Budokai 3 Confirmation

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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The S
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Post by The S » Wed Nov 03, 2004 12:05 am

Sounds like Noob-Smoke from MK Deception.
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Post by *PINHEAD* » Wed Nov 03, 2004 1:38 am

I don't really like the Base-line Ki concept, but then again, DB video games never really got it right with the whole ki thing. But if it will help noobs like me play better...I'm all for it.

...
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Post by Shenron_3000 » Wed Nov 03, 2004 1:41 pm

*PINHEAD* wrote:I don't really like the Base-line Ki concept, but then again, DB video games never really got it right with the whole ki thing. But if it will help noobs like me play better...I'm all for it.

...
Haha you are a noob!
Its all fun and games untill somebody loses an eye :lol:

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Post by VegettoEX » Wed Nov 03, 2004 1:46 pm

Shenron_3000 wrote:Haha you are a noob!
For the love of all things Kami, would you please post more constructive things from now on?
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Post by Shenron_3000 » Wed Nov 03, 2004 2:26 pm

VegettoEX wrote:
Shenron_3000 wrote:Haha you are a noob!
For the love of all things Kami, would you please post more constructive things from now on?
Ok but i am bored now and i want to do sumthing
Its all fun and games untill somebody loses an eye :lol:

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Post by Zackarotto » Wed Nov 03, 2004 8:10 pm

You want to "an bay" him, or do I have to read more of these posts?

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Post by oponok » Wed Nov 03, 2004 8:37 pm

Well, the baseline ki is an interesting addition, in my opinion. It'll no longer be like:

"Oh, SHIT! Freeza's in his undefeatable final form! I'm in for it, now!"

*BONK*

*THUD*

*woop*

"Naw, nevermind."

It gives the higher transformations a little more "MMPH!" aside from the sad, little indistinguishable amount of damage that's added to their strength.

I've been thinking about it and really, the gameplay in Budoukai 3 should have been what was in Budoukai 1. I went back and played the first Budoukai, and it was just too damn crude and bare boned in terms of graphics and gameplay. I must have liked it so much because of the story mode or something...

And Zackarotto, let us not judge others. I for one am much too preocuppied with being disgruntled over dissatisfying presidential election results to be concerned with such matters. Judging is EX's job. And frankly, he does it swiftly and well.
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Post by SonGokuGT » Wed Nov 03, 2004 8:49 pm

Collector's Edition cover art? Hey anything's better than the giant fist...

http://www.ebgames.com/ebx/product/245124.asp

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Post by Deus ex Machina » Wed Nov 03, 2004 10:15 pm

http://www.iguides.net/clips.html

I don't know who they all are yet, but the confirmed total of characters in Budokai 3 is now 44. I don't know if that number counts the Cell Jr's and Saibamen (probably), but that's still more than I had thought. There must be hidden characters still! :D

EDIT: Just saw some weird/funny stuff. In one screen shot, it showed Bardock's alternate costume, which is Tullece (Just like I was hoping!) And in one video, Goten and Yi Xing Long had a special opening for their fight...Goten asks him for candy or something, calling him by name o.O
Last edited by Deus ex Machina on Wed Nov 03, 2004 11:44 pm, edited 1 time in total.

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Post by VegettoEX » Wed Nov 03, 2004 11:40 pm

Deus ex Machina wrote:http://www.iguides.net/clips.html

I don't know who they all are yet, but the confirmed total of characters in Budokai 3 is now 44. I don't know if that number counts the Cell Jr's and Saibamen (probably), but that's still more than I had thought. There must be hidden characters still! :D
LIk3 OMG JANMENBAZ IN DA GAM3~!!!!

I've got my hopes on new theoretical fusions that are just hard are fucknuts to unlock.
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Post by The S » Wed Nov 03, 2004 11:56 pm

Any screenshots of those clips for us that are stuck on dial-up?
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Post by *PINHEAD* » Wed Nov 03, 2004 11:56 pm

VegettoEX wrote:
I've got my hopes on new theoretical fusions that are just hard are fucknuts to unlock.
Just as hard as fucknuts?
I don't really understand this baseline ki thing. If a character's ki drops below the line, it automatically refills to that point? But isn't true that character's whose ki drops dramatically would revert back to their previous form (at least in the case of Super Saiyan)? I'm lost, and my poor inferior mind doesn't comprehend easily.
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Post by VegettoEX » Thu Nov 04, 2004 12:12 am

It looks like Metal Coola is brought about in the same way as Freeza's spaceship. That's the idea the third trailer, there, seems to give, anyway (about 70% of the way through it).

