Budokai Tenkaichi Source

Any general discussion regarding fan-created works of the Dragon Ball franchise, including AMVs, fan-art, fan-fiction, etc.

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Post by Innagadadavida » Sun Feb 01, 2009 3:55 pm

DNA wrote:
JulieYBM wrote:Been working on a few character ideas for a Sparking 4:
Wall o' Text
Yamcha's UB should be the Panzerfaust.
What is that? Like a bazooka? :(

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Post by The Tori-bot » Sun Feb 01, 2009 3:59 pm

Innagadadavida wrote:
DNA wrote:
JulieYBM wrote:Been working on a few character ideas for a Sparking 4:
Wall o' Text
Yamcha's UB should be the Panzerfaust.
What is that? Like a bazooka? :(
It's this, bitch. 8)

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Post by SparkyPantsMcGee » Sun Feb 01, 2009 5:30 pm

This series is great I subscribed :D
looking forward to more.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Post by Thanos6 » Mon Feb 02, 2009 3:07 am

Well, I agree with most everything you've had to say, aside from your Next Gen opinion. :) You've got another subscriber.
Trunks & Goten forever

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Post by Innagadadavida » Mon Feb 02, 2009 3:56 am

HD exclusivity seems to be a pretty unpopular opinion. I had a huge debate with this one guy on the Atari forums. He turned out to be a grade-A psycho and by the end of the ordeal revealed that his intentions were to unveil the "real me" after I lost my composure and insulted him.

Either way, I'd be fine with a Wii game, so long as they create a new engine to take advantage of the Wii's superior hardware (compared to the PS2 ports that it has received in the past).

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Post by SparkyPantsMcGee » Mon Feb 02, 2009 10:28 pm

Thanos6 wrote:Well, I agree with most everything you've had to say, aside from your Next Gen opinion. :) You've got another subscriber.
I dunno, with the way Burst limit looked I dont think I could go back...tenkaichi can stay on the wii as long as theres another series for the PS3 and 360...
dont want to start a console war but just the way Burst Limit looked it was just jaw dropping,and I cant go back.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Post by Xyex » Tue Feb 03, 2009 1:41 am

There's so much unexplored terrain for this. Piccolo's childhood. Yamcha's experiences (how did he get those scars?). What kind of training does Tenshinhan and Choutzu do (and what are some of their experiences)? What was life for Vegeta like, being Freeza's fav? Ext.

There's so much back story and character history they could develop as a "what-if" storyline. I'd love to see some of this. Maybe even with writers from Toei, or *gasp* the big man himself.
Those would fall more under what-if stories. I was thinking more of something entirely original. There's about a million ways they could do a brand new story and at least half as many ways where they could include the CaC in the story mode.
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Post by DNA » Tue Feb 03, 2009 3:48 pm

These are my ideas concerning characters. I only include clothes in which the characters fought in. Also I don't include most attacks because I think they are obvious.

Characters in game:

Goku
Separate Goku Early and Goku Teen, they mashed up both phases:
- Goku Teen is from 23rd Budokai to Raditz fight (pre genkidama)
- Goku Early is from Vegeta fight (or Movie 2) to Namek saga (pre Freeza fight)
Both forms outfits are already in game.
Why? Different crucial attacks (the Genkidama)
Others:
- Goku (Kid) should have Training Clothes and Shuu's Ninja Clothes
- Goku (End) should have GT Dougi

Gohan
- Gohan (Kid) should have Red Dougi w/Ma Symbol and Purple Dougi w/Cape and Long Hair from Movie 2
- Gohan should have his School Outfit
There should be a Gohan (GT) just because (same reason has all other (GT) characters. Outfits: Formal Wear and Red Gi.

Goten
- Goten (Kid) Training Outfit
- Goten (GT). Now this boy had a good final attack, which I call Bros. Whirlwind. They spin around Vegeta so fast they form a blurred whirlwhind and shank him in all different places. Sweet.

Vegeta
Now this annoys me. People say we have enough Vegetas as it is. I personally think the series (of games) reached a point of no return. Can't go back now, proceed forwards. Separate Vegeta Scouter and Vegeta Early.
Vegeta Scouter is from Saiyan Saga (could have big ass Galick Gun and the Nappa killing move).
Vegeta Early is from Namek to Freeza Saga
Both forms outfits are already in game
Different attacks and Ozaru transformation.
Plus:
- Vegeta (End) Training Outfit (why put colour changes when you can just put these?)
- Vegeta (GT) Why not? He is already playable in one game.

