"Raging Blast 2" Gigantic On-Going Gaming Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
User avatar
Innagadadavida
I Live Here
Posts: 3480
Joined: Thu Nov 13, 2008 12:25 am
Location: Arkansas, USA

Re: "Raging Blast 2" Pre-Release Discussion

Post by Innagadadavida » Wed Oct 06, 2010 12:17 pm

Yay for not having all the content I payed for immediately accessible, and instead being forced to go through a tedious story mode just to play the game I want to play.

User avatar
Rory
I Live Here
Posts: 2777
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Wed Oct 06, 2010 12:22 pm

Innagadadavida wrote:Yay for not having all the content I payed for immediately accessible, and instead being forced to go through a tedious story mode just to play the game I want to play.
Agree'd.
Capcom understood this from the get-go. Why the fuck can't anybody else.

User avatar
DNA
I Live Here
Posts: 4236
Joined: Fri Dec 29, 2006 10:23 pm

Re: "Raging Blast 2" Pre-Release Discussion

Post by DNA » Wed Oct 06, 2010 12:37 pm

Rory wrote:
Innagadadavida wrote:Yay for not having all the content I payed for immediately accessible, and instead being forced to go through a tedious story mode just to play the game I want to play.
Agree'd.
Capcom understood this from the get-go. Why the fuck can't anybody else.
You can't really win on that one. I prefer unlocking stuff. Street Fighter IV is hard as fuck, especially to unlock Gouken for example, obviously they toned it down a little. There are more people like me who enjoy Street Fighter but aren't hardcore fighters.

Unlocking stuff gives me a motive to play the game more. I tend to shelve the games that don't force me to play.

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by TheDevilsCorpse » Wed Oct 06, 2010 12:48 pm

Innagadadavida wrote:Yay for not having all the content I payed for immediately accessible, and instead being forced to go through a tedious story mode just to play the game I want to play.
Well isn't it your lucky day, since we all know now that the game doesn't have a story mode. =P
You get to play through a tedious arcade mode with multiple styles of clear conditions, including the enemy getting harder as you take away a HP bar, starting with 1HP and defeating a full HP enemy without taking damage, constantly losing HP, etc. xD
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
Innagadadavida
I Live Here
Posts: 3480
Joined: Thu Nov 13, 2008 12:25 am
Location: Arkansas, USA

Re: "Raging Blast 2" Pre-Release Discussion

Post by Innagadadavida » Wed Oct 06, 2010 1:56 pm

DNA wrote:Unlocking stuff gives me a motive to play the game more. I tend to shelve the games that don't force me to play.
I'd play to unlock costumes, background music, or maybe a few secret stages. But having the majority of the roster being locked from the get-go is a severe annoyance. I really just want to play multiplayer. That's all fighting games are good for.

theoriginalbilis
I'm, pretty, cozy, here...
Posts: 1908
Joined: Mon Apr 17, 2006 1:33 pm
Location: United States
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by theoriginalbilis » Wed Oct 06, 2010 2:13 pm

Here's the newest English trailer for people who don't use PSN...
http://www.youtube.com/watch?v=ox2NCdk0CIQ.

On another note, I find it absolutely hilarious that some people still can't wrap their heads around PtESS not being dubbed. It's so ridiculous to the point where they start denying official statements. like they just REFUSE to believe it. Here's some wonderful nuggets from the Youtubes --

"I didn't see subs on the Plan To Eradicate All Saiya-jins for the English trailer so I am beginning to believe that it will be Japanese and subbed is a lie."
"its obviously dubbed at the bottom right corner of the game title it says funimation the company that does the dbz voices"

Ah, gotta love Youtube and DBZ fans.
Nothing matters (in a cosmic sense.) Have a good time.

User avatar
hulkty
Banned
Posts: 766
Joined: Tue Sep 14, 2010 11:03 pm

Re: "Raging Blast 2" Pre-Release Discussion

Post by hulkty » Wed Oct 06, 2010 2:16 pm

It will be dubbed by FUNimation, people. Don't worry if you hate subs.

User avatar
Innagadadavida
I Live Here
Posts: 3480
Joined: Thu Nov 13, 2008 12:25 am
Location: Arkansas, USA

Re: "Raging Blast 2" Pre-Release Discussion

Post by Innagadadavida » Wed Oct 06, 2010 2:16 pm

They're just holding out hope for something they really want. :?

Ah, I just remembered that I'll be buying the game for PS3, so I'll just download a 100% save file when I get the chance. That way I don't have to play arcade mode to get all the characters. I did it with Tenkaichi 3 and never regretted it. :P

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by TheDevilsCorpse » Wed Oct 06, 2010 2:43 pm

Innagadadavida wrote:They're just holding out hope for something they really want. :?

