"Dragon Ball Xenoverse 3" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Mon Sep 14, 2026 1:38 pm

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I'm glad we have more body types in this game because I'd like to make a Super Buu type Majin male Character

Kaioken might be exclusive to Earthlings? They're definitely not showing everything for Namekian, 100% you can go Orange because you have Power Awakening

I think Frieza's race will have 100% because we saw a skinnier CaC get bulked up, 100% and Golden (hopefully you can choose the color because Frieza picked the Golden color - give us every color except Black)

Since Arinsu is confirmed to be in the game, I'm betting Majins will get the fake SSJ3 from Duu. An absorption transformation would be cool too, instead of transforming into a character via the Soul thing we absorb the soul and get their clothes & abilities. We'd keep our character's appearance, so it'd be like Dragon Ball Breakers in a way.

A Super transformation for Androids could be cool, our character fuses with a copy of themselves and gets taller + gets longer hair.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Zelvin » Tue Sep 15, 2026 8:02 am

Bardock God of Time wrote: Mon Sep 14, 2026 1:38 pm I'm glad we have more body types in this game because I'd like to make a Super Buu type Majin male Character

Kaioken might be exclusive to Earthlings? They're definitely not showing everything for Namekian, 100% you can go Orange because you have Power Awakening

I think Frieza's race will have 100% because we saw a skinnier CaC get bulked up, 100% and Golden (hopefully you can choose the color because Frieza picked the Golden color - give us every color except Black)

Since Arinsu is confirmed to be in the game, I'm betting Majins will get the fake SSJ3 from Duu. An absorption transformation would be cool too, instead of transforming into a character via the Soul thing we absorb the soul and get their clothes & abilities. We'd keep our character's appearance, so it'd be like Dragon Ball Breakers in a way.

A Super transformation for Androids could be cool, our character fuses with a copy of themselves and gets taller + gets longer hair.
I care less about body types. Would've much more preferred body sliders. Not simply height/width. Need to have much more control over CaC appearance. Literally have more control in early 2000's wrestling games when it came to body size and build. Shouldn't have to wait for modders to change models that you can then only use offline because of anti-cheating software.

Kaioken being exclusive to Earthlings would be silly, but not an unthinkable idea. I hated that stupid thing of popping on the nimbus with the nyoibo. Might be better to just have Unlocked Potential and Awakened potential from Guru and Elder Kai, then cap with Spirit Awakening from Yardrat training for Earthlings.

As for Namekians, I've put it on the XV3 wishlist ages ago, but I wanted Namekian fusions to be the way Namekians unlock transformations. Though this time you fuse with a randomly generated Namekian after a series of battles to push your limits. Then the 2nd facing a mirror version of yourself that splits off from you, representing the opposing force within you. Defeating and fusing it back inside you unlocks Super Namekian Warrior. Giant Namekian should be either separate or cut out because it's always been kinda ass. I honestly don't care for Orange. It should just remain a Piccolo exclusive. Instead we should have a final unlock where you fuse with multiple Namekians, the way the Universe 6 Namekian combatants had in order to defend their universe. Where you go through a gauntlet of battles, bringing you to the edge before you can be trusted and are ready to handle that burden. Then you unlock Ultimate Namekian Warrior.

As for Freeza Race, I for one wish they'd just give it an actual race name and not tie everything to Freeza. I mean they invented a stupid name for the Kai race. Also, we should have 2nd, 3rd and Final Forms before 100%. Let us alter our CaC appearance and lock it as our next form.

There's a lot I wish they would do that I certainly doubt they will ever implement. Because they're creatively bankrupt. And it's truly sad to see.
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Grimlock » Tue Sep 15, 2026 10:43 am

You say that they are "creatively bankrupt", but then proceed (well, preceded) by proposing some odd and kind of actual creative bankruptcy.

Humans don't transform at all, and if we got a race without transformation, there will be complaints, probably from you too. With the exception of Ultimate, none of those other "awakenings" change appearances. And if humans got only Ultimate (with its minimal difference from base form), there will be complaints, probably from you too. So there's no other choice other than to make Kaio-Ken exclusive to humans. Well, I guess there's that Muten Roshi's "max power" or whatever, but it doesn't compare, nor does it have the same appeal as Kaio-Ken, honestly.

