I hate to break it to you, but a LOT of Dragon Ball games suffer from this problem. The only ones I can think of that don't are the Legacy of Goku trilogy, the Xenoverse duology, Kakarot, & any of the games that are like them, which ain't a ton. The first 3 games in this series were also like this. The only difference is the addition of online play. It's like complaining that Call of Duty functions on its multiplayer first & campaign modes second.Nickolaidas wrote: Sat Apr 05, 2025 1:02 am I can't speak for anyone else, I'll just speak for me.
The second I saw the trailer interview which talked about Sparking!'s Single Player modes, I should have listened to my gut and cancel my preorder.
This game has the same 'problem' that FighterZ had for me. There is almost zero single player content once you beat the mediocre story modes. Sure, there is some fun to be had at a what-if Frieza protag mode in FighterZ, but at the end of the day, I was spoiled by single player modes that gave you something to do and grind with ... with EVERY single character. There are some fighting games which do that, like the Universe mode in Raging Blast 2, or the single player Towers in Mortal Kombat 11. It's not a story mode, but those games gave me a TON of arcade ladders with goals and rewards for every character in the roster.
In Sparking! Zero? If you do not care about multiplayer like me, you play the six / seven 'story' modes and then all you get is basically Vs mode or a 'DIY Vs Mode' with some slideshows on the side. Basically, it's Spike telling me, 'Bro, I spent ALL of the development time in giving you the biggest roster in history, I didn't have time to do anything else, how about you do it for you?'
This game feels like Budokai 2 on the PS2 - polished gameplay, zero SP content. Except that this time there was never a Budokai 1 before it, and we have no idea if a sequel will come out.
Personally, instead of giving me Daima characters who feel completely out of place when put next to Z/Super characters, I would prefer to see DLC which gives me grindable SP content for every single character. Would gladly pay (for something I feel that should have been in the game day one).
Otherwise, I don't see myself bothering with this game, despite pre-ordering it.
Also, I disagree with the Budokai 2 comparison. Budokai 2's story mode was actually pretty fun, even if it doesn't exactly follow the story of the show or manga 100%. Me & my brother had a lot of fun playing that game 20 years ago. Hell, some fans have reappraised the game in recent years as being a lot better than they thought years ago.
Now, I agree that SZ doesn't have a lot of single player content after the story modes are done, but I don't know why you didn't expect that.
I don't know if SZ will get a sequel. I'd sooner expect just a few years of content updates & DLCs, tbh. I'd also expect a Budokai 0 beforehand. Maybe even a Xenoverse 3. We'll see, though.miguelnuva1 wrote: Sat Apr 05, 2025 1:54 am Sparking Zero is a party game more so than a single player game. You pick almost any character you want and fight it out against other players.
Going off Budokai and Tenkaichi I'm glad Sparking is back but I'm also waiting for the sequel and Budokai and Sparking before both put out decent first games, better sequels and then by the third game is arguably the best in the franchise.