"Dragon Ball XENOVERSE 2" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Jord » Sun Sep 29, 2024 2:16 pm

Gt91 wrote: Sun Sep 29, 2024 7:41 am
Jord wrote: Sun Sep 29, 2024 5:50 am Xenoverse 2 will survive as all, lol.

I have the base game. Is there a way to cheaply get all the DLC combined?
I don't know you console but there are discounts on PSN (ps4/ps5) during this period.
I had it on Ps4 but noticed there was a sale on the Nintendo Eshop as well so I double dipped and bought it for $6, which is a steal to me. I love the option to play in handheld mode and it plays pretty well on Switch. I'm actually surprised how well the graphics hold up. They are a bit shiny but still look good. Since I haven't played it in ages, I like the what-if structure of the game as well. Seems like I'll first enjoy the base game and then look into DLC. Perhaps I'll buy some GT content then. When on sale, it seems like most of the DLC is fairly priced, with some parallel quests included.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Mon Oct 07, 2024 6:45 am

I have fell on my weakness again... as the times are rough in creative industry and I fail to find proper job, I won't be able to snatch Sparking!Zero, so I went for the DLC to cheer myself up with some new DB content and I must say, it somehow delivered.

I think that going forward, having each chapter for around 22 dollars is quite a lot for remixed characters when there are 3 chapters to be released. The milking is quite hard.
But in a twist of irony, the DLC is actually better than I remember some of those past ones.
We spend some time with the story itself which feels less rushed and it seems like some care went into it and only thing that hits me hard in PQs, that are insane sometimes, and overall is that I haven't managed to grasp the controls of this game in 10 years to avoid my stamina get nullified instantly and to do follow up combos and guard properly.

But it looks like that in time, I might probably finish the whole XV2 with the rest of DLCs to have that ''full version'' and finally move forward to Sparking.

Also, I have downloaded the PS5 upgrade version... I don't see any merits and when I hoped for quick loading times, I can get stuck for minutes on loading screens??? Wow, what the hell happened!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Tue Nov 19, 2024 10:27 pm

What with Fu seemingly turning evil and Conton city being destroyed, do you guys think this'll lead into Xenoverse 3 or at the very least something that majorly changes the story?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Nov 20, 2024 10:05 am

Well, now that Dragon Ball Heroes is over and there's a chance Dragon Ball Super Divers could be a generic game, they should bring the former's content into Xenoverse. Hirano said that he wanted XV2 to have its own identity which is why they wouldn't put it and Heroes content together, but I would say that's no longer a valid reason (unless Divers continues to bring new stuff, of course).

Hopefully Conton City's destruction means a "reboot" and the arrival of Heroes content.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Trouser » Wed Nov 20, 2024 10:18 am

Grimlock wrote: Wed Nov 20, 2024 10:05 am Well, now that Dragon Ball Heroes is over and there's a chance Dragon Ball Super Divers could be a generic game, they should bring the former's content into Xenoverse. Hirano said that he wanted XV2 to have its own identity which is why they wouldn't put it and Heroes content together, but I would say that's no longer a valid reason (unless Divers continues to bring new stuff, of course).

Hopefully Conton City's destruction means a "reboot" and the arrival of Heroes content.
Heroes content would be sick! There's so much cool designs and "what if" characters and ideas in Heroes. Xenoverse in that department was kind of lame to be honest.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Scsigs » Wed Nov 20, 2024 1:30 pm

Grimlock wrote: Wed Nov 20, 2024 10:05 am Well, now that Dragon Ball Heroes is over and there's a chance Dragon Ball Super Divers could be a generic game, they should bring the former's content into Xenoverse. Hirano said that he wanted XV2 to have its own identity which is why they wouldn't put it and Heroes content together, but I would say that's no longer a valid reason (unless Divers continues to bring new stuff, of course).

Hopefully Conton City's destruction means a "reboot" and the arrival of Heroes content.
With the fact that they only did World Mission that barely anyone played, porting & adapting the Heroes story stuff into Xenoverse would be really sick. I'd think that'd be better suited to a full sequel so they can give it the time & focus it'd need, plus we wouldn't get it in chunks like the DLCs for XV2 have been, but I doubt they're gonna, sadly. I don't see why not, though. XV2 has a lot of the framework for Heroes built into it & characters & plot points cross over into each other all the time, so it'd be really easy to do.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bardock God of Time » Wed Nov 20, 2024 4:54 pm

I liked the new DLC, storywise at least.

The character selection this time around sucked. Belmod was kinda cool but the other two characters were lame. A reskin of Full Power Jiren. Daima Goku was JP Voices only like Sparking Zero, Daima Goku can't even go SSJ.