The Namekuseijin fusion doesn't change appearance, and if we got a race without transformation or something that doesn't change appearances, there will be complaints, probably from you too. Getting giant may not change appearance, but it's still something different enough to make some difference gameplay-wise, but here you are suggesting to cut it out, in favor of another fusion that doesn't change appearance. I don't think anything you proposed for the Namekuseijins would even work. How would your character fuse with "with multiple Namekians"? I don't know, it all feels so random and weird.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Makaioshin » Tue Sep 15, 2026 6:02 pm

Grimlock wrote: Tue Sep 15, 2026 10:43 am
Humans don't transform at all, and if we got a race without transformation, there will be complaints, probably from you too. With the exception of Ultimate, none of those other "awakenings" change appearances. And if humans got only Ultimate (with its minimal difference from base form), there will be complaints, probably from you too. So there's no other choice other than to make Kaio-Ken exclusive to humans. Well, I guess there's that Muten Roshi's "max power" or whatever, but it doesn't compare, nor does it have the same appeal as Kaio-Ken, honestly.
I think they could do something with Kuririn's No Ego state especially with SZ having recently used it again. It is likely there is more to show for all these races anyway given there is no sign of Orange or the God forms yet so who knows.

Also on the body types topic, too bad there doesn't seem to be a sign of being able to make a big guy like Nappa, Olivue, Kale, Pirina, 16, etc.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Grimlock » Wed Sep 16, 2026 1:10 am

Makaioshin wrote: Tue Sep 15, 2026 6:02 pmI think they could do something with Kuririn's No Ego state especially with SZ having recently used it again.
No idea what that is. Isn't "ego" a Vegeta thing related?

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Makaioshin » Wed Sep 16, 2026 11:36 am

Grimlock wrote: Wed Sep 16, 2026 1:10 am
Makaioshin wrote: Tue Sep 15, 2026 6:02 pmI think they could do something with Kuririn's No Ego state especially with SZ having recently used it again.
No idea what that is. Isn't "ego" a Vegeta thing related?
It is from the anime where Kuririn and Goku go to the Mirage Island. Kuririn reaches a state of selfless, overcomes the illusions, and he has special aura around his fists. It is a bit of a joke since none of that connected to what he did in the ToP. But in SZ's recent Kuririn focused saga he maintains that state and uses it to fight Ribrianne.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by angeldreamZ004 » Wed Sep 16, 2026 11:42 am

I think it's interesting Kaioken being a Earthling exclusive technique if that is something connected to the story.
For example, it seems you can have Kami as your master, if that is a earthling exclusive thing, it could lead into training with Kaio in order to acquire kaioken, then maybe after that, training with Kaioshin, so you can go through the Ro Kaioshin ritual and awaken the ultimate form.
The Saiyajin race would have their equivalent to this as well, they would go through the 6 Saiyajins ritual and then later train with Whis, which would lead them to awakening SSJGod and SSJBlue.

This of course I'm imagining as if those forms are going to be in the base game.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Fri Sep 18, 2026 2:51 pm

https://x.com/guernicass4/status/2100774923581223324

Android 19 & Android 20/Dr.Gero confirmed

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Zelvin » Fri Sep 18, 2026 6:32 pm

Grimlock wrote: Tue Sep 15, 2026 10:43 am You say that they are "creatively bankrupt", but then proceed (well, preceded) by proposing some odd and kind of actual creative bankruptcy.

Humans don't transform at all, and if we got a race without transformation, there will be complaints, probably from you too. With the exception of Ultimate, none of those other "awakenings" change appearances. And if humans got only Ultimate (with its minimal difference from base form), there will be complaints, probably from you too. So there's no other choice other than to make Kaio-Ken exclusive to humans. Well, I guess there's that Muten Roshi's "max power" or whatever, but it doesn't compare, nor does it have the same appeal as Kaio-Ken, honestly.
No one really cared if Earthling's changed appearance when using an upgraded state. Kid Gohan, Krillin and several others in the Budokai games had Unlocked Potential which raised their stats and gave them an extra full Ki bar for major attacks. No visual difference aside from their aura spiking more. That's it. The point was having something that let them compete in some way against other characters with multiple transformations, like Goku, Vegeta, Freeza and Cell.

