
One of the most promising DB series out there, with a complex and diverse fighting game system that was very meticulous to each character's personality and had tons of Easter eggs that gave homage to the original manga/anime. The game series was truly a master piece, whose only fault was it had limited character roster and it's constant charging system.

It ultimately lost out to quantity in the form of DB: Tenkaichi series character roster size, who used deceptive tactics like counting each individual character transformation as a unique character when marketing the game. In addition, the developers on Tenkaichi series made the gameplay rather generic, with many characters all having the exact same animation/movement. Character graphics and attacks were also heavily downgraded and generic to facilitate for the heavy character roster models. Overall, its gameplay quality was worse but fans didn't care because it had tons of characters and let them explore many what if scenarios.


Overall, the success of Tenkaichi over budokai resulted in a domino effect in which all subsequent DB games (e.g. DB Xenoverse and DB: Legends) were modelled after the tenkaichi fighting system rather than the budokai base system.











