Good Times With Sparking! METEOR

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Rocketman
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Post by Rocketman » Tue Jul 14, 2009 10:58 pm

One little thing, Lems. Can you change the yellow and light blue text to different colors? I can't read the dang things without highlighting them.

Also:

One of my favorite characters is Vegeta (Mid), especially at Super Saiyan. Explosive Wave is nothing but useful; he has Full Power at base, Finish Sign at SSJ, and "I'm Super Vegeta" boosts energy attacks and gives an instant MAX POWER; then his SSJ and USSJ Blast 2/Ultimate are solid attacks and quick (base has no physical attack, which I don't quite like), and with the following setup:

Super Up 2 and Power Down 1
Light Body
Indignation!
Rush Blast 3
Master Blast

He can hack off over half a health bar just with the standard ki blasts. A boosted USSJ Big Bang Attack/Spirit Breaking Cannon does a life bar of damage, and a boosted Final Flash does two life bars.

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Li'l Lemmy
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Post by Li'l Lemmy » Wed Jul 15, 2009 1:54 am

Rocketman wrote:One little thing, Lems. Can you change the yellow and light blue text to different colors? I can't read the dang things without highlighting them.
Tweaked for Rocketman's convenience, because he asked me so nicely. :D

On a more serious note, I just tried out your Vegeta (Mid) in a one on five at maximum difficulty-- this is an extremely awesome potara stack. Depending on how he holds up at tomorrow night's tourney, I may in fact keep this setup. Nice.

Oh, and before I forget:
Rocketman wrote:
Li'l Lemmy wrote:but that's only important if we decide to come up with a B1 ability guide.
Ooh, I wanna help!
If there turns out to be a demand for it, then I sure as hell don't see why we can't.
Pain wrote:I actually tried an experiment with fusion character, because of you, Lemmy. I gave Son Goku and Vegeta items that I thought would complement each other, if they were to fuse together. And I'll just say this: "In-Game Fusion" Vegetto does rape hard.

Thanks for the inspiration, Lemmy! :wink:
Tooooooold'ja. Vegetto rapes hard no matter what, but with just a li'l extra lovin' he can go the extra mile. :D

Glad'ja like it, though. There's a lot to METEOR that isn't obvious at first glance, but after you've played for as long as I have (like . . . since release), you tend to pick up on a few neat little tricks here and there. I routinely learn something new with regular play.


~Da Lemmy

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Thanos6
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Post by Thanos6 » Wed Jul 15, 2009 2:14 am

:( So, uh, my setups? ;)
Trunks & Goten forever

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Post by Pain » Wed Jul 15, 2009 3:03 am

Thanos6 wrote::( So, uh, my setups? ;)
Very smart. I'd like to try them. I just have a problem with having to come up with very creative skill combinations, myself.
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Post by MCDaveG » Wed Jul 15, 2009 4:50 am

Meteor will be always superior for me, because I didn't plan of purchasing Play Station 3. Since I was have a lot of consoles and always loved to play, this console never got my interest and I dislike it.
Yeah, if I considering the combos, Kid Boo is the deadliest character in game.....
I used him for Cell Games Tournament to obtain King Cold and I've done without much trouble (Only added item to increse my basic healh).
I always got pretty massacred in final round on 3rd difficulty by Cell.
I don't know exactly why, but my second favourite is Future Son Gohan, maybe because he was never in game before, then Majin Vegeta don't have such awesome combos, only blasts and final attack is really bad to use, but he's possesing some cool ''natural'' skills to fight onl with blasts and punches, because after few hits, he unleashes various kinds of melees.
And the last favourite of mine is Uub in Goku's gi 8)
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Post by Li'l Lemmy » Wed Jul 22, 2009 8:18 pm

So I was looking into creating that B1 Ability Guide that keeps getting mentioned every now and again, but after sitting down to actually do it I realized what a pain in the ass it would be to go through the game and grab the name of every included B1.

If I can't find an appropriate list to work from, plugging through the game to get all the ability names is what I'll end up doing, but if there's already a list out there that one or more of you know about . . . point me to it? :(

Thanks.