Also, there are far better ideas that making kaioken exclusive to Earthlings since it's a technique anyone could learn from North Kaioshin. Know what would be better? Taking inspiration from the Original Dragonball. Remember the Four-Witches technique?

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Wouldn't that be cool to use as an Upgrade for Earthlings? Changes your grapple, does extra melee damage and boosts damage for Tenshinhan specific skills like Dodon Ray where you fire two at once or the Tri-Beam and Neo Tri-Beam, doubling the range, damage and area of effect.

Or you know what else? Lycanthropy. Turning into a Wolf-Man, because even the opposite existed well before the Trio de-Dangers in Super and well before Kakunsa too.

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Now wouldn't this be something more unique? Your character unlocks or acquires lycanthropy and you turn into a Wolf-Man. Your ground speed goes up, melee attack speed goes up and specific Yamcha skills like Wolf-Fang Fist and Neo Wolf-Fang Fist have increased effect and damage.

There's so much more that can be done than just sectioning off something everyone's already had and used in the last few games just because the devs don't want to actually be creative.
The Namekuseijin fusion doesn't change appearance, and if we got a race without transformation or something that doesn't change appearances, there will be complaints, probably from you too. Getting giant may not change appearance, but it's still something different enough to make some difference gameplay-wise, but here you are suggesting to cut it out, in favor of another fusion that doesn't change appearance. I don't think anything you proposed for the Namekuseijins would even work. How would your character fuse with "with multiple Namekians"? I don't know, it all feels so random and weird.
Once again, a change in appearance ultimately isn't necessary. Especially for a race that never had one until it was shat out in a mediocre movie that stole all its plot points from previous DBZ movies. Piccolo had the Nail and Kami fusions in the Budokai games and each one raised his stats and ki level when used. They took this away from him in other games and it was for the worse. Following a similar path in the Xenoverse games and unlocking higher stages of power through the Namekian Merger would've been thematically appropriate, especially since they repeated it in Super during the ToP.

But do you know what's even funnier? Dragonball Online showed us a Super Namekian transformation where the only difference was the addition of red eyes in the cinematic trailer and wasn't anything we actually got in game.
https://youtu.be/eCm3TXrwT1k?t=188

Not only is the concept already there, but players could even have been presented with a choice on whether to defeat their inner evil nature and combine to become a Super Namekian or welcome that nature and an Evil or Dark Namekian. Something which could have a visual difference and it would hardly have been difficult to include it at all.

Beyond that, I know someone mentioned a transformation for Androids just being a copy of yourself and doing the whole Super 17 thing and that's just boring. Having options is better and considering how many different Androids there are in the series, we can make up for not having a Bio-Android race by having a Bio-Circuit upgrade as the transformation where the Android takes on visual aspects of a Cell-type android like the skin and tail and has access to those unique moves like grapping with the tail and stabbing someone to steal some of their health.

Or you can have a Saiyan-circuit that gives a pseudo-SSJ transformation with duller hues, making it visually distinct from a real SSJ and giving access to or changing moves to Saiyan versions. Another would be a Majin-circuit where you take on the characteristics of a Majin like Majin Android 21. Similarly you gain access to Majin specific skills while transformed. Next would be a Demon-circuit where you gain characteristics of Mira, who was an android created by Towa.

Each circuit can have specific benefits and downsides and making it so you can only acquire1 in a single characrer story would be a reason for Players to make multiple characters to acquire them all. Which, btw, we need more than 8 goddamn CaC slots already. Another thing for Androids, instead of a circuit, could be a 2nd more powerful energy generator that you can absorb to unlock a state like that of Super Android 13. A form that would emphasize increase damage reduction and the ability to strike through normal attacks. You're a Hulk, basically (or a Broly-type).