For the next DLC it looks like it might be huge, potentially we could get a Conton City (Destroyed) Stage and Fu (Ultra Supervillain). The next DLC could be a little anticlimatic, I could see the characters being: Cell (Ultra Supervillain), Frieza (Ultra Supervillain), Kid Buu (Ultra Supervillain), Fu (Ultra Supervillain) and Ultra Supervillain for our CaC.

I hope we see Fu really mess with history this time around. Like go back to the OG Dragon Ball or even go back to the end of Xenoverse 2 and give us Final Form Mira? A playable Demigra?

I have high hopes for the next DLC.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Thu Nov 21, 2024 12:32 pm

Grimlock wrote: Wed Nov 20, 2024 10:05 am Well, now that Dragon Ball Heroes is over and there's a chance Dragon Ball Super Divers could be a generic game, they should bring the former's content into Xenoverse. Hirano said that he wanted XV2 to have its own identity which is why they wouldn't put it and Heroes content together, but I would say that's no longer a valid reason (unless Divers continues to bring new stuff, of course).

Hopefully Conton City's destruction means a "reboot" and the arrival of Heroes content.
I really want to respect that, but its identity these past 10 years has just been turning characters purple and placing other characters in the wrong arcs :lol:

Want to know something I just realized about Xenoverse and Legends? People have spent these games' entire lives wanting content from Heroes, but it's not like they actually have to pull from Heores to get cool characters. Both their stories offer the possibility of taking any character from any part of the franchise and putting them in scenarios where anything could be possible.

They don't have to take SS4 Broly from Heroes and put him in the game. They could make an original story that involves Broly going Super Saiyan 4. They could even give him a different design and moveset if they wanted. Same for Vegeks, SSG Trunks, Golden Cooler, and just about every cool thing in Heroes you can think of.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Nov 21, 2024 11:29 pm

Trouser wrote: Wed Nov 20, 2024 10:18 amHeroes content would be sick! There's so much cool designs and "what if" characters and ideas in Heroes. Xenoverse in that department was kind of lame to be honest.
Yeah, it was intentionally that way. You can tell that Xenoverse 2 played in a safer zone when Metal Coola appears during the Movie 15 portion of the game, he even said he was stronger than before, so if it was Heroes, he'd have appeared as Golden Metal Coola... Still, it is the only game that allowed me to play as Super Saiyan 2 Bardock, that's exceedingly high in my book (and there's Super Saiyan Nappa!).
Scsigs wrote: Wed Nov 20, 2024 1:30 pmWith the fact that they only did World Mission that barely anyone played, porting & adapting the Heroes story stuff into Xenoverse would be really sick. I'd think that'd be better suited to a full sequel so they can give it the time & focus it'd need, plus we wouldn't get it in chunks like the DLCs for XV2 have been, but I doubt they're gonna, sadly. I don't see why not, though. XV2 has a lot of the framework for Heroes built into it & characters & plot points cross over into each other all the time, so it'd be really easy to do.
A third game is certainly the ideal scenario, but if it's not in their cards to do it, I would gladly take Heroes DLCs any day then. I honestly have lost any and all hope for Xenoverse 3 at this point, so its announcement would shock me. But who knows? Next year the series turn ten, so they might suprise us with something.
IntangibleFancy wrote: Thu Nov 21, 2024 12:32 pmI really want to respect that, but its identity these past 10 years has just been turning characters purple and placing other characters in the wrong arcs :lol:
Which is already much more than what we had been getting since days immemorial. So I respect and thank you for its identity.
IntangibleFancy wrote: Thu Nov 21, 2024 12:32 pmWant to know something I just realized about Xenoverse and Legends? People have spent these games' entire lives wanting content from Heroes, but it's not like they actually have to pull from Heores to get cool characters. Both their stories offer the possibility of taking any character from any part of the franchise and putting them in scenarios where anything could be possible.

They don't have to take SS4 Broly from Heroes and put him in the game. They could make an original story that involves Broly going Super Saiyan 4. They could even give him a different design and moveset if they wanted. Same for Vegeks, SSG Trunks, Golden Cooler, and just about every cool thing in Heroes you can think of.
I'm pretty sure when people say they want Heroes content, they don't mean a necessity to bring everything alongside it. Taking a character and putting them in new contexts as well as giving them new techniques is pretty much implied. Then again, Xenoverse, Legends and Heroes are all Dimps games, so they don't actually need to come up with new stuff if they don't want to.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Scsigs » Mon Nov 25, 2024 2:07 pm

Played Future Saga Chapter 2, so my thoughts...

1. Surprised at how short the story was. Only an hour long. I'm pretty sure Chapter 1 was about 1.5-2 hours, but it also had a 3-part structure. This didn't really, as the entire story was centered around Belmod & Jiren. At the very least, I appreciate the lower price point than the first DLC's to compensate for it, but I was expecting a little more.