Trunks Future
- Trunks (End) (From the movies and the future aftermath)
This Trunks has no sword and doesn't transform beyond Super Saiyan, he has some different attacks, like the Masenko.
Outfits: No Jacket Long Hair, Ripped Sleeves Long Hair, No Jacket Short Hair, Saiyan Armor Short Hair
- Trunks (Mid) Long Hair (Strangely absent, this is NO PONYTAIL)
- Trunks (Teen) Capsule Corp shirt; he helped Gohan a bit against the Androids, also cost Gohan an arm, but oh well.

The other Trunks
- Trunks (Kid) Training Outfit and Green Hoody from Movie 10
- Trunks (GT) Full Outfit and No Jacket. This guy was playable all the way back in Final Bout.

Krilin
- Krilin (Kid) Kami Gi and Monk Clothes. Seriously, what his wrong with these people? Why is this guy not in yet?
- Krilin White Suit from Garlic Saga.

Yamcha
- Yamcha (Teen)
Already covered in earlier posts. There's no reason this one is not a character, his skin is present and all his attacks as well.
Wolf Fang Fist, Sword Rush (there are plenty sword rushes in the game) and Panzerfaust (General Blue has a bazooka attack)
Other skin would be the Bandit Clothes with short hair.
- Yamcha Kame Gi, short Hair from 22nd Budokai; Kame Gi, Ponytail from 23rd Budokai; Kaio Gi, Long Hair from Movie 3; Kame Gi Altered, Shorter Hair from Buu Saga*Filler*. Wow, so many outfits, and you only have to change some minor things like hair or a symbol. Really hard work huh?

Tenshinhan
- Tenshinhan White Shirt, Blue Suit with Scarf
Why does this guy have Dodonpa? He doesn't even use it. Give him that attack in which he separates himself in four guys and fires a 4x laser from his third eye. That would rock.
- Tenshinhan (Teen) Full Outfit, Pants Only
Now this is the one who should have Dodonpa. Also the Volleyball Fist and a Kikoho as a final attack. He could or could not have a Four Arms form.

Piccolo
- Piccolo (Early), No Cape, No Turban w/ first shirt
Nitpicking people such as myself should have noticed by now that Piccolo has 2 different shirts and 2 different capes. The second cap appears in the beggining of DBZ and the second shirt only appears around Namek saga I think.
- Piccolo (Mid) after absorbing Nail but before absorbing Kami. He has some different attacks like a Super Explosive Wave and he is obviously weaker. Same clothes though.
- Piccolo Jr. Full Outfit (First Cape), No Cape (but with turban), No Shirt*Battle Damage*. Now this guy is the one from the 23rd Budokai. with Giant transformation!
- Kami and Piccolo Daimao (Old). Are these really worth it? It would be cool though. Kami fought in the 23rd Budokai and Garlic Movie and Old Daimao was still a formidable opponent but not that dramatically different from his younger self. Could Old Daimao pass as a skin for Kami? Besides the normal skin, Kami would obviously as well have Shen (Hero in american dub).

Other skins/clothes:

Videl with her Movie 10 Dress. Mr. Satan with his Movie 9 Outfit. Masked Yajirobe. Nail whit waistcoat. Android #16 with Capsule Corp Logo. Slug whitout his helmet and Paikuhan no cape, no turban.
Also 4 Star Shenron should have his crimson skin. Now remember, the skin was only a magma armour which made him untouchable and slightly slower, NOTHING ELSE, it's not a different form.

Other characters:

Kid Uub, this guy was already playable in Budokai 3. Not much usefull but fun anyway. Brown clothes and a Red Gi wouldn't hurt. He uses a Red Gi in Neko Majin Z (OMGNONCANON *A*)

Chichi, already playable in Super DBZ, blablabla, seriously, they obviously want to put more girls in the game. They put the kid version but not the adult? Bullshit. Outfits are 23rd Budokai and her normal Saiyan Saga, Movie 4 outfit (she fights in that movie).

