Thats probably just a lot of bullshit, to make the Japanese production company seem "better" at doing the deed than an American one. Most platform games take a year or longer to complete, and then theres some that can take 5 years or more, and piss it all away.ngnikolaos wrote:My only question is... does Tenkaichi REALLY have only "less than a year of production"? Perhaps it was in development for far longer, but it was hush-hush.
[Note: The five year reference, is for the game Fable, for the Xbox.]
[Brief history: Fable began as "Project Ego" in 1997, and was to be released on the Macintosh. It sat in development till 1999, when Microsoft came, and contracted its release on the Xbox, where it eeked it's development along until 2004, and it's release, as only half the game it was planned to be.]
Anyway, yeah, it might be all ego being that "less than a year" thing, or it might not be, it's hard to say. However, we might be able to tell it's quality upon release, if it's a complete flop.
Also, I just saw the latest video, and I thought it looked pretty neat. It's sad though, that with everything they showed us that they couldn't say whether there will be in-game transformations, or if the transformed states would be seperate characters or not. This makes for heavy handed speculation, which isn't fun to wade through.




