Dragon Ball Game Sales [Those phone games ... yikes]

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Rocketman
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Re: Dragon Ball games don't sell anymore

Post by Rocketman » Tue Apr 26, 2011 4:08 am

Ultimate_DB_Fan wrote:People don't wanna play DBZ games with messed-up cameras and cloned fighters, they wanna play a traditional one-on-one fighter with complexity and depth, which Burst Limit provided.
Speak for yourself. I'd rather play a game where King Vegeta and General Blue can team up to fight a pink-aura'd Future Gohan than a game with "depth" but the same twelve goddamn characters on the same five goddamn stages every single goddamn DBZ fighting game has by goddamn default.

Goddamn.

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Re: Dragon Ball games don't sell anymore

Post by Ahiru77 » Tue Apr 26, 2011 3:21 pm

Rocketman wrote:
Ultimate_DB_Fan wrote:People don't wanna play DBZ games with messed-up cameras and cloned fighters, they wanna play a traditional one-on-one fighter with complexity and depth, which Burst Limit provided.
Speak for yourself. I'd rather play a game where King Vegeta and General Blue can team up to fight a pink-aura'd Future Gohan than a game with "depth" but the same twelve goddamn characters on the same five goddamn stages every single goddamn DBZ fighting game has by goddamn default.

Goddamn.
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Re: Dragon Ball games don't sell anymore

Post by Sinestro » Fri Apr 29, 2011 11:00 am

Rocketman wrote:
Ultimate_DB_Fan wrote:People don't wanna play DBZ games with messed-up cameras and cloned fighters, they wanna play a traditional one-on-one fighter with complexity and depth, which Burst Limit provided.
Speak for yourself. I'd rather play a game where King Vegeta and General Blue can team up to fight a pink-aura'd Future Gohan than a game with "depth" but the same twelve goddamn characters on the same five goddamn stages every single goddamn DBZ fighting game has by goddamn default.

Goddamn.
I feel that way as well.

I don't know if that's a good thing or a bad thing. (Budokai Tenkaichi 3 is my favorite game)

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Re: Dragon Ball games don't sell anymore

Post by Piccolo Daimao » Fri Apr 29, 2011 11:50 am

Rocketman wrote:
Ultimate_DB_Fan wrote:People don't wanna play DBZ games with messed-up cameras and cloned fighters, they wanna play a traditional one-on-one fighter with complexity and depth, which Burst Limit provided.
Speak for yourself. I'd rather play a game where King Vegeta and General Blue can team up to fight a pink-aura'd Future Gohan than a game with "depth" but the same twelve goddamn characters on the same five goddamn stages every single goddamn DBZ fighting game has by goddamn default.

Goddamn.
I can't tell whether you're joking or serious.
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Re: Dragon Ball games don't sell anymore

Post by Taku128 » Fri Apr 29, 2011 9:21 pm

I think the problem with DBZ games at this point is they don't offer something new. The current "DBZ Simulator" type games are lacking when compared to Tenkaichi 2 and 3, and the more traditional fighting games aren't as deep as the gameplay other franchises like Street Fighter can offer. At this point the only appeal of Dragon Ball Z games is that it's about Dragon Ball Z, and most DBZ fans already have a shelf-full of DBZ games. I personally doubt I'll ever buy another Dragon Ball fighting game because I can already get a better experience elsewhere, or a similar experience via the games I already own.

Also I think Dragon Ball Z games are shit, but that's beside the point...
Last edited by Taku128 on Sat Apr 30, 2011 3:25 pm, edited 1 time in total.
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Re: Dragon Ball games don't sell anymore

Post by Chuquita » Fri Apr 29, 2011 9:56 pm

I also need something brand new in any future DB games I'd buy. I stopped buying the console games after Burst Limit because things started getting repetitive with nothing different to catch my attention. I bought Attack of the Saiyans and loved that....I bought Origins 1, but didn't enjoy it that much so I never bought the sequel.

I do still want Ultimate Butoden because from what I've read there's definite creativity in there.
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Re: Dragon Ball games don't sell anymore

Post by Mitsuomi » Sat Apr 30, 2011 4:13 am

I probably won't purchase any new Dragonball simulator game in the future but maybe a Burst Limit 2. Raging Blast 1+2 were games I really did not enjoy much, if at all. While Burst Limit was what I would look for in a fighting game these days. I'm going to say this; the majority of people out there are dead sick and bored of Dragonball as a franchise, there isn't as many fans of the series now as say 5 years ago. I've read so many posts elsewhere in which people give up on Dragonball or move on to what they believe is better. And soon without Kai being around only the hardcore fans will be involved. The interest in Dragonball will probably wane a bit in the next 5 years.

