It's a pure speculation of course, but during the promo for the game, they showed Saiyan and Freeza arcs mostly, with huge uproar from fans and worries that the game would be just the first two arcs again and not a complete Z series.miguelnuva1 wrote: ↑Tue Apr 26, 2022 8:23 pmWhat makes you think it was only suppose to be Saiyan and Frieza?Yuli Ban wrote: ↑Tue Apr 26, 2022 1:58 amSadly that was never an option solely because Kakarot made the baffling decision to have battles only ever take place while flying.MCDaveG wrote: ↑Wed Apr 20, 2022 5:00 am Getting Dragon Ball game that starts with the first chapter of manga and first series and goes well into Z might be just my wet dream.
Also based on the history, that we only got one game on Wii up to King Piccolo and two handheld titles.
If Kakarot had that complete journey, it would be my most fav game just because of that.
More to the point, it felt like Kakarot was meant to be a game solely about the Saiyan and Freeza arcs that got stretched out to the entirety of Z late in development. Original DB would have been great to see in high definition, but I don't think it was ever once intended to be anything but a slice of the entire series. As much as I also would love to have seen it be all of the story, I think diluting it too much would have broken the whole experience. Which I'd sad because I can think of many good ways to keep a game set over the entirety of Dragon Ball feeling fresh without growing repetitive, but it'd take time that Bamco never seems to let their studios have.
It was confirmed untrue of course, but many fans and people who played the game claim that Cell and Buu arc feel quite condensed and not as realized as the two first arcs are. That I guess is what miguel is hinting at.
I personally believe that the game was supposed to be the complete Z series from the start with some cut content and rushed decisions, like completely missing the Rage Trunks versus Cell segment for example. Some lazy design choices like all robots being skull robots etc.
But we have to take these games with some liberties, it's not AAA standalone game, but basically franchise title - merchandise like figures and t-shirts are and these games are rarely that good, compared to full standalone titles. I still think that FighterZ came out as well done as it is, beside me complaining because I am not really a fan of tag fighters, by a pure luck, star constellation that somehow brought Arc Sys with what they do best and DB franchise together.
Honestly, most of the Dragon Ball games over the years are basically lacking something. Be it cut content or not fully polished mechanics.
I must say, that the Kakarot fighting system is better working than Xenoverse and more fun because of that, sure, it doesn't have any real combos and really basic mechanics, but it looks nice and is fun in comparison to Xenoverse and it's convoluted combos that work with luck and some magic you did before you put the disc into Play Station.
Long story short, I think that Kakarot is as complete game as they wanted from start to finish, it's just smaller teams for less money in Japan and tight deadlines. I think that the development time was like 1-2 years tops? And now look at the crazy development cycles at Square Enix with Final Fantasy titles. Like FFXV is crazy with content and they just cut the last 4 DLCs. It was in development for 10 years plus 2-3 years on DLC and main game overhauls and still rough around the edges at some places - again, smaller teams than for western games and development hell.