~Da Lemmy

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Rocketman
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Post by Rocketman » Wed Jul 22, 2009 10:34 pm

Li'l Lemmy wrote:If I can't find an appropriate list to work from, plugging through the game to get all the ability names is what I'll end up doing, but if there's already a list out there that one or more of you know about . . . point me to it? :(
I'm not doing anything, I can take half the characters.

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Li'l Lemmy
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Post by Li'l Lemmy » Wed Jul 22, 2009 10:39 pm

Take your time. You can have the first seven rows that hold all of the most popular series characters, and I'll take the other seven rows that are (for the most part) full of miscellaneous nobodies. :D


~Da Lemmy
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Post by Saiyavenger2941 » Thu Jul 23, 2009 6:50 am

I haven't played it in awhile, so I can't quite remember my setups.

But, if I could turn your attention to this...

Image

IMPOSSIBLE IS NOTHING.
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Post by Li'l Lemmy » Thu Jul 23, 2009 11:44 am

Videl has nothing but Rush moves; how the fuck did she take down Hirudegarn?!

Color me impressed.


~Da Lemmy
Goten of Japan wrote:Don't go 9... Go 10! (Go-ten. Goten. Get it? DOOD.)
The NUMBER ONE Goten fan, and a fucking epic one at that.

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Post by Saiyavenger2941 » Thu Jul 23, 2009 12:12 pm

Heh, run and gun. Well, not necessarily gun... More like combo. But you get what I'm saying.

Also, when the going got really tough, a transformation to Saiyagirl helped a ton, with her ability to use chasing and teleport attacks.
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Rocketman
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Post by Rocketman » Tue Jul 28, 2009 10:58 pm

Alright, here's the first half of the Complete B1 Guide! I can do the rest too, if needed.

Format: Name [Cost] - Effect.

Goku

Goku (Early)
-Solar Flare [2] - Stuns opponent momentarily and breaks their Lock On. (Unblockable)
-Kaioken [3] - Attack, Defense and Super boosted. Drains ki and disables ki charging.

Goku (Mid)
-Give Me Energy! [2] - Makes the Spirit Bomb do more damage. Causes a Spirit Bomb to appear in the sky. Can only be used three times.
-I'm Getting Excited! [2] - Attack, Defense, and Super boosted. Ki charging slowed.

SSJ Goku (Mid)
-Wild Sense [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack} <Not sure how this differs from Afterimage>
-Now I'm Mad! [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Goku (End)
-Instant Transmission [2] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-Wild Sense [2] - Automatically teleport dodge the next attack.

SSJ Goku (End)
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Saiyan Soul [3] - Attack and Super boosted.

SSJ2 Goku (End)
-Instant Transmission [2] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

SSJ3 Goku (End)
-Instant Transmission [2] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Goku (GT)
-Solar Flare [2] - Stuns opponent momentarily and breaks their Lock On.
-Afterimage Strike [3]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.

SSJ Goku (GT)
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

SSJ3 Goku (GT)
-Saiyan Soul [3] - Attack and Super boosted.
-High Tension [2] - Attack boosted, Ki charging slowed.

SSJ4 Goku (GT)
-Instant Transmission [2] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-I'll Beat You In Five Seconds! [2] - Attack and Super boosted for five seconds.

Vegeta

Vegeta (Scouter)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Saiyan Soul [3] - Attack and Super boosted.

Great Ape Vegeta (Scouter)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Howl [3] - Instant MAXPOWER, Attack and Defense boosted. After MAXPOWER ends, short period of slow ki charging.

Vegeta (Mid)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

SSJ Vegeta (Mid)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Finish Sign [2] - Attack and Super boosted.

Super Vegeta (Mid)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-I'm Super Vegeta! [3] - Instant MAXPOWER. Super boosted.

Vegeta (End)
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Saiyan Soul [3] - Attack and Super boosted.

SSJ Vegeta (End)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Saiyan Soul [3] - Attack and Super boosted.

SSJ2 Vegeta (End)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Wild Sense [2] - Automatically teleport dodge the next attack.

Majin Vegeta
-Prince's Pride [3] - Ki charging greatly accelerated.
-Majin Awakening [3] - Instant MAXPOWER, Super boosted. Ki charging slowed heavily.

SSJ4 Vegeta
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Finish Sign [2] - Attack and Super boosted.

