Dragon Ball: Final Bout on Ebay.
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Dragon Ball: Final Bout on Ebay.
I just thought I would let people know that Ebay has a copy of the game for sale, just in case there were any collectors that wanted to get their hands on it (Like I would, if it weren't out of my current budget).
http://cgi.ebay.com.au/Playstation-PS1- ... 240%3A1318
http://cgi.ebay.com.au/Playstation-PS1- ... 240%3A1318
Yo! Cal's the name. Nice to meet you!
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Ever since Atari reprinted the game, it lost a good chunk of its value on eBay.
I never really understood why people paid big money for it. Yeah, it had a limited printing run in the US. But really, it's like... "Hooray, you just paid a crap load of money on a mediocre at best Dragon Ball game!" o__O;
I never really understood why people paid big money for it. Yeah, it had a limited printing run in the US. But really, it's like... "Hooray, you just paid a crap load of money on a mediocre at best Dragon Ball game!" o__O;
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Fair enough.
I remember playing it years ago on a burnt copy and just being overwhelmed at the fact that I was doing freaking Kamehameha waves in a video game, after all the time of enjoying games because they had things similar to that (like Rival Schools). I had waited for a Dragon Ball Z game for ages. Little did I know that there were literally dozens already out, just not easy to get.
But all in all, I remember it being a fun game. Probably better than the first Budokai at least. And definitely better than Ultimate Battle 22.
I remember playing it years ago on a burnt copy and just being overwhelmed at the fact that I was doing freaking Kamehameha waves in a video game, after all the time of enjoying games because they had things similar to that (like Rival Schools). I had waited for a Dragon Ball Z game for ages. Little did I know that there were literally dozens already out, just not easy to get.
But all in all, I remember it being a fun game. Probably better than the first Budokai at least. And definitely better than Ultimate Battle 22.
Yo! Cal's the name. Nice to meet you!
Lover of all that is pure and fun in the worlds of Dragon Ball, Jim Henson and so forth!
3DS Friend Code 1418-7854-8786. I'm always playing Pokemon, so PM me yours for Friend Safari and battling! :D
Lover of all that is pure and fun in the worlds of Dragon Ball, Jim Henson and so forth!
3DS Friend Code 1418-7854-8786. I'm always playing Pokemon, so PM me yours for Friend Safari and battling! :D
- Zuhalter2000
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Wow I didn't know it was that hard to find. I bought my copy for under $10 at my local Half Price Books.
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Is the PAL version even that rare? I know the American NTSC version had a limited run because Funimation owned the rights to DB in America and Bandai didn't even bother checking with them beforehand, but that's not the case in Europe.
It's more because of its scarcity that it had a high value rather than how good a game it was. That stuff doesn't matter to collectors. I mean, only 10,000 copies of the Bandai-released version were put out in America. While not anything like Panzer Dragoon Saga (Had roughly 2,000 produced in America), that's still a pretty low number for a video game.Tsukento wrote:Ever since Atari reprinted the game, it lost a good chunk of its value on eBay.
I never really understood why people paid big money for it. Yeah, it had a limited printing run in the US. But really, it's like... "Hooray, you just paid a crap load of money on a mediocre at best Dragon Ball game!" o__O;
Well yeah, but part of the reason PDS is so sought after is because it was not just a rare game but because it was a GOOD rare game. :pLevlik wrote:It's more because of its scarcity that it had a high value rather than how good a game it was. That stuff doesn't matter to collectors. I mean, only 10,000 copies of the Bandai-released version were put out in America. While not anything like Panzer Dragoon Saga (Had roughly 2,000 produced in America), that's still a pretty low number for a video game.
And unfortunately, it will never see a rerelease due to problems involving lost game code.
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It was the only 3-d Dragon Ball Z fighting game in the US at the time when I bought mine (2000). It is still a collector's item, though, regardless of the fact that Atari reprinted it (with different packaging). From a collector's standpoint, the original US printing is still worth a lot.Tsukento wrote:Ever since Atari reprinted the game, it lost a good chunk of its value on eBay.
I never really understood why people paid big money for it. Yeah, it had a limited printing run in the US. But really, it's like... "Hooray, you just paid a crap load of money on a mediocre at best Dragon Ball game!" o__O;
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More importantly, it was the ONLY Dragonball video game in the US...period. (No, I hardly count "Dragon Power" for the NES.) The game was released in November of 1997, just one year after the original US dub started airing on network TV. At that time, there was not a very large following in the States as shown by the low ratings the show received.