Honestly there is so much in the series already that they can pull ideas from, and yet do nothing with any of it.
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Hulk10 » Fri Sep 18, 2026 6:42 pm

I heard that we will get tails that are animated for our Saiyan characters
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Noah » Tue Oct 06, 2026 3:14 pm

I think this game would have a lot more potential if it followed all the concepts from DB Online instead of going with this weird immortal Bulma route (which kinda breaks her character within the franchise). Obviously, Cell-X isn't really that great of a villain for a final boss, but they could've done something better with it if they wanted to.
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Wed Oct 07, 2026 6:37 pm

Noah wrote: Tue Oct 06, 2026 3:14 pm I think this game would have a lot more potential if it followed all the concepts from DB Online instead of going with this weird immortal Bulma route (which kinda breaks her character within the franchise). Obviously, Cell-X isn't really that great of a villain for a final boss, but they could've done something better with it if they wanted to.
I don't think she's an immortal Bulma, I think the ring around her neck summons the Soul of Bulma? That soul mechanic that our characters can use, it's just that she gets her own character design

I do think it's a missed opportunity that she's not an ancestor of Bulma

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by IntangibleFancy » Sat Oct 17, 2026 8:34 pm

Not a fan of Mystipix. A big problem I had with Xenoverse was that the mentors never really felt like characters outside of DLC 6. They were more like mannequins you get their attacks from, no different than those vendors around Conton city. Now DLC 6, seeing them move and fight and talk with you and interact with the story was a step in the right direction. It feels like with MistyPix, they doubled down on the mentors not really being the real characters but just soulless clones you use like a tool.

I would have much preferred the player actually collecting their mentors from certain points in history and then leveling them up by taking them on Parallel Quests and main story adventures, doing activities with them across West City, discovering items, etc.
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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Wed Oct 21, 2026 10:11 am

https://www.youtube.com/watch?v=vIMo_SSx2p8

PvP confirmed (because people thought it wasn't for somereason), new gameplay that isn't the Broly demo

Also I notice the Ginyu Force has the same thing over their heads that our character gets when they do a soul change, except it's red, so that means the Villains are also using soul changes

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by The Dark Knight » Wed Oct 21, 2026 11:58 am

Am I the only one who finds everything they have shown us up to this point extremely underwhelming ? Also, based on the new character-select screen, every transformation is being treated as a separate character, such as Z Ssj3 Goku and Z Ssj2 Vegeta.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Koitsukai » Wed Oct 21, 2026 1:13 pm

What an awful looking game. At least it remains faithful to its previous installments.

The stages look nice, though.

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Wed Oct 21, 2026 2:37 pm

The Dark Knight wrote: Wed Oct 21, 2026 11:58 am Am I the only one who finds everything they have shown us up to this point extremely underwhelming ? Also, based on the new character-select screen, every transformation is being treated as a separate character, such as Z Ssj3 Goku and Z Ssj2 Vegeta.
I want to see more story content

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Zinnia » Wed Oct 21, 2026 6:48 pm

DELAYED to Late 2027
That awful footage they released today didn't do the game any justice :lol:

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by Bardock God of Time » Wed Oct 21, 2026 7:48 pm

Zinnia wrote: Wed Oct 21, 2026 6:48 pm DELAYED to Late 2027
That awful footage they released today didn't do the game any justice :lol:
https://x.com/ContonMods/status/2113021959063982580

Yep. The latter half of 2027, probably for the best

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Re: "Dragon Ball Xenoverse 3" Official Discussion Thread

Post by angeldreamZ004 » Wed Oct 21, 2026 11:55 pm

Wtf is wrong with that Cell Games SSJ2 Gohan it looks like his model was made for the Fortnite collab
The other character models look really good to me though, I really like how apparently they all use manga colors (if only DBS Beerus used them as well) but it bothers me how the shading work is done, or the "lack" of it, makes the models look too clean and not as appealing as they should, like come on, this is a late 9th generation game, I think they can put more effort into that. The one thing I definitely consider ugly though is the HUD, but I expect that it won't look like that in the final game.

The rest to me so far is fine though, it seems that there is a backlash on the recent footage but stuff like glitches can be fixed until the release, but for them to delay it to late 2027 then people might've felt bothered by stuff that I really couldn't catch, and I think that's surprising actually as I would expect this kind of move from them if there was something like the complaints + low number of pre orders, well they've been saying for a while that they're give priority to feedback so this may be a special case. I wonder how this is going to affect their schedule of releases though as this was likely planned to release the month after the end of DBS beerus, now they're going to release it near The Galactic Patrol or idk?
If I had to guess though I think this delay was already planned actually.

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