Ah, I just remembered that I'll be buying the game for PS3, so I'll just download a 100% save file when I get the chance. That way I don't have to play arcade mode to get all the characters. I did it with Tenkaichi 3 and never regretted it. :P
Hmm,... wasn't the original Raging Blast save file unable to be copied/replaced/etc. because of it being tied to the specific PSN username for online purposes mumbo-jumbo?
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
LeprikanGT
I Live Here
Posts: 3398
Joined: Sun Apr 20, 2008 4:58 pm
Location: Namek
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Wed Oct 06, 2010 4:07 pm

Innagadadavida wrote:
DNA wrote:Unlocking stuff gives me a motive to play the game more. I tend to shelve the games that don't force me to play.
I'd play to unlock costumes, background music, or maybe a few secret stages. But having the majority of the roster being locked from the get-go is a severe annoyance. I really just want to play multiplayer. That's all fighting games are good for.
Was Saiyan saga Gohan able to do a Father-Son Kamehameha? NO, he was not. Step on down from that pedistal and realize thats how the characters had to do it, so thats how YOU are going to have to do it.

And good luck fighting through the 'story mode' since there isn't one.

User avatar
DNA
I Live Here
Posts: 4236
Joined: Fri Dec 29, 2006 10:23 pm

Re: "Raging Blast 2" Pre-Release Discussion

Post by DNA » Wed Oct 06, 2010 4:22 pm

LeprikanGT wrote: Was Saiyan saga Gohan able to do a Father-Son Kamehameha? NO, he was not. Step on down from that pedistal and realize thats how the characters had to do it, so thats how YOU are going to have to do it.

And good luck fighting through the 'story mode' since there isn't one.
You're the one who appears to "be on a pedestal" dude. That's his opinion, his taste, and it should be respected and accepted as such.

Furthermore, what, I have to endure what the characters endured? So if I ever get a son his he going to be kidnapped be a demon alien? D:

User avatar
Saimaroimaru
Advanced Regular
Posts: 1059
Joined: Thu Feb 28, 2008 7:40 pm

Re: "Raging Blast 2" Pre-Release Discussion

Post by Saimaroimaru » Wed Oct 06, 2010 4:34 pm

Good thing I played Super DBZ so I'll already have a taste of this arcade mode of things. Now I gotta ago get gold to not have to wait a week later after the release. Darn you Micro$oft.

User avatar
LeprikanGT
I Live Here
Posts: 3398
Joined: Sun Apr 20, 2008 4:58 pm
Location: Namek
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Wed Oct 06, 2010 4:37 pm

DNA wrote:
LeprikanGT wrote: Was Saiyan saga Gohan able to do a Father-Son Kamehameha? NO, he was not. Step on down from that pedistal and realize thats how the characters had to do it, so thats how YOU are going to have to do it.

And good luck fighting through the 'story mode' since there isn't one.
You're the one who appears to "be on a pedestal" dude. That's his opinion, his taste, and it should be respected and accepted as such.

Furthermore, what, I have to endure what the characters endured? So if I ever get a son his he going to be kidnapped be a demon alien? D:
1. Raditz wasn't a demon, Piccolo didn't kidnap Gohan.

2. If you are going to play the GAME, why should everything be avaliable from the start? Where is the gameplay in that? Things SHOULD be unlockable so there is a sense of accomplishment and also that's where trophies come into play.

User avatar
TheDevilsCorpse
Moderator
Posts: 11378
Joined: Sun Jun 20, 2010 4:34 am
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by TheDevilsCorpse » Wed Oct 06, 2010 4:44 pm

English version of the latest trailer...though all the in-game stuff is still Japanese (text, voices, etc.).
http://www.youtube.com/watch?v=kPH1efP8_9w
Direct translations of the Korean DB Online timeline and guidebook.
My personal "canon" and BP list. (Coming Soon)

User avatar
DNA
I Live Here
Posts: 4236
Joined: Fri Dec 29, 2006 10:23 pm

Re: "Raging Blast 2" Pre-Release Discussion

Post by DNA » Wed Oct 06, 2010 4:48 pm

LeprikanGT wrote:1. Raditz wasn't a demon, Piccolo didn't kidnap Gohan.
Piccolo technically did kidnap Gohan, as in, took him without anyone's consent. Also, Garlic Jr. kidnapped Gohan as well.
LeprikanGT wrote:2. If you are going to play the GAME, why should everything be avaliable from the start? Where is the gameplay in that? Things SHOULD be unlockable so there is a sense of accomplishment and also that's where trophies come into play.
Stop ignoring my posts. I agree with you, I prefer unlocking things. Just because I respect someone else's opinion, doesn't mean I disagree with you. Seriously, drop to Earth a bit.