Gohan

Kid Gohan
-Super Unyielding Spirit [3] - Instant MAXPOWER, boosts Attack. After MAXPOWER ends, short period of slow ki charging.
-Afterimage Strike [3] - Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.

Teen Gohan
-Wild Sense [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Full Power Charge [1] - Refills all ki bars.

SSJ Teen Gohan
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

SSJ2 Teen Gohan
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Unforgivable [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Gohan (Buu Saga)
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Full Power Charge [1] - Refills all ki bars.

SSJ Gohan (Buu Saga)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Full Power Charge [1] - Refills all ki bars.

SSJ2 Gohan (Buu Saga)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

Great Saiyaman
-Justice Pose 1 [2] - Attack boosted, Ki charging slowed.
-Justice Finishing Pose [2] - Instant MAXPOWER, Super boosted. Ki charging slowed heavily.

Mystic Gohan
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Future Gohan
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Full Power Charge [1] - Refills all ki bars.

SSJ Future Gohan
-Evil Barrier [2] - Lasts longer than Explosive Wave.
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Trunks

Trunks (Sword)
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

SSJ Trunks (Sword)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Burning Heart [3] - Instant MAXPOWER, Super boosted.

Trunks (Armor)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Wild Sense [2] - Automatically teleport dodge the next attack.

SSJ Trunks (Armor)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Finish Sign [2] - Attack and Super boosted.

Super Trunks (Armor)
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Inexperienced Power Up [3] - Instant MAXPOWER. Attack boosted, Ki charging slowed heavily.

Kid Trunks
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Finish Sign [2] - Attack and Super boosted.

SSJ Kid Trunks
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Super Unyielding Spirit [3] - Instant MAXPOWER, boosts Attack. After MAXPOWER ends, short period of slow ki charging

Goten

Goten
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Sleep [2] - Recover a health bar, but immobilized for a short while.

SSJ Goten
-Wild Sense [2] - Automatically teleport dodge the next attack.
-False Courage [2] - Boosts Defense.

Fusions

Vegetto
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Hi Tension [2] - Attack boosted, Ki charging slowed.

Super Vegetto
-Afterimage Strike [3]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-Finish Sign [2] - Attack and Super boosted.

Super Gogeta
-Instant Transmission [3] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-Finish Sign [1] - Attack and Super boosted.

SSJ4 Gogeta
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Gotenks
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-False Courage [1]- Boosts Defense.

SSJ Gotenks
-False Courage [1] - Boosts Defense.
-High Tension [2] - Attack boosted, Ki charging slowed.

SSJ3 Gotenks
-Vice Shout [2] - Paralyzes opponent for a while, deals about 1400 damage. (Unblockable)
-Finish Sign [2] - Attack and Super boosted.

Majuub
-Kaiokosen [2] - Deals about 850 damage. (Unblockable)
-Mystic Breath [1] - Knocks opponent back. Deals about 400 damage. (Unblockable)

Kibitokai
-Instant Transmission [2] - Teleport behind the enemy from anywhere. Enemy loses Lock On.
-Psychokinesis [2] - Paralyzes opponent, deals about 500 damage.

Humans

Krillin
-Solar Flare [2] - Stuns opponent momentarily and breaks their Lock On. (Unblockable)
-Afterimage Strike [3] - Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.

Yamcha
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Tien
-Solar Flare [2] - Stuns opponent momentarily and breaks their Lock On. (Unblockable)
-Wild Sense [2] - Automatically teleport dodge the next attack.

Chiaotzu
-Telekenesis [1] - Paralyses opponent, does about 500 damage. (Unblockable)
-Afterimage [2] - Automatically teleport dodge the next attack.

Videl
-Afterimage Strike [3]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-Super Unyielding Spirit [3] - Instant MAXPOWER, boosts Attack. After MAXPOWER ends, short period of slow ki charging

Great Saiyagirl
-Afterimage Strike [3]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-Justice Finishing Pose 2 [2] - Instant MAXPOWER, Super boosted, Ki charging slowed.

Hercule
-False Courage [1] - Boosts Defense.
-Champion Style? [3] - Attack, Defense, Super and Ki charging boosted.

Uub
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Power Up To The Very Limit [3] - Instant MAXPOWER. Attack, Defense, and Super are boosted. Ki charging slowed heavily.

