"Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Hugo Boss » Sun Jan 26, 2025 7:28 pm

I don’t know if it’s only me, but after the recent patch I found a lot easier to unlock certain what-ifs. I remember being stuck for weeks in Piccolo vs. 2nd form Freeza, and this week I managed to beat him in time. It seems they balanced defensive skills and the CPU has become a little bit less aggressive? Freeza was beating the shit out of me, but this time he got what he deserved. :lol:
Cold Skin wrote: Sun Jan 26, 2025 6:50 pm […] but if you play for hours to gather the Dragon Balls, you can wish for it to be automatically unlocked on the easiest difficulty now, so go and play for hours, go."
This is probably a well-known fact in the community, but how do we even get the Dragon Balls? I have cleared Goku, Vegeta and Gohan maps, but no Dragon Ball has ever appeared. Is there any special condition?

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Mr Baggins » Sun Jan 26, 2025 9:33 pm

Hugo Boss wrote: Sun Jan 26, 2025 7:28 pm This is probably a well-known fact in the community, but how do we even get the Dragon Balls? I have cleared Goku, Vegeta and Gohan maps, but no Dragon Ball has ever appeared. Is there any special condition?
They're obtained at random during offline/online versus matches. If you're asking how to farm them, though...


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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Koitsukai » Mon Jan 27, 2025 8:15 am

I'm more upset about not knowing the proper conditions for unlocking some what-ifs. XV2 had you unlock the hidden conditions after playing/failing it a couple of times, "defeat under 8 minutes", "defeat with such and such attack", etc. Something like that would be nice, "defeat 2nd form Freeza within 35 seconds or with 2 and a half health bars remaining", "defeat Cell and Trunks in 40 seconds", I don't find out I've unlocked it until the next fight lands... you shouldn't play with a timer by your side.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Cold Skin » Mon Jan 27, 2025 5:27 pm

^ Aren't the conditions written? If I remember well, looking at the story map and the fight's info, it tells you what it wants you to do as a special condition, even though it stays vague like "defeat XXX in time" when it would be nice to have a proper timer letting you know when you've failed and you'd better retry right away.
Hugo Boss wrote: Sun Jan 26, 2025 7:28 pm This is probably a well-known fact in the community, but how do we even get the Dragon Balls? I have cleared Goku, Vegeta and Gohan maps, but no Dragon Ball has ever appeared. Is there any special condition?
The quickest way I found online and did myself was to have a match against Mister Satan as a CPU with the lowest difficulty setting, choose the World Tournament with "out of bounds eliminations" activated and make it so that you have a character that can immediately throw a special beam attack (thanks to capsules equiped on this character to start with more ki).

As soon as the battle starts, beam him out of the ring to have a victory (even if it fails sometimes, you'll still make quick work of Mister Satan). Repeat the fight like this over and over, preferably with good music in your ears to pass the time, and you'll gather the Dragon Balls from time to time during the numerous victory screens. Plus, your number of "mastery stars" for the characters will quickly go up while you're at it, even though it brings nothing but bronze, silver and golden icons for the character you use and "master".

If you ask Shenron for a Dragon Orb (I think the sentence says "more stories" or something like that), using the orb on a specific battle will make it so that replaying it will automatically unlock a what-if branch the next time you win that battle. Watch the length of the line on the mini-map to know if you'll unlock just a quick alternate ending sequence (small line that doesn't go out of the mini-map) or a full new chain of events (long line that seems to go out of the mini-map).

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Hugo Boss » Mon Jan 27, 2025 8:44 pm

Thank you for the responses! I will try it out today.

