"Raging Blast 2" Gigantic On-Going Gaming Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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SparkyPantsMcGee
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Re: Raging Blast 2 is Alive!

Post by SparkyPantsMcGee » Tue Jun 01, 2010 7:16 pm

LeprikanGT wrote:Disappointemnt of the century........really? ... REALLY?

No idea why? Although I thought was GREAT, even if you did dislike it, of course the next one will be better.

Already, I know I'm buying this.
Ok,Innagadadavida went a little too far. It was the second most Disappointing thing this century(as far as Dragonball is concerned). I personally hyped the hell out of Sagas.

There are worse Dragonball games out there, but none of them got me excited enough to end up a disappointment. Raging Blast got me excited(I know shocking, I'm what Piccolo Daimaoh calls a Dimps fanboy) and well, that game really failed to deliver. Maybe it was because I over watched Innagadadavida's ideas for the next Tenkaichi game; suggestions that, if Spike would have listened, could have made RB a much more enjoyable game. Or maybe, Raging Blast totally sucked(more close to reality) but whatever the case was, the game did not live up to my expectations especially after Burst Limit's look, Super DBZ's gameplay and BT3's content.

Maybe this game will be better, but better than crap really isn't anything to celebrate.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimaoh » Wed Jun 02, 2010 5:55 am

Innagadadavida wrote:I feel nothing for Raging Blast 2. A year ago, I'd be bouncing off the wall. But Raging Blast was the disappointment of the century, and with these craptacular graphics in Raging Blast 2, I just can't bring myself to get excited over any of it.
Diasppointment of the century? What about Sagas, Taiketsu, Legacy of Goku or Infinite World?

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Re: Raging Blast 2 is Alive!

Post by Rocketman » Wed Jun 02, 2010 7:18 am

Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.

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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimaoh » Wed Jun 02, 2010 9:02 am

Rocketman wrote:Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.
But it was just a lazy rehash, not something new. I put it with those shit games because that fact disappointed me.

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Re: Raging Blast 2 is Alive!

Post by Rory » Wed Jun 02, 2010 9:58 am

SparkyPantsMcGee wrote: Maybe it was because I over watched Innagadadavida's ideas for the next Tenkaichi game; suggestions that, if Spike would have listened, could have made RB a much more enjoyable game.
Innagadadavida had some great ideas for how to make a Sparking! game truly great (except for the character creation system he suggested, you guys will need to face that you'll never get one, apart from in Online obviously).
The problem is he always massively overestimated what Spike could ever be capable of. Am I the only one who wasn't surprised that Raging Blast was utter bollocks? I wasn't disappointed like he was, because I knew it'd suck. Yes the new visual style looked (accidentally) nice.... lazy, but nice. But that was about it.

Rocketman wrote:Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.
While I enjoyed Infinite World to some degree (first time around, there was nothing for it replay wise), most likely for the inclusion of the GT characters, I cannot say it was better than Budokai 3. It was a rehash, and even if you like it Rocketman (which you're totally entitled to) you cannot deny that. I felt that while Budokai 3 made you actually think "do I want awesome transformations, or really high defence", Infinite World just thought "fuck it, you can have all your transformations and boosted stats. Breaking the hell out of characters like Goku (gets all his transformations in a single capsule, with the addition of Fighters body, he's just unforgivably broken).
In Budokai 3 I felt characters such as Kuririn had a fighting chance, it's a shame they ditched this idea for Infinite World.
Compare this even to Burst Limit (Yamcha has the strongest base Kamehameha in the game? Fuck yeah!). Transforming has consequence, you'll lose all your ki, and if you're against somebody who cannot transform, that opens you wide up for them to go into aura spark and beat you down, or teleport and fire off an ultimate attack.

But as always, I'm finding myself straying off topic, sorry!
Last edited by Rory on Wed Jun 02, 2010 11:19 am, edited 2 times in total.

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Re: Raging Blast 2 is Alive!

Post by LeprikanGT » Wed Jun 02, 2010 10:04 am

Not even sure how you can group LoG OR IW with Taiketsu [IW had AMAZING cutscenes and showed things NO game has shown before or since] but either way, Raging Blast shouldn't be anywhere near the bottom of the list.

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Re: Raging Blast 2 is Alive!

Post by Zephyr » Wed Jun 02, 2010 10:31 am

LeprikanGT wrote: Raging Blast shouldn't be anywhere near the bottom of the list.
Not at the bottom, but when you can tell from a demo that it screwed up where its predecessors succeeded, its not at the top either.

I really hope RB2 fixes these issues but I doubt it.

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Re: Raging Blast 2 is Alive!

Post by sangofe » Wed Jun 02, 2010 4:20 pm

Piccolo Daimaoh wrote:
Rocketman wrote:Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.
But it was just a lazy rehash, not something new. I put it with those shit games because that fact disappointed me.
Yeah, and too hard, plus even if the story mode should've been great, it sucked donkey balls.

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Re: Raging Blast 2 is Alive!

Post by Taku128 » Wed Jun 02, 2010 6:49 pm

sangofe wrote:
Piccolo Daimaoh wrote:
Rocketman wrote:Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.
But it was just a lazy rehash, not something new. I put it with those shit games because that fact disappointed me.
Yeah, and too hard, plus even if the story mode should've been great, it sucked donkey balls.
Infinite World isn't hard, it just isn't Dragon-Ball-Z-game-for-babies difficulty like every other game to come out of this franchise.
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Re: Raging Blast 2 is Alive!

