Dragon Ball Video Game Sales Discussion Thread
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Re: Dragon Ball Video Game Sales Discussion Thread
https://tech4gamers.com/dragon-ball-z-k ... on-copies/
Announced recently that Kakarot has sold over 6 million copies! (For reference, as noted in the above article the game was at 5 million back in September 2022 so it moved over 1 million in about a half a year!) I could honestly see this game reaching 10 million units sold in its lifetime, especially with the continued DLC support. FighterZ & XV2 are probably over 9 million at this point but I imagine that neither has hit 10 million otherwise it probably would've been stated by now. I believe we got 8 million for both around November 2021.
DBZ sales have simply exploded since XV1 released back in 2015. BT4 has the potentially to easily be the best selling DBZ game of all time. While XV2, FighterZ & Kakarot can reach 10 million (and possibly 12 million for XV2 & FighterZ), I could see BT4 going up to 15 million or even 20 million! Really crazy to think about, but there is a lot of hype for BT4. Just have to hope that the base game is good and that it gets a long time of DLC support.
Announced recently that Kakarot has sold over 6 million copies! (For reference, as noted in the above article the game was at 5 million back in September 2022 so it moved over 1 million in about a half a year!) I could honestly see this game reaching 10 million units sold in its lifetime, especially with the continued DLC support. FighterZ & XV2 are probably over 9 million at this point but I imagine that neither has hit 10 million otherwise it probably would've been stated by now. I believe we got 8 million for both around November 2021.
DBZ sales have simply exploded since XV1 released back in 2015. BT4 has the potentially to easily be the best selling DBZ game of all time. While XV2, FighterZ & Kakarot can reach 10 million (and possibly 12 million for XV2 & FighterZ), I could see BT4 going up to 15 million or even 20 million! Really crazy to think about, but there is a lot of hype for BT4. Just have to hope that the base game is good and that it gets a long time of DLC support.
Re: Dragon Ball Video Game Sales Discussion Thread
Time for an update with both Xenoverse 2 and FighterZ breaking the 10 million barrier!
Kakarot also moves to 3rd. I don't think it will reach the other two, but anything is possible.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 6 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
I expect the announced new Budokai Tenkaichi to break into this top 5 easily, maybe even grab first place if they do everything right.
Kakarot also moves to 3rd. I don't think it will reach the other two, but anything is possible.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 6 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
I expect the announced new Budokai Tenkaichi to break into this top 5 easily, maybe even grab first place if they do everything right.
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Re: Dragon Ball Video Game Sales Discussion Thread
I'm not sure if Tenkaichi 4 will be as successful.
Xenoverse 2 being custom character heavy and having support for now 7 years, an unnaturally long time and FighterZ being a competitive fighter that featured heavily at tournaments giving it a prolonged presence is what has helped those games to continue selling.
Tenkaichi 4 is unlikely to have either of those.
Xenoverse 2 being custom character heavy and having support for now 7 years, an unnaturally long time and FighterZ being a competitive fighter that featured heavily at tournaments giving it a prolonged presence is what has helped those games to continue selling.
Tenkaichi 4 is unlikely to have either of those.
Re: Dragon Ball Video Game Sales Discussion Thread
I see no reason why Tenkaichi 4 won't be supported as much as XV2. The appeal of the game is to play as everyone, meaning they can just add all the nameless monks that appeared in Dragon Ball for years and years. There's more than enough material.Kazuya Mishima wrote: Tue May 16, 2023 2:27 pm I'm not sure if Tenkaichi 4 will be as successful.
Xenoverse 2 being custom character heavy and having support for now 7 years, an unnaturally long time and FighterZ being a competitive fighter that featured heavily at tournaments giving it a prolonged presence is what has helped those games to continue selling.
Tenkaichi 4 is unlikely to have either of those.
Since Covid, the FighterZ scene imploded being carried by the EU scene, mostly the French crew. The participants and viewers are a fraction of the first year.
Personally there's two main reasons for these numbers and the recent success of Dragon Ball games. One releasing in various platforms, second deep discounts in the later life of the games. These games go for less than 10 euros on PC regularly on sales.
Tenkaichi has a different factor from the other games, nostalgia. I expect at a minimum to dethrone Budokai and Xenoverse. If everything is done right it has potential for much more.
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Re: Dragon Ball Video Game Sales Discussion Thread
It's not the amount of characters they could add because obviously there's a lot, it's just for a game like Xenoverse to have received support for 7 years plus is almost unheard of for the type of game it is.
That the game is so heavy on the online and players can customise their own character with clothing and moves that are continually added gives the game replay value that other Dragon Ball games haven't had.
The two things together and the fact there never was a sequel has kept that game going strong for a very long time.
FighterZ was the first Dragon Ball game to really have high critical acclaim. Between it featuring heavily at major tournaments for years along with the DLC that is what has kept that game going strong for years.
Tenkaichi 4 if it is anything like the other games will not be a competitive fighter and so will not have that kind of publicity.
It's selling point may just be the number of characters it has and the nostalgia will make the game sell but it is unlikely to keep it going and make fans want to keep going back.
I expect it could have the highest week 1 sales but whether it keeps drawing success years afterwards who can say especially if that one actually does get a sequel.
That the game is so heavy on the online and players can customise their own character with clothing and moves that are continually added gives the game replay value that other Dragon Ball games haven't had.
The two things together and the fact there never was a sequel has kept that game going strong for a very long time.
FighterZ was the first Dragon Ball game to really have high critical acclaim. Between it featuring heavily at major tournaments for years along with the DLC that is what has kept that game going strong for years.
Tenkaichi 4 if it is anything like the other games will not be a competitive fighter and so will not have that kind of publicity.