It would not be until almost a full year AFTER the game's release that the show would receive its Cartoon Network run where, as we all know, it finally gained its audience. Due to the game's low print run and the delayed discovery of the game by the newly-born Toonami DBZ fans, the game became quite the commodity on eBay. Not because it was the "ultimate fighting game" (as the back of the case so boldly proclaims), but because of the fact that it was the sole DBZ game available on the US market.
It would not be until the end of 2002 that we would see another Dragonball-related game in the form of "Dragonball Z: Budokai", so this gave "Final Bout" a rather dominating hold on the DBZ video game market in the US for a good five years. Because, unless you were tech savvy enough to know about mod chips or swap discs, let alone the existence of imported DBZ games at all, this was the only game you could viably play.
The one positive thing that you can give the game is that it was definitely a nice gateway item that showed Toonami DBZ fans that there was more to Dragonball Z than Toonami and FUNimation. Since the US name of the game was "Dragonball GT: Final Bout", this inevitably meant that kids searching for this game on the internet would stumble upon sites for DBGT and, in turn, introduce them to events and characters that had not yet shown up in the US version.
So, while "Final Bout" as a game is not worth the hefty fees it sometimes went/goes for on auction sites, it is still notable for being the first US Dragonball game and, quite possibly, American fans' first exposure to GT in general. Not to mention that the original 1997 run of the game is still noteworthy for containing a completely different voice cast than both the Ocean and FUNimation dubs (note I never said GOOD, just different). When the game was re-released in 2004 (you thought the graphics were bad in '97, imagine seeing it for the first time seven years later!), it was re-dubbed by the FUNimation team.
Lengthy first post, I know. Sorry.
It would not be until almost a full year AFTER the game's release that the show would receive its Cartoon Network run where, as we all know, it finally gained its audience. Due to the game's low print run and the delayed discovery of the game by the newly-born Toonami DBZ fans, the game became quite the commodity on eBay. Not because it was the "ultimate fighting game" (as the back of the case so boldly proclaims), but because of the fact that it was the sole DBZ game available on the US market.
It would not be until the end of 2002 that we would see another Dragonball-related game in the form of "Dragonball Z: Budokai", so this gave "Final Bout" a rather dominating hold on the DBZ video game market in the US for a good five years. Because, unless you were tech savvy enough to know about mod chips or swap discs, let alone the existence of imported DBZ games at all, this was the only game you could viably play.
The one positive thing that you can give the game is that it was definitely a nice gateway item that showed Toonami DBZ fans that there was more to Dragonball Z than Toonami and FUNimation. Since the US name of the game was "Dragonball GT: Final Bout", this inevitably meant that kids searching for this game on the internet would stumble upon sites for DBGT and, in turn, introduce them to events and characters that had not yet shown up in the US version.
So, while "Final Bout" as a game is not worth the hefty fees it sometimes went/goes for on auction sites, it is still notable for being the first US Dragonball game and, quite possibly, American fans' first exposure to GT in general. Not to mention that the original 1997 run of the game is still noteworthy for containing a completely different voice cast than both the Ocean and FUNimation dubs (note I never said GOOD, just different). When the game was re-released in 2004 (you thought the graphics were bad in '97, imagine seeing it for the first time seven years later!), it was re-dubbed by the FUNimation team.
Lengthy first post, I know. Sorry.
Lengthy posts are awesome, don't worry about it.Tekkaman-James wrote:More importantly, it was the ONLY Dragonball video game in the US...period. (No, I hardly count "Dragon Power" for the NES.) The game was released in November of 1997, just one year after the original US dub started airing on network TV. At that time, there was not a very large following in the States as shown by the low ratings the show received.
It would not be until almost a full year AFTER the game's release that the show would receive its Cartoon Network run where, as we all know, it finally gained its audience. Due to the game's low print run and the delayed discovery of the game by the newly-born Toonami DBZ fans, the game became quite the commodity on eBay. Not because it was the "ultimate fighting game" (as the back of the case so boldly proclaims), but because of the fact that it was the sole DBZ game available on the US market.
It would not be until the end of 2002 that we would see another Dragonball-related game in the form of "Dragonball Z: Budokai", so this gave "Final Bout" a rather dominating hold on the DBZ video game market in the US for a good five years. Because, unless you were tech savvy enough to know about mod chips or swap discs, let alone the existence of imported DBZ games at all, this was the only game you could viably play.