Super Cell, this is Cell's equivalent form to Super Trunks (or Ultra Super, or Saiyan of the Second Degree or whatever). I like it. Could be a form, with rushes, and shit. The final Perfect Cell (equivalent to SSJ2) could be a separate character. I personally wouldn't mind.

Bio Brolly. Ah yes, every movie villain is covered except this mountain of goo. At first I thought he was untouchable because he absorbed everything. But I re-watched the movie and it turns out that's his final form. So why isn't his guy in the game yet? He is pretty similar to Brolly's LSSJ form, although he does have eye beams.

Mettalic, this guy could have a punching rush, shoot a missile from his mouth and shoot his hand. All moves are coded in the game already, in other characters, of course.
Black's Battle Jacket, big robotic guy, blablabla. All attacks are coded in the game.

#14 and #15 (together as one character), why not? They attacked together loads of times. You can guess their special attacks, right? And they where pretty cool as well.

Rild, the first big enemy in GT, 3 forms, cool attacks, bladibla, we all been through this before.

Six Star Shenron and Three Star Shenron, first one had loads of wind based attacks, enough to make a useful character in the game. The same can be said about 3 star with his ice attacks, and the character model is already in the game! :D
Six Star Shenron could have her Princess Oto guise as well.
The others are useless and have like one attack. Spare me.

Bra could be included "for the lulz" and also for more female characters.

Lucifer could also make an interesting character.
Hatchiak would also be fairly cool.

Lastly we have some new NEW characters :D
Abo and Kado could be on the same character with combined attacks.
Aka (or Abokado as he is referred as in the film) with his attacks and all that, Wahaha no Ha as his final attack.

To end, I also had ideas for skin altering items, like the halos.
First, the halos should work only has a skin altering item and be available to anyone who had them: Goku (Early), Yamcha, Chaozu, Tenshinhan, Piccolo (Early), Goku (End), Gurd, Recoome, Jeice, Baata, Freeza, Cell, Cold, Vegeta (End) and Babidi, maybe Dr. Gero as well.
Then you could have Mind Control Device from Dr. Wheelo, affecting Piccolo (Early). His eyes would change and he would have those gold things on his head.
Demon Blood from Garlic Saga, affecting Yamcha, Chichi, Mutenroshi, Piccolo (Mid) and Krilin (these last two where faking it, but still). Their eyes would be red and they would gain fangs.
Lastly Baby's Egg, affecting Goten (GT), Gohan (GT), Trunks (GT) and Bra. Their eyes would change and also their expression overall.

And now for the stages, these are pretty self explanatory so I'll just list them:

Pilaf's Castle Night
Forest Evening (VS Daimao)
World Tournament Stage Day (Original)
World Tournament Stage Evening (Original)
Karin Tower
Red Ribbon Base

Kaio's Planet
Hell
Other World Tournament Stage
Dabra's Hell
Babidi's Spaceship (vs Buu 1st)
Metropolis (vs Buu 2nd)
Metropolis Night (Vs Hildgarn)
Buu's House
Inside Buu

Garlic's Temple
Tree of Might
Frozen City (vs Slug)
Frozen City Night
River (vs Coola)
New Namek (w/ Big Gete)
New Vegeta
Bojack's City
Waterfall (vs Brolly)
Volcano (vs Brolly)
Island Laboratory (vs Bio Brolly)

Carnival (vs Future Androids)

Plant
Plant Evening
Beach (vs Oceanus)
Desert City (vs Nuova)
Dying Earth (vs Omega)

Now for modes, give me the usual, story mode, Meteor covered that pretty good but missed some important fights; Tournament mode, with different rules like child division and dead division; challenges; mini-games and the cute loading screen micro-games (more please and I don't mind the return of some older ones).

That's it for me I think, I am very sorry about the big ass post, I tried to make it as short as possible.
Last edited by DNA on Tue Feb 03, 2009 8:35 pm, edited 2 times in total.