Cold Skin wrote: Mon Jan 27, 2025 5:27 pm ^ Aren't the conditions written? If I remember well, looking at the story map and the fight's info, it tells you what it wants you to do as a special condition, even though it stays vague like "defeat XXX in time" when it would be nice to have a proper timer letting you know when you've failed and you'd better retry right away.
It’s written as a secondary objective after you manage to succeed first at the main objective. In my experiences, some what-ifs required dodging certain attacks and then defeating the enemy as quickly as possible. If I got hit, even beating them quickly wasn’t enough.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Hellspawn28 » Wed Jan 29, 2025 2:26 pm

Diama DLC prediction:

Pack 2:

1. SSj Mini Goku
2. SSj3 Mini Goku
3. Mini Vegeta
4. SSj Mini Vegeta
5. SSj3 Mini Vegeta
6. Mini Piccolo
7. Glorio
8. Majin Duu
9. Majin Kuu
10. Gomah
11. Degesu

Pack 3:

1. Tamagami Number One
2. Tamagami Number Two
3. Tamagami Number Three
4. Kadem
5. Danima
6. Gaimoi
7. Mashim
8. Hillia
9. ???
10. ???
11. ???
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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Zephyr » Wed Jan 29, 2025 3:21 pm

Hellspawn28 wrote: Wed Jan 29, 2025 2:26 pm Diama DLC prediction:

Pack 2:

1. SSj Mini Goku
2. SSj3 Mini Goku
3. Mini Vegeta
4. SSj Mini Vegeta
5. SSj3 Mini Vegeta
6. Mini Piccolo
7. Glorio
8. Majin Duu
9. Majin Kuu
10. Gomah
11. Degesu

Pack 3:

1. Tamagami Number One
2. Tamagami Number Two
3. Tamagami Number Three
4. Kadem
5. Danima
6. Gaimoi
7. Mashim
8. Hillia
9. ???
10. ???
11. ???
Two of those ???s will undoubtedly be a fusion and someone being powered up by the Evil Eye.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Xeogran » Thu Jan 30, 2025 4:21 pm

Hellspawn28 wrote: Wed Jan 29, 2025 2:26 pm 2. SSj3 Mini Goku
You mean SSJ2, he didn't turn 3 in the series yet ( and I have a feeling he won't just to keep the mystery of Vegeta 3's unusual hair :lol: )

And I also feel like one way or another, Goku will get a new form in the series as he does in every DB (counting Oozaru for classic)

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by miguelnuva1 » Thu Jan 30, 2025 4:37 pm

Xeogran wrote: Thu Jan 30, 2025 4:21 pm
Hellspawn28 wrote: Wed Jan 29, 2025 2:26 pm 2. SSj3 Mini Goku
You mean SSJ2, he didn't turn 3 in the series yet ( and I have a feeling he won't just to keep the mystery of Vegeta 3's unusual hair :lol: )

And I also feel like one way or another, Goku will get a new form in the series as he does in every DB (counting Oozaru for classic)
I'll be shocked if Goku doesn't use SS3 in Daima.

I'm more expecting Goku and Vegeta to fight together in SS3 then use Bug fusion personally then a hypothetical new ss4.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by tinlunlau » Fri Jan 31, 2025 10:12 am

Finally got around to buying the season pass and got the Super Hero DLC pack today. Played around with Gohan Beast for a couple of rounds and went back to bed. It was 5 in the morning.
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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Jord » Fri Jan 31, 2025 10:18 am

miguelnuva1 wrote: Thu Jan 30, 2025 4:37 pm
Xeogran wrote: Thu Jan 30, 2025 4:21 pm
Hellspawn28 wrote: Wed Jan 29, 2025 2:26 pm 2. SSj3 Mini Goku
You mean SSJ2, he didn't turn 3 in the series yet ( and I have a feeling he won't just to keep the mystery of Vegeta 3's unusual hair :lol: )

And I also feel like one way or another, Goku will get a new form in the series as he does in every DB (counting Oozaru for classic)
I'll be shocked if Goku doesn't use SS3 in Daima.

I'm more expecting Goku and Vegeta to fight together in SS3 then use Bug fusion personally then a hypothetical new ss4.
I hope they don't but it sounds probable enough.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Hellspawn28 » Fri Jan 31, 2025 3:02 pm

My idea for a GT pack:

1. Baby (child)
2. Baby (teen)
3. Baby (adult)
4. Super 17
5. Two Star Shadow Dragon (Haze Shenron)
6. Three Star Shadow Dragon (Eis Shenron)
4. Four Star Shadow Dragon (Nova Shenron)
5. Five Star Shadow Dragon (Rage Shenron)
6. Giant Five Shadow Dragon
7. Six Star Shadow Dragon (Oceanus Shenron)
8. Six Star Shadow Dragon Transformed)
9. Seven Star Shadow Dragon (Naturon Shenron)
10. Giant Seven Star Shadow Dragon
11. Ledgic