The one positive thing that you can give the game is that it was definitely a nice gateway item that showed Toonami DBZ fans that there was more to Dragonball Z than Toonami and FUNimation. Since the US name of the game was "Dragonball GT: Final Bout", this inevitably meant that kids searching for this game on the internet would stumble upon sites for DBGT and, in turn, introduce them to events and characters that had not yet shown up in the US version.
So, while "Final Bout" as a game is not worth the hefty fees it sometimes went/goes for on auction sites, it is still notable for being the first US Dragonball game and, quite possibly, American fans' first exposure to GT in general. Not to mention that the original 1997 run of the game is still noteworthy for containing a completely different voice cast than both the Ocean and FUNimation dubs (note I never said GOOD, just different). When the game was re-released in 2004 (you thought the graphics were bad in '97, imagine seeing it for the first time seven years later!), it was re-dubbed by the FUNimation team.
Lengthy first post, I know. Sorry.
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Wasn't there a Sega Saturn release in the states, too?
How rare/valuable must THAT be?
How rare/valuable must THAT be?
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There was no US released Dragonball game for the Saturn. At one point, during the early days of the rise of American DBZ fandom, local GameStop and EB Games stores would carry import copies of "DBZ Legends" and "DBZ Shin Butouden" which were both for the Saturn, but neither game was ever localized in English.
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i rented Dragonball GT: Final Bout a few times before i realized that it was worth over a hundred bucks at the time. When I did find out someone had already stolen it from the rental store.
I wish someone would upload the first printing english intro(the US first print version did not have lyrics) as well as some of the voice acting. Still remember it being pretty awful.
EDIT: whoa, here it is. Holy shit, I haven't heard this song in about ten years...
http://www.youtube.com/watch?v=v-eKPgdpPaE
I wish someone would upload the first printing english intro(the US first print version did not have lyrics) as well as some of the voice acting. Still remember it being pretty awful.
EDIT: whoa, here it is. Holy shit, I haven't heard this song in about ten years...
http://www.youtube.com/watch?v=v-eKPgdpPaE
So, is the reprint any different than the original? Did they just remove voices or something minor, I can't quite remember? Final Bout over here, along with Ultimate Battle 22, sells for literally pennies on eBay. I can't remember if it had any kind of voice acting or anything, however. I just remember it being quite bad.
The reprint I believe uses a California based voice cast (starring Steven Jay Blum [Spike from Cowboy Bebop] as adult Gokû).Smindas wrote:So, is the reprint any different than the original? Did they just remove voices or something minor, I can't quite remember? Final Bout over here, along with Ultimate Battle 22, sells for literally pennies on eBay. I can't remember if it had any kind of voice acting or anything, however. I just remember it being quite bad.
The reprint is exactly the same game, just with new packaging. Which, unfortunately, does squat to make it more playable.
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Somebody has mentioned about it introducing people to characters they weren't familiar with.
That was the case for me. I played it and don't think I knew who Pan was, and I sure as hell didn't know why Buu was suddenly a midget.
But I wouldn't mind owning it, for sentimental reasons. It was the first Dragon Ball game I played, and I enjoyed it a lot back then.
That was the case for me. I played it and don't think I knew who Pan was, and I sure as hell didn't know why Buu was suddenly a midget.
But I wouldn't mind owning it, for sentimental reasons. It was the first Dragon Ball game I played, and I enjoyed it a lot back then.
Yo! Cal's the name. Nice to meet you!
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3DS Friend Code 1418-7854-8786. I'm always playing Pokemon, so PM me yours for Friend Safari and battling! :D
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3DS Friend Code 1418-7854-8786. I'm always playing Pokemon, so PM me yours for Friend Safari and battling! :D
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Both American releases have the same voice cast. All FUNimation did was allow Bandai or whoever to take the rare US printing from ages ago, make more of them, and put it in new packaging.JulieYBM wrote:The reprint I believe uses a California based voice cast (starring Steven Jay Blum [Spike from Cowboy Bebop] as adult Gokû).Smindas wrote:So, is the reprint any different than the original? Did they just remove voices or something minor, I can't quite remember? Final Bout over here, along with Ultimate Battle 22, sells for literally pennies on eBay. I can't remember if it had any kind of voice acting or anything, however. I just remember it being quite bad.
Side Note: In a way, I really like the US dub of that game. As lame or uncharacteristic as they may be most of the time, for some reason I really like it!