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Post by Innagadadavida » Tue Feb 03, 2009 7:24 pm

DNA wrote:Goku
Separate Goku Early and Goku Teen, they mashed up both phases:
- Goku Teen is from 23rd Budokai to Raditz fight (pre genkidama)
...
- Goku (End) should have GT Dougi
I agree with you there. But I think Goku (End) does have his GT gi. It's costume 2, I believe.
Gohan
- Gohan (Kid) should have Red Dougi w/Ma Symbol and Purple Dougi w/Cape and Long Hair from Movie 2
- Gohan should have his School Outfit
There should be a Gohan (GT) just because (same reason has all other (GT) characters. Outfits: Formal Wear and Red Gi.
I don't think Gohan should get a (GT) form. He doesn't fight much and he turned Super Saiyan (BLAH!). I'd much rather see more deserving characters from GT like Vegeta, Goten (he has no older form at all), or Trunks (main character, duh).
I'd settle for a costume of GT Gohan, though (maybe of the non-mystic adult Gohan).
Goten
- Goten (Kid) Training Outfit
- Goten (GT). Now this boy had a good final attack, which I call Bros. Whirlwind. They spin around Vegeta so fast they form a blurred whirlwhind and shank him in all different places. Sweet.
Yes. Goten needs a GT form. With a costume of his appearance at the end of Z. I actually talk briefly about this in one of my currently-being-worked-on videos.
Vegeta
Now this annoys me. People say we have enough Vegetas as it is. I personally think the series (of games) reached a point of no return. Can't go back now, proceed forwards. Separate Vegeta Scouter and Vegeta Early.
Vegeta Scouter is from Saiyan Saga (could have big ass Galick Gun and the Nappa killing move).
...
- Vegeta (GT) Why not? He is already playable in one game.
I had never thought about it before, but yeah, he could use an alternate form for Namek (No tail=no giant monkey). And a Nappa killing move would be sweet. GT Vegeta's model is in Tenkaichi 3 there's no reason to not include his character.
The other Trunks
- Trunks (Kid) Training Outfit and Green Hoody from Movie 10
- Trunks (GT) Full Outfit and No Jacket. This guy was playable all the way back in Final Bout.
Yeah, GT Trunks needs to be in as well with a costume for his look at the end of Z. As well as his yellow suit and glasses.
Krilin
- Krilin (Kid) Kami Gi and Monk Clothes. Seriously, what his from with these people? Why is this guy not in yet?
Kid Krillin would be my favorite character. Another costume would be the blue-tux from before the first tournament. I talk about this in the second Character Profiles video.
-Tien-Yamcha-Piccolo-
I agree with everything here. I talked about all of this in various character profiles.
... Masked Yajirobe. Nail whit waistcoat. ... and Paikuhan no cape, no turban. ... Kid Uub, this guy was already playable in Budokai 3. ... Bio Brolly.... Mettalic (Major Metalitron? (Full Metal Jacket?)) ... #14 and #15 ... Rild, the first big enemy in GT, 3 forms, cool attacks ... Abo and Kado
- Masked Yajirobe
Good call I hadn't thought of that one. If they include Kami's human form they could have a fight in the story mode.
- Nail
Yes! Definitely! Why change colors if you can just use different clothes from the show?
- Pikkon
Same thing with Nail. C'mon Spike!
- Kid Uub
Sure, why not. We need more kid fighters.
- Bio Broly
Could be a costume for Broly's third form.
- Metallic
Yes! And his alternate costume could be his look from the 10th anniversary movie, where he's black. (Was it ever explained why they decided to make him black?)
- Abo and Kado
For sure! Maybe even Tarble. He is a Saiyan. He has fighting in his blood. He may be ridiculously weak by Saiyan standards but he can probably put up a good fight against some early Dragon Ball characters.
Great suggestions! All the stages you pitched were awesome too.

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Post by DNA » Tue Feb 03, 2009 8:27 pm