Outfit: GT Vegeta for Vegeta (end)

They should patch the game and make SSj4 Vegeta a transformation for Vegeta (end). Buu saga and GT Vegeta are much the same character.
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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Xeogran » Fri Jan 31, 2025 4:59 pm

Hellspawn28 wrote: Fri Jan 31, 2025 3:02 pm My idea for a GT pack
General Rildo and his forms would be cool too, especially the last metallic one. It's so underappreciated in games and I think he would have cool dialogue potential with the likes of Androids, Metal Cooler and Cell.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by mecha3000 » Fri Jan 31, 2025 5:39 pm

Hellspawn28 wrote: Wed Jan 29, 2025 2:26 pm Diama DLC prediction:

Pack 2:

1. SSj Mini Goku
2. SSj3 Mini Goku
3. Mini Vegeta
4. SSj Mini Vegeta
5. SSj3 Mini Vegeta
6. Mini Piccolo
7. Glorio
8. Majin Duu
9. Majin Kuu
10. Gomah
11. Degesu

Pack 3:

1. Tamagami Number One
2. Tamagami Number Two
3. Tamagami Number Three
4. Kadem
5. Danima
6. Gaimoi
7. Mashim
8. Hillia
9. ???
10. ???
11. ???
Yeah, after today's episode, I don't think the Ginyu Force ripoffs (I keep forgetting how to say and spell their team name) are going to make it into DLC, but I could be wrong. They might want to stretch the Daima characters for all their worth as DLC since we won't be getting an anime or movie for a while. And they would have interesting interactions with the Ginyu Force. I think a good compromise is to make Kadem the only playable member with his team assisting in his ultimate. But it's starting to look like the next two Daima DLC's will have:

1. Mini Goku (SSJ, SSJ3)
2. Mini Vegeta (SSJ, SSJ3)
3. Mini Piccolo
4. Majin Kuu
5. Majin Duu
6. Gomah
7. Glorio
8. Goku/Vegeta or Goku/Piccolo or Goku/Glorio fusion
9. Majin Kuu and Duu fusion (maybe)
10. Tamagami One (maybe)
11. Tamagami Two (maybe)
12. Tamagami Three (maybe)
13. Panzy (maybe)
14. Mini Shin/Nahare (maybe)
15. Degusu (maybe)
16. Shin/Nahare (maybe)
17. Kadem and his team (maybe)

We already know Mini Vegeta and Glorio are coming. Also, all the maybe characters don't seem like shoe-ins because of their minimal role in the series. Like, Degusu hasn't even fought or used any big techniques. Then again, Babidi's in the game so who knows? But Shin isn't even in the game (at least from what I remember) in his adult form so it's be weird to have Mini Shin, but not adult Shin. Maybe, Degusu can assist Gomah as an ultimate if they include his base form. And Degusu's interactions with Zamasu would be interesting. But the Tamagami barely have personalities. Then again, same for characters like Kid Boo and Hirudegarn. And the Tamagami would maybe have interesting interactions with Omega Shenron. As for Majin Kuu and Duu fusing, we still don't know if that will happen for sure. I think Panzy is likely because she can fly and can use her ray gun or whatever as an ultimate. And adding another girl character makes sense. And Glorio's going to be in the game despite not doing a whole lot.

I'll update this again when the finale of Daima airs and we have a full picture of what the roster can be, but all of the bolded characters already match the Super Hero DLC character count of 11. And those are all who I think are most likely as DLC.