Master Roshi
-Afterimage Strike [2]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-False Courage [2] - Boosts Defense.

Buff Roshi
-False Courage [2] - Boosts Defense.
-Pump Up [2] - Attack boosted, ki charging slowed.

Yajirobe
-Super Unyielding Spirit [3] - Instant MAXPOWER, boosts Attack. After MAXPOWER ends, short period of slow ki charging
-Senzu [5] - Recovers (all) health.

Namekians

Piccolo (Early)
-Kaikosen [2] - Paralyzes opponent, does about 1000 damage. (Unblockable)
-All-Out [3] - Instant MAXPOWER, Attack boost.

Piccolo (End)
-Wild Sense [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-False Courage [2] - Boosts Defense.

Nail
-Stalling [2] - Ki charging boosted.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

Saiyans

Pan
-Afterimage Strike [2] - Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-Saiyan Soul [3] - Attack and Super boosted.

Raditz
-Saiyan Soul [3] - Attack and Super boosted.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

Oozaru Raditz
-Howl [3] - Instant MAXPOWER, Attack and Defense boosted. After MAXPOWER ends, short period of slow ki charging
-Sleep [3] - Recover health, but immobilized for a short while.

Nappa
-Saiyan Soul [3] - Attack and Super boosted.
-Pump Up [1] - Attack boosted, ki charging slowed.

Oozaru Nappa
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Howl [3] - Instant MAXPOWER, Attack and Defense boosted. After MAXPOWER ends, short period of slow ki charging

King Vegeta
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-King of Saiyans [3] - Attack, Defense, Super and Ki charging boosted.

Oozaru King Vegeta
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Howl [3] - Instant MAXPOWER, Attack and Defense boosted. After MAXPOWER ends, short period of slow ki charging.

Ginyu Force

Captain Ginyu
-Special Fighting Pose 5 [2] - Instant MAXPOWER. Ki charging heavily slowed.
-Self Harm [1] - Lose about half a health bar. Attack, Defense, Super boosted, ki charging slowed.

Recoome
-False Courage [2] - Boosts Defense.
-Special Fighting Pose 1 [2] - Instant MAXPOWER. Ki charging heavily slowed.

Burter
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}
-Special Fighting Pose 2 [2] - Instant MAXPOWER. Ki charging heavily slowed.

Jeice
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Special Fighting Pose 4 [2] - Instant MAXPOWER. Ki charging heavily slowed.

Guldo
-Paralysis [1] - Deals about 500 damage.
-Special Fighting Pose 3 [2] - Instant MAXPOWER. Ki charging heavily slowed.

Freeza

Freeza
-Psychokinesis [1] - Deals about 500 damage.
-Pump Up [2] - Attack boosted, ki charging slowed.

Freeza Second Form
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-Finish Sign [2] - Attack and Super boosted.

Freeza Third Form
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-High Tension [2] - Attack boosted, Ki charging slowed.

Freeza Final Form
-Psychokinesis [2] - ~500
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

Freeza 100%
-Psychokinesis [2] - ~500
-Long Awaited-for 100% [3] - MAXPOWER, Attack and Defense boosted. Ki charging slowed.

Mecha Freeza
-Psychokinesis [2] - ~500
-Long Awaited-for 100% [3] - MAXPOWER, Attack and Defense boosted. Ki charging slowed.

Other Aliens

Supreme Kai
-Afterimage Strike [3]- Five (?) automatic teleport evasions. {Teleport behind enemy} Ki charge slowed while in effect.
-Shockwave [2] - Paralyzes opponent, deals about 500 damage.

Saibaman
-Acid [1] - Paralyzes opponent, deals 1100 damage. (Unblockable)
-Afterimage [2] - Automatically teleport dodge the next attack. {Teleport to the side of the attack}

Zarbon
-Wild Sense [2] - Automatically teleport dodge the next attack.
-Full Power [3] - Instant MAXPOWER. After MAXPOWER ends, short period of slow ki charging.

Monster Zarbon
-False Courage [2] - Boosts Defense.
-High Tension [2] - Attack boosted, Ki charging slowed.

Dodoria
-False Courage [2] - Boosts Defense.
-Pump Up [1] - Attack boosted, ki charging slowed.