I hope I'm not annoying anyone by saying that, but it is certainly true as of Anime/Games (not solely Dragonball forums) communities. Also not as many gamers are going to be drawn to a series which is basically repeating itself game wise and becoming tired.
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Re: Dragon Ball games don't sell anymore

Post by SSJmole » Mon May 02, 2011 10:05 am

I'm hoping we get something new on the new Nintendo aka "Project Cafe." With it rumoured to have touch screen control pads ect... I'd love to see a 3D rpg or action game. Maybe even "Attack of the Saiyans" with Burst Limit graphics. A guy can dream.

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Re: Dragon Ball games don't sell anymore

Post by Super Sayian Prime » Mon May 02, 2011 4:42 pm

SSJmole wrote:I'm hoping we get something new on the new Nintendo aka "Project Cafe." With it rumoured to have touch screen control pads ect... I'd love to see a 3D rpg or action game. Maybe even "Attack of the Saiyans" with Burst Limit graphics. A guy can dream.
After the abysmal sales of the only original content game on the Wii, Project Cafe will only get ports of the PS3/360 games if given anything at all.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: Dragon Ball games don't sell anymore

Post by Taku128 » Mon May 02, 2011 5:09 pm

Super Saiyan Prime wrote:
SSJmole wrote:I'm hoping we get something new on the new Nintendo aka "Project Cafe." With it rumoured to have touch screen control pads ect... I'd love to see a 3D rpg or action game. Maybe even "Attack of the Saiyans" with Burst Limit graphics. A guy can dream.
After the abysmal sales of the only original content game on the Wii, Project Cafe will only get ports of the PS3/360 games if given anything at all.
Why would you say that? We have no idea what kind of audience is going to adopt Cafe seeing as it isn't even out yet, and that one original game was a shitty platformer based on the original Dragon Ball, not Dragon Ball Z. None of the games based on the original Dragon Ball have performed nearly as well as DBZ games. The two Sparking games that were released for the Wii sold great, despite that game also being released on the PS2, which already had an install base of Dragon Ball fans due to six games being released for the platform over the course of four years. Don't pull things out of your ass.
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Re: Dragon Ball games don't sell anymore

Post by MetaMoss » Mon May 02, 2011 5:59 pm

Super Saiyan Prime wrote:
SSJmole wrote:I'm hoping we get something new on the new Nintendo aka "Project Cafe." With it rumoured to have touch screen control pads ect... I'd love to see a 3D rpg or action game. Maybe even "Attack of the Saiyans" with Burst Limit graphics. A guy can dream.
After the abysmal sales of the only original content game on the Wii, Project Cafe will only get ports of the PS3/360 games if given anything at all.
Well, if they port Burst Limit (which would be upscaled for the Cafe's superior horsepower), and since I see many people from the Wii audience going over to Cafe (New Nintendo thing! Must buy! We can go virtual bowling with our Miis... in HD!), and maybe brand it with Kai, that will conjure up enough interest for Burst Limit 2, which seems to be a wanted thing around these parts. I'm just saying.
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Re: Dragon Ball games don't sell anymore

Post by Silver Sinspawn » Tue May 03, 2011 1:08 am

I still vote that they make Ninten-Saibamen.
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Re: Dragon Ball games don't sell anymore

Post by Super Sayian Prime » Tue May 03, 2011 2:24 am

Taku128 wrote:
Super Saiyan Prime wrote:
SSJmole wrote:I'm hoping we get something new on the new Nintendo aka "Project Cafe." With it rumoured to have touch screen control pads ect... I'd love to see a 3D rpg or action game. Maybe even "Attack of the Saiyans" with Burst Limit graphics. A guy can dream.
After the abysmal sales of the only original content game on the Wii, Project Cafe will only get ports of the PS3/360 games if given anything at all.
Why would you say that? We have no idea what kind of audience is going to adopt Cafe seeing as it isn't even out yet, and that one original game was a shitty platformer based on the original Dragon Ball, not Dragon Ball Z. None of the games based on the original Dragon Ball have performed nearly as well as DBZ games. The two Sparking games that were released for the Wii sold great, despite that game also being released on the PS2, which already had an install base of Dragon Ball fans due to six games being released for the platform over the course of four years. Don't pull things out of your ass.
You just proved my point. The audience who's purchased the past Nintendo console has shown they'd be willing to buy late ports, and not original content. It's very telling when nearly two years later a game has not sold through its initial shipment. With hardware similar to that of the PS3, and 360 Scamco will just make versions for 360/PS3/Cafe (potentially NGP) because the past has told them it's not worth creating original content. They'd probably phase out 360 skus if Cafe versions can sell well in the west (which I don't think they will, but that's because I don't think this new Nintendo platform will be very successful).
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: Dragon Ball games don't sell anymore

