The (lack of) variety of weather and skies in DBZ

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Re: The (lack of) variety of weather and skies in DBZ

Post by dbgtFO » Fri Sep 24, 2010 5:55 am

@ Gaffer tape
It's funny, because I remember, when the cyborgs arrived at Kame House both Kulilin and Yamcha were sleeping meaning it could be early morning the Piccolo/17 fight took place, but that wasn't shown in either medium Manga or Anime.

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Re: The (lack of) variety of weather and skies in DBZ

Post by Piccolo Daimao » Fri Sep 24, 2010 11:35 am

Well, yeah, generally, after a certain point in time, Toriyama just stopped drawing imaginative designs for the settings where fights took place and whatnot, and just went to the easy option of having them fight in rocky canyons. All...the damn...time.

It does annoy me a little that Toriyama never mixed things up a bit. In early DB, there were some interesting settings: Red Ribbon Army HQ, that snowy place, the recurring Tenka'ichi Budokai stadium, King's Castle. I admit that I got really bored of Namek after a while, where the only significant change to the setting was SSj Goku and Freeza's battle when the planet was about to explode. Toei, thankfully, has at least tried to mix things up.
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Re: The (lack of) variety of weather and skies in DBZ

Post by Gaffer Tape » Fri Sep 24, 2010 6:21 pm

Don't forget the Devil's Toilet. Early on Toriyama did indeed have quite a lot of interesting locations, a variety of weather, and everything else. Sad that all seemed to go away later on...
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Re: The (lack of) variety of weather and skies in DBZ

Post by Perfect » Fri Sep 24, 2010 6:47 pm

Piccolo Daimao wrote:Well, yeah, generally, after a certain point in time, Toriyama just stopped drawing imaginative designs for the settings where fights took place and whatnot, and just went to the easy option of having them fight in rocky canyons. All...the damn...time.

It does annoy me a little that Toriyama never mixed things up a bit. In early DB, there were some interesting settings: Red Ribbon Army HQ, that snowy place, the recurring Tenka'ichi Budokai stadium, King's Castle. I admit that I got really bored of Namek after a while, where the only significant change to the setting was SSj Goku and Freeza's battle when the planet was about to explode. Toei, thankfully, has at least tried to mix things up.
The Buu saga had plenty of interesting areas, Cell, not so much. It all fits nicely on the map, with logical explanations.
Toei did a fantastic job, but saying that there were no interesting settings past Freeza is a delusional speculation.
Gaffer Tape wrote: The Cell arc is a veritable mess in terms of realistic passage of time.
Day one: 19 and 20 are killed-Trunks finding 17's blueprints.
-19 (Area C-2: South Central)
-Gero's lab (Area A-3: North Central)
-Cell's shell (Area A-1: North-west)
Day four: Goku recovers from his heart virus and enters RoTaS.
Day five: Piccolo and 17 fight-Cell becomes complete.
-Kame House-Islands (Area C-4: South East Islands)
-Cell becomes complete (Area C-3: South Islands)
Day six: Cell Creates the Cell Games.

Source: http://kanzentai.com/trans-daiz04.php?m ... earth#link
Fox666 wrote:It seems you have pissed a lot of people on this forum, and I am quite sure they would like to call you stupid and say that's the designated adjectives for you. But they don't do that because of there are rules in this community.

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Re: The (lack of) variety of weather and skies in DBZ

Post by Gaffer Tape » Fri Sep 24, 2010 6:51 pm

Perfect wrote:
Piccolo Daimao wrote:Well, yeah, generally, after a certain point in time, Toriyama just stopped drawing imaginative designs for the settings where fights took place and whatnot, and just went to the easy option of having them fight in rocky canyons. All...the damn...time.

It does annoy me a little that Toriyama never mixed things up a bit. In early DB, there were some interesting settings: Red Ribbon Army HQ, that snowy place, the recurring Tenka'ichi Budokai stadium, King's Castle. I admit that I got really bored of Namek after a while, where the only significant change to the setting was SSj Goku and Freeza's battle when the planet was about to explode. Toei, thankfully, has at least tried to mix things up.
The Buu saga had plenty of interesting areas, Cell, not so much. It all fits nicely on the map, with logical explanations.
Toei did a fantastic job, but saying that there were no interesting settings past Freeza is a delusional speculation.
Gaffer Tape wrote: The Cell arc is a veritable mess in terms of realistic passage of time.
Day one: 19 and 20 are killed-Trunks finding 17's blueprints.
-19 (Area C-2: South Central)
-Gero's lab (Area A-3: North Central)
-Cell's shell (Area A-1: North-west)
Day four: Goku recovers from his heart virus and enters RoTaS.
Day five: Piccolo and 17 fight-Cell becomes complete.
-Kame House-Islands (Area C-4: South East Islands)
-Cell becomes complete (Area C-3: South Islands)
Day six: Cell Creates the Cell Games.