Appule
-False Courage [2] - Boosts Defense.
-Full Power Charge [1] - Refills all ki bars.

Cui
-False Courage [1] - Boosts Defense.
-Sleep [3] - Recover a health bar, but immobilized for a short while.

Freeza Soldier
-Full Power Charge [1] - Refills all ki bars.
-Sleep [3] - Recover a health bar, but immobilized for a short while.

King Kold
-Explosive Wave [1] - Instantaneous shield, knocks opponent back, blocks physical attacks.
-King's Dignity [2] - Attack and Ki charging boosted for a short time.

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Pain
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Post by Pain » Wed Jul 29, 2009 1:40 am

Rocketman wrote:Alright, here's the first half of the Complete B1 Guide! I can do the rest too, if needed.

Format: Name [Cost] - Effect.
I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
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Post by Saiyavenger2941 » Wed Jul 29, 2009 1:58 am

Pain wrote:
Rocketman wrote:Alright, here's the first half of the Complete B1 Guide! I can do the rest too, if needed.

Format: Name [Cost] - Effect.
I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
And I think I saw Gohan's...

SOMEBODY! CHECK AND SEE IF THE MOON HAS TURNED TO BLOOD! THAT'S ONE OF THE SIGNS!
[color=#30966E][b]PROUDLY Straight-Edge. Arrogant. Gohan and Videl obsessed. BE JEALOUS![/b][/color]
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Post by NeptuneKai » Wed Jul 29, 2009 2:00 am

Saiyavenger2941 wrote:
Pain wrote:
Rocketman wrote:Alright, here's the first half of the Complete B1 Guide! I can do the rest too, if needed.

Format: Name [Cost] - Effect.
I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
And I think I saw Gohan's...

SOMEBODY! CHECK AND SEE IF THE MOON HAS TURNED TO BLOOD! THAT'S ONE OF THE SIGNS!
That sounds messy. Also bad smelling.
Aro started to laugh. “Ha, ha, ha,” he chuckled.- Actual quote from Twilight

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Pain
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Post by Pain » Wed Jul 29, 2009 2:07 am

Saiyavenger2941 wrote:
Pain wrote:
Rocketman wrote:Alright, here's the first half of the Complete B1 Guide! I can do the rest too, if needed.

Format: Name [Cost] - Effect.
I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
And I think I saw Gohan's...

SOMEBODY! CHECK AND SEE IF THE MOON HAS TURNED TO BLOOD! THAT'S ONE OF THE SIGNS!
Scream "Jamie Chung Was A Better Chi-Chi Than Naoko Watanabe!", To Lure Him Out!
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Saiyavenger2941
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Post by Saiyavenger2941 » Wed Jul 29, 2009 2:17 am

Pain wrote:
Saiyavenger2941 wrote:
Pain wrote: I see Chi-Chi's name nowhere. That is beyond uncanny. :shock:
And I think I saw Gohan's...

SOMEBODY! CHECK AND SEE IF THE MOON HAS TURNED TO BLOOD! THAT'S ONE OF THE SIGNS!
Scream "Jamie Chung Was A Better Chi-Chi Than Naoko Watanabe!", To Lure Him Out!
Nah, there's no way he'd believe me. I can't keep a straight face while typing that.
[color=#30966E][b]PROUDLY Straight-Edge. Arrogant. Gohan and Videl obsessed. BE JEALOUS![/b][/color]
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Pain
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Post by Pain » Wed Jul 29, 2009 3:12 am

Saiyavenger2941 wrote:Nah, there's no way he'd believe me. I can't keep a straight face while typing that.
Pigs will fly when you meet someone who can. :lol:
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Post by Anonymous Friend » Wed Jul 29, 2009 11:43 am

If anyone's interested, I just got me internet back and can now *attempt* to play Meteor on Wii Wifi.
Playstation Network ID/Xbox Gamer Tag: AnonymousFriend
Wii FriendCode: 1003 3740 6652 4063

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Post by Budogenkai » Wed Jul 29, 2009 1:34 pm

I've had this game on PS2 for a while now, does anyone know if the Wii version is any good?

How are the controls, and is the online play slow? If its any good I might pick it up if I can find it cheap.

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