Sparking! characters update.
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- LaRésistance
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'lo Legends: "OMG. Guld, playable! I wonder how they'll do his freeze-time move? I hope they let him have it, since it's pretty much his only move!
Oh, and I hope Chaotzu has his own Psychic moves as well! It would be great for Chaotzu to be able to freeze people with his mind."
Your mentioning of techniques that freeze people, and how it would be handled, reminded me...did they ever have Taiyoken in the Budokai games? I only played the third one. Cause while it doesn't litereally freeze people, it blinds them and prevents them from really doing anything. I don't see why it would be hard to do, you could just make it so the enemy is in a stunned state and unable to move, like how they did it if the character is tired, they just stop for a while.
LaRésistance: "Early Dragon Ball Yamcha would be a cool character also."
I wouldn't see much point in that, cause he looks basically the same (not really a size difference, I don't think so). It would make a cool alternate costume though, to have him in his bandit clothes. Unless he has a different moveset than what DBZ Yamcha would have, too. Like, maybe using his sword or Puar transformations for attacks. That could be interesting too.
I wish they would use more "odd" characters. Like, those generally not thought of as fighters, such as Pilaf, Launch, Bulma, Chichi, etc. It would give developers an opportunity to be really creative with attacks. Realistically, these people wouldn't stand a chance against even the weakest real fighter, but hell, it's a game based on fiction. Who cares? It would be fun.
Oh, and I hope Chaotzu has his own Psychic moves as well! It would be great for Chaotzu to be able to freeze people with his mind."
Your mentioning of techniques that freeze people, and how it would be handled, reminded me...did they ever have Taiyoken in the Budokai games? I only played the third one. Cause while it doesn't litereally freeze people, it blinds them and prevents them from really doing anything. I don't see why it would be hard to do, you could just make it so the enemy is in a stunned state and unable to move, like how they did it if the character is tired, they just stop for a while.
LaRésistance: "Early Dragon Ball Yamcha would be a cool character also."
I wouldn't see much point in that, cause he looks basically the same (not really a size difference, I don't think so). It would make a cool alternate costume though, to have him in his bandit clothes. Unless he has a different moveset than what DBZ Yamcha would have, too. Like, maybe using his sword or Puar transformations for attacks. That could be interesting too.
I wish they would use more "odd" characters. Like, those generally not thought of as fighters, such as Pilaf, Launch, Bulma, Chichi, etc. It would give developers an opportunity to be really creative with attacks. Realistically, these people wouldn't stand a chance against even the weakest real fighter, but hell, it's a game based on fiction. Who cares? It would be fun.
- LaRésistance
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- The S
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It's Ii, not Il.Out of all the Dragons, Il, Fire and Ice were the ones I liked the most. assume Il will already be in the game (though I wish they used the Dragonball forum as a transformation rather than his base form), so I'd like to see the Fire and Ice dragons added into this game (forgot their names). The rest were rubbish in my opinion. And frankly they are the only other GT characters I'd like to see in the game.
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
It's been a while since I last saw GT but I could have sworn Blue Water called him Il. Oh well. My mistake.The S wrote:It's Ii, not Il.Out of all the Dragons, Il, Fire and Ice were the ones I liked the most. assume Il will already be in the game (though I wish they used the Dragonball forum as a transformation rather than his base form), so I'd like to see the Fire and Ice dragons added into this game (forgot their names). The rest were rubbish in my opinion. And frankly they are the only other GT characters I'd like to see in the game.
- B-kun
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Just because a dub says one thing..Caracal wrote:It's been a while since I last saw GT but I could have sworn Blue Water called him Il. Oh well. My mistake.The S wrote:It's Ii, not Il.Out of all the Dragons, Il, Fire and Ice were the ones I liked the most. assume Il will already be in the game (though I wish they used the Dragonball forum as a transformation rather than his base form), so I'd like to see the Fire and Ice dragons added into this game (forgot their names). The rest were rubbish in my opinion. And frankly they are the only other GT characters I'd like to see in the game.
Anyway, TECHNICALLY, it's Yi Xing Long.

- The S
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Well, yes, but technically, both are correct, since Ii Shin Ron is the Japanese pronunciation of Yi Xing Long.
And I'm unfamiliar with the Blue Water dub, so forgive me. But I don't understand why the dub name there would be Il... at least Funimation's made since with "Syn" (seeing as he was the embodiment of evil). Il just sounds like a typo.
And I'm unfamiliar with the Blue Water dub, so forgive me. But I don't understand why the dub name there would be Il... at least Funimation's made since with "Syn" (seeing as he was the embodiment of evil). Il just sounds like a typo.
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
- VegettoEX
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I've always been convinced that "Il" (as in "I" and "L" next to each other) was a typo of someone trying to type "Ii" (as in "I" and "I" next to each other), and it just sticking.
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- The S
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Same with Li? By the way, did they ever end up actually using that name on the European release of Budokai 3?I've always been convinced that "Il" (as in "I" and "L" next to each other) was a typo of someone trying to type "Ii" (as in "I" and "I" next to each other), and it just sticking.
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- VegettoEX
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Er, yeah... that's what I meant... that "Li" was a typo of them trying to write "Ii". My bad. See how easy it is?!?The S wrote:Same with Li? By the way, did they ever end up actually using that name on the European release of Budokai 3?
And yeah, I'm fairly sure it's written as "Li Shenron" in the European version of the game. Don't quote me on it, though.
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- SaiyamanMS
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I'm 99% sure the European Version is the same as the Australian one, and if it is he's called "Omega Shenron" in the English Text. (Although he is called "Li Shenron" in the French Text)VegettoEX wrote:Er, yeah... that's what I meant... that "Li" was a typo of them trying to write "Ii". My bad. See how easy it is?!?The S wrote:Same with Li? By the way, did they ever end up actually using that name on the European release of Budokai 3?
And yeah, I'm fairly sure it's written as "Li Shenron" in the European version of the game. Don't quote me on it, though.
- The S
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Indeed. But either one, Il or Li, are simply typographical errors as far as I know.Er, yeah... that's what I meant... that "Li" was a typo of them trying to write "Ii". My bad. See how easy it is?!?
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- VegettoEX
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I know I've seen a screenshot with it written out as "Li Shenron," so that must be what I've seen.SaiyamanMS wrote:(Although he is called "Li Shenron" in the French Text)
That's what I'm getting at, yeah. The thing is, the incorrect spelling of "Li" seems to have "stuck" with certain areas of the world (such as the French version, noted above?).The S wrote:Indeed. But either one, Il or Li, are simply typographical errors as far as I know.
It's all just very weird. Especially when you've got companies like FUNimation changing names at every whim

:: [| Mike "VegettoEX" LaBrie |] ::
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- The S
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My head hurts just thinking about all of the dub name changes across the world -_-
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- LaRésistance
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