Innagadadavida wrote: I agree with you there. But I think Goku (End) does have his GT gi. It's costume 2, I believe.
It's not, it's his Blue Gi from the end of Z.
I don't think Gohan should get a (GT) form. He doesn't fight much and he turned Super Saiyan (BLAH!). I'd much rather see more deserving characters from GT like Vegeta, Goten (he has no older form at all), or Trunks (main character, duh).
I'd settle for a costume of GT Gohan, though (maybe of the non-mystic adult Gohan).
The fact that he turns into a Super Saiyan is irrelevant. But if you want an explanation, I've got plenty, Saichoro also unlocked all of Gohan's hidden potential, and yet he still grew stronger and turned into Super Saiyan after that. And Elder Kai said he didn't "need" to turn into a Super Saiyan, not that he couldn't, or am I wrong? I don't think Elder Kai actually negated the transformation for good. Also, 15 years passed since Buu's demise and GT, it's not difficult to imagine that Gohan just slacked off and "lost" the "power up", or perhaps he needed more power than the "unlocked potential". Again, the fact that Gohan turns into a Super Saiyan is not part of the "Long List of Things Wrong with GT", at least in my opinion.
And I don't settle for costumes. It's either a full fledge character or don't bother.
Yes. Goten needs a GT form. With a costume of his appearance at the end of Z. I actually talk briefly about this in one of my currently-being-worked-on videos.
Gohan deserves to be in as much as Goten, they fought pretty much the same amount. Both as are important to the storyline of GT as the other one, which isn't much to being with.
- Bio Broly Could be a costume for Broly's third form.
Sorry, that's just flat out ridiculous. They are completely different in form. And as I pointed out, Bio Brolly has some new moves. That's the same as saying "let's turn Cyber Freeza/Meta Coola into costumes"


Thanks for the compliments. I personally dislike everything that is not a fighting uniform, I'm talking about formal wear (that is not used in combat), example, Goku and Krilin's tux, Yamcha's yellow suit, Vegeta's badman shirt, Piccolo's post boy shirt, etc etc. Yes they are funny, but in my personal opinion, they would look ridiculous in game.

Also, there's no point in having Tarble there, since he does absolutely nothing. But then again, Babidi, Celipa, Tapion, etc... I admit I could be wrong here.

End of Z clothing for Goten and Trunks, I could live without, heck, I could live without Goten and Trunks from GT, I don't even like them, I never even liked them as kids. It's just for the sake of being complete.

We do need more kids and girls, in my opinion. And yeah, there are some characters that everything is there in the game for them to exist. Namek saga Vegeta, Vegeta GT, Yamcha DB, probably more. Might be disk size restrictions, but somehow I don't really believe that.

I've seen some of your videos, I'll probably watch the rest of them, I was just pointing out all my ideas, even though some are repeated in your videos :P

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Re: Budokai Tenkaichi Source

Post by Innagadadavida » Mon Mar 02, 2009 2:26 am

Innagadadavida wrote:Episode Six: All Moves Special
Image
[ Runtime: 4:01 | Surprise ending: No | http://www.youtube.com/watch?v=JQTrNTGMFnA ]
After almost a two month break, I present, Episode Six. In this video, we cover all things moves. Everything from arranging and adjusting moves before a fight like Budokai, to a full-featured move creation tool. I'm trying out a new format and a different song in this one.

...

Character Profiles #04 - The Son Family
Image
[ Runtime: 3:11 | Surprise ending: No | http://www.youtube.com/watch?v=ymY1mXkr374 ]
Budokai Tenkaichi Source Character Profiles 4 stars the Son Family. Chi-Chi, Gohan, and Goten. There's also mention of a special fusion character, Ox King, and Grampa Gohan. This one is release simultaneously with...

Character Profiles #05 - The Briefs Family
Image
[ Runtime: 2:05 | Surprise ending: No | http://www.youtube.com/watch?v=cUTIB6xC-3o ]
This one is about the Breifs family, or Vegeta's family. Characters such as Bulma, Trunks, and Bra are covered. With Bra covered only partially (that works in two ways - get it?)
Here we go again! Turn it up - bring the noise. It's been about two months since my last release, so I unleashed a fury of videos this time around. There's three! And they're connected with fancy shmancy annotations.

My laptop broke, so I had to start from scratch. I didn't have any of the resources I had before to create the videos, thus the new format. With a blue background and a different song. Overall, I like it better the new way.

Thoughts? Opinions? Suggestions? Ideas of your own? Post 'em!

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Post by jda95 » Mon Mar 02, 2009 2:31 am

I still can't believe we got Kid Chi-Chi before adult..... and I've never thought of Gyumao before!

Just watching the move video now.

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Post by Rocketman » Mon Mar 02, 2009 4:24 am

Just started watching, so comments on each video:

1: I disagree with most things you've said. While I would like the stages to be a bit bigger, both solutions you proposed just bring their own problems.

