DragonBall: Raging Blast (PS3/360)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Post by Ducard » Fri Nov 13, 2009 10:25 pm

VegettoEX wrote:It's getting pretty unbearable to me. I *never* had these types of issues in the Sparking! games, and if there WERE issues like these, they clearly weren't as often and absurdly prevalent as they are in trying to deal with THIS game.
It's amusing that you've got Cell saying 'I... I won't let this happen!', as if he were commenting on the poor camera angles.

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Post by MajinVejitaXV » Fri Nov 13, 2009 11:38 pm

VegettoEX wrote:It's getting pretty unbearable to me. I *never* had these types of issues in the Sparking! games, and if there WERE issues like these, they clearly weren't as often and absurdly prevalent as they are in trying to deal with THIS game.
I guess the question then is whether this game will be patched, given the ease of rolling out such a fix in this generation, or ignored. Should be interesting. Still, I wonder if these 'bugs' have anything to do with the seemingly magical price reductions.

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Post by bkev » Sat Nov 14, 2009 1:44 am

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Post by Sebastian (SB) » Sat Nov 14, 2009 3:59 am

Playing through the story mode again on Hard difficulty to unlock the stars is just unbearable. The CPU is uncompromising and the camera angle doesn't help AT ALL. I'll definitely fill out that survey. This game show some promise, but it's bombarded with a technical issue and the CPU's a bitch. I really hope a patch to fix those problems do come soon.
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Post by Cold Skin » Sat Nov 14, 2009 9:33 am

Be honest but not harsh with this survey. You guys seem to easily overreact over every single little thing bad and not see what's good altogether. If you say everything is bad (people around here seem to criticize: graphics, gameplay, story, lack of idea, music, characters available... wait, actually, it pretty much seems like EVERYTHING), they won't listen to you, they'll just think "that's just a little brat who's never happy with what he's got, his opinion is nothing to take in account"). As negative points, you should only care about the ones you really NEED them to fix. Point up as good everything which rightfully deserves it, even if you wanted more (graphics are cool, admit it, etc...).

Point up the bad points, but also point up the good ones for a same category. If you say "STORY: not enough cutscenes", also say "STORY: long, which is nice". If you say "GRAPHICS: special effects are not impressive enough and fighting areas are empty", also say "GRAPHICS: nice character design, cool facial expressions and great special moves choregraphies".

Well, what I'm trying to say is: be honest, but not harsh, it will lead you nowhere. There's a cool opportunity to say what's wrong and have them work on it, make them work on the actual REALLY ANNOYING problems, cause they won't magically fix everything and anything and rewrite half the datas of the game! :wink:

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Post by ShinRogafuken » Sat Nov 14, 2009 9:49 am

People are asking me too many questions about this:

Are there as many moves (combos, etc., not Super Attacks) as in Budokai Tenkaichi 3? Because honestly it doesn't feel like it.

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Post by NeptuneKai » Sat Nov 14, 2009 11:16 am

Cold Skin wrote:Be honest but not harsh with this survey. You guys seem to easily overreact over every single little thing bad and not see what's good altogether. If you say everything is bad (people around here seem to criticize: graphics, gameplay, story, lack of idea, music, characters available... wait, actually, it pretty much seems like EVERYTHING), they won't listen to you, they'll just think "that's just a little brat who's never happy with what he's got, his opinion is nothing to take in account"). As negative points, you should only care about the ones you really NEED them to fix. Point up as good everything which rightfully deserves it, even if you wanted more (graphics are cool, admit it, etc...).

Point up the bad points, but also point up the good ones for a same category. If you say "STORY: not enough cutscenes", also say "STORY: long, which is nice". If you say "GRAPHICS: special effects are not impressive enough and fighting areas are empty", also say "GRAPHICS: nice character design, cool facial expressions and great special moves choregraphies".