2. Belmod being a primary protagonist was pretty cool. I haven't seen all of the Tournament of Power yet, so I haven't seen much of him, but I think it's really cool that they thought outside the box with this story when writing it & giving us more secondary or minor characters to see in the stories for these DLCs rather than just do the thing of, "The bad guy screws up the timeline somehow, go set it right." This DLC story is set some time after the Tournament of Power, so there's no anime story that they can currently do outside of Super's Broly movie, but I think the ship's sailed on that by now.

3. There aren't many PQs added. Like, 4. None of them were particularly very hard, but the last one where you fight Jiren again & Vegeta, it takes too long to try & power through so you finish it in less than 10 minutes for the Z rank. Even at level 160 with basic attacks & ki blast supers maxed out like I have. The others, I basically blasted through. A few have 20 minute timers rather than 15 & I wish that they'd update some of the previous ones to have that time as well, as they're not too hard to get through, you just aren't given enough time to do so.

4. Something I also like is that they showed that the Gods of Destruction can pretty instantly tell if someone's a Time Patroller with Belmod. In previous story stuff, Whis & Beerus were able to also figure it out pretty quickly, but Belmod definitely put it together faster than them.

They're also clearly building to something with Fu. What exactly, I'm not sure, but I'm also looking forward to whatever it is. Hopefully it's as big as they're setting it up to be.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Noah » Wed Dec 11, 2024 8:02 pm

Do you guys think something special will be done for the game, considering it will be its 10th anniversary next year?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Sun Jan 19, 2025 4:22 pm

I’ve been wondering. There are still plenty of characters not in the game yet. Second and third form Frieza, Android 19 and 20, etc….Some of them are characters that should have been in the first game.

Could you see Dimps holding them until the third game to make the roster bigger? I could see that happening, but at the same time, I can't imagine them bloating the roster with that when we already have Sparking Zero for it.

I mean, they could make it work as a pretense to show off features the custom characters may have. But could they thrive off of that alone, or would Xenoverse have to market more “outside the box” characters like Belmod and/or even what-if characters.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bardock God of Time » Mon Jan 20, 2025 2:41 pm

If we ever get a Xenoverse 3, I'd want them to remake some characters. Lots of recent DLC characters reuse animations from other characters

Let's go back to the first DLC and give Cabba and Frost completely new movesets
IntangibleFancy wrote: Sun Jan 19, 2025 4:22 pm I’ve been wondering. There are still plenty of characters not in the game yet. Second and third form Frieza, Android 19 and 20, etc….Some of them are characters that should have been in the first game.

Could you see Dimps holding them until the third game to make the roster bigger? I could see that happening, but at the same time, I can't imagine them bloating the roster with that when we already have Sparking Zero for it.

I mean, they could make it work as a pretense to show off features the custom characters may have. But could they thrive off of that alone, or would Xenoverse have to market more “outside the box” characters like Belmod and/or even what-if characters.
Absolutely they'll save it for Xenoverse 3, I just can't see anyone buying 2nd Form Cell or 2-3 Form Frieza. It'd have to be added for launch. Same with Chaiotzu.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Makaioshin » Sun Mar 02, 2025 7:33 pm

IntangibleFancy wrote: Sun Jan 19, 2025 4:22 pm I’ve been wondering. There are still plenty of characters not in the game yet. Second and third form Frieza, Android 19 and 20, etc….Some of them are characters that should have been in the first game.

Could you see Dimps holding them until the third game to make the roster bigger? I could see that happening, but at the same time, I can't imagine them bloating the roster with that when we already have Sparking Zero for it.

I mean, they could make it work as a pretense to show off features the custom characters may have. But could they thrive off of that alone, or would Xenoverse have to market more “outside the box” characters like Belmod and/or even what-if characters.
I imagine the idea was to keep some of them for the hypothetical third game. Not really the Freeza/Cell forms but you can see it with the early DLC where they specifically did the non-full power versions of 13 and Bojack for whatever. With the game still ongoing on they might as well dip into that stuff. Especially with the Freeza/Cell forms as those models already exist for DB Breakers and could very easily be ported into this game.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Thu Mar 06, 2025 3:53 pm

Makaioshin wrote: Sun Mar 02, 2025 7:33 pm
IntangibleFancy wrote: Sun Jan 19, 2025 4:22 pm I’ve been wondering. There are still plenty of characters not in the game yet. Second and third form Frieza, Android 19 and 20, etc….Some of them are characters that should have been in the first game.

Could you see Dimps holding them until the third game to make the roster bigger? I could see that happening, but at the same time, I can't imagine them bloating the roster with that when we already have Sparking Zero for it.