But we also know Daima is getting 2 DLCs so the maybe characters have a high chance of making it into the game after all.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Trouser » Fri Jan 31, 2025 6:47 pm

Hellspawn28 wrote: Fri Jan 31, 2025 3:02 pm My idea for a GT pack:

1. Baby (child)
2. Baby (teen)
3. Baby (adult)
4. Super 17
5. Two Star Shadow Dragon (Haze Shenron)
6. Three Star Shadow Dragon (Eis Shenron)
4. Four Star Shadow Dragon (Nova Shenron)
5. Five Star Shadow Dragon (Rage Shenron)
6. Giant Five Shadow Dragon
7. Six Star Shadow Dragon (Oceanus Shenron)
8. Six Star Shadow Dragon Transformed)
9. Seven Star Shadow Dragon (Naturon Shenron)
10. Giant Seven Star Shadow Dragon
11. Ledgic
We need Trunks (GT) and Goten (GT) too.
"If it means having to live under your control, I'd rather be dead!" - Trunks to Baby
English is not my first language, if I've made a mistake, please, feel free to correct me. It will help, thanks.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by TechExpert2021 » Fri Jan 31, 2025 6:54 pm

Trouser wrote: Fri Jan 31, 2025 6:47 pm
Hellspawn28 wrote: Fri Jan 31, 2025 3:02 pm My idea for a GT pack:

1. Baby (child)
2. Baby (teen)
3. Baby (adult)
4. Super 17
5. Two Star Shadow Dragon (Haze Shenron)
6. Three Star Shadow Dragon (Eis Shenron)
4. Four Star Shadow Dragon (Nova Shenron)
5. Five Star Shadow Dragon (Rage Shenron)
6. Giant Five Shadow Dragon
7. Six Star Shadow Dragon (Oceanus Shenron)
8. Six Star Shadow Dragon Transformed)
9. Seven Star Shadow Dragon (Naturon Shenron)
10. Giant Seven Star Shadow Dragon
11. Ledgic
We need Trunks (GT) and Goten (GT) too.
And maybe Vegeta's daughter, Bra? She could be an NPC character for use in scenes in custom battles in Custom Battle mode.
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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by miguelnuva1 » Sat Feb 01, 2025 3:19 am

TechExpert2021 wrote: Fri Jan 31, 2025 6:54 pm
Trouser wrote: Fri Jan 31, 2025 6:47 pm
Hellspawn28 wrote: Fri Jan 31, 2025 3:02 pm My idea for a GT pack:

1. Baby (child)
2. Baby (teen)
3. Baby (adult)
4. Super 17
5. Two Star Shadow Dragon (Haze Shenron)
6. Three Star Shadow Dragon (Eis Shenron)
4. Four Star Shadow Dragon (Nova Shenron)
5. Five Star Shadow Dragon (Rage Shenron)
6. Giant Five Shadow Dragon
7. Six Star Shadow Dragon (Oceanus Shenron)
8. Six Star Shadow Dragon Transformed)
9. Seven Star Shadow Dragon (Naturon Shenron)
10. Giant Seven Star Shadow Dragon
11. Ledgic
We need Trunks (GT) and Goten (GT) too.
And maybe Vegeta's daughter, Bra? She could be an NPC character for use in scenes in custom battles in Custom Battle mode.
Bra off hype has done more than Babidi so I could see her playable. Depending on Dlc and potential sequels go.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Xeogran » Fri Feb 07, 2025 1:40 pm

Yeah, SSJ3 Mini Goku is confirmed now 8)

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by Koitsukai » Fri Feb 07, 2025 8:29 pm

It would be nice to have the Third Eye as an item that could be used by others. But this game doesn't have the feature, not even with the halo, and it'd require to design an inexistent form. I know there were made up fusions back in the day, but by now that ship has sailed.

One thing that has surprised me is that I haven't seen any videos on youtube reenacting anime fights. XV2 had a lot of youtubers faithfully recreating the best bouts of the show even when many forms weren't in the game. I thought, by now, and with the option of creating your own battles, Youtube would have been flooded of it, but nope, nothing.

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Re: "Sparking! ZERO" Official Announcement, Pre-, & Post-Release Discussion Thread

Post by FPSSJ4_Goku » Sat Feb 08, 2025 2:11 pm

Question, how do you guys feel about mods for Dragon Ball games? Sparking Zero's had them from day one, but one of the biggest is DBColorZ, which lets you make a hundred recolors for any and all characters you want in-game. Even NPCs like Chi Chi, Bulma and Shin.

Image

Image

Image

Image

Man, I wish this was an in-game feature and not a PC-only mod. At least it works online.
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