A gigantic world like GTA means either the console locks up far more often because it overworks trying to load everything you're speed-dashing over OR you dash out into nothing but sky and ram into a mountain that hasn't popped-in yet. Meanwhile, repeating the stage means 'unique' stages suddenly become 1960s Hanna-Barbera cartoons.

A dynamic audience for the Tournament also puts more work on the system for a tiny bit of aesthetics; and really, do you need another way to ring someone out of the Tournament? It's already pathetically easy to do so, adding in "get hit far = instant lose" won't help.

Also....a stage creator? What is this, a PC game? :P

2: Underwater combat does not need resistance, because most of the fighters are WAY WAY WAY beyond the point where the friction of the water will make any difference.

Afterimages are also useless - characters with scouters or ki sensing abilities (i.e. 99.9% of them) wouldn't be fooled because the afterimage isn't giving off ki.

3: I hate the very idea of a character creator in a Dragonball game. Write a shitty fanfic if you want your brilliantly original SSJ7 named DONGS to beat up the real characters.

4: No opinion. I can't afford them thar ball-shrivelingly expensive next-gen consoles, so I won't be playing BT4 for years and years.

But, since I now get that you've talking about a next-gen BT4, I won't mention complaints on system load from here on.

5: It's not that difficult to scroll through the characters (and they're already sorted), so I am against collapsing all the Gokus into one. While I do agree with making the costume selection more visible, LEAVE THE TRANSFORMATIONS ALONE. Sometimes you want to replay SSJ Goku vs Cell or SSJ3 Goku vs Buu without having to wait to be able to transform.

6: Already said my opinion on the aptly-acronymed COC. I will admit I laughed hard over "and watch our creativity mesh with the world of Dragonball Z", because 90% of those new attack will be either an old attack renamed/recolored or something involving a penis.

As for reassigning attacks, I am slightly against it. It offers way too much of a chance to make the characters even more of a gray homogeneous mess. And does anyone else really need to have the fucking Kamehameha as an attack?


Character Profiles: (the big link on #1 goes to your #4 "Next-Gen" video)

1: I dispute that Yamcha has enough variety to sustain two forms, especially since your Young Yamcha idea is based entirely on the character's first appearance and every other appearance of him in Dragonball would fit into Adult Yamcha's moveset.

I noticed here too, you comment on Yamcha being "shockingly original in a sea of clones", but you support making Yamcha's original moves available to everyone? Also, a hearty HAHAHAHAHA at Yamcha being 'important'

No argument on Tien, really, and I definitely support bringing back Tiencha.

2: Kid Piccolo? Seriously? Appule and Freeza Soldier are bigger characters than him.

I support Kid Krillin, and hesitantly support a 23rd Budokai Piccolo. Despite him having a decent set of moves, I'm just not sure about including another form of a character already well-represented for what is, in effect, a single fight. Giving Early Piccolo a giant transformation could be a nice compromise.

3: 23rd Budokai Goku also gets hesitant support, for the same reason. Another form of Goku for a single fight...I won't oppose it, just because the 23rd Budokai is a large chunk of the series, but there's other stuff that should take higher priority.

GT Vegeta is different enough in appearance and techniques to warrant another spot in my opinion (I mean, come on guys, the Final Shine was SSJ Vegeta's attack, not SSJ4's), but I won't complain if he only gets in as a costume or two for Late Vegeta.

Also thought it was odd you supported a Golden Oozaru for GT Goku, but not for Vegeta. ;)

4: y hallo thar. :D Don't like your suggestion for ChiChi's ultimate involving Gohan, though, and not cause I dislike Gohan. Her kid form already has Goku come in to save her ass in her ultimate, let the woman kick some buns on her own.

On Kid Gohan Oozaru, well, no form of his has a tail. I know that's a small rationale, but it's probably why they haven't done that.

Future Gohan - what I figure is, if they gave him a fighting style that only uses one arm but did not give him a costume that is missing said arm, there must be a game engine reason.

Z Sword Gohan, I disagree. It's one thing to give him the Kai outfit as a costume, but the Z Sword would require an entirely separate Gohan in the same way the Trunkses are split up. 23rd Goku and Piccolo at least fought once, but to create a whole 'nother form of an already well-represented character so as to include a version of him that never fought at all? No.