I mean, they could make it work as a pretense to show off features the custom characters may have. But could they thrive off of that alone, or would Xenoverse have to market more “outside the box” characters like Belmod and/or even what-if characters.
I imagine the idea was to keep some of them for the hypothetical third game. Not really the Freeza/Cell forms but you can see it with the early DLC where they specifically did the non-full power versions of 13 and Bojack for whatever. With the game still ongoing on they might as well dip into that stuff. Especially with the Freeza/Cell forms as those models already exist for DB Breakers and could very easily be ported into this game.
I could understand some characters being held for the third game, but I'm not sure I'm fond of them holding a lot. I like the idea of a big roster, but also Sparking Zero fills that itch now. I know there are certain attacks or items from these characters, but I don't really see that being worth bringing them into the third game.

Now that Heroes is gone I'd really hope Xenoverse 3 finally starts focusing on its what-if aspects that they've been ignoring for way too long.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Trouser » Thu Mar 06, 2025 5:27 pm

IntangibleFancy wrote: Thu Mar 06, 2025 3:53 pm Now that Heroes is gone I'd really hope Xenoverse 3 finally starts focusing on its what-if aspects that they've been ignoring for way too long.
I think Xenoverse 3 should be all about Dragon Ball Heroes and Dragon Ball Online concepts and what-ifs without reteling of the story we all know. The same story yet again was one of the reasons I got bored with Xenoverse 2 playthrough and went straight to the mods.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Fri Mar 07, 2025 5:30 am

I am curious about the rest of Future Saga, but I have finally stopped buying the content with release of Sparking!ZERO.

I don't care about Xenoverse at this point, but if there will be 3rd game and they finally come out with gameplay that is not clunky unenjoyable crap outside of killing it with overpowered CAC in story mode, I might give it a chance, as content-wise, XV2 is unparalleled at this point.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Scsigs » Fri Mar 07, 2025 3:03 pm

I don't really see how you can't just enjoy both games. Like, I can agree that the gameplay isn't great in XV2 since the gameplay loop consists of Transformation, physical combo, energy attack, but the same can also be said of Sparking Zero, which most of the gameplay loop is physical combos into special attacks, then enter sparking mode & do an extra special attack after the nearly endless combo string. It's just more flashy with it compare to XV2.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by IntangibleFancy » Fri Mar 07, 2025 7:30 pm

Scsigs wrote: Fri Mar 07, 2025 3:03 pm I don't really see how you can't just enjoy both games. Like, I can agree that the gameplay isn't great in XV2 since the gameplay loop consists of Transformation, physical combo, energy attack, but the same can also be said of Sparking Zero, which most of the gameplay loop is physical combos into special attacks, then enter sparking mode & do an extra special attack after the nearly endless combo string. It's just more flashy with it compare to XV2.
I think I can see where he's coming from. Before Sparking Zero, XV was pretty much the only frequently updated arena fighter we had. I never really liked Xenoverse's combat and I haven't played SZ yet, but I play DB game's for its visual aspect - like firing high powered attacks at my opponent and watching how cool it looks, or transforming and enjoying the cool effects and animations so I'd obviously be more partial towards SZ.

But Xenoverse's hook is the character creator feature. And despite its problems, it's 2x better than the other DB games with CC. I think I'd even say it's better than any other licensed anime game that lets you make your own character.

I'm not much of a fan of the Xenoverse we have right now but I love the concept and its potential, and if Dimps could actually do right by both in the third game then I'd be more hyped for it then I was for SZ.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Sat Mar 08, 2025 4:59 pm

Scsigs wrote: Fri Mar 07, 2025 3:03 pm I don't really see how you can't just enjoy both games. Like, I can agree that the gameplay isn't great in XV2 since the gameplay loop consists of Transformation, physical combo, energy attack, but the same can also be said of Sparking Zero, which most of the gameplay loop is physical combos into special attacks, then enter sparking mode & do an extra special attack after the nearly endless combo string. It's just more flashy with it compare to XV2.
The combo advanced system is broken and clunky, never got used to it (the response feels like Megaman or Prince of Persia) and I do play FighterZ, Mortal Kombat, Street Fighter and other fighters and being good at those, altho not to the point that I can compete on live tournaments with the best players and the gameplay mechanics are quite seamless.

Also, the game is too old. Whenever I wanna have some DB sim fun and go to versus mode in XV2, I leave it frustrated.
The AI is both cheap, dumb and limited, online is full of cheap setups and boring and the RNG in paralel quests is rather pissing me off.
While SZ is next gen game that looks great, plays great, it’s what I loved grewing up on the series with Sparking!Meteor.

And while I really like the amount of content itself in XV2 and SZ is lackluster in that regard except for enjoyable roster, it’s no contest to me since it released.
It’s the game that I pop in after work for some comfort DB fix and midless fun.
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