Source: http://kanzentai.com/trans-daiz04.php?m ... earth#link
I'm aware of that. I own the foruth Daizenshuu and checked all the locations of all the different events. What does that have to do with the fact that there's never any night anywhere at any time?
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Re: The (lack of) variety of weather and skies in DBZ

Post by Perfect » Fri Sep 24, 2010 7:11 pm

Gaffer Tape wrote:
Perfect wrote:
Piccolo Daimao wrote:Well, yeah, generally, after a certain point in time, Toriyama just stopped drawing imaginative designs for the settings where fights took place and whatnot, and just went to the easy option of having them fight in rocky canyons. All...the damn...time.

It does annoy me a little that Toriyama never mixed things up a bit. In early DB, there were some interesting settings: Red Ribbon Army HQ, that snowy place, the recurring Tenka'ichi Budokai stadium, King's Castle. I admit that I got really bored of Namek after a while, where the only significant change to the setting was SSj Goku and Freeza's battle when the planet was about to explode. Toei, thankfully, has at least tried to mix things up.
The Buu saga had plenty of interesting areas, Cell, not so much. It all fits nicely on the map, with logical explanations.
Toei did a fantastic job, but saying that there were no interesting settings past Freeza is a delusional speculation.
Gaffer Tape wrote: The Cell arc is a veritable mess in terms of realistic passage of time.
Day one: 19 and 20 are killed-Trunks finding 17's blueprints.
-19 (Area C-2: South Central)
-Gero's lab (Area A-3: North Central)
-Cell's shell (Area A-1: North-west)
Day four: Goku recovers from his heart virus and enters RoTaS.
Day five: Piccolo and 17 fight-Cell becomes complete.
-Kame House-Islands (Area C-4: South East Islands)
-Cell becomes complete (Area C-3: South Islands)
Day six: Cell Creates the Cell Games.

Source: http://kanzentai.com/trans-daiz04.php?m ... earth#link
I'm aware of that. I own the foruth Daizenshuu and checked all the locations of all the different events. What does that have to do with the fact that there's never any night anywhere at any time?
It contradicts this statement you made,
Gaffer Tape wrote:That's not to mention that sometimes we see multiple characters at the same time who are at different places in the world, yet it's still daytime in both of those location.
The three days that are screen, like the three in the Buu saga skip over nighttime. Sure would have seen more content but, it's not like Goku, Gohan, Vegeta or Trunks could have left the Room of Time and Spirit any sooner. Nighttime could have worked if it was incorporated when the manga was being illustrated, but trying to take current events and change the time of day would have slowed the pacing down. It also seems pretty obvious that when Piccolo and 17 fought it was rather early in the morning, which fits perfectly in alignment with Vegeta leaving the chamber later in the day.
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Re: The (lack of) variety of weather and skies in DBZ

Post by Gaffer Tape » Fri Sep 24, 2010 8:32 pm

Whaaa? I'm not talking about changing the context of any of the days. But just LOOK at the amount of events in the first day. Everything from #19 and #20 showing up to Kuririn and Trunks destroying embyonic Cell happens in the same day in places all over the world, and you can honestly sit here and tell me that night shouldn't have happened at any point during the course of those events? This longest day in the history of the world (no, not even that... make it, Entire World Blanketed by Sunlight Simultaneously for at Least Fourteen Hours) makes the whole "five minutes until Namek's destruction" seem plausible in retrospect!
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Re: The (lack of) variety of weather and skies in DBZ

Post by Perfect » Fri Sep 24, 2010 8:54 pm

Gaffer Tape wrote:Whaaa? I'm not talking about changing the context of any of the days. But just LOOK at the amount of events in the first day. Everything from #19 and #20 showing up to Kuririn and Trunks destroying embyonic Cell happens in the same day in places all over the world, and you can honestly sit here and tell me that night shouldn't have happened at any point during the course of those events? This longest day in the history of the world (no, not even that... make it, Entire World Blanketed by Sunlight Simultaneously for at Least Fourteen Hours) makes the whole "five minutes until Namek's destruction" seem plausible in retrospect!
I meant that characters being in different locations at different times adds up fine. Nighttime would have been nice, in fact I would have loved a nighttime battle. It should have happened on screen but it was just cut out. Imperfect Cell+night+stalking victims=Great TV Special. In the manga it wasn't really that long, in the anime it was about...19 episodes. That's just about the length of Goku and Freeza fighting. In Kai it's about 11 or so episodes. It's just another one of those things that seems oddly convenient about the Cell saga.
Fox666 wrote:It seems you have pissed a lot of people on this forum, and I am quite sure they would like to call you stupid and say that's the designated adjectives for you. But they don't do that because of there are rules in this community.

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