Post by Rocketman » Fri May 06, 2011 2:23 pm

Piccolo Daimao wrote:I can't tell whether you're joking or serious.
This is one time I am totally serious. If Super DBZ didn't have ChiChi playable, I would've never got it.


And I got it for free.

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Re: Dragon Ball games don't sell anymore

Post by Piccolo Daimao » Fri May 06, 2011 5:23 pm

Rocketman wrote:
Piccolo Daimao wrote:I can't tell whether you're joking or serious.
This is one time I am totally serious. If Super DBZ didn't have ChiChi playable, I would've never got it.


And I got it for free.
Huh. Interesting.

Well, couldn't you have a deep game with characters like Chi-Chi and General Blue and more than just five stages?
Last edited by Piccolo Daimao on Mon May 09, 2011 4:16 pm, edited 1 time in total.
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Re: Dragon Ball games don't sell anymore

Post by Thanos » Mon May 09, 2011 11:17 am

I'm not really that surprised or disappointed that Dragon Ball games are on the decline, in terms of release-cycles and sales. It was bound to happen sooner or later...

I mean, there have been 32 Dragon Ball games released in North America over the past ten years. Not to mention, the Dragon Ball TV series has been over since 1996 in Japan where it counts, and efforts to revive it once more via Kai have proven unfavourable (obviously... they couldn't even finish the series).

My feeling is that the Dragon Ball series, if it is to continue at all, needs to move on in a big way. Create a TV series (with Toriyama's direct involvement) around the Dragon Ball Online time frame or something else entirely that relates to the DBZ universe, and produce a few more movies/specials. It has had an incredible lifespan on the coattails of the ancient Dragon Ball Z of yore, and the only legitimately original, new canon material in 14 years have come in the form of one special a few years ago. If new material were to be released, and done well, who knows... it could rejuvenate the Dragon Ball fandom another 14 years and present new video game opportunities (also with the amazing feature of having a story mode that hasn't been recycled a billion times :o ).

At this point for me personally, it's a miracle that I'm not entirely sick of Dragon Ball games outright, however I feel like, having actually played all 32 of those games released as well as a dozen or so others never released in the states, that I'm finally willing to close the book on Dragon Ball games. Many of those games were piles of shit, but there were a few gems here and there that I feel can satiate my dwindling Dragon Ball appetite when I need it.

There's a decent chance that if there are any more Dragon Ball games released (which there will be), I won't bother with any home console releases... I hear a 3DS Dragon Ball game is under development and I may give that a fair go if it shapes up to be something worthwhile.
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Re: Dragon Ball games don't sell anymore

Post by Super Sayian Prime » Tue May 10, 2011 7:32 am

Raging Blast 2 shipped 580k units to retailers last year. In comparison, Namco Bandai shipped 700k units of Raging Blast the year prior.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: Dragon Ball games don't sell anymore

Post by VegettoEX » Tue May 10, 2011 9:56 am

Breakdown of Namco-Bandai's Fiscal 2011 figures on the home page. Not a whole lot to add that hasn't already been said, particularly with regard to video games... but... umm... read if you want?
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Re: Dragon Ball games don't sell anymore

Post by CatouttaHell » Tue May 10, 2011 12:24 pm

Rocketman wrote:Speak for yourself. I'd rather play a game where King Vegeta and General Blue can team up to fight a pink-aura'd Future Gohan than a game with "depth" but the same twelve goddamn characters on the same five goddamn stages every single goddamn DBZ fighting game has by goddamn default.

Goddamn.
Joking or not, for once I totally agree with you.
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Re: Dragon Ball games don't sell anymore

Post by Super Sayian Prime » Fri Jul 15, 2011 10:48 pm

Famitsu Top 100 of 2011 (so far)

074. [NDS] Dragon Ball Kai: Ultimate Butouden (Bandai Namco) {2011.02.03} - 75.114 / 75.114

That's actually some decent numbers assuming it can do another 25k in 6 months.
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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