I played Infinite World recently again after finishing it a couple of years ago. I've been playing since the first Budokai was released, so I know what I'm doing. Firstly, in Budokai 3, while it has a mediocre fighting-system, is completely and totally 100% unequivocally destroyed by the Hyper Mode. Where in DBZ does a character turn blue and glow red, and lose the ability to block? After that, the AI spams Dragon Rush. Which is basically a throw-of-the-dice cutscene. Especially on the harder difficulties, the CPU seems to have a fetish for. Why? Because it annoys me.
Second, we have Infinite World. While basically Budokai 3.5, to its credit, it does add new combos for characters, dashing, new characters (albeit ones that effectively replaced other characters), and the omission of Dragon Rush. Though, beam-struggles are gone (
What plagues both of these games, and what makes me even more annoyed when playing, is fatigue. It somehow manages to happen more to me than the CPU (how convenient
The thing is, I adore the Shin Budokai games. I absolutely get the appeal of them. Your character doesn't walk at like 1MPH as in the console games, you just sort of dash back and forth. It's got free-movement, non-cutscene, real-time special moves, selectable transformations, better characters, more character individually, the list goes on.
I guess my inability to "get" the Budokai games is like my inability to "get" Radiohead and South Park.