Well, what I'm trying to say is: be honest, but not harsh, it will lead you nowhere. There's a cool opportunity to say what's wrong and have them work on it, make them work on the actual REALLY ANNOYING problems, cause they won't magically fix everything and anything and rewrite half the datas of the game! :wink:
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Post by Sshadow5001 » Sat Nov 14, 2009 4:27 pm

I've had this game in my possesion for abou 24 hour and usually with any Dragonball Z game i spend most of the time playing it and getting the most out of it.

Playing this game is more like work than anything else, i'm struggling to get motivated to finish it. I'm having more fun with "Attack of the Saiyans" and "Drawn to Life The Next Chapter"
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Post by Hellspawn28 » Sat Nov 14, 2009 4:33 pm

When will Gamespot post a review for this game?
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Post by ShinRogafuken » Sat Nov 14, 2009 5:48 pm

Sshadow5001 wrote:I've had this game in my possesion for abou 24 hour and usually with any Dragonball Z game i spend most of the time playing it and getting the most out of it.

Playing this game is more like work than anything else, i'm struggling to get motivated to finish it. I'm having more fun with "Attack of the Saiyans" and "Drawn to Life The Next Chapter"
I think I'm going to trade this game back in. What a huge disappointment. NEVER thought I'd enjoy Revenge of King Piccolo a tad more.

About GameSpot reviewing it, did they even review Tenkaichi 3?

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Post by LeprikanGT » Sat Nov 14, 2009 6:36 pm

I'm LOVING playing this game. There are SO many moves to collect and hidden team attacks like Triple Spirit Bomb and Fusion Spirit Bomb; can't wait to see what else is hidden.

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Post by Rocketman » Sat Nov 14, 2009 6:49 pm

LeprikanGT wrote:Fusion Spirit Bomb
Please tell me this is Vegetto using the Spirit Bomb.

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Post by ShadowDude112 » Sat Nov 14, 2009 6:55 pm

Rocketman wrote:
LeprikanGT wrote:Fusion Spirit Bomb
Please tell me this is Vegetto using the Spirit Bomb.
As epic as that would be... no it isn't. It's Kuririn using the Spirit Bomb on Vegeta.
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Post by Rory » Sat Nov 14, 2009 6:58 pm

Summing up everything I've played + heard, I'm giving this game a miss. Shame Spike, you had me for a little while, oh well. Guess I'm just gonna be waiting out for Burst Limit 2.

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Post by LeprikanGT » Sat Nov 14, 2009 9:15 pm

The fusion spirit bomb is when Goku dies he hands it off to Krillin [pretty nice cut scene]

But the one time I've done it, I missed a button so it didnt connect with Vegeta and it didnt cut to Gohan hitting it back.

They paid pretty good attention to Tien this time around.

Hes got his One Handed blast he did against Nappa AND volleyball fist...they just didnt call it that.

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Post by ShinRogafuken » Sat Nov 14, 2009 10:48 pm

Am I the only one who feels like Raging Blast is just really limited in terms of WHAT you can do (mainly melee) stuff compared to the others?

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Post by B » Sat Nov 14, 2009 11:20 pm

LeprikanGT wrote:The fusion spirit bomb is when Goku dies he hands it off to Krillin [pretty nice cut scene]

But the one time I've done it, I missed a button so it didnt connect with Vegeta and it didnt cut to Gohan hitting it back.
That is the most misleading name for an attack ever. "Trinity Spirit Bomb" or "Unison Spirit Bomb" are just as convoluted/"cool" sounding and still make sense with what happened. But "Fusion Spirit Bomb?" Gah.
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Post by Big Momma » Sun Nov 15, 2009 1:23 am

LeprikanGT wrote:Triple Spirit Bomb .
Please let this be as cool as it sounds.
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Post by NekoSayajinZ » Sun Nov 15, 2009 1:48 am

LeprikanGT wrote:Triple Spirit Bomb

...Overkill, much?

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Post by SSJ2bardock » Sun Nov 15, 2009 3:23 am

It's funny that Goku says "Kayoken" for the first one, but for x2 and x3 he says "Kaioken".
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