regions, which isn't surprising given that DBZ is really their only successful franchise, so I can totally see them wanting more control over it or really wanting that new DBZ fighter every year.
Basically the short of it is that you started up with the attitude first, I just chose to shove it back in your face with a much stronger attitude, ie you fired back at me acting like I was in the wrong and being so sure of yourself pointing out something that turned out to be absolutely false, despite the fact that I had pointed out that same exact information earlier in the thread to which you made no response to, thus I responded the way I did.
Anyways
Oh Yes! Please do share some of your knowledge involving how a failing American company is influencing a Japanese-made game.
Why don't you first explain to me how basically nobody including yourself I might add wasn't noticing the fact the DBZ games despite being made in Japan were never going past what the series and the movies had covered at that time in the US (
the only exception being with Gogeta and Janemba, who many fans were already aware of at that point in the US run) that is something that had to do with Atari
and FUNimation's involvement in the games (yeah FUNi had a part in it too) ie both Atari and FUNi put money into the games (outside the games) just so they can have some say in the development process as anyone putting money into it gets a say as to how things are done. That's how producing works.
But really, there's no reason to flip out like that on someone.
What a hypocritical attitude.
Oh Yes! Please do share some of your knowledge involving how a failing American company is influencing a Japanese-made game.
There's a difference between flipping out and acting condescending towards someone, or putting someone in their place. If I were flipping out it be all caps, lots of !!!!, name calling, etc.