DragonBall: Raging Blast (PS3/360)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
Southe
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Post by Southe » Thu Oct 22, 2009 9:06 pm

nipped onto my US account to download it.

Taking ages for me.. 8% in like 10 minutes. wonder why my ps3 is so slow.. and no doubt ill get the 8070102 or w.e error since router and ps3 dont get along.

Watched my bro download it on his xbox. less than 10 mins and he was playing it.. i had ago on the xbox and it felt ackward so hoping ps3 will make it a bit better.

dispointed that i couldnt play him tho on cpu.

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Post by SparkyPantsMcGee » Thu Oct 22, 2009 9:21 pm

I like it, it took me awhile to figure out the controls but the game is fun once you get the hang of it.

It took me forever to realize I had to hit R2 and square to go super Saiyan.

Really my only complaint is that its easy to do all the super attacks and that the demo is short, otherwise I like it.
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Post by Supa Saiya-Jin Tullece » Thu Oct 22, 2009 9:34 pm

Nifty discovery:

Unlike in the Sparking games, Kaioken stacks. Using it once results in "Kaioken!", twice is "Kaioken times two!", and the third time got me "Kaioken times three!"

Don't know if it goes higher. I KO'd Raditz too fast to find out.

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Post by JulieYBM » Thu Oct 22, 2009 9:38 pm

Supa Saiya-Jin Tullece wrote:Nifty discovery:

Unlike in the Sparking games, Kaioken stacks. Using it once results in "Kaioken!", twice is "Kaioken times two!", and the third time got me "Kaioken times three!"

Don't know if it goes higher. I KO'd Raditz too fast to find out.
Oh snap, does Son shout 'Times-Two/Three'?
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Post by SparkyPantsMcGee » Thu Oct 22, 2009 9:39 pm

JulieYBM wrote:
Supa Saiya-Jin Tullece wrote:Nifty discovery:

Unlike in the Sparking games, Kaioken stacks. Using it once results in "Kaioken!", twice is "Kaioken times two!", and the third time got me "Kaioken times three!"

Don't know if it goes higher. I KO'd Raditz too fast to find out.
Oh snap, does Son shout 'Times-Two/Three'?
Yes he does, he also says it right too!
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Post by JulieYBM » Thu Oct 22, 2009 10:00 pm

SparkyPantsMcGee wrote:
JulieYBM wrote:
Supa Saiya-Jin Tullece wrote:Nifty discovery:

Unlike in the Sparking games, Kaioken stacks. Using it once results in "Kaioken!", twice is "Kaioken times two!", and the third time got me "Kaioken times three!"

Don't know if it goes higher. I KO'd Raditz too fast to find out.
Oh snap, does Son shout 'Times-Two/Three'?
Yes he does, he also says it right too!
Y'mean...Kaiô-ken...not Keiô-ken?

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Post by SparkyPantsMcGee » Thu Oct 22, 2009 10:06 pm

Yea, I'm happy too.

UPDATE: after playing a few more rounds the camera got on my nerves. It wasn't all too bad, in fact some fights were perfect, but its definitely something that needs fixing.
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Post by JulieYBM » Thu Oct 22, 2009 10:25 pm

Hey, I remember there being concern Ultimate Gohan wasn't in the game, has there been anything else on that?
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SuperSaiyan3Goku
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Post by SuperSaiyan3Goku » Thu Oct 22, 2009 10:38 pm

Well, I just saw a demo video on YouTube, and Schemmel Goku shouts Keyo-ken. :?

*Are you talking about Japanese Goku or English?*
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Post by ShadowDude112 » Thu Oct 22, 2009 10:39 pm

SuperSaiyan3Goku wrote:Well, I just saw a demo video on YouTube, and Schemmel Goku shouts "Keyo-ken. :?