And I love how they pronounce "Kamehameha" correctly, but darn it, they can't get the god damn name of the GAME ITSELF correct.
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Post by VegettoEX » Thu Nov 04, 2004 12:42 am

*ponderings* So, if we're supposed to have 44 total characters... here's what we'll probably end up with.

RETURNING REGULAR CHARACTERS:
  • Goku
  • Vegeta
  • (Kid) Gohan
  • (Teen) Gohan
  • (Adult) Gohan
  • Great Saiyaman
  • Future Trunks
  • Chibi Trunks
  • Goten
  • Yamcha
  • Kuririn
  • Tenshinhan
  • Piccolo
  • Raditz
  • Nappa
  • Freeza
  • Ginyu-taicho
  • Recoome
  • Jinzoningen #16
  • Jinzoningen #17
  • Jinzoningen #18
  • Dr. Gero
  • Cell
  • Mr. Satan
  • Videl
  • Kaioshin
  • Dabura
  • (Fat) Buu
  • (Super) Buu
  • (Chibi) Buu
NEWLY ADAPTED REGULAR CHARACTERS:
  • Saibaiman
  • Cell Jr.
NEW REGULAR CHARACTERS:
  • Chibi Goku
  • Bardock
  • Coola
  • Broli
  • Uub
  • Yi Xing Long ("Iishinron")
RETURNING FUSION CHARACTERS:
  • Gotenks
  • Vegetto
  • Kibitoshin/Kaiobit
  • Gotan ("Gokule")
  • Yamhan ("Tiencha")
NEW FUSION CHARACTER:
  • Gogeta
MISSING OLD CHARACTERS:
  • Zarbon
  • Dodoria
  • Jinzoningen #19
That's a full 44 characters. Regarding specific characters and transformations:
  • Metal Coola seems to work just like Freeza's spaceship, in that it replaces the Senzu bean; when you "die" the spaceship comes down and transforms you into Mecha Freeza / Metal Coola
  • SSJ4 Gogeta is a fusion of SSJ4 Goku & SSJ4 Vegeta; will probably need to be in SSJ4 with the appropriate fusion/breakthrough attached (which means SSJ Gogeta is probably a fusion while in SSJ; no idea if you can power-up to SSJ4 Gogeta from regular SSJ Gogeta)
  • Whether or not you can transform into Super Yi Xing Long from regular Yi Xing Long ("Syn" to "Omega" if you will), we dunno
Anything else to add / explain?
Last edited by VegettoEX on Thu Nov 04, 2004 1:36 pm, edited 1 time in total.
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Post by Deus ex Machina » Thu Nov 04, 2004 1:02 am

Wow, that really does all add up. :shock: But didn't Dimps promise us 3 new "What-If" fusions?

Also, here's that image of Tullece I was talking about. It's a bit blurry, but it's clearly Bardocks name, over layed with Tullece's body. That's so cool, two DBZ characters in one. :lol:

Image

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Post by VegettoEX » Thu Nov 04, 2004 1:07 am

Whoa o_O. Yeah, what's up with that? Hmm, maybe Tullece is an alternate outfit for Bardock. Both wear scouters. That'd be pretty damn neat.
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Post by Caracal » Thu Nov 04, 2004 7:24 am

Assuming VegettoEX's estimated character line-up is correct, I am disappointed at the lack of new What If Fusions. I know I mentioned them earlier in this thread but I like the idea behind them and personaly I'd like to see more of them.

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Post by Tanooki Kuribo » Fri Nov 05, 2004 12:02 am

Even though "What if Fusions" aren't listed, it don't mean there not going to be there. They didn't list them in DBZB1 or 2 it was more of a surprise thing. The way people found out about who can fuse with who is because game sites would post them, They were never in the booklet's ....eh..I could be totally wrong, but that's my understanding.

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Post by Ryu » Fri Nov 05, 2004 11:29 am

Does anyone speak french?

Got this scan from Dranet. Anyone got a clue as to what it says about Bojack? Could he be in the game?

Video clip of Goku v Fat Buu. Goku does a Warp Kamehameha in this one.

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Post by Ash » Fri Nov 05, 2004 12:09 pm

"Do you remember Bojack, Broli and Metal Coola? Well, they've the honors to be in the new game"

Or something like that, it's been a couple of years ago I read French..
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