Supersonic Warriors 2?!

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Slickmasterfunk
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Supersonic Warriors 2?!

Post by Slickmasterfunk » Sat Apr 23, 2005 11:19 pm


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Tanooki Kuribo
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Post by Tanooki Kuribo » Sun Apr 24, 2005 12:44 am

For the DS? well thats odd. Well I suppose some screen shots will show up soon.

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Post by Snowe » Mon Apr 25, 2005 7:13 am

Hmm I'm wondering how it'd work with the touch screen. Perhaps the top screen will be all the action, and the bottom screen will show the life bar, ki bar etc...

Of course, I'd rather see an update to the "Legendary Super Warriors" or whatever the game on the GBC wass called.

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Post by ThunderPX » Mon Apr 25, 2005 9:04 am

I personally think you'll get the ability to control your character with the bottom screen using the thumb pad on the wrist strap. If you have no idea what I'm talking about, RTFM :D

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Post by Tuxedo Kamen » Thu May 05, 2005 2:24 am

Wow! That would be really awesome, especially because of the tragedy that happened to my SuperSonicWarriors game. If it plays a lot like its predecessor then we can be assured that the game will play flawlessly and be lots of fun.

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Post by Xyex » Thu May 05, 2005 4:30 am

Tuxedo Kamen wrote:Wow! That would be really awesome, especially because of the tragedy that happened to my SuperSonicWarriors game. If it plays a lot like its predecessor then we can be assured that the game will play flawlessly and be lots of fun.
You mean be boring and not worth the time play. XP The only reason I even bother is to check out the what-if stories... and I've never finished any of them because I get bored before they're over and shut it off.

What I want - no, what I demand! - is a remake of Legend of the Super Saiya-jin. Preferbly a nice Cel Shaded PS2 version. ^^
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Post by Fuujin » Thu May 05, 2005 4:38 am

I'm looking forward to SS2, because I enjoyed the first one, although it was pretty short-lived, but captured the spirit of DBZ pretty nicely, not to mention the What-If stories... It could use more characters/forms, but GBA has its space constrains.

And a DBZ RPG on PS2 was something I have long dreamed of, but not as a remake of LOSS. It pretty much sucked.
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Post by Xyex » Thu May 05, 2005 5:35 am

LotSSJ is the best 2D DBZ game to date, if not the best DBZ game period. I'm on at least my 10th time through the game... The only thing that could have been better in the game is the graphics. They were a little on the low end even for the SNES. Still, it's a blast. ^^
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Post by B-kun » Thu May 05, 2005 7:06 am

Er, Xyex, that's really just kinda your opinion. =/ It always annoyed me after the initial "OMG DBZ RPG" phase. I never liked how, when someone was killed, they pretty much stayed dead for the rest of the game. Hell, I once made it to SSJ Vegeta with a nearly full party, and they were all massacred, leaving only Goku and Piccolo. ._. Atleast in most of the other card games, you can revive your fallen party members.

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Post by Ash » Thu May 05, 2005 9:29 am

I never liked the DB[Z] Card RPG's, except for the different feeling Legendary Super Warriors. The only RPG I liked from DBZ was Gokuu Hishouden for the GameBoy. Which is a blast ^^

I really like Supersonic Warriors, I play it regularly because it's just a great game to play for half an hour as a break for more serious games =) If the sequel really is coming to the DS, it lengthens the list of games I would wanna buy a DS for =D. [the other games being Another Code & Jump Super Stars, still not long enough]
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Post by ThunderPX » Thu May 05, 2005 2:41 pm

Legend of the Super Saiyan was kinda cool back when there wasn't a proper translation. Then it got annoying :P

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Post by Xyex » Thu May 05, 2005 2:50 pm

B-kun wrote:Er, Xyex, that's really just kinda your opinion. =/ It always annoyed me after the initial "OMG DBZ RPG" phase. I never liked how, when someone was killed, they pretty much stayed dead for the rest of the game. Hell, I once made it to SSJ Vegeta with a nearly full party, and they were all massacred, leaving only Goku and Piccolo. ._. Atleast in most of the other card games, you can revive your fallen party members.
Save State Hacking = GOD. Use it on Super Vegeta a lot. Though, just don't send the likes of Chaotzu out after Super Vegeta if he's not strong enough, I mean, that's just common sense. XP

I'm pretty good at keeping my party alive the whole way through, but either Recoome or Jiece killed Krillin on me (though he's back now), and Freeza killed Tien. :/

And Save State Hacking is good for laughs elsewhere too. Like making Chaotzu the strongest character in your party. XD

That said. Eh. So far the DS looks kind of fun, but SSW2 doesn't make me want one. I want more GBA titles, and I want PSP. >_>
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Post by Timo » Thu May 19, 2005 3:38 am


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Post by SpaceKappa » Thu May 19, 2005 6:45 am

Why are they using "Hercule" and "Piccoro" in the same screen? The mind boggles.

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Post by Timo » Thu May 19, 2005 6:57 am

Maybe they just edit "Mr. Satan" for the show.

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Post by VegettoEX » Thu May 19, 2005 7:47 am

Timo wrote:Maybe they just edit "Mr. Satan" for the show.
Umm.... duh?

The question is why there's a random Engrish romanization of a character's name, while at the same time on the very same screen, a FUNimation dub-change-name.
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Post by Timo » Thu May 19, 2005 8:02 am

Oh... I didn't see/notice "MajinBuu" and "SuperBuu".
Okay, in this case it's...puh...confusing.

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Post by SaiyaJedi » Thu May 19, 2005 11:10 am

VegettoEX wrote:The question is why there's a random Engrish romanization of a character's name, while at the same time on the very same screen, a FUNimation dub-change-name.
Well... he's called that in France, too (in the anime, at least), but I still have no idea. :?
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Post by Aurek » Thu May 19, 2005 12:44 pm

Also what the hell is up with the trade mark letters beside some characters names?

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Post by Leotaku » Thu May 19, 2005 1:23 pm

Does anyone think that lots of the portraits on image 2 of that page ( http://gba.n64europe.com/index.php?id=3580 ) look like the full screen images from the first SuperSonic Warriors? Like, when that character uses their super attack. Unless they're just temporary, it seems pretty lazy to me. :?

And now that I think of it, this game is on the DS? Then why are they recycling GBA graphics? Looking at Super Buu, Piccolo, and Vegeta's sprites, they look the exact same.

In 2 of the screens, there's like 2 characters teaming up on one at the same time. I wonder if it's a sort of tag team attack, or like a handicap match.

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