Post by SparkyPantsMcGee » Wed Jun 02, 2010 7:41 pm

Rory wrote: The problem is he always massively overestimated what Spike could ever be capable of....
Good Point.
Taku128 wrote: Infinite World isn't hard, it just isn't Dragon-Ball-Z-game-for-babies difficulty like every other game to come out of this franchise.
THANK YOU!

God forbid a game stops holding your hand, then it becomes too hard for the fans to enjoy. And they wounder why Super DBZ didn't take off...
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Wed Jun 02, 2010 8:20 pm

Alright heres a list of the HARDEST fights I've had since I started playing DB games.......

In order of release

Budokai -Well on my very first play through I had trouble with 100% Freeza and Pumped up Cell.

Budokai 2-Hands down goes to Kid Buu, who did nothing but block.

Budokai 3- Uh, I guess GohanBuu was pretty tough.

Tenkaichi- Oozaru Vegeta. :x

Tenkaichi 2- Hildegarn was actually pretty hard.

Tenkaichi 3-none.

Burst Limit- None.

Infinite World- Yi Shenlong was the fucking worst I died at least 15 times on that bitch, and the fucked up thing is that he didnt even have super attacks.

Raging Blast-None. Eh well GohanBuu again was a little challenging but only when I had to clear those star missions.

I do hope that Raging Blast 2 has some memorable battles.
It's not too late. One day, it will be.
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Re: Raging Blast 2 is Alive!

Post by Goku100xKamehameha » Wed Jun 02, 2010 8:48 pm

Budokai-SP Cell
Budokai 2-Kid Boo
Budokai 3-Kid Boo
Tenkaichi-Oozaru Vegeta (I have to use Kamehameha multiple times)
Tenkaichi 2-None
Tenkaichi 3-None
Burst Limit-None
Infinite World-Paikuhan
Raging Blast-None
Last edited by Goku100xKamehameha on Wed Jun 02, 2010 9:11 pm, edited 1 time in total.

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Re: Raging Blast 2 is Alive!

Post by jjgp1112 » Wed Jun 02, 2010 9:02 pm

Ah, I'm glad that other people thought that the final battle with Kid Buu in the Budokai 2 story mode was ridiculously hard. All he fucking did was block.
Yamcha: Do you remember the spell to release him - do you know all the words?
Bulma: Of course! I'm not gonna pull a Frieza and screw it up!
Master Roshi: Bulma, I think Frieza failed because he wore too many clothes!
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Re: Raging Blast 2 is Alive!

Post by Rory » Wed Jun 02, 2010 9:35 pm

jjgp1112 wrote:Ah, I'm glad that other people thought that the final battle with Kid Buu in the Budokai 2 story mode was ridiculously hard. All he fucking did was block.
Me and a group of friends were actually taking turns to see who'd win. Every time we lost, we'd pass the controller onto the next person.

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Re: Raging Blast 2 is Alive!

Post by Goku100xKamehameha » Wed Jun 02, 2010 9:40 pm

Does it actually that hard? I kinda forgot

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Re: Raging Blast 2 is Alive!

Post by Blue » Wed Jun 02, 2010 11:29 pm

Taku128 wrote: Infinite World isn't hard, it just isn't Dragon-Ball-Z-game-for-babies difficulty like every other game to come out of this franchise.
Good, so it isn't just me. The AI is awful in a LOT of the DBZ fighting games. Although the DBZ SNES RPGs were pretty tough.
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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimaoh » Thu Jun 03, 2010 3:51 am

sangofe wrote:
Piccolo Daimaoh wrote:
Rocketman wrote:Hey now, Infinite World is better than Budokai 3, it doesn't deserve to be lumped in with those shit games.
But it was just a lazy rehash, not something new. I put it with those shit games because that fact disappointed me.
Yeah, and too hard, plus even if the story mode should've been great, it sucked donkey balls.
And not to mention those stupid ass mini games.


Goku flying through hoops. WTF.

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Re: Raging Blast 2 is Alive!

Post by Sin » Thu Jun 03, 2010 5:36 am

Piccolo Daimaoh wrote:Goku flying through hoops. WTF.
Well even that is better than nothing, but if they were going to put any effort into a mini-game it should be something half decent.
I'm just beginning to lose interest in the video games.. They never offer anything different from the previous game except maybe a change in graphics and a few more characters, I don't know what I'm expecting but maybe if they just slowed down and instead of putting 3 years off effort into 3 different games maybe take 3 years to create a game which actually presents some new content and gameplay. Otherwise it's just the same game with a different name.

Hell, anyone else just looking forward to seeing the loading screen mini game?

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Re: Raging Blast 2 is Alive!

Post by Rocketman » Thu Jun 03, 2010 8:57 am

Rory wrote:In Budokai 3 I felt characters such as Kuririn had a fighting chance, it's a shame they ditched this idea for Infinite World.
Compare this even to Burst Limit (Yamcha has the strongest base Kamehameha in the game? Fuck yeah!).
Yamcha is the single best character in IW. His basic PPPP combo overrides every single normal attack anybody else can do.

Also, Vegetto is actually usable.

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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimao » Thu Jun 03, 2010 12:03 pm

goku the krump dancer wrote:list
Goku100xKamehameha wrote:list
Um...are you on the right thread?
Holden Caulfield in [b][i]The Catcher in the Rye[/i][/b] wrote:I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you're dead? Nobody.

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