DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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mysticboy
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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by mysticboy » Tue May 10, 2011 4:29 pm

TheDevilsCorpse wrote: Use standard stage music for when fights are starting and relatively even, and then if they could find a nice way to fade into a character's specific music when winning by a certain margin (maybe 20% more health than the opponent) and keep it playing until the tides turn or the fight starts to come to a close with people about to die.
That's kind of like Def Jam: Icons. But wouldn't that be a bit annoying having the music constantly change back an forth like that?

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by TheDevilsCorpse » Tue May 10, 2011 7:34 pm

mysticboy wrote: That's kind of like Def Jam: Icons. But wouldn't that be a bit annoying having the music constantly change back an forth like that?
I guess it depends on your taste of music and how well all the tracks might flow together. Obviously a mellow song transitioning into rock songs into metal into opera would be bad, but that isn't the kind I'm talking about. lol
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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by LeprikanGT » Tue May 10, 2011 8:27 pm

Am I the only one who wants the score fromthe actual show in the games? Yes, that includes Faulconer as well as the JP score.

If we are PLAYING the show, why not listen to the show insteadofrandom madeup music that could be the default in ANY game? [aside from the main theme for the game.]

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Arique » Tue May 10, 2011 8:35 pm

Forum quote of the moment:
Castor Troy wrote:You're all doing it wrong.

DBZ bootlegs have the movie 9 cover with the pioneer movie 2 description on the back and the disc actually has a Japanese soap opera in MEPG2. :roll:

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Makaioshin » Tue May 10, 2011 9:26 pm

LeprikanGT wrote:Am I the only one who wants the score fromthe actual show in the games? Yes, that includes Faulconer as well as the JP score.

If we are PLAYING the show, why not listen to the show insteadofrandom madeup music that could be the default in ANY game? [aside from the main theme for the game.]
Well, the Raging Blast games have used some songs from Kikuchi's score but these were removed in the North American and European releases for one reason or another. Funimation's replacement score won't be included for obvious reasons.

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Budogenkai » Tue May 10, 2011 9:40 pm

PSN: Genkaidomo
360: Bhuda64

http://www.youtube.com/BurritoNchips

anyone know where I can get a good cheap mic?

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by goku the krump dancer » Tue May 10, 2011 10:11 pm

Well atleast if this game flops i can still look forward to Tekken Tag 2, Tekken x Street Fighter and the new Soul Calibur.
It's not too late. One day, it will be.
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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by mysticboy » Tue May 10, 2011 11:03 pm

http://www.control-online.nl/gamesindus ... udeerders/
Look at 1:15
Does that mean anything?

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Animefreak1325 » Tue May 10, 2011 11:11 pm

mysticboy wrote:http://www.control-online.nl/gamesindus ... udeerders/
Look at 1:15
Does that mean anything?
I sure hope so.

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by TheDevilsCorpse » Tue May 10, 2011 11:12 pm

mysticboy wrote:http://www.control-online.nl/gamesindus ... udeerders/
Look at 1:15
Does that mean anything?
It means we know Goku has mad freerunning/parkour skills, why he would need them when he can fly, I dunno.
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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Animefreak1325 » Tue May 10, 2011 11:19 pm


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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Super Sayian Prime » Tue May 10, 2011 11:30 pm

mysticboy wrote:http://www.control-online.nl/gamesindus ... udeerders/
Look at 1:15
Does that mean anything?
Yes, it means that a student could probably model a 3D render of Goku better than Spike. :lol:
"I like the money it brings in, but Dragon Ball Heroes is the worst. That's actually the real reason I decided to start working on new material. I was afraid Bandai would make something irredeemably stupid like Super Saiyan 4 Broly." - Akira Toriyama, made up interview, 2013.

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by SparkyPantsMcGee » Wed May 11, 2011 12:26 am

Super Saiyan Prime wrote:
mysticboy wrote:http://www.control-online.nl/gamesindus ... udeerders/
Look at 1:15
Does that mean anything?
Yes, it means that a student could probably model a 3D render of Goku better than Spike. :lol:
I almost spit my drink all over my computer from laughing at this! :lol:

*goes back into hiding*
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by TheDevilsCorpse » Wed May 11, 2011 2:13 am

Information put together via live posts from Keza MacDonald who is at the Level Up event in Dubai.

9:44 Keza MacDonald: Focus is on quality these days. They're also partnering with Codemasters in many terrirories too, which means we get to see Bodycount et cetera today.
10:10 Keza MacDonald: New Dragonball game also - working title
10:10 Keza MacDonald: Dragonball Game Project 2011 on PS3 and X360 this autumn
10:11 Keza MacDonald: Very brief, vague trailer that one
---event over, questions for those in the live chat begins---
10:18 Keza MacDonald: Dragon Ball trailer: showed gameplay, I think, but not much that I could easily recognise
10:21 Keza MacDonald: I'm sorry about the Dragonball trailer, I don't know the games intimately - but that trailer will be on the Internet very soon indeed, we'll post a story on it
10:22 Keza MacDonald: Dragonball was fighting
10:24 Keza MacDonald: Trailers will be online within the hour I would presume

So, apparently Namco Bandai is trying to focus on quality these days, what that means for Dragon Ball, I dunno, as it didn't really seem to apply in the past. lol

EDIT: I was the one who asked if the Dragon Ball trailer shows any gameplay. lol Updating with anything else said on the game.
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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by InfernalVegito » Wed May 11, 2011 3:14 am

TheDevilsCorpse wrote: So, apparently Namco Bandai is trying to focus on quality these days, what that means for Dragon Ball, I dunno, as it didn't really seem to apply in the past. lol
.
Better late than never.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by Super Saiyajin Luffy » Wed May 11, 2011 6:47 am

Kokos from "Ex-Goku's Corner" posted this pic:
Image

Planetary destruction included, Oozaru spotted.
DragonBall Xenoverse Fighting Mechanics breakdown
The DragonBall Xenoverse pre-release Q&A and general information post
Rukura about Sparking Omega wrote:I'm imagining people from Namco Bandai looking at these big sites talking about the announcement and them going "Wait....what?! Did we do that? Are we doing that? *turns to Spike* Are you people doing that?"
DB Xenoverse is not a DBZ simulator with fighting elements, it's a semi competent fighting/action game with DBZ simulation elements.

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by MasterVampire » Wed May 11, 2011 7:00 am

Holly shit at those destructable enviroment pics!
Thats what I allways wanted in RB 1 and RB 2

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by InfernalVegito » Wed May 11, 2011 7:04 am

Holy shit that picture down where the beam leaves the planet looks incredible!

Hopefully they will show us GT characters in the trailer.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by sangofe » Wed May 11, 2011 7:46 am

Nooo, this is indeed a Raging Blast...

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Re: Dragonball: Project Age - PS360 - First Scan [6/5/2011]

Post by LeprikanGT » Wed May 11, 2011 7:52 am

What's the 'new age of dragonballz'?

Also, when in the story would that Oozaru picture be... or is it just like a cutscene/intro?

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