Yes on GT Goten. GT Gohan, though, can just be a costume for Late Gohan.

No opinion on Ox King, other than not liking having another character who never fought. Agreement on Grampa Gohan with no mask or halo.

5: No, no, a MILLION FUCKING TIMES NO on Bulma. You dismiss Bra but want a character who's even more useless?

Yes on GT Trunks, and you might as well put in GT Gotenks...and then have all his attacks be GT Goku rushing in to help him. >:3

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Post by ShinRogafuken » Mon Mar 02, 2009 9:19 am

An Attack Creator would be an AWFUL idea. For several reasons that anybody can think up of, and have been mentioned in comments/reviews of your video.

Also, you want BULMA as a playable character?!?!? This is an AWFUL idea. Like "Rocketman" said, Bra would be better, at least she could fly and heck, when Vegeta's your dad who knows the power potential? If you want Bulma as a character, then TURTLE/UMIGAMI might as well be a playable character in a robot suit.

Bulma can be playable in DBZ games; just not fighting.

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Post by Innagadadavida » Mon Mar 02, 2009 2:55 pm

Thanks for the feedback, Rocketman! Retorts:
Rocketman wrote:2: Underwater combat does not need resistance, because most of the fighters are WAY WAY WAY beyond the point where the friction of the water will make any difference.
This is a great point. That video is kinda old though. Since then I have played Tenkaichi 2 where there is resistance under water, and I have to say, its very annoying and pointless. I completely retract that suggestion.
Afterimages are also useless - characters with scouters or ki sensing abilities (i.e. 99.9% of them) wouldn't be fooled because the afterimage isn't giving off ki.
I hadn't thought of that actually. So perhaps the afterimages shouldn't throw your target off. I think the main point is that the game uses the word "Afterimage" yet there are no afterimages to be seen. It can be a sort of split second defensive maneuver. It would take most fighters a second to realize why the person in front of them is giving off no ki and that there's suddenly somebody behind them. Enough time to start hitting. It would be no different than it is now, just a visual addition that makes the game more fun to look at.
3: I hate the very idea of a character creator in a Dragonball game. Write a shitty fanfic if you want your brilliantly original SSJ7 named DONGS to beat up the real characters.
A character creator wouldn't be exclusive to creating new forms of Super Saiyan. Fans could create any characters they want including Namekians, Androids, or anything else. And like I said in the video, if you don't like the character creator then you can ignore it. Its not like it would affect the game as long as it isn't forced on the story mode.
6: Already said my opinion on the aptly-acronymed COC. I will admit I laughed hard over "and watch our creativity mesh with the world of Dragonball Z", because 90% of those new attack will be either an old attack renamed/recolored or something involving a penis.
The attack creator is really just more of an extension of the Character Creator. And there would have to be limits. And even if 90% of the attacks are penis jokes there's still 10% of legitimate respectable custom techniques. Also, with the proposed attack system, there would be no need to recreate moves from the series because the real attack could be applied to the characters. Also, what is COC?

This concludes my response to Rocketman. Thanks again for commenting, even if you did come off as a bit abrasive.
ShinRogafuken wrote:An Attack Creator would be an AWFUL idea. For several reasons that anybody can think up of, and have been mentioned in comments/reviews of your video.
I'd actually like to see why you think it's an awful idea, I have received little criticism for suggesting it so I'm not really sure what you're talking about.
Also, you want BULMA as a playable character?!?!? This is an AWFUL idea. Like "Rocketman" said, Bra would be better, at least she could fly and heck, when Vegeta's your dad who knows the power potential? If you want Bulma as a character, then TURTLE/UMIGAMI might as well be a playable character in a robot suit.
For the record, I'm indifferent about Bulma being a fighter. I included her in the video because I have been sent requests for it numerous times. I couldn't care less if Bulma is a fighter because I wouldn't play as her. I do think it's a little odd though that Bulma in a robot suit has caused so much controversy, but Pilaf in a robot suit is fine.
I really don't think Bra should be a character because not only is she not a fighter, but she's a relatively unimportant character to the series.