Also:
3. Stop answering everyone with numbered answers, it's annoying.

User avatar
Rory
I Live Here
Posts: 2777
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Wed Oct 06, 2010 5:30 pm

LeprikanGT wrote:2. If you are going to play the GAME, why should everything be avaliable from the start? Where is the gameplay in that? Things SHOULD be unlockable so there is a sense of accomplishment and also that's where trophies come into play.
You know what the term "Gameplay" means, right?
It defines how the game is played, how do you control the characters? What do the characters need to accomplish? Is multi-player involved?
It's got nothing to do with unlocking characters.
Are you denying the Street Fighter series as being games?

You want accomplishment? Completing a story mode is usually an accomplishment in itself, but if that's not good enough then bonus features perhaps? Branching story lines, what-if's, new (useful) game-play modes. Characters don't really need to be unlocked anymore, we aren't in the 90's, it's the age of the internet, we already know it's there before the game even comes out. The thing is, when we've unlocked these same characters this many times in, it doesn't feel like we're accomplishing anything anymore, just getting things which we've done so many times that we have a right for it to be there from the start.

User avatar
LeprikanGT
I Live Here
Posts: 3398
Joined: Sun Apr 20, 2008 4:58 pm
Location: Namek
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Wed Oct 06, 2010 5:45 pm

If you're tired of unlocking the same things over again, why are you playing so many BDZ games? I will never understand why people want game that everything is handed to them at the start.

You start with a few characters with a few skills, and you use those characters to fight and get more characters and the more you play the more skillful you get and the more you can unlock and use.

Aside from online battles, which is a different section than the actual modes of the game, whats the point of you have nothing left to get at the beginning of a game?

User avatar
Rory
I Live Here
Posts: 2777
Joined: Fri Feb 03, 2006 5:15 pm
Location: United Kingdom

Re: "Raging Blast 2" Pre-Release Discussion

Post by Rory » Wed Oct 06, 2010 6:03 pm

LeprikanGT wrote:If you're tired of unlocking the same things over again, why are you playing so many BDZ games? I will never understand why people want game that everything is handed to them at the start.

You start with a few characters with a few skills, and you use those characters to fight and get more characters and the more you play the more skillful you get and the more you can unlock and use.

Aside from online battles, which is a different section than the actual modes of the game, whats the point of you have nothing left to get at the beginning of a game?
Because I like Dragon Ball, and I assume people who have bought the games this far in also like Dragon Ball, and have stuck with the games. I've just explained why I (and many others) want things from the start, but you seem to be sticking the fingers in your ears and screaming La La La La La La!!
As many have said, if the game is good, you don't need to unlock things. You can hit up the online, the story, or just plain vs mode with friends to keep you entertained. This is the kind of game that just keeps on giving.
If the ultimate goal is to unlock everybody, what do you do after that? Go on the online? Then why not scratch the unlocking and give us the full online + all characters from the start, so we can dive right into it, and start having fun straight away. It's a cheap way of lengthening the game's lifespan.
I had this exact problem with Brawl, but that's straying from the topic.

User avatar
LeprikanGT
I Live Here
Posts: 3398
Joined: Sun Apr 20, 2008 4:58 pm
Location: Namek
Contact:

Re: "Raging Blast 2" Pre-Release Discussion

Post by LeprikanGT » Wed Oct 06, 2010 6:21 pm

So you pretty much just said if you have to unlock things its not a good game. Rb2 is better than any type of street fighter project.

It's not a "cheap way" to lengthen a game, its a way to give it more depth and purpose and not just saying 'here, be lazy, heres everything from the start, no work involved.'

nathantheguitarist
I'm, pretty, cozy, here...
Posts: 1519
Joined: Mon Nov 27, 2006 3:37 am

Re: "Raging Blast 2" Pre-Release Discussion

Post by nathantheguitarist » Wed Oct 06, 2010 6:24 pm

What if you're like me, and hate online and have no friends? :?

I love unlocking characters, as well as costumes and stages etc.

Fighting games are only good for multiplayer? Bullshit. In the days before online, when I actually did have friends, either I was too good and no one would fight me or they didn't do fighting games. In the few times I've tried fighting games online, it's like I'm fighting some super-high difficulty, rather than an actual person and always can never get a move in. It may be different with DBZ games, but online is still ridiculous, and if that's all you look forward too, then I'm not really sure why you'd pay for only one part of the game.

That's like, buying Mortal Kombat so you can play the Puzzle Mode.
In a ditch somewhere

Post Reply