*Are you talking about Japanese Goku or English?*
No he says Kaio Ken times two and he says Kaio Ken right.
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SuperSaiyan3Goku
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Post by SuperSaiyan3Goku » Thu Oct 22, 2009 10:41 pm

ShadowDude112 wrote:
SuperSaiyan3Goku wrote:Well, I just saw a demo video on YouTube, and Schemmel Goku shouts "Keyo-ken. :?

*Are you talking about Japanese Goku or English?*
No he says Kaio Ken times two and he says Kaio Ken right.
Here's the video I watched. Maybe he says it right in another one...? :?

http://www.youtube.com/watch?v=4ZMli_rrGww

EDIT: Does anyone have the opening of the game? Does the demo even come with the opening?
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Post by JulieYBM » Thu Oct 22, 2009 10:47 pm

http://www.youtube.com/watch?v=ixhEkMqnoG0

Wow, that's Sabat's best Piccolo yet. It's nice to see him use his natural voice for Big Green.


Also, seems that the proper Kaiô-ken pronunciation is used only for Times-Two and Three. I guess they reused and old 'Kaiô-ken' track.
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SuperSaiyan3Goku
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Post by SuperSaiyan3Goku » Thu Oct 22, 2009 11:06 pm

JulieYBM wrote:Also, seems that the proper Kaiô-ken pronunciation is used only for Times-Two and Three. I guess they reused and old 'Kaiô-ken' track.
Oh, so it's only for 2 and 3. Why only do it for two and three? :?
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Post by goku the krump dancer » Thu Oct 22, 2009 11:20 pm

Thus far the game is good. though the characters move a little slower and I think the main reason for the control changes was so we could get the feel of a new experience.
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Post by MajinVejitaXV » Thu Oct 22, 2009 11:42 pm

Hm, this is just my blunt opinion, but that was awful. I didn't have much love for the Sparking games, but at least they were intuitive. This game, if this is indicative of the control scheme in the final version, is horrible.

Oh well, I'll wait for it to become a budget title I suppose.

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Post by SparkyPantsMcGee » Fri Oct 23, 2009 12:21 am

SuperSaiyan3Goku wrote:Well, I just saw a demo video on YouTube, and Schemmel Goku shouts Keyo-ken. :?

*Are you talking about Japanese Goku or English?*
English and I caught him saying it proper for two and three, I will have to check again to see if he says it right for normal Kaio Ken but that will be tomorrow because I'm tried now.

As for Ultimate Gohan, I have no idea whats going on with that.

There was no opening cinematic however the menu screen is pretty cool.

Over all I like the changes, makes it feel like a new game over a BT carbon copy. I just hope they fix the camera before release.
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Post by Hellspawn28 » Fri Oct 23, 2009 12:22 am

The game becomes better and more fun once you get used to it. The Camera stills piss me off in battle since it's so annoying how moves most of the time. I hope that is fixed in the final version.
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Post by Brad Redfield » Fri Oct 23, 2009 1:02 am

MajinVejitaXV wrote:Hm, this is just my blunt opinion, but that was awful. I didn't have much love for the Sparking games, but at least they were intuitive. This game, if this is indicative of the control scheme in the final version, is horrible.
I dunno, I actually like the controls better than Sparking's. What console are you playing the demo on? The 360 controls are pretty decent when you get used to them, IMO.

The camera gets really annoying when you are too close to the border though. :?

Decent graphics too but the talking animation is just plain horrible.
Oh well, I'll wait for it to become a budget title I suppose.
Same here. I learned my lesson from the last Sparking game. In one year's time it'll be either $29.99 or $19.99 new, which is much better than the full $60 price tag. :P

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Post by SonGokuGT » Fri Oct 23, 2009 1:37 am

I found it enjoyable once I got a feel for it. If anything, the graphics are astounding! It looked like a redrawn version of the anime!

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Post by Fox_Boogie » Fri Oct 23, 2009 2:38 am

" Special Deflection "

Wanted somthin' like this since BT2.

http://www.youtube.com/watch?v=A6VDwfIu23s

Too bad the attacks look like they can be blown away with ones breath. Weak ! :roll:

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