DBZ: Ultimate Blast/Tenkaichi (Pre-Release Discussion)

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Vegeta1056
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Vegeta1056 » Sun May 22, 2011 4:29 pm

My character wishlist:
-SSJ3 Goku
-SSJ3 Trunks
-SSJ3 Vegeta
-SSJ3 Piccolo
-SSJ3 Krillin
-SSJ3 Gohan
-SSJ3 Crab

LOL I'm just kidding. But really I'd rather have a more manga accurate character roster, as that's what they say the game is supposed to be like. If we do end up getting a what if character I would be fine with that, but please, no SSJ3. I cannot stand the SSJ3 transformation anymore. Namco Bandai is going overkill on it.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 5:45 pm

I kinda want False Super Saiyan Goku playable.
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Vegeta1056
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Vegeta1056 » Sun May 22, 2011 6:00 pm

SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
That wouldn't be half bad actually.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Jaruka » Sun May 22, 2011 6:02 pm

SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
mysticboy wrote:Raditz has the durability of 3 moons.

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SRB2Unleashed
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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 7:06 pm

Jaruka wrote:
SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
Nah, I rather have it an actual transformation, considering he doesn't speak in that form from what I can remember. If it was a costume, he would speak :P that's just me nit-picking though.

A seperate transformation (that can only be accessed in Goku's base form) that has a different moveset (with only a few of Goku's moves, only enhanced) and with an increase in attack boost and everything (that part sounds like the Kaioken, but this doesn't drain your ki or anything) and the finisher could be a combination of all the attacks he performed on Lord Slug.
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Saimaroimaru » Sun May 22, 2011 7:14 pm

They are probably gonna add henchmen in this game as in more than one movie set of henchmen and we need more stages.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 7:28 pm

Saimaroimaru wrote:They are probably gonna add henchmen in this game as in more than one movie set of henchmen and we need more stages.
Yes we do, I was pissed at the RB2 stage selection.

I also hope this is like Zenkai Battle Royale that has atleast 4 players on a stage, it would make story mode much more accurate. (Piccolo assisting you as you fight Raditz, vice versa) I mean come on, who wouldn't want to play as Frieza taking on Krillin, Vegeta and Gohan all at once? That would be a challenge!

But...that would also make a Tree of Might battle harder if they added the henchman (Goku vs Turles henchman would be awesome) I just want something different, and that would make online mode a hell of a show.

The stages need to be HUGE IMO, if they're not batshit huge, then I want more than one stage for an enviornment (Have Planet Namek divided up into 3 stages or so) I wasn't able to have a full-on chase battle online in Raging Blast 2.

Oh and ACTUAL CUTSCENES. I beg for that. I really do.

This game has a lot of possibilities, its not like the PS3/360 isn't capable of all of this.
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by InfernalVegito » Sun May 22, 2011 7:31 pm

Jaruka wrote:
SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
Implying changing hair, aura, eyes and hair count as a costume. I would like it more if it were a standalone transformation.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 7:33 pm

InfernalVegito wrote:
Jaruka wrote:
SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
Implying changing hair, aura, eyes and hair count as a costume. I would like it more if it were a standalone transformation.
Define standalone? As a seperate character? If they ever did put him in a game, I would prefer a form only accesable from Base Goku.
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by InfernalVegito » Sun May 22, 2011 7:35 pm

SRB2Unleashed wrote: Define standalone? As a seperate character? If they ever did put him in a game, I would prefer a form only accesable from Base Goku.
Standalone meaning just like his other SSJ transformations. Body states you can actually stay in as long as you want. Not like Kaioken.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 7:46 pm

InfernalVegito wrote:
SRB2Unleashed wrote: Define standalone? As a seperate character? If they ever did put him in a game, I would prefer a form only accesable from Base Goku.
Standalone meaning just like his other SSJ transformations. Body states you can actually stay in as long as you want. Not like Kaioken.
I know, don't get confused by my post, I was basically saying what you're saying.

Make it happen Spike. Make it happen :D
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by mysticboy » Sun May 22, 2011 7:54 pm

I want 6 players on screen at one time. I mean, if 4 can be on a handheld, then it shouldn't be hard to put 6 on systems infinitely more powerful, right?

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Jaruka » Sun May 22, 2011 8:08 pm

Did you guys forget the transformation wheel on the characters? False Super Saiyan wouldn't fit, that's why I proposed it as an alternate. It also doesn't really warrant a form due to the fact it did nothing unique..
mysticboy wrote:Raditz has the durability of 3 moons.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by InfernalVegito » Sun May 22, 2011 8:12 pm

SRB2Unleashed wrote:
InfernalVegito wrote:
SRB2Unleashed wrote: Define standalone? As a seperate character? If they ever did put him in a game, I would prefer a form only accesable from Base Goku.
Standalone meaning just like his other SSJ transformations. Body states you can actually stay in as long as you want. Not like Kaioken.
I know, don't get confused by my post, I was basically saying what you're saying.

Make it happen Spike. Make it happen :D
Oh sorry then I apparently misunderstood :)
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by mysticboy » Sun May 22, 2011 9:27 pm

Jaruka wrote:
SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
It could also be a stat booster that doesn't drain ki.

I would like the Super Kaioken to be in a game as well.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by Jaruka » Sun May 22, 2011 9:28 pm

mysticboy wrote:
Jaruka wrote:
SRB2Unleashed wrote:I kinda want False Super Saiyan Goku playable.
Could just be an alternate costume, maybe give the next two forms the same kind of colouration.
It could also be a stat booster that doesn't drain ki.

I would like the Super Kaioken to be in a game as well.
Yeah that's a much better idea.
mysticboy wrote:Raditz has the durability of 3 moons.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 9:37 pm

Both would be great, but Super Kaioken would probably just be a rush attack like it was in a show, a short scene of Goku shouting "SUPER KAIOKEN!" And charging at the enemy, one swift punch, fade to black.

:P
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by SRB2Unleashed » Sun May 22, 2011 9:39 pm

Jaruka wrote:Did you guys forget the transformation wheel on the characters? False Super Saiyan wouldn't fit, that's why I proposed it as an alternate. It also doesn't really warrant a form due to the fact it did nothing unique..
We don't know if they're going to keep the transformation wheel or not, but even if they do, they can always just have it so you scroll over to another wheel where False SSJ is.
GT isn't bad, just sucks ass in comparison to the other 2 animes.

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by InfernalVegito » Sun May 22, 2011 9:52 pm

Yeah the wheel is no real limit or obstacle in that regard.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Dragon Ball: Game Project Age 2011 (Pre-Release Discussi

Post by TheDevilsCorpse » Sun May 22, 2011 10:11 pm

Yeah, but the wheel is already annoying. Having to swap between a wheel for your teammates, a wheel for transformations, a wheel for fusions and then possibly ANOTHER wheel because a previous transformation doesn't fit would be inefficient IMO. They need to rework how transformations work, but then again I have no suggestions for how to do so...mainly because I haven't really thought about it. =P
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