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Post by ShinRogafuken » Mon Mar 02, 2009 4:01 pm

The Attack Creator would fail for 2 reasons:

1: How much can you do with an attack creator? There isn't really a way to "make up" attacks unless its already been programmed into the system, meaning basically all you could do is change the color, possibly strength and minor stuff no one cares about like that. It would end up being no different than the Budokai 3 "Select the attacks you want to have from your character's attack library"

2- We all know Spike would screw it up somehow anyways... :lol:

3- I highly doubt people would use this feature, except making "Its Over 9000 Kamehamehas". I know Daizex forums are like the "otaku High-Ranking DBZ fans" but most DBZ fans are more of the "Bruce Faulconer-beat the **** out of your opponent, high speed action ITS OVER 9000" type and they wouldn't make any special attacks.

Waste of disc space.

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Post by Innagadadavida » Mon Mar 02, 2009 4:21 pm

ShinRogafuken wrote:1: How much can you do with an attack creator? There isn't really a way to "make up" attacks unless its already been programmed into the system, meaning basically all you could do is change the color, possibly strength and minor stuff no one cares about like that. It would end up being no different than the Budokai 3 "Select the attacks you want to have from your character's attack library"
That is the point, the animations and effects are already in the game, why not unlock them for personal creative use? As it is now in the game, hell even the anime, the attacks aren't really that different. Other than the poses, color, and names. Which would be the exact thing you can customize with the proposed custom move creator. It's not about variety. Hell, the Tenkaichi games aren't even about variety.

For example, how different is Vegeta's Galeck Gun from Goku's Kamehameha? The Galeck gun is purple and is fired from a different position. The Kamehameha is blue and fired from a different position.
3- I highly doubt people would use this feature, except making "Its Over 9000 Kamehamehas". I know Daizex forums are like the "otaku High-Ranking DBZ fans" but most DBZ fans are more of the "Bruce Faulconer-beat the **** out of your opponent, high speed action ITS OVER 9000" type and they wouldn't make any special attacks.
If that's what people want to do, I say let them. Just because you disagree with them doesn't make their wishes any less valid. To say that an attack creation tool shouldn't be included because kids would use it to create attacks that you don't agree with is elitism. It's like saying they don't deserve to make things that they like. :?

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Post by Chrome » Mon Mar 02, 2009 4:30 pm

Innagadadavida, I've just watched your videos. Great stuff, I've rated and commented on some of them (Chromegloss55). Entertaining, informative and well-presented. Kudos... :)

Just some points...

1) I definately agree with all the gameplay/graphic tweaks you suggested. It's those minor little bugs that should be mixed for the next game.

2) I'd love to see better use made of Tien and Yamcha as well. They had such distincitve personalities in Dragonball and I'd love to see those carried over.

3) Kid Krillin. I highlighted this for a reason. He is needed for a variety of reasons, not least to create a convincing story mode (for the Dragonball arc). The story simply doesn't work without him there. It's also odd seeing Kid Goku there without him. The two are seen together so often in DB that's it's strange seeing them apart as kids. It'd be like if you had Android 18 in the game, but not 17. It's just odd. He is one of the most important characters in Dragonball, so to see him shelved for other characters like Nam is a tad dissappointing (not saying Nam is a terrible character, but in terms of preference Krillin wins - also he has one of the only "perfect" English dub voices. You won't get much better than Laurie Steele).

4) This ties into the above. I'd like to see a stronger emphasis on the original Dragonball. BT3 went some way towards this, but I'd like to finally see proper DB cutscenes. There are some classic moments in DB that aren't really explored. It'd be nice to see them. Tien and Goku's classic fight, Piccolo Jr vs Kami... there are loads of them. Of course, it's dependent on them making new forms for Yamcha, Tien and Piccolo Jr. Kid Krillin and Shen also need to be there. Simply referring to them in text won't cut it.

5) Wii or 360/PS3. I truly don't mind. I am in the privileged position of owning both a 360 and a Wii. Others don't have that luxury. My only fear for a 360 version would be that the games would be rehashes of Budokai 2 and Budokai 3. Where we'd gradually see content re-introducing in high-definition. That just won't do. I don't want to sacrifice BT3's impressive character roster and gameplay features for the sake of shinier graphics and better online play. Maybe others see it differently, but that's the way I see it.
In a nutshell: Likes the sub and the dub and barely ever posts.
You'll probably find me [url=http://www.youtube.com/user/chromegloss55]here[/url] more often...

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