It's selling point may just be the number of characters it has and the nostalgia will make the game sell but it is unlikely to keep it going and make fans want to keep going back.
I expect it could have the highest week 1 sales but whether it keeps drawing success years afterwards who can say especially if that one actually does get a sequel.
Re: Dragon Ball Video Game Sales Discussion Thread
https://x.com/dragonballgames/status/18 ... 7324430671
Kakarot reached 8m copies sold.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
Sparking Zero will be released soon, should explode pretty fast. It looks great.
Kakarot reached 8m copies sold.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
Sparking Zero will be released soon, should explode pretty fast. It looks great.
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Re: Dragon Ball Video Game Sales Discussion Thread
Kakarot should be able to reach over 10m in its life time. I do agree that Sparking Zero will explode. Honestly expecting it to be over 20m in its lifetime.LightBing wrote: Thu Jul 04, 2024 1:50 pm https://x.com/dragonballgames/status/18 ... 7324430671
Kakarot reached 8m copies sold.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
Sparking Zero will be released soon, should explode pretty fast. It looks great.
Re: Dragon Ball Video Game Sales Discussion Thread
20m feels like a tall order. It's still a niche anime video game after all.Super Saiyan Zach wrote: Tue Jul 09, 2024 7:31 pmKakarot should be able to reach over 10m in its life time. I do agree that Sparking Zero will explode. Honestly expecting it to be over 20m in its lifetime.LightBing wrote: Thu Jul 04, 2024 1:50 pm https://x.com/dragonballgames/status/18 ... 7324430671
Kakarot reached 8m copies sold.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
Sparking Zero will be released soon, should explode pretty fast. It looks great.
It would put it as one of the best selling games of all time. For exemple Elden Ring is at 25m sales.
I'll say 15m is the ceiling.
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Re: Dragon Ball Video Game Sales Discussion Thread
20m is a tall order, but so was even 5m prior to XV1. Now we have 2 DBZ games that exceeded 10m and likely a third (Kakarot) and also likely a fourth (Sparking Zero). I wouldn't underestimate the possibility of Sparking Zero to reach 20m. Before SSBU, no Smash Bros. game had reached 20m and now SSBU is about to exceed 35m.LightBing wrote: Wed Jul 10, 2024 11:20 am20m feels like a tall order. It's still a niche anime video game after all.Super Saiyan Zach wrote: Tue Jul 09, 2024 7:31 pmKakarot should be able to reach over 10m in its life time. I do agree that Sparking Zero will explode. Honestly expecting it to be over 20m in its lifetime.LightBing wrote: Thu Jul 04, 2024 1:50 pm https://x.com/dragonballgames/status/18 ... 7324430671
Kakarot reached 8m copies sold.
Current ranking is:
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
Sparking Zero will be released soon, should explode pretty fast. It looks great.
It would put it as one of the best selling games of all time. For exemple Elden Ring is at 25m sales.
I'll say 15m is the ceiling.
Re: Dragon Ball Video Game Sales Discussion Thread
First update from Sparking Zero and it's a big one!
https://prtimes.jp/main/html/rd/p/00000 ... 51316.html
3M sales in 24h!
Even for a huge game franchise these would be insane sales! There's no saying where this could end up with such a hot start.
Currently it's in 6th!
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
6th: Sparking Zero - 3 million
https://prtimes.jp/main/html/rd/p/00000 ... 51316.html
3M sales in 24h!
Even for a huge game franchise these would be insane sales! There's no saying where this could end up with such a hot start.
Currently it's in 6th!
1st: Xenoverse 2/FighterZ - 10 million
3rd: Kakarot - 8 million
4th: Xenoverse - 5 million
5th: Budokai - 3.5 million
6th: Sparking Zero - 3 million
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Re: Dragon Ball Video Game Sales Discussion Thread
That's awesome! Not surprised at all. Curious to see where it will land by the end of the year. Maybe 6m?
Re: Dragon Ball Video Game Sales Discussion Thread
With the holidays and perhaps a discount, it should still be going strong. I can see 6m happening by that time.Super Saiyan Zach wrote: Wed Oct 16, 2024 7:14 pm That's awesome! Not surprised at all. Curious to see where it will land by the end of the year. Maybe 6m?
Re: Dragon Ball Video Game Sales Discussion Thread
5 million for Sparking Zero.
It catches up to Xenoverse in a few months. Bound to become the highest selling Dragon Ball.
It catches up to Xenoverse in a few months. Bound to become the highest selling Dragon Ball.
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Re: Dragon Ball Video Game Sales Discussion Thread
I know that the support for Xenoverse 2 might seem rudiculous, but in a naive way, I hope that we will get some reward for supporting the game, in form of updates like costumes and maybe some stages.LightBing wrote: Fri Feb 07, 2025 3:04 pm 5 million for Sparking Zero.
It catches up to Xenoverse in a few months. Bound to become the highest selling Dragon Ball.
With the recent games like FighterZ, Kakarot and XV2, there was a lot of unprecedented and surprising live support for these games long after release. I have voiced my opinion in the past and even here, that Japanese videogaming industry is subpar towards the western one with franchise titles, as they were basically just dressed up advertisements more than actual videogames. And also, no live support.
But here we are and I have to honestly say, that I feel good as a customer in this Dragon Ball VG era... except for Sparking! ZERO.
The game looks great, gameplay is simple fun, but it feels like most work went into presentation than content and if the game will hit their expectations with the numbers looking promising, I really hope for some more stages, game modes. Maybe some Episode updates/new episodes/characters in the story mode. I will gladly pay for that as DLC as I don't believe that Bandai will pull MK1 on us. Except for anime OST, but I understand it's because of the rights.
Give us more content please! The game is super fun for me and something I always wanted from XV

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