Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Tanooki Kuribo
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by Tanooki Kuribo » Thu Nov 25, 2004 2:50 am
Hey, that game looked pretty good. What is that from?
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Mugenmidget
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by Mugenmidget » Thu Nov 25, 2004 2:52 am
Tanooki Kuribo wrote:Hey, that game looked pretty good. What is that from?
Post your own Goku vs. Goku movies to loosen my tongue.
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Tanooki Kuribo
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by Tanooki Kuribo » Thu Nov 25, 2004 2:54 am
Post your own Goku vs. Goku movies to loosen my tongue.
Jeez, I don't care that much, nevermind.
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Sun_Wukong
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by Sun_Wukong » Thu Nov 25, 2004 12:22 pm
Tanooki Kuribo wrote:Hey, that game looked pretty good. What is that from?
Your joking right? Have you been living under a rock for the past year?
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Mugenmidget
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by Mugenmidget » Thu Nov 25, 2004 12:58 pm
Sun_Wukong wrote:Tanooki Kuribo wrote:Hey, that game looked pretty good. What is that from?
Your joking right? Have you been living under a rock for the past year?
Not to mention the obvious hint over to mine left.
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Izlude
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by Izlude » Fri Nov 26, 2004 12:08 am
Wow a 2D DBZ fighter with huge sprites...interesting.
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The S
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by The S » Fri Nov 26, 2004 12:46 am
What the cheese is this all about? Those videos don't seem to want to download...
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
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Mugenmidget
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by Mugenmidget » Fri Nov 26, 2004 12:49 am
The S wrote:What the cheese is this all about? Those videos don't seem to want to download...
They seem to be working now. Give them another go?

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laserkid
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by laserkid » Tue Nov 30, 2004 3:11 pm
god damn thats an impressive Mugen setup, I miss that stuff but I havent been able to find anyplace with good mugen stuff for several years now, dont even know if the main programs even still around, though I know that when they updated and made all older character models obsolete thats whenn I lost track of the whole community.
Did you make that Goku model yourself?
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Mugenmidget
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by Mugenmidget » Tue Nov 30, 2004 8:00 pm
laserkid wrote:god damn thats an impressive Mugen setup, I miss that stuff but I havent been able to find anyplace with good mugen stuff for several years now, dont even know if the main programs even still around, though I know that when they updated and made all older character models obsolete thats whenn I lost track of the whole community.
Did you make that Goku model yourself?
In MUGEN it uses sprites, and no I did not. That would take someone talented

. Your props should go to Viven X and SodonHID.
However, I did skin the Goku in the second movie...

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laserkid
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by laserkid » Wed Dec 01, 2004 11:33 am
*nodding* I have a pretty good idea of how difficult it is, a friend of mine was developing a character for Mugen at one point and oh the fun I got to see and hear about.
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Mugenmidget
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by Mugenmidget » Wed Dec 01, 2004 8:21 pm
laserkid wrote:*nodding* I have a pretty good idea of how difficult it is, a friend of mine was developing a character for Mugen at one point and oh the fun I got to see and hear about.
Well, I think the best route to take is to just do your own sprites and find a coder, because the major sentiment as of late at MUGENDEV is that there's some pretty nifty coders but a lack of good sprite material.
Although Dreamcast sprites have livened it up a bit.
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laserkid
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by laserkid » Thu Dec 02, 2004 11:54 am
I dopnt even know where to find Mugen itself anymore let alone dev tools or sprite ripopers (and believe me if I had dreamcast sprite rippers I'd have a niiiiiiiice list of characters I could grab form my huge DC fighting game list)
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Mugenmidget
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by Mugenmidget » Thu Dec 02, 2004 9:51 pm
laserkid wrote:I dopnt even know where to find Mugen itself anymore let alone dev tools or sprite ripopers (and believe me if I had dreamcast sprite rippers I'd have a niiiiiiiice list of characters I could grab form my huge DC fighting game list)
WINMugen should be easily procured through Google. Also, check out
www.shinmugen.net.